In a recent promotional video for the upcoming DualSense Edge controller Sony demonstrated some of the OS level interface options which have been added for this controller - notable including options to customise the deadzones on both the analog sticks and the triggers.
They've now released the PS5 firmware required to support this controller, but there is no sign of these deadzone cusomisations options being made available for the standard DualSense controller. So it makes me wonder, are they really going to lock what really should be a basic customisation option behind their $200 controller? To be clear, these deadzone customisations should be handled entirely in software, so there is no practical reason they should be locked behind owning specific hardware.
If this is how it works then I really hope they revisit this. OS level button layout customisation (which is already available) and analog deadzone customisation (currently locked to DualSense Edge only) should be the absolute bare-minimum level of controller customisation offered by any games system. Ideally they should offer per-game customisation for both as standard too (and then take a look at Steam Input if they want to see what the gold standard for controller customisation looks like).
Edit:- added a screenshot of the stick dead zone adjustment screen from UrAvgConsumer's hands-on video.
They've now released the PS5 firmware required to support this controller, but there is no sign of these deadzone cusomisations options being made available for the standard DualSense controller. So it makes me wonder, are they really going to lock what really should be a basic customisation option behind their $200 controller? To be clear, these deadzone customisations should be handled entirely in software, so there is no practical reason they should be locked behind owning specific hardware.
If this is how it works then I really hope they revisit this. OS level button layout customisation (which is already available) and analog deadzone customisation (currently locked to DualSense Edge only) should be the absolute bare-minimum level of controller customisation offered by any games system. Ideally they should offer per-game customisation for both as standard too (and then take a look at Steam Input if they want to see what the gold standard for controller customisation looks like).
Edit:- added a screenshot of the stick dead zone adjustment screen from UrAvgConsumer's hands-on video.
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