At least 2 years on from when Avowed ships.
It's from a Jeff Grubb article from June 2021, so the information within a reasonable time window of June is accurate. And it's also worth noting that the Nvidia leaks had 2022 dates for Hellblade 2 (September 30 2022), Contraband (11/15/22), Perfect Dark (12/8/22) and Avowed (12/7/22).
So it's pretty possible that some games slip or are pushed back, for example Everwilds has already been leaked out to be a 2024 game and is listed as such in the Nvidia leak.
If I had to guess, inXile's game will probably be pushed back since that had a December 2023 release date listed. I don't see Fable getting pushed back since it had 2 entries in the database (one under it's codename of Project Holland and the other as Fable 4) which had different release dates almost a year apart, so we're likely going to actually get Fable around October 2023
Yeah, it runs better on Series X, because the One X had a performance mode option for 60fps while the PS4 Pro didn't, so you can play Witcher 3 in dynamic 4k60 on XSX but not PS5.
But there's a next gen update coming up, so depending on when you plan on playing it you might want to wait.
Haven't played a Motorsport game since 4. What are people wanting out of this series in a post Horizon world? Genuinely curious about the state of the series.Really shouldn't be long before Turn10 starts showing the goods.
I feel like they'll have a big acquisition this year. I think the WB stuff or something similar. Something that will cause waves.I feel the next wave of acquisitions is going to be small indie devs that make E rated content. Or Microsoft poaching devs from publishers. For example Crystal and Eidos(which would be good choices), because SE seems to have been uninterested in western gaming from what I can tell. Or Netherrealm or Avalanche from WB.
I agree that it would be plenty of separation for two WRPGs. But I don't really believe that Avowed might release in March 2023. In fact, I suspect the first half of 2023 will be as dry for Xbox first party as 2021 and 2022 are, with 2-3 big games launching in the second half of the year, so it seems unlikely that Avowed and Fable both will release in late 2023. One of them will likely be an early 2024 game.That like saying they wouldn't drop Quake and a Halo game in the same year just because they're both shooters. Why? There's no reason they couldn't. Avowed in March and Fable in November (hypotheticals) is plenty of separation for "similar" games.
They weren't real dates, just hypotheticals to illustrate an 8 month gap within the same year being totally acceptable imoI had no confidence in Stalker making the date, so I'm not surprised by the rumors. I wouldn't be surprised if it's delayed to Fall 2022, then delayed again to early 2023.
I agree that it would be plenty of separation for two WRPGs. But I don't really believe that Avowed might release in March 2023. In fact, I suspect the first half of 2023 will be as dry for Xbox first party as 2021 and 2022 are, with 2-3 big games launching in the second half of the year, so it seems unlikely that Avowed and Fable both will release in late 2023. One of them will likely be an early 2024 game.
I see. In that case, I agree. At some point we'll definitely see 2 WRPGs releasing in the same year; I just don't think 2023 will be the year. 2024 could be, with one of Avowed/Fable and the InXile game. Or 2025 could be, with TOW2 in early 2025 and TES VI in Fall 2025 (or maybe both will release in 2026). Either way, starting from 2024-25, 2 RPGs a year will happen once in a while, considering how many RPG studios Microsoft has.They weren't real dates, just hypotheticals to illustrate an 8 month gap within the same year being totally acceptable imo
Also, I asked this before but is TC's new IP being made by a small team?
I agree that it would be plenty of separation for two WRPGs. But I don't really believe that Avowed might release in March 2023. In fact, I suspect the first half of 2023 will be as dry for Xbox first party as 2021 and 2022 are, with 2-3 big games launching in the second half of the year, so it seems unlikely that Avowed and Fable both will release in late 2023. One of them will likely be an early 2024 game.
I super agree with you that Xbox should have its own JRPG studio. I don't really think they need to go to bat against Final Fantasy right away, or even on the level of Persona really. I'd be thrilled to see Mistwalker or a similarly sized studio putting out more classic kinda JRPGs instead of big flashy Final Fantasy level stuff.
I hear the arguments of the declining non-Switch console sales in Japan, or the comparably low sales of the big genre hitters compared to like Western RPGs or shooters or whatever else. They're not strictly incorrect arguments, but I will always offer the same rebutles.
A) Japan isn't the only marker for Japanese games. They're popular in pretty much every major market to some extent, and becoming more popular in a lot of them.
B) Even if Final Fantasy can't outsell The Witcher or Cyberpunk anymore, it's still selling. And theres a lot of people who /only/ play JRPGs. Those people aren't gonna subscribe to Game Pass regardless of how much better Elder Scrolls 6 sells than Persona 6.
C) I don't really care what's good business for Microsoft, I'm not Phil Spencer. I like JRPGs, so I want to see more of them get made. And frankly it's a little weird how many people respond in financial terms when someone says they want a specific game or kind of game. Like dude, let people be fans, Christ.
Bbbbbbbuuuuutttttt. All of that being said, there are other 3rd party JRPG studios that Microsoft could go to for RPGs that aren't Square. Falcom, Atlus, Koei Tecmo to name a few. Atelier and Persona or Trails don't command the same history as Final Fantasy I'm sure, but they're worth throwing money and resources at for ports and Game Pass if you ask me (see point C as to why no one's gonna ask me anyway).
Frankly Japanese studios are some of the only studios I really engage in "fantasy acquisition league" talk about. It's a major gap in the Xbox first party and in Xbox's library in general that I'd love to see filled. Thinking about acquisitions like that actually usually excites me, unlike most of those talks with ranges from boring me to terrifying or enraging me. Also Krome, because Ty the Tasmanian Tiger deserves a new lease on life.
Hellblade 2's extended gameplay is a vertical slice of the game, something NT do before the game goes in full production. In late June 2021 the game was still in pre-production and they were working on the vertical slice that they showed us at TGA:23 studios and like 7 known publishing projects - there are no more dry halves with possible exception of early 2022.
To take just one, if Hellblade 2 doesn't drop this year then it's early 2023. You don't show an extended gameplay trailer 19+ months out.
Hellblade 2's extended gameplay is a vertical slice of the game, something NT do before the game goes in full production. In late June 2021 the game was still in pre-production and they were working on the vertical slice that they showed us at TGA:
"According to Ninja Theory creative director Tameem Antoniades, the studios is currently working on a "good chunky slice" of Hellblade 2, before moving onto full production. They're still in pre-production now, scanning locations and drawing on satellite data from Iceland."
There's no evidence that H2 is an early 2023 game. I expect it to release in Summer 2023.
Haven't played a Motorsport game since 4. What are people wanting out of this series in a post Horizon world? Genuinely curious about the state of the series.
Summer is Q3, which is the second half of the year in the calendar? I'm not sure what's so confusing about it?Similarly, there's no evidence that H2 is a late 2023 game. I expect it to release early 2023.
Late and early just referring to first and second halves of the year here, as you seemed to be doing originally. I'm not sure if summer counts as early or late to you.
I personally don't see them acquiring WB or any other big publishers but I see them acquiring a studio from WB.I feel like they'll have a big acquisition this year. I think the WB stuff or something similar. Something that will cause waves.
Haven't played a Motorsport game since 4. What are people wanting out of this series in a post Horizon world? Genuinely curious about the state of the series.
Smaller than the Gears team? Sure, only because I doubt it has campaign AND PvP multiplayer AND PvE multiplayer AND campaign coop. But people are way overplaying the "smallness" of this. It's an entirely new AAA UE5 project from the Coalition, not a tech demo or tiny demo game or whatever other weird ideas I've seen.
You think people would learn to stop doubting Arkane by nowI'm not here for the Redfall slander. It's gonna be Xbox's best exclusive this year.
Obviously I understand the core difference in type of game and believe there is room for both. My question was more so what learnings can Motorsport take from Horizon like some of the seasonal structure or diversity of race and challenge types to really push beyond where the series has been before.Because Motorsport is a track simulator. Whereas Horizon is an open world racer similar to Need for Speed imo. Its like asking what's the purpose of Gran Turismo in a Need for Speed. Either I don't care for racers outside of kart racers.
Especially when this one adds co-op, which makes every game objectively more fun.
I wouldn't be so sure of that, and regardless, with how many game studios they have and projects in development (23 for all studios, plus several more publishing games or different teams in studios) I don't think they're going to be afraid to release several games in similar genres in the same year.Fable isn't 2023, they aren't dropping Avowed and Fable same year.
I don't think people doubt the skill of Arkane so much as they doubt the GAAS approach that Bethesda as a publisher had begun taking seemingly out of desperation with their games prior to acquisition. I think people are just worried about the online feeling forced or not feeling like an Arkane game.
There's no indication it's a GaaS. Just that it's co-op.I don't think people doubt the skill of Arkane so much as they doubt the GAAS approach that Bethesda as a publisher had begun taking seemingly out of desperation with their games prior to acquisition. I think people are just worried about the online feeling forced or not feeling like an Arkane game.
I know, but at the same time we don't really know much about the game at all.
Yeah 2022 would be pretty barren if they didn't have Bethesda. Good thing that's not the case though :)Thank God Xbox bought Bethesda. Carrying them this year tbh. Redfall, Deathloop, Starfield within a 6 month period.
Scary when you think about it.Yeah 2022 would be pretty barren if they didn't have Bethesda. Good thing that's not the case though :)
I wouldn't take the GeForce leak dates as a guideline to the games' release. Star Citizen was set to be released in late 2021, according to it. Perfect Dark's "release date" is just 1 day after Avowed, TES VI is releasing in January 2024, and Gears 6 is releasing 1 day before Starfield (and we know it isn't releasing for years).Especially considering Avowed is likely early 23 and Fable is likely late 2023 based on the GeForce leak
I'm not here for the Redfall slander. It's gonna be Xbox's best exclusive this year.
Eh, I know that the GeForce leaks aren't absolute by any means, but they definitely do provide a frame of reference when looking at everything.I wouldn't take the GeForce leak dates as a guideline to the games' release. Star Citizen was set to be released in late 2021, according to it. Perfect Dark's "release date" is just 1 day after Avowed, TES VI is releasing in January 2024, and Gears 6 is releasing 1 day before Starfield (and we know it isn't releasing for years).
Eh, I know that the GeForce leaks aren't absolute by any means, but they definitely do provide a frame of reference when looking at everything.
Gears 6 being there is just a matter of the fact that it was in development before being put on hold.
TES 6's listed release date looks stupid but if you saw the other Bethesda Softworks games without a specific release date then they all had Jan dates and a given year, so TES 6 was a place holder but it shows it's aiming for 2024 or at least was when that database entry was made.
For the Xbox stuff, again we know it's out of date, but comparing those dates with other leaked info it's easy to paint a halfway decent picture of time frames.
Avowed was listed as December 2022, but we know as of June 21 it was targeting 2023, so we can assume based on other leaks saying it was aiming for late 22/early 23 that it'll likely hit in early 23 to avoid conflict with Starfield, and I said in an earlier comment I think that Fable will hit 2023 because the GeForce leak shows it was already pushed back over a year so there's a halfway decent chance it makes late 2023.
Obviously in its own the GeForce leak isn't exact for release dates, but it can be used as a frame of reference with other information
I posted this on the Xbox Era forums, but something I find interesting about Starfield's cover art is how it prominently features multiple characters. This is in stark contrast to the typical Fallout and Elder Scrolls box arts. To me, this suggests the narrative will be more character-driven than past Bethesda games. The guy in the helmet on the left is likely just the default protagonist, and we already know Vasco is the robot companion. The other two could be potential companions or main characters in the story.
I thought Fallout 4's companions were pretty well done for the most part and were a substantial improvement over Skyrim and Fallout 3 's implementations (although not quite to the level of Obsidian's New Vegas companions). I'm excited to see how Bethesda handles companions in Starfield.
I'm not here for the Redfall slander. It's gonna be Xbox's best exclusive this year.
It's not really purely sci-fi. Not hard sci-fi. Todd Howard said they still gamified a lot of science for the sake of fun:Cover is giving me old Star Wars vibes and I'm all for it.
Speaking of Star Wars, is Starfield purely sci-fi or space opera?
Realistic sci-fi at last! No more lasers in a vacuum!
"Erm… I think you might see some lasers in a vacuum," laughs Howard sheepishly. "It is a game, let's make no mistake. Well, the main thing is when you're doing a game, it's good to have some conceit you can use for giving the player power beyond equipment. Or you have equipment or items that you want to have some sort of power," Howard explains. "It's much easier in a fantasy game, right? Magic! Fallout has radiation and crazy tech.
"I won't go too deep into it but we did find ways to do that where you believed it in the reality of Starfield. So, yes, we have lasers. We have lasers in a vacuum [laughs]. And there is sound in a vacuum as well. So we found some ways that I won't go into right now to make it so the player and us have the ability to do those things. But that took a little time."
I believe that was from an old interview around E3 last year. By now they should of just entered full production."According to Ninja Theory creative director Tameem Antoniades, the studios is currently working on a "good chunky slice" of Hellblade 2, before moving onto full production. They're still in pre-production now, scanning locations and drawing on satellite data from Iceland."
It's not really purely sci-fi. Not hard sci-fi. Todd Howard said they still gamified a lot of science for the sake of fun:
Hoping stalker 2 is not delayed too much, it was one of my most wanted gamepass game of the first quarter ! :(
Microsoft should triple down on dying light 2 and put this on gamepass to counter this loss !!
Summer is Q3, which is the second half of the year in the calendar? I'm not sure what's so confusing about it?
Fair enough. Everyone can have different expectations, but personally, I think it's highly unlikely.
If there's a game releasing in the first half of 2023, I could see The Coalition's smaller game, or maybe MachineGames's game.
Gears 6 being there is just a matter of the fact that it was in development before being put on hold.