Edit: Looks like this numbers are first week sales of these titles, don't take it serious.
View: https://twitter.com/ZANEJWICKMAN/status/1788089672922747322
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yup, thats all it was. people were happy with cheap gaming and didnt wanna hear any criticism of it. was the case all over the internet, era included.Because "Game Pass is the best deal in gaming" was never supposed to be questioned
I hurt while looking at TEW2, this game absolutely deserved the millions club (I assume the numbers are correct)
View: https://twitter.com/ZANEJWICKMAN/status/1788089672922747322
I hope so. I feel like the reason they went to Xbox in the first place was because they were in trouble. I'm not sure they'll be able to go independent again. Hope I'm wrong though.I bet Tim Schafer and Double Fine have a good way out in the worst case scenario, dude knows how this industry chews out people.
I hope so. I feel like the reason they went to Xbox in the first place was because they were in trouble. I'm not sure they'll be able to go independent again. Hope I'm wrong though.
I hurt while looking at TEW2, this game absolutely deserved the millions club (I assume the numbers are correct)
View: https://twitter.com/ZANEJWICKMAN/status/1788089672922747322
They backed out of the publishing deal but they did a lot of Kinect stuff for them after that so I don't think there was bad blood.Wasn't the first psychonauts originally meant to be published by Microsoft, but Double Fine fall out with them during development?
I'm pretty sure Schafer wouldn't work with them again without some kind of safety net.
its after the showcase tho.
I hurt while looking at TEW2, this game absolutely deserved the millions club (I assume the numbers are correct)
View: https://twitter.com/ZANEJWICKMAN/status/1788089672922747322
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A publisher buying developers for their past success making large-scale games, to bolster its business selling large-scale games, and then shuttering those devs for planning large scale games when the publisher originally tasked them with exactly that is absolutely nonsensical. If this is actually in the spirit of the thinking among their leadership, then the Xbox management team is better off shuttered. I understand the industry is in a tough spot after the COVID-19 boom, but operations like this are an active threat to its workforce.
I hurt while looking at TEW2, this game absolutely deserved the millions club (I assume the numbers are correct)
View: https://twitter.com/ZANEJWICKMAN/status/1788089672922747322
Thanks for the correction.For the record, the numbers they're using here is the first week sales of these titles. If you look up these numbers, these are from first week sales reports released back when the games first released, not how much they've sold total.
Very deceptive tweet.
I know, but they're still going to sell/market the games they show off there too. Hell a good showing and they might even think it's a good opportunity to deflect and lower the temperature.
We don't need to do "they should close down other studios first!!!"The Initiative: Not so much as a gameplay trailer and yet they're still open. Total fucking clown show.
But it's not a trope. They don't know what they're doing lolCare to elaborate why you think the studio was closed then? Beyond the whole MS doesnt know what they are doing trope.
yes, but the showcase can sell itself. i doubt an executive would have the guts to show face in front of a live audience rn. guess we'll see.I know, but they're still going to sell/market the games they show off there too. Hell a good showing and they might even think it's a good opportunity to deflect and lower the temperature.
I hurt while looking at TEW2, this game absolutely deserved the millions club (I assume the numbers are correct)
Edit: Looks like this numbers are first week sales of these titles, don't take it serious.
View: https://twitter.com/ZANEJWICKMAN/status/1788089672922747322
You nailed it.A publisher buying developers for their past success making large-scale games, to bolster its business selling large-scale games, and then shuttering those devs for planning large scale games when the publisher originally tasked them with exactly that is absolutely nonsensical. If this is actually in the spirit of the thinking among their leadership, then the Xbox management team is better off shuttered. I understand the industry is in a tough spot after the COVID-19 boom, but operations like this are an active threat to its workforce. If the expense of running a game studio to produce videogames is too much for your business model, then don't make game creation your business.
LOL when this happened in game, the coffee part, it was so funny
If Microsoft hasn't put out a statement giving better details on possibilities like staff retention in light of the shutdowns, I'm going to just assume the worst. Leadership can rot here. If communication would help people parse the situation better, they have every capacity to do that, and aren't.
The Initiative: Not so much as a gameplay trailer and yet they're still open. Total fucking clown show.
Damn, nailed it![]()
A publisher buying developers for their past success making large-scale games, to bolster its business selling large-scale games, and then shuttering those devs for planning large scale games when the publisher originally tasked them with exactly that is absolutely nonsensical. If this is actually in the spirit of the thinking among their leadership, then the Xbox management team is better off shuttered. I understand the industry is in a tough spot after the COVID-19 boom, but operations like this are an active threat to its workforce. If the expense of running a game studio to produce videogames is too much for your business model, then don't make game creation your business.
Why Tango Gameworks? Because they're pitching a video game sequel that'll took years away, that's why.
Why Tango Gameworks?
Because they're pitching a video game sequel that'll took years away, that's why.
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🙄🤷🤦
Saw this on LinkedIn.
Senior Public Relations Manager for Microsoft.
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A publisher buying developers for their past success making large-scale games, to bolster its business selling large-scale games, and then shuttering those devs for planning large scale games when the publisher originally tasked them with exactly that is absolutely nonsensical. If this is actually in the spirit of the thinking among their leadership, then the Xbox management team is better off shuttered. I understand the industry is in a tough spot after the COVID-19 boom, but operations like this are an active threat to its workforce. If the expense of running a game studio to produce videogames is too much for your business model, then don't make game creation your business.
It truly is, need to replay it :)
So Microsoft wants magical fairies at their game studios that can shit out a concept-to-store game in like 6 months?
I think HFR is the funniest game I've ever played
Ugh, I thought MS of all corps would have money to maintain their studios and they won't die the way studios under Embracer do, I was wrong.
They've shut down two of the most talented studios they had, even if Redfall was mediocre it still came from people who made Prey and, in case of Harvey Smith, original Deus Ex. Now I'm afraid for Obsidian, Inxile and Arkane Lyon, without those teams Microsoft's gaming division might as well not exist.
I also think we can forget about old IPs ever getting out of the vault.