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Deleted member 5028

User requested account closure
Banned
Oct 25, 2017
9,724
Just posted over on Xbox Wire:
A few months ago, we revealed Xbox Series X, our fastest, most powerful console ever, designed for a console generation that has you, the player, at its center. When it is released this holiday season, Xbox Series X will set a new bar for performance, speed and compatibility, all while allowing you to bring your gaming legacy forward with you and play thousands of games from four generations.

Recently, along with the tech experts Austin Evans and Digital Foundry, we had the chance to take a closer look at some of the technologies that are powering Xbox Series X and talk to the team about the choices they made when defining the next generation of gaming. We spent an entire day discussing everything from the console's custom processor and latency solutions to backward compatibility and visual enhancements.

(Editor's Note: We'll be using some acronyms and discussing technologies in this post without always defining them. To that end, we've created an Xbox Series X glossary that contains many of these terms and more. We'll link out where applicable, and you can check out the full glossary here, as well as our features on the new Xbox Wireless Controller and how the team is reducing latency.)

The next generation of Xbox is defined by three primary characteristics: Power, Speed and Compatibility. Let's take a look at the features and technologies of Xbox Series X delivering those three hallmarks.

First, the Specs.

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Before diving into what's meant by each feature they discuss in the article, check out the Xbox Series X glossary for details on what each feature is defined as: https://news.xbox.com/en-us/2020/03/16/xbox-series-x-glossary/

"Xbox Series X is the biggest generational leap of SOC [System on a Chip] and API design that we've done with Microsoft, and it's really an honor for AMD to be a trusted Microsoft partner for this endeavor," said Nussbaum. "The Xbox Series X is going to be a beacon of technical innovation leadership for this console generation and will propagate the innovation throughout the DirectX ecosystem this year and into next year."

Following the AMD presentation, Technical Fellow Andrew Goossen took the reins to dive deep into the technological bells and whistles that will be powering Xbox Series X.

Improving Immersion and Embracing Speed
The next major tenet of the Xbox Series X is speed, which can be defined in a large number of different ways. Modern devices have changed our expectations on how quickly you can move between experiences or applications. Most of us want to be able to instantly jump into an experience or return right to where we left off. This influenced the team designing the system architecture, as they wanted to ensure they enabled gamers to spend more time playing and less time waiting.

A big part of that revolves around the addition of a solid-state drive (SSD). We have reached the upper limits of traditional rotational drive performance, so the team knew they needed to invest in SSD level I/O speeds to deliver the quality of experience they aspired to with Xbox Series X. This was an area where the team really wanted to innovate, and they knew this could be a game changer for the new generation. But they didn't want the I/O system to be just about your games loading faster.

Enter Xbox Velocity Architecture, which features tight integration between hardware and software and is a revolutionary new architecture optimized for streaming of in game assets. This will unlock new capabilities that have never been seen before in console development, allowing 100 GB of game assets to be instantly accessible by the developer. The components of the Xbox Velocity Architecture all combine to create an effective multiplier on physical memory that is, quite literally, a game changer.


Xbox Velocity Architecture is defined as:
Xbox Velocity Architecture –
The Xbox Velocity Architecture is the new architecture we've created for the Xbox Series X to unlock new capabilities never-before seen in console development. It consists of four components: our custom NVMe SSD, a dedicated hardware decompression block, the all new DirectStorage API, and Sampler Feedback Streaming (SFS). This combination of custom hardware and deep software integration allows developers to radically improve asset streaming and effectively multiply available memory. It will enable richer and more dynamic living worlds unlike anything ever seen before. It also effectively eliminates loading times, and makes fast travel systems just that: fast.

And finally - backwards compatibility:

Players will see the benefits of the improved hardware of Xbox Series X for backwards compatible games, including improved boot and load times, more stable frame rates, higher resolutions and improved image quality. The Compatibility team is also continuing to create entirely new techniques and innovation that we can use to further enhance the existing catalog of games when running on Xbox Series X.

The Xbox team is so committed to the concept of compatibility and cross generation play, that not only do your games move forward with you, but so do your Xbox One accessories, your game saves, and progression. In fact, your entire gaming legacy moves forward with you to the next generation.
 
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digitalrelic

Weight Loss Champion 2018: Biggest Change
Banned
Oct 25, 2017
13,124
Potentially positive sign that they specifically say "When it is released this holiday season".
 

Oracle

Banned
Nov 7, 2017
1,932
Microsoft, you understand us.


In this time of turmoil in the world it would be easy and absolutely acceptable to go radio silent for a while until we all recover. But the world needs things like this to boost moral, provide some happiness and albeit trivial, something to look forward to.

Thanks !
 
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Ushay

Member
Oct 27, 2017
8,358
I love the transparency they are demonstrating here. Thing is an absolute beast.
 

ghostcrew

The Shrouded Ghost
Administrator
Oct 27, 2017
30,381
To close out the segment on the power of Xbox Series X, The Coalition's Technical Director, Mike Rayner, came up to show us how his team is planning to optimize Gears 5for Xbox Series X. The team showcased a technical demo of Gears 5, powered by Unreal Engine, for Xbox Series X using the full PC Ultra Spec settings, which included higher resolution textures and higher resolution volumetric fog, as well as a 50% higher particle count than the PC Ultra Specs allowed. They also showed off the opening cutscene, which now runs at 60 FPS in 4K (it was 30 FPS on Xbox One X), meaning the transition from real-time cutscenes to gameplay is incredibly smooth.

There were also some noticeable improvements in a few other areas as well. Load times were extremely fast, and the team was able to turn on some features that, while previously implemented, had to be turned off for the Xbox One X version. This included contact shadows (providing extra depth to objects) and self-shadow lighting on plants and grass, making every scene feel more realistic. Rayner also shared that the game is already running over 100 FPS and that the team is investigating implementing 120 FPS gameplay for multiplayer modes, giving players an experience never before seen on consoles. Most impressive of all? The fact that the team was able to get all of this up and running in a matter of weeks.

The team also announced that they will have an Xbox Series X Optimized version of Gears 5 available at Xbox Series X launch, which players will get free if they own the Xbox One version of Gears 5 and will leverage Smart Delivery depending on which console you're using.

Yessssss more of this please.

Gears 5 with higher than PC Ultra settings... at 120fps? These are the upgrades i desire.
 

alstrike

Banned
Aug 27, 2018
2,151
Can somebody explain to me like I'm 5 what are the implications of the different RAM bandwidths?
 

GrrImAFridge

ONE THOUSAND DOLLARYDOOS
Member
Oct 25, 2017
9,682
Western Australia
An all-thread CPU clockspeed of 3.6GHz is actually somewhat higher that I was expecting.

16GB RAM and 1TB SSD don't come as a surprise, though. 20GB+ RAM was never going to happen, and a 512GB SSD would've been a bit on the small side.
 
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Snake Eater

Attempted to circumvent ban with alt account
Banned
Oct 27, 2017
11,385
I'm sold at this point that Xbox is my multiplat system for the next gen unless Sony somehow tops these specs
 

Bonejack

Member
Oct 27, 2017
16,654
Granted, i don't know much about the parts anymore, but i just can't see this thing being less than 500 bucks, potentially more.
 

Theorry

Member
Oct 27, 2017
61,072
I love the messaging. They clearly seem to be on point in what the want and can show. There is a clear direction.
And people were worried they were behind haha. Hope this a indication of xbox and next gen.
 

Acidote

Member
Oct 26, 2017
4,978
Just yesterday I got my Xbox 360 out of the closet and connected it, and what a fantastic machine that was. I hope that Series X feels closer to it in relative performance, swiftnesss, etc. than Xbox One ever did.
 

Milennia

Prophet of Truth - Community Resetter
Member
Oct 25, 2017
18,254
MS and dropping info out of nowhere like usual with this system
Still waiting on ANYTHING from sony, i'm PC and ps5 this gen but I still like to pry

The magical ssd they were talking about is just an nvme? or is there more to that? I have a 1tb samsung 970 in my rig right now
 

sponger

Member
Dec 7, 2018
409
Very impressed, I'm thinking how small actual Server Unit will be, without BR-Drive. INSANE !
 

NippleViking

Member
May 2, 2018
4,496
Wtf is this MS lol. Huge reveals straight outta no where via blogposts, extremely candid and transparent, and ticking so many boxes at the same time.

They're basically putting their dick on the table
 

Lazlow

Member
Oct 27, 2017
1,151
Wtf is this game MS is playing lol. Huge reveals straight outta no where via blogposts, extremely candid and transparent, and ticking so many boxes at the same time.

They're basically putting their dick on the table

They must be unbelievably confident that they have the biggest dick; surely they wouldn't present like this otherwise.
 

Neural

Member
Oct 27, 2017
1,820
Italy
I'm wondering if that expansion slot will have other future uses too. Like a VR headset adapter and so on. They basically exposed a PCI Express 4.0 connector.