mudai

Member
Oct 27, 2017
4,366
Zuboraya blowfish restaurant in Dotonbori, Shinsekai (known as Sotenbori, Shinseicho in RGG) will be closed on September 11 due to the coronavirus impact on economy.

Well, we probably won't see that big fugu lantern in the future games (-人-)
61962_main1.jpg

Man, that sucks. It was one of my plans to go check it out whenever I'm in Osaka. Oh well... :(
 

xclk07

Member
Oct 27, 2017
1,342
Chicago
Soooooo... PS5 event and no info on Y7 being there. Is it time to actualy question if there's a period of exclusitivty or just wait a couple more months as we get more info?

I mean, Y7 is already on the playstation so I can't see it not being on PS5, but it's still super odd to me.
 

shadowman16

Member
Oct 25, 2017
33,159
Soooooo... PS5 event and no info on Y7 being there. Is it time to actualy question if there's a period of exclusitivty or just wait a couple more months as we get more info?

I mean, Y7 is already on the playstation so I can't see it not being on PS5, but it's still super odd to me.
I never expected it to show up, weird that you would...

But who knows. Sega ain't said almost anything about the next gen version of 7, but honestly since its already on PS4 I don't see why they would need it on PS5. Its already gonna be BC. Unless the next gen Xbox version gets better performance (something which still hasn't been confirmed) I couldn't care less. I finished 7 months ago and want to look ahead to 8 already. I half get the impression the Xbox ports aren't even a RGGS thing, rather a overseas staff project.

But this is all just guesses, because Sega still hasn't said anything meaningful about 7. The interview yesterday shed no real light on anything - no word on a dub (I assume its not happening) no release date, no confirmation on enhancements, nothing about a PS5 version etc. so who knows.
 

gachapin

Member
Oct 25, 2017
1,127
Tokyo
My concern is if there actually is some kind of a deal for 7 with MS, we probably won't get a new game announcement this summer? I don't care if it's a main series, spinoff or new one but do need a new game with the classic RGG style as soon as possible because I wasn't able to enjoy 7.
 

shadowman16

Member
Oct 25, 2017
33,159
Well until Sega actually says something about 7, we won't know. I'm more mad at how long its taking for Sega to say anything about the game, because its been almost a year since it was unveiled and months since the Japanese release and yet we still know so little regarding if they are planning anything extra like ENG VA's etc. while Judgment they had that stuff announced several months before the game was released. We still have no release date for 7 aside from a vague promise that it'll be out by the time Xbox's new console is released.
I'm not really bothered about any deal for 7, its old news for me. Like you, I want new news instead... Maybe we get something in September but maybe they aren't ready to announce anything yet?

Weirdly, while I do want 8 to be released next, I'm actually cool with them taking a bit longer to release whatever is next. I've got no shortage of Yakuza's to replay that even if they don't announce a new one for a few years I'm good. But of course I'll jump on any new game on day one.
 

shadowman16

Member
Oct 25, 2017
33,159
I'd imagine we'd get announcements for 3-6 tomorrow. Maybe being a bit optimistic (something I'm not usually familiar with!) but with 7 coming this year, I'd imagine they'd really prefer to have the rest on Steam, and probably Xbox... while 7 is very much a standalone game mostly, there's still a few callbacks to previous games - especially 5 and 6 in the plot so it'd be in their best interests to get them out if they can. Well that and it means I'd have modded versions of 3, 5 and 6 with its proper music put back in. Finally 5 and 6's cutscenes (and that one Daigo boss fight) will sound as good as they should.

Then there's the spinoffs... I'd imagine those might be lower on the pecking order just because they are spinoffs, and not a central part of Yakuza cannon. But hey, the more the merrier right?
 

EYEL1NER

Member
Oct 26, 2017
3,821
I'm really enjoying the cabaret club in 0. I never thought I'd have this much fun running a cabaret club! I don't know how many hostesses I'll level up to max level though. I'm about halfway through the club storyline right now; I'm about to challenge Club Mercury in a Rival Battle but I'm trying to knock out Saki's training first (just lost to her at 9-ball; she ran the table on me). I want to at least get each platinum hostess up to level 40 but that's gonna take quite a while I guess. I haven't been doing this for too long though, not near as long as much time so far as I put into real estate S-ranking every business. So we'll see how much I'll much time I'll keep putting into the cabaret club. I'm about to hit 90 hours and am still in Chapter 7.
 

Aurica

音楽オタク - Comics Council 2020
The Fallen
Oct 25, 2017
23,652
A mountain in the US
I have a question about the PC ports. Considering it has full language support, is the title screen switched to 龍が如く, or does it still say Yakuza? My friend is very particular that he wants everything in Japanese.

Could someone please confirm this if they have Yakuza 0 or something on PC? Screenshots would be appreciated.
 

shadowman16

Member
Oct 25, 2017
33,159
Made a little progress on Kenzan tonight, basically just side stuff - bounties, side stories etc. Almost have the whole game world unlocked, just missing the cliff area now, the farm/countryside area is a really nice looking place, NPCs going about their lives - planting crops, getting attacked by Bulls... the normal stuff (oh look, is that the same Bull character models they later use in Yakuza 3?!)
Almost to the point where I get to do my favourite side story of the entire series (the whole crazy UFO plot) - really can't wait to get to that bit next chapter.

Also finally got a couple more badass heat moves unlocked - the one that lets you use your greatsword to pin a dude to a wall and basically crush his ribs... (reused in Yakuza 3 as one of the 3 hammer related heat moves) and a similar move with the dual swords that again, pins a dude to a wall (more badass than the great sword though).

Managed to finally get a nice load of cash from the bounties and services I've been doing. Another chapter and I'll have enough to comfortably clear the last hostess side story.
 

Kwigo

Avenger
Oct 27, 2017
8,163
Finally started Judgment, the combat is a bit weird in the beginning. It's so floaty compared to the usual Yakuza combat!
The game is really pretty, it feels like a huge upgrade compared to Yakuza 6. Yagami is great character imo, and the rest of the cast is great for now. Can't wait to see where the story goes!
 

shadowman16

Member
Oct 25, 2017
33,159
Ah Judge Eyes plot... its got some of my favourite twists and moments in the series. Its also got some of the best QTE sequences in the series - chapter 10 will forever remain one of the best moments in the Yakuza series for me.
 

gachapin

Member
Oct 25, 2017
1,127
Tokyo
Made a little progress on Kenzan tonight, basically just side stuff - bounties, side stories etc. Almost have the whole game world unlocked, just missing the cliff area now, the farm/countryside area is a really nice looking place, NPCs going about their lives - planting crops, getting attacked by Bulls... the normal stuff (oh look, is that the same Bull character models they later use in Yakuza 3?!)
Almost to the point where I get to do my favourite side story of the entire series (the whole crazy UFO plot) - really can't wait to get to that bit next chapter.

Also finally got a couple more badass heat moves unlocked - the one that lets you use your greatsword to pin a dude to a wall and basically crush his ribs... (reused in Yakuza 3 as one of the 3 hammer related heat moves) and a similar move with the dual swords that again, pins a dude to a wall (more badass than the great sword though).

Managed to finally get a nice load of cash from the bounties and services I've been doing. Another chapter and I'll have enough to comfortably clear the last hostess side story.
I do like the layout of Kenzan's map. It's similar layout with my favorite game Mafia!!. That countryside where Kiryu flys and encounters the things.

Finally started Judgment, the combat is a bit weird in the beginning. It's so floaty compared to the usual Yakuza combat!
The game is really pretty, it feels like a huge upgrade compared to Yakuza 6. Yagami is great character imo, and the rest of the cast is great for now. Can't wait to see where the story goes!
I'm not a fan of JE's combat. Yagami is like Majima and his moves are floaty. I don't know what makes me feel this way but I get less hit impacts than 6 and Kiwami 2.
 

Kwigo

Avenger
Oct 27, 2017
8,163
I'm not a fan of JE's combat. Yagami is like Majima and his moves are floaty. I don't know what makes me feel this way but I get less hit impacts than 6 and Kiwami 2.
Yeah I feel like I miss a lot and there's a lot less "oomph" on impact than when playing the last few games.
The Quickstep-over-the-ennemy attacks are cool though.

I love the detective work, it really sets it appart from other Yakuza games, but I've heard that the last chapters have barely any detective work :(

I also feel like I get each and every possible drone part material besides the ones I need to actually buy the available drone parts...
 

shadowman16

Member
Oct 25, 2017
33,159
Keep in mind certain drone parts are available in the casino/dragon palace etc. so you'll need to either gamble, or just buy up some points to get some of it. I think the pawn shop sells quite a few parts as well. From my recollection, there's the common parts that you'll just stumble on when exploring the game world and pick up, and there are those rarer/more expensive parts that you have to get from certain shops. Its not too bad to get all the parts you need, well, its not so bad compared to Ishin or FOTNS grinding anyway!

I do like the layout of Kenzan's map. It's similar layout with my favorite game Mafia!!. That countryside where Kiryu flys and encounters the things.
Yeah, I love Kenzan's map, especially when you explore it during different times of day. The bustling towns during the day, Gion during night with the fireworks, that beautiful mountain path during the evening... The spooky calmness of the forest path at night with seldom anyone else traveling it, except Majima Baiken's bandit goons...

Also, you like Mafia as well? Its my favourite crime based game that's not Yakuza, especially the original game. I love that setting, the plot, the voice acting... I'm sorta excited for the remake, but they've already changed all the voices... and after how 2 and 3 now run on PS4, I'm waiting and maybe getting the PC version...
 

gachapin

Member
Oct 25, 2017
1,127
Tokyo
I love the detective work, it really sets it appart from other Yakuza games, but I've heard that the last chapters have barely any detective work :(
I don't know who said that to you but you encounter detective part throughout the game.

Yeah, I love Kenzan's map, especially when you explore it during different times of day. The bustling towns during the day, Gion during night with the fireworks, that beautiful mountain path during the evening... The spooky calmness of the forest path at night with seldom anyone else traveling it, except Majima Baiken's bandit goons...

Also, you like Mafia as well? Its my favourite crime based game that's not Yakuza, especially the original game. I love that setting, the plot, the voice acting... I'm sorta excited for the remake, but they've already changed all the voices... and after how 2 and 3 now run on PS4, I'm waiting and maybe getting the PC version...
Mafia Lost Heaven is a masterpiece. I bought a copy on day 1 and since then every time I make a new system, the first thing I do is to install Mafia Lost Heaven!! the game I can't refuse to install :D

I have a question about the PC ports. Considering it has full language support, is the title screen switched to 龍が如く, or does it still say Yakuza? My friend is very particular that he wants everything in Japanese.

Could someone please confirm this if they have Yakuza 0 or something on PC? Screenshots would be appreciated.
PC版持ってないので確かじゃないけど、自分が知っている限りだと移植のベースが「Yakuza」なので日本語にしてもタイトルは「Yakuza」のままだし、プレステで[「龍が如く」から「Yakuza」にローカライズされたときにカットされたコンテントもカットされたままで含まれてないはずだよ。
 
Last edited:

shadowman16

Member
Oct 25, 2017
33,159
Mafia Lost Heaven is a masterpiece. I bought a copy on day 1 and since then every time I make a new system, the first thing I do is to install Mafia Lost Heaven!! the game I can't refuse to install :D
Darn straight. Likewise whenever my PC ends up upgraded its because of a Mafia game. And with my last PC sorta... dead I really should sort that out so I can replay Mafia, II and the remake. Oh, and get Kiwami 2 and mod the heck out of that while I'm at it!
 

RNG

Member
Oct 25, 2017
1,004
Mafia 1 is sooooo good. I played it many years ago on the butchered PS2 version but never finished it in its entirety until they released it again on GOG like 2 years ago. The racing mission can go die in a fire though haha.
 

shadowman16

Member
Oct 25, 2017
33,159
Ah the console ports of Mafia... they sucked :( The Xbox one was terrible as well. PC is the only way to go on that one for sure. I don't have great faith that the remake will be all that much better in many ways, not after what happened to 2 and 3.

As for the race mission in 1... I did that legit once. That was pre patch. Definitely one of the most hilarious difficulty spikes of any game I've played, still love that mission though - especially getting the car too and from the race track the night before.
 

shadowman16

Member
Oct 25, 2017
33,159
And that's chapter 9 on Kenzan down. Best chapter yet? Its up there for sure, and like the last couple of prior chapters, all that training has been paying off as the Rendai Fields long battle is just way more fun when you have a dozen or so heat moves and different counters to play with. Also, Itou showing up to save your ass was awesome.
The two big boss battles are also a blast, Seijuro is my favourite of the two - everything was perfect for that fight - the setting, the music, the mutual respect both have for each other, yet fighting to the death all the same. Plus its one of those fights you absolutely cannot just mash in, as you'll get countered to death (and serves you right for trying!)
Touji is a sneakier fight - blinding you, calling for reinforcements, attacking you from behind after he plays dead etc. my only issue with that fight was that lock on didn't quite work properly all the time, with Kiryu/Mushashi attacking thin air a couple of times.

Also, as a bonus I'm getting close to actually completing a number of parts of the game - all revelations done, all locker keys found, all food eaten... still got more of the training to do and I'll never fully complete the mini games but progress is going fantastic.

And yeah, to reiterate - this is still one of the best Yakuza games ever in my opinion. Its just so damn good. Quite impressive that it holds up so well when its pretty old now - only issues I have after playing it for a good 50 hours are:
Performance isn't perfect, drops a frame here or there sometimes
Missable stuff will never not be annoying, especially as Premium Adventure mode sucks so bad this time round
Some side stories are pretty pointless, but at the same time, some of the side stories in Kenzan are best in the series. So easy come easy go on that one
Some combat quirks - some moves are unlocked way too late in the game (aka right at the end of the game) and some boss heat moves need you to know exactly which is for which boss, and be in the correct style at the correct point in the fight else they won't trigger.

But those are all minor complaints really, its still so damn fun to play. I'm on the last couple of chapters now, so I look forward hopefully finishing this up this week.
 

EYEL1NER

Member
Oct 26, 2017
3,821
Just wrapped up Cabaret Club Czar in 0 at 94 hours and 56 minutes. It took about ten hours to do all of it. I was really worried about the RNG I had read about for the Club Moon rival battle and he did spam his Fever ability a ton but I finished the battle with almost 80 million to his 47 million. Four of my platinum hostesses are maxed out, Chika is a little above 30, and Mana is level 1. I'll max both of them out later on, but before I finish Chapter 7 I do plan to finish Mana's training so I can get her subquest knocked out. After that though I can proceed onto Chapter 8 and just sail through the story without many other side quests or collectibles to worry about, as I've completed every subquest when it became available and collected all available cards.
 

shadowman16

Member
Oct 25, 2017
33,159
Up to chapter 10 of Kenzan, I already remember at least one of the boss fights in this chapter, so that's gonna be really hype for sure. But for now, time to do more side stuff. And finally, after... (checks release date) 12 years I've finally managed to trigger that fucking flying side story. Can't complete it until night shifts to day, but that's the easy bit. So the Amon fight is absolutely on track, just gotta clear that damn final money pit (hostess) and I can then focus on crafting more gear for the Amon battle.

Also while ticking off some bounties I cleared the UFO side story. Really wish I could get a vid of the cutscene that plays toward the end of it - as seeing the cow being abducted by a UFO (hovering up into the air) while the main theme of 2001: A Space Odyssey plays cracks me up every damn time. It'd be hilarious enough if this was a alien focused side story in the present day games, but seeing this whole thing unfold in Kenzan is just brilliant. Also shows how uneven some of the side stories in the game can be - you have stuff like this, the Kabuki side story, the ninja, flying machine etc. which are all top quality, best in the series level, and then you have some that basically just consist of a couple of lines of dialogue - no fights or even choices... Kinda makes me appreciate 6 and especially 7 more - fewer side stories for sure (like, half as many) but they are all far more consistent in quality. Pity none get proper FMV cutscenes though, I think 4 was the last to do that?
 

RNG

Member
Oct 25, 2017
1,004
Ah the console ports of Mafia... they sucked :( The Xbox one was terrible as well. PC is the only way to go on that one for sure. I don't have great faith that the remake will be all that much better in many ways, not after what happened to 2 and 3.

As for the race mission in 1... I did that legit once. That was pre patch. Definitely one of the most hilarious difficulty spikes of any game I've played, still love that mission though - especially getting the car too and from the race track the night before.
That was the only mission I didn't like in Mafia 1. I drove perfectly until the last lap where I would make 1 mistake and it was game over for me.

And yeah, to reiterate - this is still one of the best Yakuza games ever in my opinion.
The best that never came to the west, feelsbad.
 

shadowman16

Member
Oct 25, 2017
33,159
That was the only mission I didn't like in Mafia 1. I drove perfectly until the last lap where I would make 1 mistake and it was game over for me.


The best that never came to the west, feelsbad.
I had a similar Mafia experience with the race. Doing well, took a corner bad, flipped the car and broke Tommy's neck lol :(

And yeah, it sucks that Kenzan remains Japan only. Its just so darn fun! Spent tonight working on more of the training - cleared almost all of Florists stuff and hit up the fighting arena for some more... fighting. Got 36/50 enemies defeated so that's going well. There was this golden armor dude that took a few tries to spawn in the arena, and when he finally did, turns out he's a mix of insane damage and speed. Terrifying! Came so damn close to losing that fight, but just about pulled it back. That'll teach me to be complacent!

Also spent some time (too much!) doing the next couple of melon cutting trials. Its officially insane now - while batting cages would have you focus on just one ball, these latest two melon missions have so many coming at you from various angles, fast, that its tough enough to hit them - let alone hit them accurate for maximum points. Took around 10 tries each to nail the completion list goals for them (which is purely optional btw - the upgrades you get from the mini game are way easier to get!)
I could totally see people (read - comlpetionists) going nuts trying to go for a 100% on this game if it had trophies. There are a few mini games here that demand quite a lot of skill, while Yakuza 4 and up is pretty lenient on the requirements Kenzan and 3 feel different in that it really pushes you to get good on the mini games. And I've seen how much people dislike batting cages in 0 when going for the completion list stuff, I can only imagine the rage melon cutting would bring!
 

xclk07

Member
Oct 27, 2017
1,342
Chicago
All right.... next smacking my head against the wall in Y3 time.

Playing on Legend for 100% and am failing very badly on the IF7 fights, esp the Avenging Berzerker and Dragon King fights. Any tips here? I've seen some advice out there that only seems to apply to the PS3 vs of the game, so unhelpful there.

(Specifically, there are ppl saying square, triangle, triangle works to stunlock Dragon King, but I can't even get him down with that combo, he blocks).
 

shadowman16

Member
Oct 25, 2017
33,159
Can't you just clear the game on Legend and just do Premium Adventure for the rest of the content? Usually knocks the difficulty down to normal for you at that point. Its very handy, because IF7 Lau is wanted across time and space for being the most evil fight known to man. Its a tough enough fight to get tiger drop timing against one of him, let alone 3 of him - against a time limit, no health regen, no heat... you monsters RGGS...
 

xclk07

Member
Oct 27, 2017
1,342
Chicago
Can't you just clear the game on Legend and just do Premium Adventure for the rest of the content? Usually knocks the difficulty down to normal for you at that point. Its very handy, because IF7 Lau is wanted across time and space for being the most evil fight known to man. Its a tough enough fight to get tiger drop timing against one of him, let alone 3 of him - against a time limit, no health regen, no heat... you monsters RGGS...

Oh? I didn't realize that it drops difficulty down. The issue is that I'd have to do all the damn substories again to unlock Amon though. Of course, at this point, 10 hours doing that might be faster than trying to do the remaining IF7 fights! 😢

Edit: wait a sec.... I'm thinking of new game + aren't I? Premium Adventure keeps substories intact. Okay, if it does drop the difficulty down, that's the way to go for sure!!!

Edit2: Ok, it does drop to normal in PA. Thank goodness. I actually hadn't done any PAs in 0, Kiwami, or K2, I just got my 100%s during my playthroughs, but this will work just fine. Thank you shadowman16!
 
Last edited:

shadowman16

Member
Oct 25, 2017
33,159
Oh? I didn't realize that it drops difficulty down. The issue is that I'd have to do all the damn substories again to unlock Amon though. Of course, at this point, 10 hours doing that might be faster than trying to do the remaining IF7 fights! 😢

Edit: wait a sec.... I'm thinking of new game + aren't I? Premium Adventure keeps substories intact. Okay, if it does drop the difficulty down, that's the way to go for sure!!!

Edit2: Ok, it does drop to normal in PA. Thank goodness. I actually hadn't done any PAs in 0, Kiwami, or K2, I just got my 100%s during my playthroughs, but this will work just fine. Thank you shadowman16!
Yo, that's good to hear. Its a handy little trick for 3, as while I love the difficulty for that game, the IF7 stuff breaking conventional rules (heat, time limit etc.) makes it a pain for a couple of fights, or at least makes them uncomforable! Glad it worked for you :)
 

tryagainlater

Member
Oct 25, 2017
2,258
Man, Kenzan sounds awesome and I love the hard completionist stuff. Hope the team saying they're interesting in a Kenzan Kiwami comes to fruition.
 

shadowman16

Member
Oct 25, 2017
33,159
Eh, I don't really trust them to do a Kenzan remake complete justice - can't imagine the combat feeling as good, and I don't trust them to keep the story exactly the same. I'm just happy to replay the original version, it holds up extremely well, bar a couple of little issues here and there.

Anyway, up to chapter 11 now, basically at the end of the game. Story is wrapping up and I'm finishing off pretty much all the side content. Kinda sad really :( I know how the game ends, and since I can't do premium adventure (on account that it sucks and is absolutely pointless), I'm getting everything done ahead of the end, so basically its all coming to an end and boy I'd love it stretched out a few more chapters just so I don't finish it so soon!
Only issue I'm having with the completion list side of things is that one item I need only seems to drop in one of the worst arena battles in the entire series. And its an incredibly rare drop (just what I needed, FOTNS flashbacks!). So kinda 50/50 on whether that'll happen or not, seeing as I can't 100% the game anyway (half because of one mini game and half because all the modding stuff ends up way too expensive. But I'm close now, so will see how much more I can get done. That said, I'm still loving the arena as a whole - most (but not all) enemies are a blast to fight and when you get straight forward scenarios where you don't have fire fucking you over, you get some awesome boss style fights, and if you've leveled up and got all those new moves, it feels so damn good to play (especially with the counters and all the heat moves). Down to only needing four fighters now, all tied to basically unlocking and beating certain things, which can't be done until the final chapter :(

The last Majima fight was one tough bastard to clear though - guy has only very small parts where he can be damaged and you need excellent positioning to land that full combo, one of his attacks is seemingly unblockable with insane reach. Its still easy to see the tells though, so at least I can get him to do what I want!
Now though, I've been working on the Tengu mask wearing guy (strange dude that he is) which gives you some absolutely awesome moves for the 2 sword style (seriously, its pretty much the best style now, at least on par with single sword style). He's also a blast to fight, enjoying my time fighting him.

Also, I can't help but think the game is damn pretty in places, at least within the context of when the game was released - being the only 720p native Yakuza game last gen means it looks sharper than any other (bar the remasters of 1&2 of course), the sunsets and rural areas just evoke this classic Sega look, honestly its funny how parts remind me of the opening area of Shenmue 3, though hilariously it does the area better - as you have the farmlands where people are... farming (crazy, I know). Shenmue has the detailed areas, but no one there, while Yakuza has predefined times of day (no clock) but NPCs change depending on the time of day - this same area in the day has loads of people working in the fields, only a couple by dusk, and no one at night (its actually pretty darn spooky by that point!)
 

Father Kratos

Member
Oct 30, 2017
1,589
Started Fist Of the North star. Was looking for a light-hearted, fun game which a RGG studio's game can provide in abundance and its been a while since I had played a game from them. This being the first RGG game I've played with English VA available, had started with this option first. But, soon changed to Japanese VA and man that voice felt so heart warming 🙂 Ken feels like a badass, souped up version of Kiryu from an alternate dimension. With all the crazy and weird stuff in Yakuza series, those games were still grounded because of the setting which is not the case here. The Hokuto Shinken moves might get boring by the end of the game but so far I'm enjoying them(currently in chapter 4).
TATATATATATATATA..... 😄

tumblr_p4kjlg7gMD1r7sijxo1_500.gif
 

shadowman16

Member
Oct 25, 2017
33,159
Ticking off the completion list on Kenzan, basically ready to see the ending. Looking at the completion list some more - the game wants you to perfect the horseback archery courses - which is sorta madness. I'll pass thanks game, I love 100%ing these games but even I'm not that mad, its just so easy to mess that one up and since you have no shiny trophy to taunt me with, I can safely ignore it.
Also, I couldn't hit 100% anyway because for some reason I can't figure out how to craft one specific weapon (the guides are wonderfully vague and don't mention where you get said base weapon...) plus the amount of money you need far exceeds the amount you normally make + even gambling or arena fighting won't bring in enough without have to grind out even more. Ishin at least masked the money grind with about 3 other grinds so you never really needed money, just more fucking dragon fangs!

Almost freaked out earlier when I noticed I was one side story short (keeping in mind Kenzan has missable side stories for Amon). Turns out the one I'd missed was only one tied to the hostess stuff, so it was available in any chapter prior to leaving Gion in the finale. The Amon dream remains alive!

So yeah, loving the game but this is by far the toughest of the completion lists I've seen for the games.
 

shadowman16

Member
Oct 25, 2017
33,159
And now its endgame... I can no longer go back to Gion :( and my map marker points to a dude that'll take me to Ganryu... but first, I have another more important matter to attend to - namely the fighting arena. Still got four fighters to tick off my completion list, which is the only thing standing in my way of fighting Mr Amon. So excited!

Cleared all of the training now, by far my favourite part of the game and pretty much required should you want to enjoy the combat, what with all the amazing upgrades you get along the way.
The last melon challenge was the most frantic of the bunch, yet actually not the hardest to hit the top score on. Only took a couple of tries, the barrages come thick and fast, but I guess I just got in the zone and sliced those things to pieces.
Definitely the most fun side of mini games (aside from bowling and turtle racing) in Kenzan. I dock 1 point for Mahjong for having such horrid looking tiles, when its hard to make out some of the numbers I have, its kinda not great! The training mini games though were a real blast, horseback archery is tough yet fun if your just aiming for those upgrades but getting perfect scores isn't something I'll try this time around. The melon stuff while not exactly a pushover either its definitely easier (plus the bump to 60FPS for that mini game is greatly appreciated), the scarecrow training is ok (fun for some weapons, not so fun for others) while the target challenges rock, especially when it speeds up to the max. Komaki and Shibusawa have more traditional styled dojo's to learn at, but yield some of the best moves the game has to offer. The man in the tengu mask rounds out the training, he's an odd guy (was that really Ueda or not?) but has amazing upgrades that you should absolutely take the time to obtain. If your not careful though its a bit of a pain to unlock them - as the fights can only be done at dusk, now the end game does let you forward time but you really want to have these moves before then, they are super useful.

I do have a bone to pick with the completion list on that front though:
So tengu man has one move (his last move at that) which lets you cancel out of combo's with a dash. Which, if you want to beat those best times in the scarecrow mini game you absolutely have to obtain (otherwise its completely impossible). So basically while you unlock the scarecrow stuff in chapter 5-6 you wont be fully completing them until chapter 12 (that said, the move unlocks aren't tied to the best times, so its really just for bragging rights and completion goals).
Likewise, the game makes a really confusing move - one heat move is completely impossible to use in the main story on the first run as it only unlocks AFTER you clear the game - as you have to perform all the heat moves in the game to obtain it. And since Kojiro (essentially the final boss, sorta) appears only once you start the last long fight, so the reward is not delivered to you until you load a saved file from a completed save game...
Also, to craft the last invention (the ultimate baseball bat) you need a piece of sacred oak wood. This is given to you when finishing the last melon mini game. But guess what? You can only do the melon mini game AFTER you leave Gion, and once you leave you can't re enter the area. Guess where the inventor lives...

But premium adventure mode? Yeah, but it sucks! It actually takes away most of the stuff you do in the game. All side stories, bounties, and more importantly all revelations are removed, so you gotta relearn them... making the mode essentially useless as I've put a good 80 hours into the game now, minus a good 15 hours for the plot... you get the picture.

Its a move that's thankfully fixed in Yakuza 3 - where they make PA mode actually worthwhile and a fantastic place to wrap up all the side stuff you might have missed/skipped in favour of finishing the story. Its honestly my only big issue with Kenzan, the game itself is still one of the absolute best in the series, just falls down a bit with its (easily) missable side content and bizarre design choices with the completion list. Oh well, no game is perfect.
 

shadowman16

Member
Oct 25, 2017
33,159

FINALLY! Only took me 12 years, but finally I can say that I've beaten Kenzan Amon! And with that, he was the last Amon I had on my least to take out. All secret/optional bosses in every Yakuza game defeated - that even counts all those arena fights in later games that aren't required for 100%s. Feels good!

He was as expected, a bastard to fight. 4 phaes... 12? health bars in total (and long ones at that, not shitty Kiwami 2 ones that deplete fast). He's the toughest Amon has ever been (I'd probably put EX Hard Amon from 7 and FOTNS just below him). But there's a clear method to the phases - he basically is (as always) a mirror match so all those moves you have in the game? He has them (and a gun for some reason, I blame Tenkai) and he's fucking fast and hits hard - oh and he can cancel out of attacks like you can so good luck even trying to combo him. The FAQ I was following said it best - imagine the hardest boss in the game, then imagine someone that's one level harder, and then imagine someone even harder than that - that's Amon!
His single sword phase is easy (well, comparitively) - just keep your distance and then either use your toward+triangle or triangle charge moves with your single sword style and back dash after hit. Builds heat fast and does ok damage. Use either the roll, sword counter or back counter heat moves for the easiest time (and at this point, I just realised I never tried disarming the bastard, wonder if that works?)
His second phase is Mushashi's patented two sword style, and is pretty terrifying - I couldn't counter the combo so again keeping distance is essential. But his combo is so long that its very easy to smack him out of it.
His third phase is the great sword, and as expected is a slower but harder hitting phase. Again, distance and countering the times where he's briefly opening is the only way forward.
His last phase is sword phase again, but if he gains distance he pulls out a bloody annoying gun. Basically get him back into sword phase and counter where possible.

Its a long and tough fight, I needed my healing stuff (can't imagine a no damage run, its possible, but a nightmare I'm sure). And with that I'm gonna just tick off a couple more completion list things and then finish the game.
 

KtotheRoc

One Winged Slayer
Member
Oct 27, 2017
57,016
Hi, everyone. I'm new around these parts, but I went in hard on the Yakuza series over the last few months. Played 0-6. (I played the Kiwami remakes of 1 & 2, and the remasters of 3-5.)

I didn't know what to expect when I jumped into this series. All I knew was that my brother loved these games, and he really wanted me to jump in. I'm so glad I did. These games have proven themselves as very special.

(I also have Judgment waiting to be played, but it's probably going to be awhile before I do that.)
 

Icepick_1878

Member
Nov 29, 2017
338
Congratulations shadowman. You sure sound excited.
I've beaten all the Amons in the western games except for the one in Y0. I just can't beat Ogita in the dance battle.
 

shadowman16

Member
Oct 25, 2017
33,159
Ok, probably my last Kenzan post here for a while, just finished the game.
Short version - I still think this is basically the best game in the series, even now. It just does so much stuff right - story is excellent, characters are the right mix of returning and new awesome ones (like Seijuuro, Marume etc.) and the combat is just a blast especially once you get suitably leveled up and start unlocking all the badass training.

Longer version:
Graphically its ok, great even in places - its a game from 2008, and the teams first PS3 game so yeah its not exactly looking as good as even the remasters we just got, but thanks to it actually being 720p and not some sub HD ass like 3 was on the PS3 it at least doesn't look blurry. Cutscenes (and characters in them) look pretty great, heck even characters who are used here and then in 3 actually look better here - Mizuki is the example that springs to mind - she looks fugly in 3, but actually looks fine in this one. The other big one being Kiryu of all characters - his movement, and his head just look way better in Kenzan compared to 3 or 4 (but hey, they fix him for 5)
Environments are a mixed bag - there's some bad textures going on in many of the areas you explore, especially stuff off in the background (coupled with a not so great draw distance for NPCs) but at the same time many of the areas have a nice distinct look to them and it helps that the time of day differences really help evoke a nice sense of atmosphere in many of these places - exploring Gion at night for example is sorta beautiful - the fireworks, towns people singing and dancing and just having a great time really creates this fantastic atmosphere - meanwhile exploring the suburbs during the day has a nice bustling market place area - kids running around playing etc. while if you visit it at night you get a distinctly different vibe - with much of the bustle gone, kids are all at home and nowhere to be seen while fewer people wonder the streets. The forest path is another favourite of mine - it goes from this nice looking place during the day - leaves fluttering in the wind, travelers heading out of town, while at night its basically dead. You might see the odd person here and there wandering around, but more often than not your on your own, with just a few of Majima's bandit friends to keep you company!

Combat is great. But an acquired taste. Those looking for mindless button mashing should go elsewhere. You'll only end up flat on your ass if you try that here. Basically think Yakuza 3. Enemies aren't stupid, they will block if you attack them from the front more times than not, so you gotta be sure to use those counters, dodges and whatever else you have unlocked to open them up. But its also easy to do when you learn the quirks of the enemy AI - for example the game throws a few larger sumo style enemies at you which at first glance are unfair - they have this amazing grab from the front, and a couple of them (optional fights at that) can block sword swipes so you can't just chop them up! The trick is that if they grab you while you have your back to them, you can mash out of the grab with the circle counter - knocking them on their ass and you getting a shit ton of heat. They become a joke after I figured this out. Some larger armored enemies require the great sword to fight effectively, while most other enemies are easily dispatched with either one or two sword styles. Revelations are introduced in this game and basically most of the heat moves are unlocked here - they are technically optional but you'd be a fool to ignore them, you gain so many excellent moves from them. Likewise you'd want to pay Komaki a visit to get some really useful moves, as well as Shibusawa (not that one) who teaches you some amazing one sword style moves that are damn useful, in fact its because of him that I even beat Amon! Modding weapons also plays greatly into how combat works as you really want to get a good, fast sword as the charged triangle attacks in one sword style are greatly enhanced if you have a sword that is light/fast as the attacks come out way quicker and mess up enemies and bosses alike.

Content - its lighter on content compared to other games that come later, but then again that's because its an older game. The mini games are basically a mix of 3 things - gambling, hostess related, training. Gambling is basically the same style Japanese gambling stuff in other games, only now with amazing turtle racing (seriously, its my favourite mini game in the game), the hostess stuff is again exclusive to this game (well, except bowling). Its a nice mix of skill based games, and only really falls down against the final hostess who's amazing at everything and barely messes up (except at bowling, hey she needs one weakness else you aint finishing her side story!) Fan throwing and the rhythm mini games are also a blast to play, though the card game is just too hard for me - the AI is just way too good.
The training games are again, mainly exclusive to this with only the Arena and the Melon cutting (baseball) basically mini games that are present in other games in a similar capacity. Melon cutting I found way more fun than Baseball though, faster paced, easier on the whole as well but still with a nice skill curve to it. The game also introduces waterfall training which is another rhythm game that feels sorta like the Miku games I guess? Of course, this basic concept would be recycled and greatly improved in 3 to form the Karaoke mini game. The horseback archery is a tough one to crack, even just to unlock the moves but I found it really fun. Florist's target practice stuff was a blast as well, much easier to boot!

Completion list wise its definitely one of the trickier games in the series I've played - I never did get all the Koi Koi requirements due to how hard I found it to hit the required point scores in a 3 or 6 round game (could get 40 points in a 12 round game no problem though!). Then you have stuff like perfect archery (yeah right!), the hostess card game and certain things that seemingly can't be done on your first run? Its definitely the roughest of the bunch, never realised how much they improved it in 3 to be honest, so props to them for that!

Plot wise I loved it. They don't really bruch over the whole brothel stuff, so should a remake ever happen, I don't want to see them changing a thing. Character wise its no surprise that RGGS nailed it as they always do. Kiryu isn't the same Kiryu in the mainline series - he's quite blood thirsty (and horny) at certain points in the game and he does legit kill people in the plot. Majima again while he's a bit of a joker at points he gets the right level of crazy while still having a decent, remorseful backstory (see RGG0, you can do both crazy and dark Majima in one game...), and then you have support characters like the awesome Itou (Date), Florist, Seijuuro, Komaki (again, he gets some pretty great backstory in this), Haruka, Yoshino, Touji, but hands down my favourite is Marume - while Kojiro plays as the defacto rival for Mushashi in the game (I mean, they did want THAT battle to occur after all), its Marume who I feel gets the better character arc throughout the game - he's both a villain and someone who helps Kiryu all in one and any time when both he and Kiryu are in a scene together its always amazing! Itou would be my other pick for an awesome character, unlike Date whose rather inept in fighting, this guy is another ace swordsman and him showing up to help Kiryu against Yoshioka was one of my favourite parts of the game (well, that whole Yoshioka chapter was bloody amazing). Plot wise its weird how despite many of the main baddies get very little screen time - Kojiro shows up sparingly, like Nishiki in OG1 (not Kiwami) and Tenkai gets like 2 scenes in the entire game to display him as a threat - but he's your standard hammy baddie who really doesn't need all that much screen time! But the plot carries itself well pacing wise - the game has a few chapters that are super short in the beginning and basically just serve as setting the stage and introducing many of those characters mentioned above, and when the game opens up it doesn't really slow down or drag as the game focuses on trying to answer questions in a timely manner and juggles the major plot points (Haruka, Yoshioka and the "other" Miyomoto Mushashi) really well, with it having a nice steady stream of set pieces (Houzoin is a brilliant chapter, as is the aformentioned Yoshioka bloodbath) while also throwing some fantastic set pieces at you - the burning brothel and Ganryu both stand out as all time series greats for me.

Oh, and side stories? If the game gets a cutscene its an instant classic. Whether Kiryu is testing a flying machine, helping invent Kabuki, stopping an cattle abduction by aliens etc. its all fantastic.

Its not all perfect though. The game's main fault with me is the completion list - not the difficulty but rather how premium adventure mode sucks in Kenzan - in that it doesn't carry across all your moves etc. plus with all those missable side stories, you can quite easily get to the end of the game and find out you missed one damn side story!
The game also lacks any dynamic fight intros for bosses. Granted its a small complaint but someone like Seijuuro, Majima, Kojiro, Houzouin absolutely deserved to get one. Strange as Yakuza 1 and 2 at least had a couple sprinkled throughout each game...
Performance wise while the game is fine for the most part is does stutter a little bit at points - mainly in big fights, and if you have a ninja using a smoke bomb? Its Dead Souls FPS drops for all! Thankfully its not something that persists but rather just interfers with the fun for a couple of seconds, but still...
Oh, and I guess the biggest crime is its a Japanese PS3 game, unavailable anywhere else. More people should play the game!

Congratulations shadowman. You sure sound excited.
I've beaten all the Amons in the western games except for the one in Y0. I just can't beat Ogita in the dance battle.
Thanks :) Yeah I'm well happy at finally beating Amon. Its been on my list of things to do since I last finished the game years back, and I'm glad I finally got round to doing it.
 

RNG

Member
Oct 25, 2017
1,004
Hi, everyone. I'm new around these parts, but I went in hard on the Yakuza series over the last few months. Played 0-6. (I played the Kiwami remakes of 1 & 2, and the remasters of 3-5.)

I didn't know what to expect when I jumped into this series. All I knew was that my brother loved these games, and he really wanted me to jump in. I'm so glad I did. These games have proven themselves as very special.

(I also have Judgment waiting to be played, but it's probably going to be awhile before I do that.)
Welcome to the club, your brother has good taste 😉 .
 

shadowman16

Member
Oct 25, 2017
33,159
So reflecting on Kenzan after finishing it again, really curious to see if anything is done with it (remade, remastered) down the line...

Plot wise the writers have mentioned how they are now trying to appeal to more markets - the setting I doubt would be an issue (we have enough proof people like samurai games, and will have further proof in a month I'm sure) but my number 1 concern is an attempt to downplay the whole courtesan/kamuro children plot point - or just the whole "sell women and girls to brothels" thing in general - its a much larger piece of the plot than what I remembered, its not like they can just pave over it with a few lines of dialogue or cut a couple of plot points, it'd make no sense. Well, that and I'm firmly against them writing around history. I'd much rather just have a warning or something that pops up as the game starts stating that the game the game is based on Japanese history, rather than pretending it never happened otherwise they may well not bother remaking the game.

I'd honestly much rather just a remaster happen over a remake anyway. Game plays perfectly fine and with a few little QoL changes (proper premium adventure, no missable side stories, - these would make the 100% completion much better, plus better performance and resolution) it'd be good to go. Problem is, I see the the more casual supporters complain about the way it looks for sure, not to mention the combat (judging purely by how people reacted to 3), plus I don't know how you can possibly localise the card game...

A remake would sure have it look better and I'd imagine they do like newer games and make everything impossible to miss as per post Yakuza 3 releases, but my main concern (aside from plot related ones) would be how the combat is handled. On the one hand, they could mess up the feel of the combat, like how Kiwami 2 Kiryu still feels vastly inferior to his 0 and 5 selves. But on the other hand it could give them a chance to flesh out the hand to hand, great sword styles as those are pretty lacking in moves.

It could go either way to be honest, whatever they choose I just hope they don't mess this up. Its one of the best games in the series and I'd like the remake to cement that fact rather than... SiM it.


In the mean time, while I wait for Yakuza 8 news I'll be looking to tick off the next goal on my replay list in th series - namely plat'ing 1HD for the PS3. I'll finally get that Haruka 20 home run requirement done. Maybe.
 

EYEL1NER

Member
Oct 26, 2017
3,821
I'm so glad I'm done with almost all the extra stuff in Yakuza 0 because now that I can focus on the story, stuff is getting so exciting. When the camera pans down to Tachibana's arm
and you see the bat tattoo
and the scene shortly after that at the Tojo Clan HQ had me on the edge of my seat. Tachibana just made reference to Sotenbori so now that I'm 100 hours deep into the game, the story is finally coming together. I hate that I have work tonight and need to go to sleep soon because I don't want to stop playing!
 

shadowman16

Member
Oct 25, 2017
33,159
Kenzan looks amazing running at 4K on RPCS3. Still holds up.
Base_Profile_Screenshot_2020.06.21_-_20.59.25.54.png

Base_Profile_Screenshot_2020.06.21_-_21.01.12.88.png

Base_Profile_Screenshot_2020.06.21_-_21.06.12.34.png
I'd love to see some shots from the main Gion central street at night time, that looks nice on my PS3, via emulation it should look rather tasty... Its great that its running rather nice on PC. A few more years and it'll probably be working perfect AND should be in English. Which will be amazing :)

Anyway, one thing I forgot from my large Kenzan post... the way it handles its finale is ironically how I felt Shenmue 3 should of handles its finale. Now, Shenmue 3's end is rushed/butchered/whatever but the two feel rather similar in a few ways (oh and spoilers for Shenmues end obvious):

So in Kenzan after beating Kojiro you go into the cave/complex type area which I guess is Tenkai's summer retreat. Your confronted with a group of powerful looking enemies and you engage in a series of QTE's as you defend yourself from their attacks - shortly after they disappear and you have to fight your way through the place, taking out groups of enemies and having several mini boss fights against these dudes (they aren't tremendously difficult if you've spent time in the arena, they are basic copies of a few characters in that).
Now, Shenmue 3 has a similar concept where
you also make your way to an enemy stronghold and again you fight your way through it, and you meet a group of powerful bodyguards (this time they are Lan Di's personal bodyguards) and you dispatch them with a single QTE prompt. Which sucks. The game basically introduces the first interesting group of characters about 5 minutes before the end of the game and they are dispatched in a blink of an eye. Which was really annoying - its a pity the area couldn't have been retooled to have them do what Kenzan did - have them appear at the beginning, a couple of QTE's to show they mean business and then have you and Ren heading through the castle area as you battle goons and each of Lan Di's guys individually... it'd have been a gigantic improvement and its rather sad that a game from 2008 beats out a 2019 one in terms of level structure
 
Apr 24, 2018
3,654
I tend to typically avoid cursing both online and real life but I feel the strong need to say this:

Fuck the advanced baseball mini-game in Yakuza 3 (Remastered).

I spent a couple of hours playing the baseball game (from scratch) but the best I could do is a 1280 score. I could consistently clear the original 9 panels by the end, but that was about it. I missed the bonus target every time by what feels like a hair on screen every time, too. It feels so fickle, too - there have been a couple of times where even the visual seems to indicate that I hit one of the numbers but I don't get credit for a hit. An 1800 for completion?!?!?! You gotta be kidding me!

I was gonna keep the crazy notion that the platinum might be feasible for me alive a while longer, but it seems my hopes and dreams are dashed on that front. Oh well, at least I'll be beating the game by the end of this week.
 

shadowman16

Member
Oct 25, 2017
33,159
I tend to typically avoid cursing both online and real life but I feel the strong need to say this:

Fuck the advanced baseball mini-game in Yakuza 3 (Remastered).

I spent a couple of hours playing the baseball game (from scratch) but the best I could do is a 1280 score. I could consistently clear the original 9 panels by the end, but that was about it. I missed the bonus target every time by what feels like a hair on screen every time, too. It feels so fickle, too - there have been a couple of times where even the visual seems to indicate that I hit one of the numbers but I don't get credit for a hit. An 1800 for completion?!?!?! You gotta be kidding me!

I was gonna keep the crazy notion that the platinum might be feasible for me alive a while longer, but it seems my hopes and dreams are dashed on that front. Oh well, at least I'll be beating the game by the end of this week.
Dumb question probably, but is this the third? batting cage - as that's the one your supposed to be hitting several panels per hit (like this: as this way your hitting multiple targets per ball and building that score up - this is a vid from Kiwami but it works across basically all the games from 3 up. But... I have some bad news even if this is the one your stuck on - you'd still have EX Hard batting to do after this, and that one doesn't let you do this trick. It also straight up removes the crosshair from the screen! There's a "cheat" to sorta get it back though, but its still a challenging course.