Not everyone who prefers to use Steam is some kind of anti-anything but Steam zealot. Some people want to play the games on their Steam Deck without jumping through hoops. Others want to use their controller of choice, again without having to jump through hoops. Some might like collecting/selling Trading Cards. Others still might prefer Steam Achievements. Or they want to use Steam Remote play. Or Steam Remote Play Together. Some people prefer keeping their library in one place. There are a few multiplayer games that split the playerbase by PC store, so buying those on EGS instead of Steam is not a great idea. Some may just be anti-EGS solely for their exclusivity policy over the years. Some people have concerns over the longevity of EGS given how low game sales are and don't feel secure in spending money there. These are all things that have been discussed to death and then some.Yeah as someone out of the loop on PC gaming, that Kingdom Hearts thread is just fucking bizarre. Almost cult-like. EGS must truly be turrible for the news to garner the reaction it did lol.
How?
Thid post does not belong here. There should be an "awful take" threadIt's ok if some videogames are lost to time. I truly think the best will be kept intact and backed up for the future. Just like Twitter and Facebook comments - not everything is meant to survive and keep records of.
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Not everyone who prefers to use Steam is some kind of anti-anything but Steam zealot. Some people want to play the games on their Steam Deck without jumping through hoops. Others want to use their controller of choice, again without having to jump through hoops. Some might like collecting/selling Trading Cards. Others still might prefer Steam Achievements. Or they want to use Steam Remote play. Or Steam Remote Play Together. Some people prefer keeping their library in one place. There are a few multiplayer games that split the playerbase by PC store, so buying those on EGS instead of Steam is not a great idea. Some may just be anti-EGS solely for their exclusivity policy over the years. Some people have concerns over the longevity of EGS given how low game sales are and don't feel secure in spending money there. These are all things that have been discussed to death and then some.
There will also be some that genuinely didn't know that these games (or other EGS exclusives) were even on PC in the first place.
Personally, I have Steam running constantly. I browse the store from time to time. Therefore I'm often aware of new or upcoming games from that alone. I have no reason for EGS to be open unless I'm specifically playing an EGS game. All my friends are on Steam, most games are on Steam, most games I'm currently playing are on Steam - so I have a reason to keep it open and to be on Steam. With EGS and Ubi Connect and EA Desktop etc. I have no reason to open them usually. They very much feel like launchers while Steam feels like a platform/ecosystem. And I don't even dislike them. I actually quite like what Ubisoft has done with Ubisoft Connect. It's good for what it is IMO. EGS often has cheaper prices than even Steam key sellers in my region which I've taken advantage of in many cases but not all.
Oh. I am lol."It's great the game is now on PC....." we're not talking GOG Galaxy are we now :)
Oh. I am lol.
But yes, I think it's stupid that people religiously consider Steam the only PC platform that they are willing to touch. It's a fucking launcher, like are you here to play games or here to get upset about the first 9 seconds of the experience not being the same series of button presses as other games.
I get that it's nice to have everything in one place because it's hard to remember things, but not at the expense of refusing to acknowledge the existence of and even create animosity toward games that aren't on Steam. That is veering far too close to corporate boot licking behaviour.
Also, GoG Galaxy exists, Playnite exists, etc, if you want a unified launcher.
Now that I've made my OT, I get legitimately annoyed anytime someone comes in with a drive by question answered by reading the opening, or reading a page of the thread or just watching the trailer for the game in question also posted.
Statistically speaking, given the time difference between NV and 1/2, that's probably just true.Genuinely think most New Vegas fans have never played FO1 or 2.
I agree, but I would change that to "E3 is important for the gaming community."
This. I genuinely can't fathom people who say they don't miss it, or that we aren't worse off without it.I'm not sure about that in 2024, but I do wish it would come back and vastly prefer it to what we have now.
I liked the dumb pageantry that created memes and discussion points for days or weeks afterward. I liked having genuine crowd reactions to stuff. I liked that you had all of the industry's luminaries in one place for a week, giving interviews and sitting on couches to talk about games. Hell I even to some extent miss the arguing about who of the three "won" E3 every year.
It felt more alive than what we have now. The energy was just different.
Absolutely agree. I mostly play RPGs and UI/menus are so important. If I'm on the fence and you don't have previews of the menus, I'll just not buy and move on..I really dislike when developers put only screenshots without any UI of their game on a store page like Steam.
I just checked out some game on Steam and I had to go to the Community screenshot section to get an impression how the game actually looks.
It is basically misrepresenting how the game really is. Just put a few screenshots with UI up there, is that so damn hard?
I get missing it and having nostalgia for it, but the posts about it are just so over the top. Like, okay you didn't actually didn't lose Christmas, they are commercials, that you're still getting.People forget all the fluff in E3. 80% of it was a waste of time if you're watching on stream.
Yep. They think of the Sony 2013 conference and reimagine all of E3 as being that. Most of the time it was some EA guy talking to a bewildered Pele about the new knee animations in FIFA.People forget all the fluff in E3. 80% of it was a waste of time if you're watching on stream.
FF can still keep the same quality and sell more, but we all know what does it have to do to get thereYeah, I had to stop posting in those FF7 / 16 sales threads when I started realizing certain people were suggesting ways the games could make more money while also making the games worse. I thought to myself "...wait, why am I here? Why are we doing this?"
I would love for my favorite games to sell more, but beyond releasing those titles to more people, I don't want the quality of said games to change.
This isn't a controversial opinion, or even gaming-related. People have been ignoring OPs since the days forums began lol.Now that I've made my OT, I get legitimately annoyed anytime someone comes in with a drive by question answered by reading the opening, or reading a page of the thread or just watching the trailer for the game in question also posted.
Statistically speaking, given the time difference between NV and 1/2, that's probably just true.
It was a complete tonal and gameplay shift from CE. The changes in what the franchise was and how the games played never really recovered from it. The entire franchise is much closer in everything its done to H2 than CE.
I'm thankful my Christmases weren't just boxes filled with vague hype and promises of things I might be able to purchase months or years later.I get missing it and having nostalgia for it, but the posts about it are just so over the top. Like, okay you didn't actually didn't lose Christmas, they are commercials, that you're still getting.
I missed Toonami while it was gone, I was still able to watch anime. And now that it's back I'm still watching it the new way.
To get more praise than Ubisoft on something, all you have to do is do it and not be Ubisoft.I've been playing Ghost of Tsushima on PS4 again after seeing some streams of the PC version that recently released, and while I do enjoy the game a lot and think it's a great game, it's kind of just Assassin's Creed Origins/Odyssey/Valhalla at its core. I personally don't think that's a bad thing, I love me some Odyssey, but I feel like a lot of the discussion online kind of elevates Tsushima as "above" those other games when they're basically siblings. I felt like this about Shadow of Mordor as well, it was very much just another Assassin's Creed 2 but with an admittedly pretty neat extra system bolted on.
People forget all the fluff in E3. 80% of it was a waste of time if you're watching on stream.
I've been playing Ghost of Tsushima on PS4 again after seeing some streams of the PC version that recently released, and while I do enjoy the game a lot and think it's a great game, it's kind of just Assassin's Creed Origins/Odyssey/Valhalla at its core. I personally don't think that's a bad thing, I love me some Odyssey, but I feel like a lot of the discussion online kind of elevates Tsushima as "above" those other games when they're basically siblings. I felt like this about Shadow of Mordor as well, it was very much just another Assassin's Creed 2 but with an admittedly pretty neat extra system bolted on.
It was a complete tonal and gameplay shift from CE. The changes in what the franchise was and how the games played never really recovered from it. The entire franchise is much closer in everything its done to H2 than CE.
Yep, 100% spot on in how I feel too. Even though I never got into he mass effects.I actually understand this even though I don't hate Halo 2 I do admit it's my least favorite Bungie Halo for campaign and is very much a different game than many want to admit. CE is very light and far more interested in mechanical play than 2 is and in a way I feel CE has far more in common with shooters like Red Faction, Renegade, Elite Force, etc. Halo 2 though is heavily scripted, linear, and far more story & set piece focussed.
I could get more granular (like 2s vehicle sections greatly discourage you from leaving a vehicle as oppose to CE's more back & forth moments) but I will add I feel like Halo 3 tried to go back to CE at least in levels and trying to be more about "play" like CE. It's somewhat like Mass Effect 2 for me in how I felt it departed too much from what I loved about ME1 despite 2 being uninamously celebrated as "superior" and so I never felt I got the real sequel.
Yeah and it's not even full price. The value proposition is still better than most other hobbies/experiences and there's an alternative if it's not financially viable in playing it through gamepass. The length should only matter in evaluation if it negatively impacts the experience by not feeling complete. Like The Order and Ground Zeros just felt like extended prologues both in terms of gameplay and story. I only played a bit of Hellblade last night, but it just seems like it's just ultra focused on its strengths. I can't imagine preferring that be potentially diluted by padding it out just so you can feel a bit better about buying it. Like is there even a meaningful difference in "value" between a 5 and 8 hour experience? You got 1 or 2 extra play sessions out of it.It's fine to charge £50 for a 5 hour game.
You don't have to buy it, but tying the cost of entry to quality rather than arbitrary length seems entirely reasonable.
How much you're willing to pay for a thing is tied to how much value you feel it delivers. For too many that value is tied to how much or how long you can engage with the thing.
In a cost-of-living-crisis time I do understand, and people should vote with their wallets but the immediate takes that a game that short should never cost that much are silly.
Excellent point Mr VegasI can't and won't take E-Sports seriously until people start using their real names and not their Gamertags.
The whole price thing is crazy because its a 15 dollars for a movie ticket for 2 hours of your time... and 4x that for a game that even if it takes 8 hours of your time or you get 8 hours of enjoyment.... somehow isn't worth the time or money.It's fine to charge £50 for a 5 hour game.
You don't have to buy it, but tying the cost of entry to quality rather than arbitrary length seems entirely reasonable.
How much you're willing to pay for a thing is tied to how much value you feel it delivers. For too many that value is tied to how much or how long you can engage with the thing.
In a cost-of-living-crisis time I do understand, and people should vote with their wallets but the immediate takes that a game that short should never cost that much are silly.
But this is consistent with people's outlook on spending money on movies as well. Take one look at movie theater sales. Most people don't think that 15/2hrs is worth their money when they have endless stuff to watch at home already. Sort of similar to how they already have infinite GAAS games to spend their time on rather than 10 hr detour through a new narrative based game.The whole price thing is crazy because its a 15 dollars for a movie ticket for 2 hours of your time... and 4x that for a game that even if it takes 8 hours of your time or you get 8 hours of enjoyment.... somehow isn't worth the time or money.
Which is fine if they don't then go on to loudly yell about how yet another studio has been closed or shifted to GAAS or yet another beloved franchise is being put on ice because people don't flippin' buy the games they scream they want publishers to make.But this is consistent with people's outlook on spending money on movies as well. Take one look at movie theater sales. Most people don't think that 15/2hrs is worth their money when they have endless stuff to watch at home already. Sort of similar to how they already have infinite GAAS games to spend their time on rather than 10 hr detour through a new narrative based game.
Cosigned
I agree with that.To get more praise than Ubisoft on something, all you have to do is do it and not be Ubisoft.
Not that there isn't a ton a of criticism they deserve, but one it comes to game design itself ... it's like a whole different rulebook with people.
I think Ubisoft comes across as an incredibly frightened company and the failure of their ability to make Skull & Bones into something interesting after over a fucking decade of development just confirms it. They are kneecapped by Assassin's Creed. They literally can't fathom making any kind of non-Tom Clancy game that isn't Assassin's Creed and, as a result, I tend to handwave a lot of what could be interesting game settings and premises away because they've jammed Assassin's Creed into it.I agree with that.
Think if they did an "Ultra Games" and released games under a different name, people would give them more slack. Their games are usually well made.
I think they also had a period of samey games releasing very close together which created "Ubisoft game" chatter making it easy to dismiss them
I can sort of agree, but you don't need to tell me lol. I am already buying $35 4k blu-rays and full priced games day one that I do want. It is undeniable that the market at large has shifted in recent years and a small number of people who agree with us are probably not enough to keep everything afloat. The people complaining are probably already part of the minority that do find the games worth it.Which is fine if they don't then go on to loudly yell about how yet another studio has been closed or shifted to GAAS or yet another beloved franchise is being put on ice because people don't flippin' buy the games they scream they want publishers to make.
$70 for a single player game is not an unreasonable ask. If you want more of them, you have to be willing to prioritize and pony up. If it's not that important to you, no problem, but you give up the right to be upset about the onset of infinite GAAS.
But we saw what happened with Immortals and sales. Starlink.I think Ubisoft comes across as an incredibly frightened company and the failure of their ability to make Skull & Bones into something interesting after over a fucking decade of development just confirms it. They are kneecapped by Assassin's Creed. They literally can't fathom making any kind of non-Tom Clancy game that isn't Assassin's Creed and, as a result, I tend to handwave a lot of what could be interesting game settings and premises away because they've jammed Assassin's Creed into it.
Greek mythology? Vikings? Pirates? Ninjas? Totally solid concepts for a high budget single player game and Ubisoft is scared shitless of putting them out as their own thing and it shows and it's off-putting.
Maybe that comes across as flimsy criticism but that level of creative cowardice actually does impact my interest in their games.
It's not Soulsborne, it's just Souls.
Look, I like Bloodborne. It's a good game. But it was one game that came out a decade ago and its design was an evolution of what From had done in Demon's Souls.
Just… we know. If you call something a Souls-like, everyone knows you mean Bloodborne too.
For what it's worth, I'd put something like Activision in the same category.But we saw what happened with Immortals and sales. Starlink.
This pretends Watch Dogs didn't exist.
Mario + Rabbids doesn't count I guess.
And how many devs have worked on the same IP for 20+ years and we just compliment them for innovating something old when they could've done what you're suggesting.
I'm not even that big a fan personally, but I can't unsee all the strays.