Banjo-Kazooie has the best open world of any game ever made.Sorry dawg.
I love a lot of old games but BK the game aged worse than BK the restaurant.
Banjo-Kazooie has the best open world of any game ever made.Sorry dawg.
I love a lot of old games but BK the game aged worse than BK the restaurant.
I've noticed this for a while now and I just feel I have to rant: They don't appreciate older titles all the way back from the PS1. PS2 and PS3 era. Maybe even further back. They don't know the struggle of running out of space and getting memory cards in plastic packaging. Nowadays, they get off lightly with having extra storage space with their HDD's (soon to be SSD's for consoles) I'd even go as far as to say they don't play older games because the controls are abit awkward and "hard to get used to" And whatever happened to cheat codes? And magazines with demos in? I miss those days. It was simpler times. Maybe it's just me though being old and reminiscing how times have changed (most likely)
Edit: Okk, so I got said title wrong. I thought Millennials is year 2000 onwards. We all make mistakes. Don't crucify me. I am just an old man yelling at cloud afterall ;)
The highlights of BK and BT are really good. I really have fond memories of the whole ending sequence of BK. And some of the writing was great. The graphics and art are all top notch.
People with good taste!Doesn't this apply to movies and music as well ? Like how many people go out of their way to watch/listen to classics ?
Yes that is correct.
I do not see what element of Banjo-Kazooie classifies as bullshit. It is very dense and even is light on mini games (which was a bit of an issue with its successors DK64 and Tooie).The highlights of BK and BT are really good. I really have fond memories of the whole ending sequence of BK. And some of the writing was great. The graphics and art are all top notch.
But man they have you do a lot of bullshit and some of it just feels like busywork that is not fun.
The collecting of things was just not fun at times. You would just have to be meticulous in how you approached a level but it was not especially enjoyable for me. To be fair at times I did have fun with it too.I do not see what element of Banjo-Kazooie classifies as bullshit. It is very dense and even is light on mini games (which was a bit of an issue with its successors DK64 and Tooie).
I do not think that is an aging issue though, because if you do not like collectibles as structuring mechanisms, then the game cannot be very fun to you.The collecting of things was just not fun at times. You would just have to be meticulous in how you approached a level but it was not especially enjoyable for me. To be fair at times I did have fun with it too.
Fun fact: The whole game has no boss battles except for the final boss (I still feel you mix up Kazooie and Tooie a bit).The boss battles and some elements were amazing, but a lot of the gameplay could be a chore (at least for me).
I really like the 16-bit era, and I quite like the gamecube and after, but phew, for a while there, it was really easy not to care about games. When Spyro the Dragon was a major icon, that was a bad time.
But I've been catching up a little! Just started Banjo-Kazooie, and I definitely think it is the best game of its sort that I know of, including Mario 64.
The end of the '90s? I was too busy playing Half-Life, Unreal Tournament, Ocarina of Time, Xenogears, Soul Calibur, Planescape: Torment, Crazy Taxi, System Shock 2, Sonic Adventure, etc. to give a shit about Spyro.I really like the 16-bit era, and I quite like the gamecube and after, but phew, for a while there, it was really easy not to care about games. When Spyro the Dragon was a major icon, that was a bad time.
I was generally talking about both games. And honestly it has been a long time since I played them. I have some really positive memories of both and some not as good.I do not think that is an aging issue though, because if you do not like collectibles as structuring mechanisms, then the game cannot be very fun to you.
Fun fact: The whole game has no boss battles except for the final boss (I still feel you mix up Kazooie and Tooie a bit).
Hey if they have infinite coins...
I miss cheaper official controllers.
I mean....its only natural. Without cultural context, plenty of art loses meaning for subsequent generations.
Games have a more "replacement" feel than other art forms. This isn't a bad thing either, in fact it makes games more accessible to newer generations. To your point, why play the original SF2 when there are a bunch of other iterations of SF2 alone, let alone other entries in the series.This. And I would agree that it's even more applicable to games. If you were born after Rocky was made, yeah it looks old, but it's still a hell of a story and movie. Street Fighter 2, for example, was a hell of a game in its day, but outside of historical context, why would anyone even bother with it today? There are dozens, if not hundreds of games, many by Capcom themselves, that look, sound, and play vastly better than SF2.
A big part of it is that Nintendo is constantly rekindling their legacy through new consoles/games that are closely related to their inheritance and these new games aren't just marginal releases but some of the most popular of the current generation therefore it's only natural that there is a Nintendo's bias for classic content.This highlights one of the biggest issues with exposing Gen Z/Zoomers to old games: much of the millennial driven media (and this site) tells them only Nintendo consoles mattered prior to the 32-bit era. They probably assume that people older than them know their stuff so they don't seek out other systems or arcade games to the anywhere near the same degree.
Nope not all of us did, I grew up with the snes. I'm 34 and still a millennial lol.Millennials grew up with the PS1.
Unless you're referring to Gen Z.