WARNING! OPEN SPOILERS FOR THIS FILM BELOW! YOU HAVE BEEN WARNED!
Released in 2020, Mortal Kombat Legends: Scorpion's Revenge is the first of a series of animated MK films focusing on the litany of fighters seen in the franchise throughout the years. The film retells the events of the tenth Mortal Kombat tournament, utilizing much of the narrative structure of the 1995 film, which itself borrowed heavily from Enter the Dragon. And as you can guess from the subtitle, Scorpion's Revenge also gives us the first extensive visual depiction of the death of Hanzo Hasashi and the birth of Scorpion. While the film was released roughly a year after Mortal Kombat 11, its kharacter designs are largely based on the outfits seen in MKX.
View: https://www.youtube.com/watch?v=QrASFAjHTrk
Liu Kang...
Liu Kang is once again one of the chosen saviors of Earthrealm, accompanying Raiden, Sonya, and Johnny to Shang Tsung's Island. He's basically MK9 Liu Kang in terms of looks but with MKX Liu Kang's outfit (albeit with shorter sleeves).
Raiden...
Raiden guides the Warriors of Light in a non-participatory role, as has usually been the case since 1995. His outfit is a less detailed version of his MKX default, removing the storm cloud patterning on the overtunic and giving said overtunic a more curved look to evoke shoulder pads, likely MK9 Raiden's shoulder pads. His hat also seems to be just sitting atop his head without the interior brace that was featured in MKX.
Sonya...
Sonya arrives on the island in green and black military wear. Seems to largely be a loose recolor of her MKX and MK11 military wear, just with a brighter color. I'm okay with this.
Johnny Cage...
Johnny notably does not pull from MKX for his design in this movie. Instead, it seems the art team looked at his Miami Vice-inspired alternate kostume from MK9 for his get-up here. It makes sense; Johnny's under the impression that he's on-location for a movie shoot and not an interdimensional tournament to decide the fate of the human race, so of course he's going to just dress like a dude. Johnny opted for a blue suit and pink shirt with a loosened tie in the ninth mainline game, while here he goes for a white jacket, blue shirt, and gray pants with a belt buckle that's either a "G" or a very stylized "C." Also, a gold necklace in place of the tie. And as you saw in Raiden's section above, Johnny also sports a pair of tinted shades. It's a simple "Hollywood business casual" design befitting the younger, more arrogant Johnny.
Scorpion...
And now we can discuss the (ninja throwing) star of the show. Scorpion, after pledging his allegiance to Quan Chi in the Netherrealm, is given a new outfit and his first mission. Said new outfit is just the MKX default that he never even wore in the story mode. I'm happy we get to see the MKX designs in a work with brighter colors, it certainly helps them pop more. The mask is a lighter shade of gold, and the overtunic is less worn out due to the fact that it's brand new.
Hanzo Hasashi...
...And for the film's prologue depicting a younger, less skeletal Hanzo, the filmmakers opted to give the uniform worn by his older counterpart in MKX to his younger self here. The black lining around the overtunic is more solid here, foregoing the game version's more segmented, faded-out stripes.
Sub-Zero (Bi-Han)...
Bi-Han serves as Scorpion's primary adversary yet again, wearing his younger brother's MKX default outfit for some reason. I guess in this continuity, Kuai Liang inherited all of his brother's stuff. Makes me wonder if the suspenders were actually day clothes from Bi-Han that Kuai Liang just happened to take a liking to.
Reptile...
MKX Reptile and Scorpion's Revenge Reptile are not all that different, though most of the gold trim from the former has been removed in the latter. The movie's Reptile's mask also seems to be a darker, duller shade of black.
Kano...
Kano's a loose hodgepodge of influences in this movie. His camo pants, chest straps, and wristguards are taken from MKX (though the former are green now), his chest reactor is closer to the MK11 version in terms of size and shape, and his hair also seems to be closer to the MK11 default Kano. Kano usually comes in three general varieties: Shirtless, wearing a vest (openness optional), and MK3. The movie settled on variety #1, and that's okay.
Goro...
Goro again serves as Shang Tsung's four-hand right-hand man and unlike the '95 film, gets the chance to actually fight Liu Kang this time around. His appearance is largely MKX-inspired with a few minor deviations here and there. The yin-yang symbol on the (now-darkened) belt is notably gone, replaced with a simple red circle, while his loincloth has a far less tattered look to it. Again, this movie's color palette does wonders for the MKX kostumes.
Shang Tsung...
The elder Shang Tsung reverts back to the MK9 look, with the green skull design on the belt made more clear now. The snake patterning on his robes has also been changed up, making them appear more like demonic versions of Pac-Man munching about. His robes are also more spiked at the shoulders, because the evil B-movie wizard look wasn't apparent enough already, I suppose. He's also sporting some gold shinguards whereas MK9 Old Man Tsung went for black boots with gold binding. Not a bad redesign for the sorcerer.
And in a flashback sequence, we get to see Shang in his younger days as a Mortal Kombat Champion.
It's MK3 Shang Tsung.
Kitana...
MKX Kitana gets to assert her dominance with a shade of blue that people wouldn't mistake for gray, so that's nice. Seeing this design in animated form made me do a doubletake because certain elements look more fanservicey than I remember. Comparing the Legends design with the MKX design proper, there were a handful of liberties taken. Since this is a cartoon where fabric flow is far easier to depict, her pants look even more ill-fitting here than they did in the game; also her "leotard" is far tighter looking than it was in the game, to the point where she looks like she's got a wedgie. Her wooden "belt" is also shrunk down compared to the game, though she's actually exposing less cleavage than before due to the tube top being expanded. Minor changes can, well, change a design in noticeable ways when you compare them head-to-head.
Jax...
Jax dresses in a green version of his MKX garb of vest and pants. Guess who rips his arms off this time?
Baraka...
This movie commits so hard to the MKX aesthetic that even PC/console version NPK Baraka uses his outfit from that game here. The production crew even retained the rope straps for his armor.
Shao Kahn...
Shao Kahn appears at the end of the film to chide Shang Tsung for his failures and vows to set up the next phase of his plan to take over Earthrealm. He dresses in a mostly faithful reinterpretation of his MK9 attire, the most notable difference being the lack of a black stripe across his loincloth.
Motaro...
The sole kharacter from MK3 in this film, Motaro appears as part of a horde of Outworld monsters Johnny and Sonya have to fight to get to Kano. He has...I don't know what they are, actually. Really short shoulder pads? Whatever he has, he's got 'em.
Quan Chi...
Quan Chi looks about the same as we last saw him in the games: Hyper-edgy and one moment away from getting his teeth kicked in by Scorpion. Though his chest belts -- really, the whole lower half of his outfit -- aren't as ornate as they are in the games. Also, his shoulder blades actually look more decorative instead of deathly sharp, so points for practicality there.
Nitara...
Making her first appearance in the series since Armageddon over 13 years prior, Nitara shows up in the movie as another invited kombatant who gets a cameo at the banquet scene. Her design is quite similar to her Deadly Alliance default, though with her jacket lengthened and the non-sleeves portion turned black. Her bra also lacks the gold studs it had previously and her wings have no tattoos on them at all. Credit goes to YouTuber RebelTaxi for getting this (mostly) full-body shot that I could isolate.
Moloch...
Moloch, simply referred to as "Demon Torturer" by the film's credits, appears as Scorpion's designated tormentor when he awakens in the Netherrealm. He dons spiked shoulder pads and a skull belt befitting his evil orc from Hell cosplay. You know what he doesn't have? The ball and chain. Though really, Moloch's body shape is more of a departure than anything else. He's far stouter and doesn't crouch anymore.
The Great Kung Lao...
Old Kung Lao appears in the aforementioned flashback alongside Shang Tsung, looking as he did in MK9 and the early comics.
Kana and Jubei...Harumi and Satoshi...
Hanzo's wife and son make their animated debut, foregoing their color schemes from Legacy and settling on earthier tones.
Scorpion's Revenge seems to have been a success, garnering the highest Rotten Tomatoes score to date for the movie franchise. It embraces the over-the-top violence and colorful designs of the universe rather well, though hewing so closely to the games' outfits didn't give me much to talk about. I'd say next up is this film's sequel, but the new live-action film (after having been in the works on and off for about 10 years) finally clawed its way out of development hell and released in between the animated entries.
HEY, YOU! YES, YOU, PERSON SCROLLING UP FROM THE BOTTOM OF THE PAGE! ABOVE BE SPOILERS FOR THE FILM SCORPION'S REVENGE. YOU HAVE BEEN WARNED!
I'm going to cover them and the DC heroes and villains who have prior fighting game appearances. Tune in to this thread, same Bat-time, same Bat-channel.
As far as I know, Gold Scorpion was a collector's edition bonus, so I guess the artists just had fun with a "What if?" concept. I'm sure one of the NRS people on Twitter could provide a better answer.
Leonardo
| Donatello
| The team in their next mutation, err, iteration
|
Raphael
| Michelangelo
| Your heroes in a half-shell say "Support trans rights!" |
Superman | Superman (Prime) | Batman | Nightwing
| Deadwing |
Wonder Woman | The Flash | Green Lantern | Aquaman | Green Arrow |
Shazam | Cyborg | Raven | Catwoman | The Joker |
Harley Quinn | Bane | Solomon Grundy | Killer Frost | Robin |
Deadshot | Scarecrow | Poison Ivy | Cheetah | Captain Cold |
Reverse-Flash | Atom | Lois Lane | Jimmy Olsen | Jonathan Kent |
Huntress | Hawkman | Captain Atom | Plastic Man | Mr. Terrific |
Rama Kushna | Riddler | Ra's al Ghul | Killer Croc | Victor Zsasz |
Calendar Man | Giganta | Trickster | Captain Boomerang | Weather Wizard |
Mirror Master | Plastique | Amazo | Mantis | Lois Lane (comic) |
No, just a konsummate fanboy with a knack for theme-lettering.
Thank you. Mortal Kombat's one of the few fighting game series to update the wardrobes of the fighters on a regular basis, which meant there was a lot to talk about. I'm personally surprised at how well a lot of these designs actually hold up. John Tobias' stuff is classic, obviously, but a lot of the modern games are still benefitting off of the back of the visual divergences and detailing promoted in the 3D era. And I suppose that leads me to the second part of my wrap-up.I'm not particularly a fan of Mortal Kombat but I've been checking out this thread whenever it gets bumped. Lots of respect for how thorough Scrappy's breakdown of the character design history has been.
It makes me realize that fans attach a great deal of weight to details that others might miss; you show me two Scorpions and I'll just think "yep, that's Scorpion", but for someone who is into Mortal Kombat they're both kompeting against the mental image of what Scorpion's supposed to be.
Before | Forever After |
If you go through with that, I hope your search is fruitful.Thanks for all your hard work, Scrappy! I have loads of gaming mags from the mid-90s. I might dig some out and see if there's any interesting early art/screenshots from MK games.