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    Dancrane212

    Dancrane212

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    Oct 25, 2017
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    Can't say the trailer gave me Zelda vibes at all, but looks good. Loved the trailer music.

    The Windows Central interview from around the reveal of the game goes into more detail on the similarities and difference between Zelda and Death's Door:



    Tunic - where are you?

    Bunch of news on that this week:
    www.resetera.com

    TUNIC Update Thread

    Large demo overview just aired over at IGN:
     
    Developers on the difficulty of Death's Door
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    Dancrane212

    Dancrane212

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    Oct 25, 2017
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    Expect Souls-like difficulty though

    The game is built to not stonewall you like Titan Souls at the very least:

    "Titan Souls was really punishing and difficult," says Foster. "This is still a challenge, for sure, and I think the fans of Titan Souls will be really into this game, but it isn't as brutal or as black and white. It's certainly still an intense and fast paced game where you will have to be paying attention the whole time, but you've got health, you've got upgrades…. so people can have more flexibility to play their own way."

    "If you hit a wall, then you have options," adds Fenn. "You can go and explore more and get more prepared for each fight, which I wouldn't say is something that we regretted not having in Titan Souls, but we wanted a different approach this time around. As much as we love that kind of refined approach to indie design – where you're very minimal and focused – there's just something about putting more into it; not trying to tell a story without words, but a proper story without the need for vague metaphors!"

    www.gamesradar.com

    Taking a look behind Death's Door, the upcoming Xbox indie that has you harvesting souls as a sword-slinging crow

    How Death's Door builds on the foundation of Titan Souls for Acid Nerve's "dream game"
     
    Estimated game length
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    Dancrane212

    Dancrane212

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    Oct 25, 2017
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    Any word on game length?

    About 10 hours:

    Death's Door stands as Acid Nerve's biggest game yet. While Titan Souls could be completed in a handful of hours, the developers told Game Informer that they envision Death's Door to take around 10. From the beautiful presentation and unique premises to the hack and slash combat, the game looks like it's shaping up to be a neat action-adventure romp we're itching to get our hands on.

    www.gameinformer.com

    Play A Sword-Wielding Crow In Death’s Door From The Makers Of Titan Souls

    This fantasy action title arrives sometime this summer.
     
    New interview
  • Oct 28, 2017
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    Some details in the latest Xcast interview



    Timestamped at interview

    - About 10 hour campaign + you can continue after credits roll to find unlockables and other content

    - Soundtrack inspired by Shadow of The Colossus
     
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