With the rise of crossplay I was wondering how people actually feel games should handle this since many games are taking different approaches nowadays.
Just to define some of these terms.
Input Based Matchmaking is when crossplay allows mouse and keyboard users whether its on console or PC to match up only against other mouse and keyboard players on those same platforms. And dual analog whether its on console or PC to match up against only competing dual analog users.
Mixed Input Matchmaking is when you ignore the input type and just put people together based on some other criteria. Proximity, server, SBMM, randomness, etc.
Then you have different flavors of these two that try to combine the approaches in some specific way.
Sometimes you will have mixed inputs who want to crossplay with each other. You can either put those people in the mouse and keyboard lobbies or you can just throw them together in whatever playlist they chose together if that's how you want to handle it.
I've tried to cover the most relevant cases with the poll options. But I left one option for those who just think the developer should handle it however they see fit.
I left another option for "Other". To cover anything I didn't give a poll option to. For example console only crossplay in all cases. That's an opinion some people seem to have but I didn't want to go down that road in a thread specifically because it tends to generate toxic discussion. But if you want that option or that is your opinion just choose other. Or any other version of matchmaking not covered by one of the other examples.
Please be polite.
Just to define some of these terms.
Input Based Matchmaking is when crossplay allows mouse and keyboard users whether its on console or PC to match up only against other mouse and keyboard players on those same platforms. And dual analog whether its on console or PC to match up against only competing dual analog users.
Mixed Input Matchmaking is when you ignore the input type and just put people together based on some other criteria. Proximity, server, SBMM, randomness, etc.
Then you have different flavors of these two that try to combine the approaches in some specific way.
Sometimes you will have mixed inputs who want to crossplay with each other. You can either put those people in the mouse and keyboard lobbies or you can just throw them together in whatever playlist they chose together if that's how you want to handle it.
I've tried to cover the most relevant cases with the poll options. But I left one option for those who just think the developer should handle it however they see fit.
I left another option for "Other". To cover anything I didn't give a poll option to. For example console only crossplay in all cases. That's an opinion some people seem to have but I didn't want to go down that road in a thread specifically because it tends to generate toxic discussion. But if you want that option or that is your opinion just choose other. Or any other version of matchmaking not covered by one of the other examples.
Please be polite.