I think it will be 3 with more seasonal content to fill in the gaps.Wonder if they'll stick with the 3 year dev time or go back to 2 years. I'd guess 3 but it feels like Playground could make anything happen at this point.
What's the point of preorders if you can't even generally match production to the preorders. Charge people a small deposit around when you spin up production to test commitment and then make the things that people want :<. That sucks :( I just started playing this game yesterday. Not sure I'm ready for another murder detective-ing game after something that ended up being warmer like Citizen Sleeper (and after other games like 999 and Danganronpa and even GTA SA), but.. it's been fun and weirdly lighthearted in some ways so far.
That does not make it a game as a service. Again, having that many updates is great but its not then focus of the game. Infinite's core is to be a service MS can make money off of consistently. SOD 2 is not that. Its a game that got longer support then anyone expected. Its not trying to continually gain new players and retain them to then make money off them. Aka what a GAAS is.
SOD 2 was also borked until the juggernaut update which did not launch until just shy of 2 years after launch. So comparing it to Infinite which is 6 months old is nonsense
agreed normally polish happens in like the last leg of development so i reserve judgement till i actually play it like GOTGI think this is a "safer" thread for me to express my opinion 😂: I think Gotham Knights is being absolutely dogpiled and bashed in the recent video thread. Honestly, I don´t think it is THAT bad.
It's very underwhelming but yeah, I don't think it looks like a trash fire. If they can tighten things up it'll be a solid swimming in 7s.I think this is a "safer" thread for me to express my opinion 😂: I think Gotham Knights is being absolutely dogpiled and bashed in the recent video thread. Honestly, I don´t think it is THAT bad.
Speaking of studios under the Bethesda banner, have id software said or hinted at what they've been doing post DOOM Eternal? Is there even a single rumor or leak? We just crossed 2 years since that launched so you would think they're well underway with their next project.
"While this is the end of the story arc that began in Doom (2016), we planted a lot of stakes in the ground with that story," Martin told Polygon. "And we've been able to flesh out a lot of those things throughout the course of [Doom Eternal] and to do two DLCs. So that story arc will end, you know, from the time you woke up in the sarcophagus to the end of the DLC, but there are more stories to tell with the Doom Slayer, for sure."
"Could we tell a story about when [the Doom Slayer] first came to that place with the Sentinels, almost like a more medieval setting, a fantasy setting?" Martin asked.
"I think as you play the DLC [The Ancient Gods Part Two], too, you'll see lots of hints of what we could do moving forward. Maybe even in the future. Again, our hero is somewhat timeless — I mean, literally, he's immortal. So we could tell all kinds of stories."
There's a bit of confusion around the Mysterious Voice in DOOM Eternal, who can be heard shouting "noooo!" after you defeat the Khan Maykr. Following an Ancient Gods – Part One patch, this was revealed to be Davoth, which was then reverted back to Mysterious Voice in the Part Two patch as it was inaccurate, according to Hugo Martin, the game's director.
Martin mentions in the stream that it isn't in fact Davoth and that it's the "idea that there is something beyond that could be overlooking all of this is what that voice is meant to tease and poke at." This voice is likely to be the creator of the Primevals and the true big bad of the DOOM universe, which we may explore in future games.
Martin also revealed in a stream that Davoth and Doomguy are both Primevals, beings assigned to look after specific realms.
"We will never make the same game twice" and "We haven't made our best Doom game yet"
I will not be calm and rational.I'm expecting calm and rational discussion around the Starfield demo lol.
I meant to quote one of the comments about the Gotham Knights demo, I'm predicting discourse around the demo will be a dumpster fire even if it's great 😬I will not be calm and rational.
My HYPE will be through the roof.
Oh, I agree that Gotham Knights looks pretty bad.I meant to quote one of the comments about the Gotham Knights demo, I'm predicting discourse around the demo will be a dumpster fire even if it's great 😬
Confirmed multiple times by Obsidian1.0 coming later this year is speculation or already confirmed?
Give me more Halo Campaign! Each expansion you go to a new part of the ring, new biomes, events shape the environment and gameplay. New weapons, enemies, vehicles..."campaign release 1" 👀 I'm thinking we hear about campaign release 2 by the 1 year launch anniversary
"campaign release 1" 👀 I'm thinking we hear about campaign release 2 by the 1 year launch anniversary
.I enjoyed the campaign, but I doubt I'd pay for the expansions at his point if they're not on GP.
Todd Vaughn is the Matt Booty equivalent, but Bethesda has its own president (Jamie Leder) who would be reporting to Phil. Were as Todd would be reporting to Matt based on comments Pete Hines has made.So whos head of ZeniMax? robert altmans son James is the director of publishing relations at bethesda softworks or somethin, pete hines is head of marketing, todd is creative director at bgs… cant find anyone on linkedin or whatever that leads the group to say report to Phil
For Halo? Possibly not.There is no way they charge extra for the campaign expansions.
That'd be essentially Xbox trying to find a loophole for not offering day one releases in Game Pass.
At worst make it Ultimate exclusive but even that sounds insane.
Because, the campaign expansion will literally be a sequel to the game (it's even worse because the current campaign kind of feels like a large prologue to the next story)
I don't expect Starfield to look bad though, if it does... well, 😅
Consumer feedback is good. I cannot imagine how much worse Halo would be right now if it weren't for its delay. I hope Gotham Knights gets a delay, for the game's sake.
Doesnt really matter if it looks bad or good tbh, there will be a tonne of concern trolling and hyperbole from console warriors regardless.Oh, I agree that Gotham Knights looks pretty bad.
I don't expect Starfield to look bad though, if it does... well, 😅
Consumer feedback is good. I cannot imagine how much worse Halo would be right now if it weren't for its delay. I hope Gotham Knights gets a delay, for the game's sake.
For Halo? Possibly not.
For most other games? Yes.
Your monthly subscription is not where Game Pass will get most of its money from. Game Pass will get most of its money from people buying DLCs and expansions for single player games and skins and Battle Passes for multiplayer games. Game Pass' goal is to grow the userbase so much that they can subsidize people not paying $60 by people who buy a ton of extra add-on content.
I enjoyed the campaign, but I doubt I'd pay for the expansions at his point if they're not on GP.
I actually would pay for the campaign expansions... hasn't it always been the case that the base game is the only thing on GamePass and expansions/DLC have to be paid for?
Todd and the team are too veteran for me not to trust their excitement and confidence in the project. Also because of the little videos they've been releasing.
On god Infinite isnt going to be a ten year game. That was mentioned what like…. Once? By a guy who is no longer at 343?
Oh it definitely will.10 years, 5 years, 3 years, it doesn't change what I'm saying.
Any Chief campaign expansion that directly picks up where Infinite ends with potentially an entirely new enemy faction (hopefully) definitely seems like the next big thing in Halo.
I think it will be 3 with more seasonal content to fill in the gaps.
Dead by light horrorverse writer and R6 operator lore/writing/cinematic join Compulsion games : https://www.linkedin.com/posts/fara...=linkedin_share&utm_medium=member_desktop_web
8 Narrative designer worked on Compulsion New IP, this universe gonna be dense!
Yup + the come back of more Skyrim structure which will simply massive in Sci-fi setting. Todd talked that they taking more on thinking about longevity for Starfield than Skyrim. Except it to be +10 year game all over again.
I have a suspicion Fable scores higher, but Avowed will be more to my liking.
I'm hoping Playground brings something new to the table with their fresh look into RPGs. Obsidian's focus on branching narrative and dialog always seems to be a strength and a curse. It's what gives their games their charm, but it's also a Herculean effort that takes resources away from elsewhere.
I've called this showcase the first look at a new era for Xbox.Fun to see the pictures, I feel like after this E3 we'll finally start to REALLY know what the future of Bethesda looks like at Xbox. And it drives home that it was a sensible partnership to make given the history.
I feel like that was still 2021 but i can understand this truly feeling like it with starfield and redfall exclusive gameplay plus moreI've called this showcase the first look at a new era for Xbox.
I think 2021 was the pre show to this show. It was a great show but we really didn't have much gameplay or release windows past second half of 2021. I feel like we're going to see a lot more gameplay and release windows even for 2023 games this time around.I feel like that was still 2021 but i can understand this truly feeling like it with starfield and redfall exclusive gameplay plus more