I think we can all sgree that exercise of those social/financial consequences isn't always perfectThat she considers "Social/financial consequences are FREE SPEECH WORKING AS INTENDED." is a bit ironic
I think we can all sgree that exercise of those social/financial consequences isn't always perfectThat she considers "Social/financial consequences are FREE SPEECH WORKING AS INTENDED." is a bit ironic
Yeah. Like MikeO said this in his statement:
The reason the kidnapping scene was brought up is because that was the single most widely praised story segment the game has ever had, and everyone applauded it for the sheer tension that GW2's story had actually never had before. It's widely agreed to be the single best GW2's story has ever been (Except for last week's patch which likely surpassed it, and was also worked on by Jessica and Peter).
I get the sentiment behind it. "Let's put the drama past us and think remember their time at the company creating some of the best content the franchise has ever had."
To which she responds with:
Like... he just gave an example of you being involved one of the game's all time highs. It wasn't supposed to be your full credit list.
Are some really arguing that you should be free of consequence to say whatever you want on social media because GamerGate/alt-right may take credit for any possible blow back?
Yeah, both her and ANet handled this terribly.Yeah, it blows my mind that people now think she didn't even make a mistake. Personally I think it was an overreaction that she was fired, but it's clear as day that she was in the wrong here.
In what way? It has nothing to do with believing you were unjustly fired, or being angry that your employer encouraged hate groups to attack you as they fired you. It's literally just understanding a law that people misunderstand all the time when they're fired.That she considers "Social/financial consequences are FREE SPEECH WORKING AS INTENDED." is a bit ironic
To be fair, she clearly believes she got fired for being harassed and who would not take that badly?at this point , there is no denying she took it badly , she now takes one of the most normal and carefull statements in such a bad light.
That isn't what that banned user meant.This is dumb. If she was a man none of this would have happened because the entire context is tied to her being a woman who replied to perceived mansplaining (whether you agree or not with her assessment) resulting in harassment from people who specifically target women and minorities.
The video clip of him praising her the day before seems to be mysteriously absent from Twitter threads calling him a gamergate sleeper agent
Seriously. If Price were posting on this forum she'd have been permabanned a long time ago. Or at least have a lot of strikes on her record.As I stated, I don't agree how the company handled her situation. Period.
But some people here are saying that what she did was right and blaming the guy. They are saying it in a forum where if her tweet was an OP her behavior wouldn't be acceptable.
Yeah. Like MikeO said this in his statement:
The reason the kidnapping scene was brought up is because that was the single most widely praised story segment the game has ever had, and everyone applauded it for the sheer tension that GW2's story had actually never had before. It's widely agreed to be the single best GW2's story has ever been (Except for last week's patch which likely surpassed it, and was also worked on by Jessica and Peter).
I get the sentiment behind it. "Let's put the drama past us and think remember their time at the company creating some of the best content the franchise has ever had."
To which she responds with:
Like... he just gave an example of you being involved one of the game's all time highs. It wasn't supposed to be your full credit list.
at this point , there is no denying she took it badly , she now takes one of the most normal and carefull statements in such a bad light.
Yep.
Yep.
Conversation like this thread are really reminding me of start of gamergate.
Rolling my eyes at all the comments calling her a crazy radical woman for being upset at her employer encouraging harassment of her and her fellow employees even as they fired her. She should just be a docile dame and not speak up so much. It will be better for everyone. /s
She was fired because she was incredibly rude. Did you read the tweets? The question didn't really come off as mansplaining to me, it sounds like it's a question from someone who is just really into the game.
The closest thing I can think of is when she said she wasn't informed by ANet that her personal tweets could have consequences.this would have been a legitimate post to dig up and used against her had she ever claimed at any point during her debacle that her free speech rights were infringed
can you link me to her doing so? no?
Sites like Polygon and Waypoint are doing their best to frame the whole thing this way, basically ignoring reality. It's gross af.
What's really funny is that branching personality driven player dialog options actually were a part of the game during it's original release. And people paid so little attention do it most players didn't even notice when it was removed.I very much get Waypoint taking the angle that they are. In an industry that has been rife with abuse towards women working in any part of it, wanting to point out every single instance and siding with those who have traditionally been on the receiving end of the abuse makes sense from a progressive point of view.
It's situations like these, where it's hard to find any direct actions from the supposed aggressor, with people having to pull out "subtext" and (ironically) making assumptions of his actions despite all his previous comments implying otherwise, and where the typical receiver of the abuse is arguably the one who escalated the situation in the first place (and has a history of being pretty abrasive), where people are going to have a hard time wondering where to be.
I don't think she should have been fired, and I don't think he was being intentionally malicious with his suggestion. It just looked like a fan who worshiped his hero a little too much, and came crashing back down to earth when his (honestly) useless suggestion didn't get him the reaction he thought it would.
No matter how much you claim to not be representing the company on your off time, when you are using a public space and clearly labeling yourself as an employee of said company, you are representing them. And dismissing/acting aggressively towards those your company's customers is going to get you reprimanded, at any business.
Yes, I did read the freaking tweets, probably before you did. I still don't know why firing her would in any way, shape or form be "progressive".
You can still be disrespectful whole being "polite". The two are not mutually exclusive.
Not really?You can still be disrespectful while being "polite". The two are not mutually exclusive.
Deroir's post seems to reference this and mention that previous branching dialogue was mainly seen as something to do for an achievement (apparently there was an achievement to have seen every possible dialogue tree, which does cut against the idea of the dialogue choices being part of a player's roleplaying).What's really funny is that branching personality driven player dialog options actually were a part of the game during it's original release. And people paid so little attention do it most players didn't even notice when it was removed.
Yeah. Like MikeO said this in his statement:
The reason the kidnapping scene was brought up is because that was the single most widely praised story segment the game has ever had, and everyone applauded it for the sheer tension that GW2's story had actually never had before. It's widely agreed to be the single best GW2's story has ever been (Except for last week's patch which likely surpassed it, and was also worked on by Jessica and Peter).
I get the sentiment behind it. "Let's put the drama past us and think remember their time at the company creating some of the best content the franchise has ever had."
To which she responds with:
Like... he just gave an example of you being involved one of the game's all time highs. It wasn't supposed to be your full credit list.
I wouldn't call that polite or respectful.I mean they're right about that, if I go
"Would you please kindly suck my dick", I'd argue I'm being polite and disrespectful.
I just don't agree that he was being disrespectful.
I would say you can be unknowingly disrespectful in a polite way. Its about intent and how the other party views your comments.
You can still be disrespectful while being "polite". The two are not mutually exclusive.
I really REALLY don't think Deroir was being condescending, nor was he telling her how to do her job.
Sound like a typical NeoGAF/ResetEra conversation, and a fairly civil one at that. If you can't even handle this then I don't know what to say other than you *might* have an ego problem.
I don't think being "progressive" have anything to do with her firing at all.Yes, I did read the freaking tweets, probably before you did. I still don't know why firing her would in any way, shape or form be "progressive".
Well, as long as you're aware of it.
You can be a strongminded person but she talks like stereotypical dudebro edgelord.Rolling my eyes at all the comments calling her a crazy radical woman for being upset at her employer encouraging harassment of her and her fellow employees even as they fired her. She should just be a docile dame and not speak up so much. It will be better for everyone. /s
i assume that these are the comments you are referring to?The closest thing I can think of is when she said she wasn't informed by ANet that her personal tweets could have consequences.
i dunno, i feel like you'd have to deliberately try to misunderstand her if you want to argue that her earlier tweets about free speech are an effective gotcha about what transpired because of these comments"I was told during my interview and subsequent hiring communications that ArenaNet respected my willingness to speak up on issues in the industry and had no desire to muzzle me," she said. "I had, in my time there, zero warnings about my social media use. Everything I said on Twitter was consistent with what I've been saying for years and how I've been saying it."
She said she believed that ArenaNet was the sort of company that encouraged individualism and free expression.
"It felt like it was too good to be true when they offered me a job," she said. "They promised me that I wouldn't have to check my identity at the door. They said that they admired my willingness to speak up about issues in the industry.
"There was so much that we were doing internally that encouraged me to hope, to trust them. There were executives talking about diversity, and building a nontoxic work environment, and acknowledging that talk wasn't enough — that they had to put money and effort and leadership behind it."
That included, Price said, encouragement from ArenaNet management to be outspoken and fearless.
"There were meetings in which executives promised us that they wanted us to speak up about the ugly things, the harmful things, and that we wouldn't be punished for doing so," she said. "There was constant talk about how to make it the sort of place that you'd dream of working at, not just because of the cool games we were making, not just because of the benefits and perks, but because it was going to be a corrective to the exploitation and toxicity of so much of the industry.
"And so it's devastating that a company talking all that talk folded like a cheap card table the first time their values were actually tested. Doing the right thing is hard, sure, but doing it regularly makes it easier to keep doing it. And the corollary to that is that capitulating makes it harder to stop capitulating."
She handle it fine, the he was mad she denied him a proper dialogue, like he deserved one after telling how to do her job. Or like she had any obligation to do so.
I mean if I ever talk to a professional dev 20 something tweets about game writing with condescending 3 half assed ones like I know how to do better, and the I get a "that doesn't even deserve an answer", I, sure as hell, wouldn't act like a victim, like I deserved an answer even if I was on the wrong.
She handle it fine, the he was mad she denied him a proper dialogue, like he deserved one after telling how to do her job. Or like she had any obligation to do so.
I mean if I ever talk to a professional dev 20 something tweets about game writing with condescending 3 half assed ones like I know how to do better, and the I get a "that doesn't even deserve an answer", I, sure as hell, wouldn't act like a victim, like I deserved an answer even if I was on the wrong.
She handle it fine, the he was mad she denied him a proper dialogue, like he deserved one after telling how to do her job. Or like she had any obligation to do so.
I mean if I ever talk to a professional dev 20 something tweets about game writing with condescending 3 half assed ones like I know how to do better, and the I get a "that doesn't even deserve an answer", I, sure as hell, wouldn't act like a victim, like I deserved an answer even if I was on the wrong.
Agreed with what you said, but do you really feel like Deroir was being disrespectful? How would you reply to Jessica if you disagree with her and want to have a open discussion?
(I'm not a native speaker so I'm genuinely curious. Thanks.)
I think she definitely went a little over board with her tweet at that one dude that was trying to discuss the dialog options. But I didn't think she went so far as to actually be fired because of her tweet. If I was looking for a job in the games industry ArenaNet would most certainly be on the bottom of my list right now cause they will throw you away without a second thought.
He felt offended at the passive agressive remark, oh the nerve he has, and then this deceitful master even apologised and backed out. All according to keikaku to get his favorite writer fired.
That she kept this going by "Today in a life of a female dev..." and insulting him as "rando asshat" is all on her. By that point he was already out. She put a bigger spotlight on this than he did.