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Mathieran

Member
Oct 25, 2017
12,867
That Banuk Powershot Bow with %51 increased damage modifiers, is the absolute truth. That, along with their ability to charge shots for added damage makes it almost overpowered. The special weapons for me at least, are meant to be used in concert with the bows/slings. They induce weakened states in enemies and trivialize a lot of encounters. Fireclaws are easy prey for the Improved Icerail coupled with the Powershot.

Yeah when I played the base game I used the elemental weapons a lot to afflict statuses on the robots and it was fun but for some reason this time around I barely touched anything else. I do want to do a NG+ with all the new weapons and try it them out more. I think it will be fun.
 

Venture

Member
Oct 25, 2017
1,585
There's a quest to upgrade the 3 new weapons if you haven't done that yet. The default Stormslinger kinda sucked, but the augmented one is ridiculous. You can take off half a Frostclaw's HP in less than 10 seconds with overcharged shots on Normal. Just be careful of the backfire damage.
Yeah, it's fully upgraded. I'm on Ultra Hard though. I'll play around with it some more.


The default one is meh, but the upgraded one is pure cheese. Pop a lightning resist potion, wear a lightning resist armour (or the shieldweaver, which I did), and you can facetank/Rambo your way through most encounters.
I hadn't even thought of doing that. lol
 
Oct 27, 2017
3,989
Inland Empire
By god this game is so hard on Ultra Hard. The drop rates of stuff sucks. I spent 1 hour and half farming for blaze so I could have enough to fill up all my fire weapons.So tedious.
I also have the Powershot bow. And it is really strong. I took down a couple of Fire Bellowbacks with like 4 shots. The Triple Arrow shot does around 1000 damage if you hit em in the right spot. I need some more good coils tho. Keep getting crappy drops. I dont know how I'm going to do the Hunting Lodge on Ultra Hard. It's all timed. Hopefully I can do that and I can become the leader of the ResetEra Werak. :P

Edit: Also NEVER attack a Frostclaw from far away.. You may think you're safe half a mile away but their Ice attack that pops from the ground SOMEHOW reaches you. -__-.
 
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Gorgamel

Banned
Oct 25, 2017
452
I just started The Frozen Wilds( after completing the main game and getting the vault armor around the launch of the game). Either I completely forgot how to play the game or I am doing something wrong. The first scorcher you find at the start of the new zone just kicked my ass so thoroughly. I have all the weapons of the main game(with the best mods) and I barely made any damage to him. And he just was so damn fast and aggressive that I could barely get any shots it. After about 20 minutes and a few deaths, I just ran away from him until I reached the first village.

What am I doing wrong?
 
Oct 27, 2017
3,989
Inland Empire
I just started The Frozen Wilds( after completing the main game and getting the vault armor around the launch of the game). Either I completely forgot how to play the game or I am doing something wrong. The first scorcher you find at the start of the new zone just kicked my ass so thoroughly. I have all the weapons of the main game(with the best mods) and I barely made any damage to him. And he just was so damn fast and aggressive that I could barely get any shots it. After about 20 minutes and a few deaths, I just ran away from him until I reached the first village.

What am I doing wrong?
Tie him down. Ice Damage him with either the arrows or sling. Then blow him to kingdom come with the sling. But tie him down with the Ropecaster. That'll really limit his mobility.
 

Morrigan

Spear of the Metal Church
Member
Oct 24, 2017
34,402
Hmm, can't remember the price on Hard, but I had 20k+ shards so I guess it was a non-issue haha.
 

Arkeband

Banned
Nov 8, 2017
7,663
Finished the DLC main story the other day.

Ultimately it didn't change... anything. It doesn't really add anything either. I was a little underwhelmed, to be honest. Maybe CYAN will be your personal assistant in the sequel in the absence of Sylens? That's the feeling I'm getting from it.

Either way, I hope the sequel has more weapons that border on OP like Frozen Wilds, and less bow and arrow. Every enemy is shooting laser beams at you and somehow you're knocking giant cannons off their back with arrows, it's kind of silly.
 
Oct 27, 2017
3,989
Inland Empire
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Venture

Member
Oct 25, 2017
1,585
After a few tries I beat the Chieftain's Trial on Ultra Hard. Wasn't too bad once I figured out a pattern and then just triple shot everything with the Powershot bow. Log pile helped with one of the Frost Claws too.
 
Oct 25, 2017
1,448
Finished the DLC and I liked it enough to also get all the achievements just like the base game.

Decided to load New Game + and also get the Ultra Hard achievement. With the new Banuk weapons and just doing main story missions, you can get through this game quick.

I got to the last encounter of the base game and I might have to give up. I've tried at least 10 times and keep getting destroyed. I remember even on normal, I didn't care for that final encounter. Feels like there's no room to breathe and gather yourself.
 

Kuni

Member
Oct 27, 2017
307
Just finished this up. Excellent and meaty bit of DLC that just reminds how awesome this game was. Rarely ever buy DLC but this was worth it. Now the long long wait til the sequel.
 
Oct 25, 2017
8,115
I have been saving this DLC for later so I could play it on a new 65" 4K tv. Hopefully the tv arrives this week, it's going to be a big step up from my current 40" Full HD Horizon Zero Dawn experience. I can't wait to see those beautiful snowy areas.
 

Wagram

Banned
Nov 8, 2017
2,443
Yeah, jumping back into this game on very hard definitely has a learning curve. lol

Just got my 55" LG C7 OLED. and god dammmmn.
 

backbreaker

Banned
Oct 27, 2017
140
I just started The Frozen Wilds( after completing the main game and getting the vault armor around the launch of the game). Either I completely forgot how to play the game or I am doing something wrong. The first scorcher you find at the start of the new zone just kicked my ass so thoroughly. I have all the weapons of the main game(with the best mods) and I barely made any damage to him. And he just was so damn fast and aggressive that I could barely get any shots it. After about 20 minutes and a few deaths, I just ran away from him until I reached the first village.

What am I doing wrong?
I love this intro to Frozen Wild, You start off on ICE and by the time the scorcher let off so much fire he melts the ice and now you're knee deep in the pond.
 
Oct 27, 2017
3,989
Inland Empire
Finished the DLC and I liked it enough to also get all the achievements just like the base game.

Decided to load New Game + and also get the Ultra Hard achievement. With the new Banuk weapons and just doing main story missions, you can get through this game quick.

I got to the last encounter of the base game and I might have to give up. I've tried at least 10 times and keep getting destroyed. I remember even on normal, I didn't care for that final encounter. Feels like there's no room to breathe and gather yourself.
This is exactly what I feared. That no matter how strong your weapons you'll just get overwhelmed by it.
It's stupid that Ultra Hard changes the resource drops and crafting cost.
Yep. Now I have to grind in order to keep ammo for al the "good" weapons like the sling and DLC weapons. AND to top it all of. You dont get any good modifications either.
 
Oct 25, 2017
1,448
It's stupid that Ultra Hard changes the resource drops and crafting cost.

This is exactly what I feared. That no matter how strong your weapons you'll just get overwhelmed by it.

Yep. Now I have to grind in order to keep ammo for al the "good" weapons like the sling and DLC weapons. AND to top it all of. You dont get any good modifications either.

Yeah it's dumb. Blaze now cost 60 freaking shards and except if I'm crazy they also removed the health bar of the enemies on Ultra hard. I don't think I'm going to finish it on that difficulty cause as soon as the Corruptor and Bellowback shows up, it becomes another type of Chaos and I don't think I have the patience for that.
 
Oct 27, 2017
3,989
Inland Empire
I still love playing the game but I hate that I have to grind for everything. From making health potions just to craft ammo. If they can fix the drop rates on shards and a few things more I think I'd have a chance.
 

Ruthless

Member
Oct 25, 2017
3,856
Melbourne, Australia
I don't get the complaints about the grind. Not sure what I did better or others are doing wrong, but after my first playthrough (on very hard) I had over 100K shards and my inventory was full of crafting materials.

My subsequent playthrough on NG+ UH and then the DLC on UH I had no issues with resources. Never bought a single piece of resource from vendors, heck I was forced to sell 100's of stacks to make room for other stuff, even after getting the inventory upgrade.



Also the Ultraweave Armor sucks. At least in hard it protected you. But I got 1 hit ko'd from teh Stalker with it on.

If the armor is recharging and you get hit by a stalker's laser or tail whip, it does almost fatal damage. You have to remember, that armor is not god mode. You are still 100% vulnerable when it is recharging or depleted.
 

Huggy

Member
Oct 25, 2017
897
So I picked up the game not too long ago on a sale, played through the whole game and got 100% completion! Started the Frozen Wilds DLC over the weekend and now almost finished with it, really loving this DLC. Really enjoyed my time with this game, have been playing on Hard and combat is such a joy.
 

Venture

Member
Oct 25, 2017
1,585
Finally found the last of the pigments and finished everything I plan on doing in Frozen Wilds right now. Making my way out of The Cut with the music playing and then that guy blowing the horn as I walked away was kind of emotional. I don't think I could've loved this DLC much more.
 

Deleted member 134

User requested account closure
Banned
Oct 25, 2017
1,411
Have fun, explore on your own, experiment with different weapons, try to listen to all the audio logs, disable most of the UI markers, and play on hard or higher if you want to experience the real combat.
Uhm. Get lost.

Like really. Get lost in the world. Explore, take your time, get to know Aloy, get to know your enemies, read and watch everything, get to know your world.

Just have fun.
Thanks. I always worry there are tips, like don't level up resistance in Dark Souls.
 
Oct 27, 2017
3,989
Inland Empire
Scan EVERYTHING. Your focus will pick up stuff from a ways out.

Also I did not end up with like 100k shards and I beat the game on Hard and did every single side mission.
For the Banuk Adept Bow should I take the handling coil off and just put one more damage coil? I have 2 damage 1 handling and 1 tear coil on it.
 

Ruthless

Member
Oct 25, 2017
3,856
Melbourne, Australia
For the Banuk Adept Bow should I take the handling coil off and just put one more damage coil? I have 2 damage 1 handling and 1 tear coil on it.

I prefer using only one kind of mod on a particular bow to maximize its impact.

That's why I keep multiple bows of the same type, but modded differently.

I would go pure damage on that, and with the new super mods from the DLC, you get a lot of bonus handling and tear anyway.
 
Oct 27, 2017
3,989
Inland Empire
I prefer using only one kind of mod on a particular bow to maximize its impact.

That's why I keep multiple bows of the same type, but modded differently.

I would go pure damage on that, and with the new super mods from the DLC, you get a lot of bonus handling and tear anyway.

Hmm That would really help with these new machines. I bet if it went quad damage it would do 2k damage on a triple shot.
 

Deleted member 17403

User Requested Account Closure
Banned
Oct 27, 2017
2,664
Finished the DLC and I liked it enough to also get all the achievements just like the base game.

Decided to load New Game + and also get the Ultra Hard achievement. With the new Banuk weapons and just doing main story missions, you can get through this game quick.

I got to the last encounter of the base game and I might have to give up. I've tried at least 10 times and keep getting destroyed. I remember even on normal, I didn't care for that final encounter. Feels like there's no room to breathe and gather yourself.
I love how your post so quickly changes in terms of tone. It's great. It goes from "oh, this is super easy" to "oh fuck, I can't do this"! I hope that this doesn't come off as schadenfreude but it gave me a good laugh. Maybe I'll encounter this same situation as well when I complete the main game on Ultra Hard. I've done Very Hard and it wasn't hard to the point that I grew irritated but the Frozen Wilds is another story- it really put my Soulsbourne evasive skills to the test. I wouldn't dare trek through that on Ultra Hard. Scorchers, Fireclaws and Frostclaws all nearly one shot you WITH the Ultraweave on Very Hard so I can only imagine the misery of attempting to complete TFW and it's timed hunting ground challenges. But don't give up! I'm sure you can overcome it.
 

Gabora

Member
Oct 25, 2017
3,071
Sao Paulo, Brazil
Any advice for people who are starting the game? I just picked it up along with the DLC.

Something that almost kept me from enjoying the game in the beginning of the game: treat the bow like a rapid fire weapon. Fire arrows at enemy weaknesses as fast as you can, specially if the enemy is at short range. The DLC has a bow that lets you charge shots, but until you get that forget about it, just fire as fast as you can. If you need accuracy, then hold the arrow down, but otherwise just let those arrows fly like you are trying to block out the sun. This strategy carried me through the first 1/3rd of the game on hard.

This strategy won't carry you through the game, and as others have said, its a resource hog. As the game progresses you will gain more weapons, and be able to mold your play style as you see fit. You late get 2 skill that make this strategy unnecessary.

Edit: see my post below, forgot to mention the weakpoints in this post
 
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Oct 27, 2017
3,989
Inland Empire
I can deal with the difficulty spike. Trust me I do. I beleive after the three Frostclaw fight I can do this. But I really feel hampered by the drop rates. I dont want to buy Blaze. And I dont want to have to farm blaze for 1 hour. Just to refill all my weapons.
 
Oct 27, 2017
7,141
Somewhere South
Something that almost kept me from enjoying the game in the beginning: treat the bow like a rapid fire weapon. Fire arrows as fast as you can, specially if the enemy is at short range. The DLC has a bow that lets you charge shots, but until you get that forget about it, just fire as fast as you can. If you need accuracy, then hold the arrow down, but otherwise just let those arrows fly like you are trying to block out the sun.

Rapid fire shooting isn't really required at all if you actually pay attention to weak spots and vulnerabilities, though. You'll just burn through your resources faster while doing plink damage most of the time. Brute force is not the way through in this game, doubly so if playing the harder difficulties.
 

Derrick01

Banned
Oct 25, 2017
7,289
I finally started the DLC and my first impression is yeah they really did fix the facial animations. Everyone including Aloy is also noticeably more expressive (with their whole bodies not just faces). It's a much needed improvement coming off of the main story and having it fresh in my head.

I also got completely wrecked by the first enemy despite me being 15 levels higher than it lol

Any advice for people who are starting the game? I just picked it up along with the DLC.

Don't worry too much about getting lost once you make it a little past the beginning and the world opens up. There's actually not *that* much to do in the world and not too many collectibles compared to other open world games. Quests are by and large in the various settlements so you won't have to worry about missing any in the wild.
 

Gabora

Member
Oct 25, 2017
3,071
Sao Paulo, Brazil
Rapid fire shooting isn't really required at all if you actually pay attention to weak spots and vulnerabilities, though. You'll just burn through your resources faster while doing plink damage most of the time. Brute force is not the way through in this game, doubly so if playing the harder difficulties.

After I made my post I remembered I should've been specific in what I meant. What I meant to say was, machines with big weak points (bellowbacks for example) its better to let arrows fly as fast as possible than trying to go for accuracy. I say that because in my personal experience detonating whatever fuel the machine might have, has always been the winning strategy for me, this is specially true in the beginning (the Nora region) when you don't have many useful mods and your other weapons aren't very useful (besides the ropecaster/tripcaster)

This also worked on Ultra Hard and I never had to farm any materials to craft ammo.
 

Abrasion Test

Member
Oct 27, 2017
1,780
The only things that need work are the melee combat and enemy AI. Everything else in the framework is top notch
Traversal could use some work too. AC Origins climbing mechanics might not be a bad place to start for reference. I'd also love for them to lean more into choice and consequence in dialogue and side quest design. The DLC does a great job of establish better side characters in both the main quest line and side quests, so i think if they keep along that direction it'll be awesome.

Apart from that I'd hope they take the location somewhere new and fresh, maybe add a time gap in between the games and come back to a slightly older Aloy. Lots of directions they can take it, and Guerilla has earned my trust.
 
Oct 27, 2017
3,989
Inland Empire
Rapid fire shooting isn't really required at all if you actually pay attention to weak spots and vulnerabilities, though. You'll just burn through your resources faster while doing plink damage most of the time. Brute force is not the way through in this game, doubly so if playing the harder difficulties.
Yep. I was going to try that with the three Frostclaws but man that didn't work. I had to be a bit more finesse and use my Tripcaster which I hadn't used in ages. Just lured them into traps and man did that work great.
 

Deleted member 17403

User Requested Account Closure
Banned
Oct 27, 2017
2,664
Traversal could use some work too. AC Origins climbing mechanics might not be a bad place to start for reference. I'd also love for them to lean more into choice and consequence in dialogue and side quest design. The DLC does a great job of establish better side characters in both the main quest line and side quests, so i think if they keep along that direction it'll be awesome.

Apart from that I'd hope they take the location somewhere new and fresh, maybe add a time gap in between the games and come back to a slightly older Aloy. Lots of directions they can take it, and Guerilla has earned my trust.
Ok, traversal did slip my mind. I think AC:O and BotW proved that we should steer away from handholding in the open world game space and instead make the world truly explorable for players. I liked the dialog and how it didn't really change interactions with most npc's. I think there's maybe 2 npc's in the game whose lives will take drastic turns if you choose a certain response. Hopefully if they do go that route all throughout the next game, hopefully there'll be some type of predictor that will tell you how your responses will change the present situation.
 

Gabora

Member
Oct 25, 2017
3,071
Sao Paulo, Brazil
I don't think going the way of AC:O is a good idea. Besides inviting even more "this is just an Assassin's Creed clone!" nonsense, the game is fine as it is, maybe increase Aloy's speed a little. The thing about copying AC:O and BotW's movements is that it would add momentum to Aloy and make her less enjoyable to control.

They should, instead, make more machines mountable, maybe even some of the aerial machines. And focus on improving the riding controls, riding while convenient was a pain to control and the mounts felt really slow.

Edit: better yet, let us keep mounts, let us upgrade mounts, make them useful outside just riding them.
 
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Huggy

Member
Oct 25, 2017
897
I don't think going the way of AC:O is a good idea. Besides inviting even more "this is just an Assassin's Creed clone!" nonsense, the game is fine as it is, maybe increase Aloy's speed a little. The thing about copying AC:O and BotW's movements is that it would add momentum to Aloy and make her less enjoyable to control.

They should, instead, make more machines mountable, maybe even some of the aerial machines. And focus on improving the riding controls, riding while convenient was a pain to control and the mounts felt really slow.

Omg I wanna mount a Stormbird now