Not sure if this is thread-worthy, since there isn't too much to glean from the job postings themselves (feel free to lock if necessary), but Nintendo just posted some new Zelda-related job postings, which I guess confirms that they have started to work on the new Zelda game. The postings are in Japanese at the link:
https://www.nintendo.co.jp/jobs/project/kyoto_sec1.html#geo_zelda
-The first job posting is for a 3DCG designer. They specify that it is for terrain/topography production for stuff such as the field and dungeons.
-Requirements: experience making backgrounds in Maya and Adobe Photoshop; experience working on HD hardware; Japanese fluency
-Other skills that will help your application: experience making backgrounds specifically for an action game; experience making concept art; experience making assets in Substance Painter and Substance Designer; interest in Zelda; leadership experience
-The second posting is for a level designer. They are looking for someone to plan game events, the field, dungeons, as well as enemies.
-Requirements: experience working as a game planner for consumer games; Japanese fluency.
That's all the info. Not much to go on, but I'm sure some of you are as thirsty as me for any hints on the next Zelda game. By the way, Substance Painter and Substance Designer is used for the development for a lot of AAA games (I'm assuming they used it for BotW?)
Edit: The job postings don't actually specify "next" (error on my part).
https://www.nintendo.co.jp/jobs/project/kyoto_sec1.html#geo_zelda
-The first job posting is for a 3DCG designer. They specify that it is for terrain/topography production for stuff such as the field and dungeons.
-Requirements: experience making backgrounds in Maya and Adobe Photoshop; experience working on HD hardware; Japanese fluency
-Other skills that will help your application: experience making backgrounds specifically for an action game; experience making concept art; experience making assets in Substance Painter and Substance Designer; interest in Zelda; leadership experience
-The second posting is for a level designer. They are looking for someone to plan game events, the field, dungeons, as well as enemies.
-Requirements: experience working as a game planner for consumer games; Japanese fluency.
That's all the info. Not much to go on, but I'm sure some of you are as thirsty as me for any hints on the next Zelda game. By the way, Substance Painter and Substance Designer is used for the development for a lot of AAA games (I'm assuming they used it for BotW?)
Edit: The job postings don't actually specify "next" (error on my part).
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