• Ever wanted an RSS feed of all your favorite gaming news sites? Go check out our new Gaming Headlines feed! Read more about it here.
  • We have made minor adjustments to how the search bar works on ResetEra. You can read about the changes here.
Status
Not open for further replies.

Skittzo

Member
Oct 25, 2017
41,037
The problem about this "how third parties see the Switch" talk is that no matter HOW they see it - portable or home console, it's selling in portable rates and getting the mainstream portable Nintendo franchises.

I don't think anyone is arguing that these pubs aren't being extremely slow to pivot when presented with the actual success of the console. But Japanese publishers are seemingly known for that, being slow to react.

The question about "portable or home console" I think only really applies to how they viewed it before it actually launched. When Nintendo pitched it in 2015 or 2016, did these publishers think it would sell like a home console or a portable? Did they think Nintendo would have another, separate portable coming later?

Those types of concerns could explain why so many of them had such little faith in the Switch. Not excuse it, but explain it.
 

Zedark

Member
Oct 25, 2017
14,719
The Netherlands
Three days have passed since our last check, so let's see how MHW is ranking around the world on amazon:

Japan: 1 +0
US: *Not in top 100*
UK: *Not in top 100*
Germany: *Not in top 100*
France: *Not in top 100*
Spain: *Not in top 100*
Italy: *Not in top 100*
Canada: 58 -31

I doubt we will see it back in many charts during December, so this series will probably become interesting again when the new year arrives.

Series history:
December 12th: https://www.resetera.com/posts/2040975/
December 11th: https://www.resetera.com/posts/1996000/
December 10th: https://www.resetera.com/posts/1951376/
Another 3 days have passed, let's check back to see how MHW is ranking around the world on amazon:

Japan: 5 -4
US: *Not in top 100*
UK: *Not in top 100*
Germany: 91
France: *Not in top 100*
Spain: *Not in top 100*
Italy: *Not in top 100*
Canada: *Not in top 100*

I will do an update in three days, and then I will do updates every day for the duration of the second beta. Likely we will see some action there in terms of ranking.

Bonus: Let's see how DBFZ does on amazon as well, since both games release on the same day:

Japan: 81
US: *Not in top 100*
UK: *Not in top 100*
Germany: *Not in top 100*
France: 66
Spain: *Not in top 100*
Italy: *Not in top 100*
Canada: *Not in top 100*

Series history:
December 15th: https://www.resetera.com/posts/2160592/
December 12th: https://www.resetera.com/posts/2040975/
December 11th: https://www.resetera.com/posts/1996000/
December 10th: https://www.resetera.com/posts/1951376/
 
Last edited:

Lelouch0612

Member
Oct 25, 2017
21,200
Another 3 days have passed, let's check back to see how MHW is ranking around the world on amazon:

Japan: 5 -4
US: *Not in top 100*
UK: *Not in top 100*
Germany: 91
France: *Not in top 100*
Spain: *Not in top 100*
Italy: *Not in top 100*
Canada: *Not in top 100*

I will do an update in three days, and then I will do updates every day for the duration of the second beta. Likely we will see some action there in terms of ranking.

Series history:
December 15th: https://www.resetera.com/posts/2160592/
December 12th: https://www.resetera.com/posts/2040975/
December 11th: https://www.resetera.com/posts/1996000/
December 10th: https://www.resetera.com/posts/1951376/

I think it would be interesting how it compares with DBFZ that releases the very same day in the West. (In "New releases" on Amazon)
 

Nocturnal

Banned
Oct 25, 2017
1,321
eShop Switch Japanese Sale:

Fire Emblem Musou 20% Off ¥8,424 → ¥6,739 (21 December - 10 January)
Touhou Koubutou V 10% Off ¥3,000 → ¥2,700 (21 December - 08 January)
Atelier Lydie & Suelle ~Fushigi na Kaiga no Renkinjutsushi Samurai 10% Off ¥7,884 → ¥7,095 (21 December - 08 January)
Super Ping Pong Trick Shot 28% Off ¥700 → ¥500 (20 December - 10 January)
Romancing SaGa 2 20% Off ¥3,200 → ¥2,550 (15 December - 08 January)
Super Bomberman R 35% Off ¥5,378 → ¥3,480 (14 December - 10 January)

- source http://www.japanesenintendo.com/sales
 

Gotdatmoney

Member
Oct 28, 2017
14,505
I don't think anyone is arguing that these pubs aren't being extremely slow to pivot when presented with the actual success of the console. But Japanese publishers are seemingly known for that, being slow to react.

The question about "portable or home console" I think only really applies to how they viewed it before it actually launched. When Nintendo pitched it in 2015 or 2016, did these publishers think it would sell like a home console or a portable? Did they think Nintendo would have another, separate portable coming later?

Those types of concerns could explain why so many of them had such little faith in the Switch. Not excuse it, but explain it.

I don't really think whether it was seen as a portable or stationary before launch really matters. New systems have the ability to reset audiences. That's been true since the beginning of forever. Look at the Xbox->360->One. Low sales, then rather high now a pretty significant dip. PS2->PS3->PS4 is another where you went of greatest of all time to last place that gen with an embarassing start to a monster again this gen.

Imo what actually matters is whether third parties are inspired to support a system at all. They have no idea how it will turn out. Nothing is ever predictable. The way I see it, Japanese third parties besides being extremely slow at adapting also simply felt that the handheld market was in for a significany collapse. With that in mind plus the WiiU failure they didnt want to support Nintendo especially because for a lot of them their prime business is on other systems and a transition to mobile.

Now whether I agree with that outlook os different but to me the only big players I am surprised about is Capcom and Level 5 because they did big business on the 3DS and it was a primary money maker for them. Otherwise, nothing surprises me.
 

test_account

Member
Oct 25, 2017
4,645
was "they shouldn't support the switch" the main point of his quote?
Yes, it was a part of his main point:

"... but it's too much to say they should at least support the domestic market leader".

I was wondering who had claimed that.


People defend not having Switch games as "companies being cautious, makes sense", yet when they take the risk of releasing their games for PS4, these same companies are praised.
Ah ok, i see what you mean. Are you sure that the same people are saying both things though? Its not like everyone is praising companies for making games for PS4 either.
 
Last edited:

Gibordep

Member
Nov 1, 2017
1,282
Another 3 days have passed, let's check back to see how MHW is ranking around the world on amazon:

Japan: 5 -4
US: *Not in top 100*
UK: *Not in top 100*
Germany: 91
France: *Not in top 100*
Spain: *Not in top 100*
Italy: *Not in top 100*
Canada: *Not in top 100*

I will do an update in three days, and then I will do updates every day for the duration of the second beta. Likely we will see some action there in terms of ranking.

Series history:
December 15th: https://www.resetera.com/posts/2160592/
December 12th: https://www.resetera.com/posts/2040975/
December 11th: https://www.resetera.com/posts/1996000/
December 10th: https://www.resetera.com/posts/1951376/

Wich ranking are you getting the Numbers?
In the amazon Uk preorders MHW is number 1.
https://www.amazon.co.uk/gp/new-releases/videogames/ref=zg_bs_tab_t_bsnr
 

Lite_Agent

Member
Oct 26, 2017
4,572
Somewhere. I think.
Updated the list of upcoming Bandai Namco games and converted it to ERA's code function.

The announcement of MHA for the west basically renders the "worldwide = PS4 only, Japan-focused = Switch version" theory null, and confirms it's just a matter of resources (which was obvious, especially given BN's very own statements on the matter).

Wich ranking are you getting the Numbers?
In the amazon Uk preorders MHW is number 1.
https://www.amazon.co.uk/gp/new-releases/videogames/ref=zg_bs_tab_t_bsnr

https://www.amazon.co.uk/gp/bestsellers/videogames/ref=sv_vg_h__0
 

DarkDetective

Banned
Oct 25, 2017
4,906
The Netherlands
The announcement of MHA for the west basically renders the "worldwide = PS4 only, Japan-focused = Switch version" theory null, and confirms it's just a matter of resources (which was obvious, especially given BN's very own statements on the matter).
Yep, seems so. Such a shame One Piece is skipping the system tho. For some reason Xbox One and PC ports are more important.
I wonder in what timeframe we can expect these two games...
 

Nirolak

Member
Oct 25, 2017
5,660
It's an irrelevant question.
Based on what third-party have released until now we can gauge what were their expectation for Switch was and how much they were ready to risk on an unproven, but potentially promising, concept like the hybrid approach adopted by Switch (because the decision to green light a project is taken months before a game announcement).
These considerations are especially revealing when considering the state of the japanese console market which was at an all time low.

Was the idea to release the yearly Taiko game on PS4 wise? Wouldn't a Switch Taiko be proven to be a wiser and timely decision now that we know how Switch would have performed since launch?
It doesn't matter if NamcoBandai's management thinks Switch as a stationary console or an handheld console.
I feel the first part is relevant because the Wii was a tremendous success both at home and abroad, sold over a million copies of games like Resident Evil 4 early in its lifespan, and even had an exclusive Tales game, but despite all this, its support was not quite what one might have expected, and the software that did come over was often non-traditional.

The thrust of the question was that Japanese publishers made decisions based on more than just the success of the platform in question, so we would want to look at what publishers seem to be thinking about the Switch rather than just how well it's doing if we want to know what they might release in the future. A company that views it as a handheld or a hybrid could take a very different approach than a company that views it as a console. It can change what type of software is brought over, or simply shape what form a franchise shows up in for any series that seems destined for the platform. Does Capcom's impression change what type of Monster Hunter shows up, or what form a game like Etrian Odyssey might take on the system? I would think it does. Given the context of the discussion was "Where are the Japanese third parties?", I feel it's the next most relevant question after discussing their general levels of caution.

As for the second part, I'm not sure I follow. Taiko always came to Nintendo platforms, so I don't think its eventual presence was ever in question. I don't remember the handheld and console entries being wildly divergent either from a game design perspective, especially in the way handheld and console Zelda games were for example.
 
Last edited:

KtSlime

Member
Oct 25, 2017
6,910
Tokyo
I just find ironic how people call third parties "ambitious" when they take the gamble of releasing japanese stuff only for PS4, but it's too much to say they should at least support the domestic market leader that has always the best hardware numbers in the country.

Franchises like Kamen Rider and Taiko no Tatsujin getting PS4 exclusive releases is fine, even if the games are being sent to death. Having zero third party for Switch this holiday is embarrassing.
I'm just taking a random stab of a guess, but I imagine some of those people don't actually care about the Japanese market, but rather simply care about what Japanese developers can do for their own market.
 

fiendcode

Member
Oct 26, 2017
24,933
Speaking of Taiko PS4, how is it tracking compared to the initial PS2, Wii and Wii U versions? It's somewhat odd Namco never bothered for PS3 yet are for PS4.
 

Skittzo

Member
Oct 25, 2017
41,037
I don't really think whether it was seen as a portable or stationary before launch really matters. New systems have the ability to reset audiences. That's been true since the beginning of forever. Look at the Xbox->360->One. Low sales, then rather high now a pretty significant dip. PS2->PS3->PS4 is another where you went of greatest of all time to last place that gen with an embarassing start to a monster again this gen.

Imo what actually matters is whether third parties are inspired to support a system at all. They have no idea how it will turn out. Nothing is ever predictable. The way I see it, Japanese third parties besides being extremely slow at adapting also simply felt that the handheld market was in for a significany collapse. With that in mind plus the WiiU failure they didnt want to support Nintendo especially because for a lot of them their prime business is on other systems and a transition to mobile.

Now whether I agree with that outlook os different but to me the only big players I am surprised about is Capcom and Level 5 because they did big business on the 3DS and it was a primary money maker for them. Otherwise, nothing surprises me.

I think in an ideal world this is true but this is seemingly how it played out with the Switch. Look at the type of support the 3DS got at launch, and then look at how well its predecessor did, especially with third parties.

You're also probably right that these publishers assumed there would be a handheld market collapse due to mobile, so I'm sure that was part of it too. But I wouldn't discount the possibility that some (for whatever reason) may have seen it as a home console replacement and not a handheld replacement. I guess possibly due to the price?
 

silpheed-mcd

Member
Oct 27, 2017
2,384
Mario+Rabbids Kingdom Battle will officially release in Hong Kong and Taiwan on Jan 18,2018. Early buyers can get a theme folder as a special gift.


DRTUVQJW0AAEAKQ.jpg


http://www.nintendo.tw/switch/mario_rabbids_kingdom_battle/store/

Bayonetta 1 and 2 February 17, 2018:
http://www.nintendo.tw/software/switch/
http://www.nintendo.com.hk/

South Korea, Bayonetta 2 February 17, 2018:
http://www.nintendo.co.kr/main.php#none
 
Last edited:

MoonFrog

Member
Oct 25, 2017
3,969
I remember Horii once said he was impressed by L5's graphic technology in Dark Cloud (or some other early PS2 game) and he wanted them to use that technology in DQVIII. The head of L5 is a big DQ fan so it worked like a dream.

I think there was a conflict between L5 and Horii during DQIX when Horii insisted to add a new character to the game which will result in much of L5's work need to be redone. L5 also established their own successful IPs on DS so they probably weren't interested in working for hire anymore. Thus the collaboration ended.

Chunsoft wanted to make their own games but maintained a good relationship with Enix leading to the Torneko Mystery Dungeon games. Heartbeat went bankrupt and was revived as Genuis Sonority with capital from Nintendo. Level 5's reasoning for departure isn't known but DQIX's continually delayed and once restarted development history probably didn't help. DQIX was also the start of SE development staff being involved during production which might've been problematic for a company like Level 5 and maybe soured them after they did DQVIII alone.

Orca and Toylogic are both basically ex-Cavia, with some old Game Arts staff too in Toylogic's case, which is actually the larger studio of the two. I feel like the collaborative relationship with both seems pretty positive.

Interesting. Thanks for the insights.
 

Laplasakos

Banned
Oct 25, 2017
1,275
Speaking of Taiko PS4, how is it tracking compared to the initial PS2, Wii and Wii U versions? It's somewhat odd Namco never bothered for PS3 yet are for PS4.

Dengeki

34./40. [PS4] Taiko no Tatsujin: Drum Session! (Bandai Namco Games) {2017.10.26} - 3,328 / 42,021

You don't want to know how is comparing to the intail PS2, Wii and WiiU games. Even the Vita game was performing significantly better. It's only doing better compared to the last WiiU entry (in 2015).
 

Lite_Agent

Member
Oct 26, 2017
4,572
Somewhere. I think.
Now that's interesting. Dragon Quest Builders is releasing a whole month earlier in Europe and NA.



That's especially interesting that it was initially announced for Spring, not February. Wonder why they changed their initial plans, and why release isn't simultaneous with Japan. Is there something else in February in Japan that would warrant the game skipping that month?
 

Spiegel

Member
Oct 26, 2017
420
Taiko games don't usually launch on the first year of a platform. 3DS had one last year. Vita is dead

Nothing weird here. PS4 was the alternative.

As announced (and expected), Switch will get a Taiko game next year
 

CeroMiedo

Member
Oct 26, 2017
4,337
Now that's interesting. Dragon Quest Builders is releasing a whole month earlier in Europe and NA.



That's especially interesting that it was initially announced for Spring, not February. Wonder why they changed their initial plans, and why release isn't simultaneous with Japan. Is there something else in February in Japan that would warrant the game skipping that month?

I have a feeling they are also treating the west as their priority while Japan being their secondary market,just like Sony,for some reasons
 

ILikeFeet

DF Deet Master
Banned
Oct 25, 2017
61,987
maybe Nintendo and SE worked something out in regards to some other games? Octopath Traveler being bumped up? Dragon Quest 11 Switch coming sooner than expected? another major Switch game for 2018?
 

cw_sasuke

Member
Oct 27, 2017
26,437
Why are Taiko games exclusive? Is there any real reason for this?

Probably so they can justify a release every year and/or can implement first party music or music from series strongly associated with that platform.
maybe Nintendo and SE worked something out in regards to some other games? Octopath Traveler being bumped up? Dragon Quest 11 Switch coming sooner than expected? another major Switch game for 2018?
Dont think any of the plans have changed. NoE/NoA is involved with the distribution of DQ Builders, will likely be involved in Octopath and DQXI Switch would always had to be ready for the western release of the game.
 

Fukuzatsu

Member
Oct 25, 2017
1,323
Mario+Rabbids Kingdom Battle will officially release in Hong Kong and Taiwan on Jan 18,2018. Early buyers can get a theme folder as a special gift.


DRTUVQJW0AAEAKQ.jpg


http://www.nintendo.tw/switch/mario_rabbids_kingdom_battle/store/

Bayonetta 1 and 2 February 17, 2018:
http://www.nintendo.tw/software/switch/
http://www.nintendo.com.hk/

South Korea, Bayonetta 2 February 17, 2018:
http://www.nintendo.co.kr/main.php#none

Kind of odd that that Mario+Rabbids ad is written in Simplified Chinese if it's only a HK/Taiwan release.
 
Oct 25, 2017
4,179
At the end of the day, I don't know how many times the same conversations about Switch support can happen before something new happens. I feel like we mostly know where everyone stands for the time being, although I expect us to see some more changes during 2018.

Updated the list of upcoming Bandai Namco games and converted it to ERA's code function.
Code:
+--------------------------------------------------+----------------------+-------------------+-------------+
| Game                                             | Platform             | Release date      | Region      |
+--------------------------------------------------+----------------------+-------------------+-------------+
| Little Witch Academia: Chamber of Time           | PS4                  | November 30, 2017 | Japan       |
|                                                  |                      |        Early 2018 | Worldwide   |
+--------------------------------------------------+----------------------+-------------------+-------------+
| Kamen Rider: Climax Fighters                     | PS4                  | December  7, 2017 | Japan & SEA |
+--------------------------------------------------+----------------------+-------------------+-------------+
| Digimon Story: Cyber Sleuth – Hacker's Memory    | PS4 / PSV            | December 14, 2017 | Japan       |
|                                                  |                      |  January 19, 2018 | Worldwide   |
+--------------------------------------------------+----------------------+-------------------+-------------+
| One Piece: Pirate Warriors 3 – Deluxe Edition    | NSW                  | December 21, 2017 | Japan       |
+--------------------------------------------------+----------------------+-------------------+-------------+
| The Idolmaster: Stella Stage                     | PS4                  | December 21, 2017 | Japan       |
+--------------------------------------------------+----------------------+-------------------+-------------+
| Gintama Rumble                                   | PS4                  |  January 18, 2018 | Japan & SEA |
+--------------------------------------------------+----------------------+-------------------+-------------+
| The Seven Deadly Sins: Knights of Brittannia     | PS4                  |  January 25, 2018 | Japan       |
|                                                  |                      | February  9, 2018 | Worldwide   |
+--------------------------------------------------+----------------------+-------------------+-------------+
| Dragon Ball FighterZ                             | PS4 / XBO / PC       |  January 26, 2018 | NA & EU     |
|                                                  |                      | February  1, 2018 | Japan       |
+--------------------------------------------------+----------------------+-------------------+-------------+
| Sword Art Online: Fatal Bullet                   | PS4 / XBO / PC       | February  8, 2018 | Japan       |
|                                                  |                      | February 23, 2018 | Worldwide   |
+--------------------------------------------------+----------------------+-------------------+-------------+
| Girls und Panzer: Dream Tank Match               | PS4                  | February 22, 2018 | Japan       |
|                                                  |                      | February 27, 2018 | SEA         |
+--------------------------------------------------+----------------------+-------------------+-------------+
| Gotouchi Tetsudou for Nintendo Switch            | NSW                  | February 22, 2018 | Japan       |
+--------------------------------------------------+----------------------+-------------------+-------------+
| Pac-Man Championship Edition 2 Plus*             | NSW                  | February 22, 2018 | Worldwide   |
+--------------------------------------------------+----------------------+-------------------+-------------+
| Ni no Kuni II: Revenant Kingdom                  | PS4 / PC             |    March 23, 2018 | Worldwide   |
+--------------------------------------------------+----------------------+-------------------+-------------+
| Super Robot Taisen X                             | PS4                  |    March 29, 2018 | Japan       |
|                                                  |                      |    April 26, 2018 | SEA         |
+--------------------------------------------------+----------------------+-------------------+-------------+
| Naruto & Boruto: Shinobi Striker                 | PS4 / XBO / PC       |        Early 2018 | Worldwide   |
+--------------------------------------------------+----------------------+-------------------+-------------+
| Ace Combat 7: Skies Unknown                      | PS4 / XBO / PC       |              2018 | Worldwide   |
+--------------------------------------------------+----------------------+-------------------+-------------+
| Black Clover: Quartet Knights                    | PS4                  |              2018 | Japan       |
|                                                  | PS4 / PC             |                   | Worldwide   |
+--------------------------------------------------+----------------------+-------------------+-------------+
| Code Vein                                        | PS4 / XBO / PC       |              2018 | Worldwide   |
+--------------------------------------------------+----------------------+-------------------+-------------+
| Full Metal Panic: Who Dares Wins                 | PS4                  |              2018 | Japan & SEA |
+--------------------------------------------------+----------------------+-------------------+-------------+
| My Hero Academia: One's Justice                  | PS4 / NSW            |              2018 | Japan       |
|                                                  | PS4 / NSW / XBO / PC |                   | Worldwide   |
+--------------------------------------------------+----------------------+-------------------+-------------+
| One Piece: Grand Cruise                          | PSVR                 |              2018 | Worldwide   |
+--------------------------------------------------+----------------------+-------------------+-------------+
| One Piece: World Seeker                          | PS4                  |              2018 | Japan       |
|                                                  | PS4 / XBO / PC       |                   | Worldwide   |
+--------------------------------------------------+----------------------+-------------------+-------------+
| SoulCalibur VI                                   | PS4 / XBO / PC       |              2018 | Worldwide   |
+--------------------------------------------------+----------------------+-------------------+-------------+
|                                                  |                      |                   |             |
+--------------------------------------------------+----------------------+-------------------+-------------+
*Digital-only title

Edit: looks like Code Vein got delayed, because Bandai Namco now talks about '2018' instead of 'Early 2018'.

Just a small omission there; Super Robot Wars X is also coming to the Vita in both Japan and Asia.
 

Fisico

Member
Oct 27, 2017
2,106
Paris
I feel the first part is relevant because the Wii was a tremendous success both at home and abroad, sold over a million copies of games like Resident Evil 4 early in its lifespan, and even had an exclusive Tales game, but despite all this, its support was not quite what one might have expected, and the software that did come over was often non-traditional.
.

Two in fact, a sequel spin-off to their biggest worldwide success (Symphonia Ratatoskr no Kishi/Dawn of the New World) and a new episode (Graces)

This IP is in fact rather interesting because way before the release of the Wii Bandai Namco was one of the first publisher to announce a game, Sword of Legendia, whose producer was the one taking care of the Tales Studio back then (Makoto Yoshizumi), we never heard of it after its announcement and it was quietly cancelled.

Back then they were clearly rather open to try new ideas and even talk about it at a very early stage, clearly they moved on from that after a decade, the same could be said about a new exclusive entry for Switch which has a 0% chance to exist unless it's some kind of very low effort project.
At the same time Tales will show up earlier on Switch than it has on Wii (1 and half a year after release) but later than on 3DS (3 months), so in between the two, faster to show up than on a Nintendo handheld but slower than on a Nintendo home console, a real hybrid.
 

Sense

Member
Oct 25, 2017
2,551
I just find ironic how people call third parties "ambitious" when they take the gamble of releasing japanese stuff only for PS4, but it's too much to say they should at least support the domestic market leader that has always the best hardware numbers in the country.

Franchises like Kamen Rider and Taiko no Tatsujin getting PS4 exclusive releases is fine, even if the games are being sent to death. Having zero third party for Switch this holiday is embarrassing.
People defend not having Switch games as "companies being cautious, makes sense", yet when they take the risk of releasing their games for PS4, these same companies are praised.
How many japanese publishers took a risk on releasing ps4 only games in the first two years? I barely remember any to be honest. What did Capcom and level 5 bring to the ps4 in general in the first two years? Street fighter about a year or so in with some Sony funding?
 

Nirolak

Member
Oct 25, 2017
5,660
I just find ironic how people call third parties "ambitious" when they take the gamble of releasing japanese stuff only for PS4, but it's too much to say they should at least support the domestic market leader that has always the best hardware numbers in the country.

Franchises like Kamen Rider and Taiko no Tatsujin getting PS4 exclusive releases is fine, even if the games are being sent to death. Having zero third party for Switch this holiday is embarrassing.
To be clear, I never actually weighed in on the quality of the decision to not have Switch games as opposed to looking at how these companies have historically behaved.

I've been saying they should be more ambitious in getting on new platforms they want to succeed and spending more per title for over half a decade.
 

ILikeFeet

DF Deet Master
Banned
Oct 25, 2017
61,987
Dont think any of the plans have changed. NoE/NoA is involved with the distribution of DQ Builders, will likely be involved in Octopath and DQXI Switch would always had to be ready for the western release of the game.
I remember the game being scheduled for spring, so it coming out in winter hints that something changed. either a shift in the game lineup or a shift in confidence (which would be weird as this isnt a new game)

That or Yoshi / Kirby got pushed back slightly and this will help fill out Q1.
doesnt Kirby already have a date? Yoshi could get pushed back though. the game looks like it needs some more work
 

cw_sasuke

Member
Oct 27, 2017
26,437
How many japanese publishers took a risk on releasing ps4 only games in the first two years? I barely remember any to be honest. What did Capcom and level 5 bring to the ps4 in general in the first two years? Street fighter about a year or so in with some Sony funding?
They ported pretty much everything that was slated for PSV/PS3 also to PS4..even with PS4 numbers being lackluster.
At the same time many of them didnt even think developing some of their late 3DS title in a way that they could be released on Switch as well in its first year...i for example thought MH Stories on Switch would be a given, because they already had the high-res assets.

For some devs the system really didnt exist until it started out performing well...lol.
 

Mark H

Member
Oct 27, 2017
1,679
How many japanese publishers took a risk on releasing ps4 only games in the first two years? I barely remember any to be honest. What did Capcom and level 5 bring to the ps4 in general in the first two years? Street fighter about a year or so in with some Sony funding?
I think that some people have forgotten just how barren PS4's first year was in terms of JP support.
The initial talk of commitment to PS4 platform was certainly more than what Switch has received so far, but I think the end result is going to be pretty similar where Switch support will pick up from year 2 just like PS4 did.
 

schuelma

Member
Oct 24, 2017
5,901
I think that some people have forgotten just how barren PS4's first year was in terms of JP support.
The initial talk of commitment to PS4 platform was certainly more than what Switch has received so far, but I think the end result is going to be pretty similar where Switch support will pick up from year 2 just like PS4 did.

Yes while I'll acknowledge that PS4 had the benefit of FFXV and KH 3 announcements, support from launch until 2016 was really bad and Switch will in all likelihood outpace it.
 

Gotdatmoney

Member
Oct 28, 2017
14,505
Tbh comparing Switch to PS4 the reality is we all already knew where the next FF, MGS, Yakuza, RE etc etc titles were going to launch. PS4 was always going to get the big 3rd party games. Comparing early launch is to say they were slow to transition . . . Again. But there was no doubt the PS4 would get third party games like every playstation system before it.

With the Switch, imo nothing is a sure fire lock in as far as support is concerned. It seems like thrid parties want to embarace it more but you can't bank on consistent high quality supprt on Nintendo systems the way you can with Sony systems.

That's mainly where I feel the comparisons fall apart. Next gen if there is more mainline MGS it will be on the PS5. The next mainline FF will be on PS5. The next mainline Resident Evil will be on PS5. Can we say that about whatever Nintendo launches? Nope.

Probably so they can justify a release every year and/or can implement first party music or music from series strongly associated with that platform.

Ah I see. That adds some context.
 

cw_sasuke

Member
Oct 27, 2017
26,437
Can we stop pretending that all those decisions are taken with Japanese userbases in mind? It's disingenuous.
Who said that ? We are comparing 3rdParty approaches between the different system and the Switch has been selling great outside of Japan as well. Bomberman, USF2, Disgaea, XV2 etc. performed well worldwide...so its only natural to expect JP devs/publisher to step up their game on a plattform selling well in their home market and outside of it.

Not even talking about the real big games that were developed for the global audience to begin with like MGS or Final Fantasy - but the niche to midsized projects.
 

Vena

Community Resettler
Member
Oct 25, 2017
6,480
I think that some people have forgotten just how barren PS4's first year was in terms of JP support.
The initial talk of commitment to PS4 platform was certainly more than what Switch has received so far, but I think the end result is going to be pretty similar where Switch support will pick up from year 2 just like PS4 did.

My largest problem with this is its just an unhealthy mindset. The market's been basically bottomed out by stupidity of this flavor.
 

DarkDetective

Banned
Oct 25, 2017
4,906
The Netherlands
That's especially interesting that it was initially announced for Spring, not February. Wonder why they changed their initial plans, and why release isn't simultaneous with Japan. Is there something else in February in Japan that would warrant the game skipping that month?
Maybe it has something to do with the physical release of Minecraft, which will come later than originally planned?
Just a small omission there; Super Robot Wars X is also coming to the Vita in both Japan and Asia.
You're right. It's a copy-pasta error. I've edited the original post. Thanks :)
 

Fdkn

Member
Oct 25, 2017
718
Spain
Who said that ? We are comparing 3rdParty approaches between the different system and the Switch has been selling great outside of Japan as well. Bomberman, USF2, Disgaea, XV2 etc. performed well worldwide...so its only natural to expect JP devs/publisher to step up their game on a plattform selling well in their home market and outside of it.

Not even talking about the real big games that were developed for the global audience to begin with like MGS or Final Fantasy - but the niche to midsized projects.

I didn't say a word about Switch.

On the contrary, you're the one saying games come to PS4 with terrible performance from the console, something that is absurd from a global point of view, and that's getting you to wrong statemets and conclussions ignoring the real reasons for the decisions made by developers.
 

cw_sasuke

Member
Oct 27, 2017
26,437
I didn't say a word about Switch.

On the contrary, you're the one saying games come to PS4 with terrible performance from the console, something that is absurd from a global point of view, and that's getting you to wrong statemets and conclussions ignoring the real reasons for the decisions made by developers.

When did i say they hadnt reason for still supporting the PS4 even though the jpn sales were lackluster ? Hardware and software wise the numbers were mostly bad. They were willing to take the cut on the jpn market for longterm success and a potential outlet for the global market. This doesnt mean that their PS4 content was performing well.

Meanwhile on the Switch begging for the most obv. low qualiy port was a thing for the first couple months...and in some ways still is. It just doesnt add up.

When you have Doom, Skyrim, Fifa, Rocket League, Minecraft, NBA 2K, hundreds of indie games on the western side...while japanese devs need a year of Wii-like sales before even figuring out whats happening around them lol.

After the DS selling +30m and the 3DS +20m...i just have a hard time believing that all these devs couldnt anticipate a powerful Nintendo portable system for 2017/18.
 

Peace

Alt Account
Banned
Oct 27, 2017
978
France
People defend not having Switch games as "companies being cautious, makes sense", yet when they take the risk of releasing their games for PS4, these same companies are praised.

It works both ways : some people blame companies for being cautious with the Switch, yet they also blame those companies when they take huge gamble with one of their most important franchise moving to PS4.

The PS4 and the Switch aren't in the same situation. One console has a huge install-base and is still growing, the other is still below 20M.
 

schuelma

Member
Oct 24, 2017
5,901
It works both ways : some people blame companies for being cautious with the Switch, yet they also blame those companies when they take huge gamble with one of their most important franchise moving to PS4.
.

You're mis-characterizing the arguments here.

-Posters for the most part are saying 3rd party pubs should be looking at PS4/Switch versions.
-Along those same lines, far and away the complaint about World isn't the existence of a PS4 version- its the lack of a Switch one.

They aren't inconsistent at all
 
Status
Not open for further replies.