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Lelouch0612

Member
Oct 25, 2017
21,200
It's down over 70% in units and nearly 40% in revenue from BF1...

But I'm sure that's just Rian Johnson's fault right?

Great news.

I think a lot of publishers are reconsidering putting that kind of intrusive monetization in their games. MTX, DLC, Season pass are fine but your whole game design shouldn't be thought around the idea of making you spend the most money on the game.
 

Ryng™

Member
Nov 2, 2017
3,641
Italy
Ok, that's bad. VERY bad.
Battlefront 1 sold 4.68 million at retail in 2015, and a lot of units were from the bundle (like >1 million), so digital ratio can't be much big... at the time digital was like 20% for most games.

I'll speculate now, do not quote me right there, but i imagine that, at best, Battlefront 1 got 20% digital (at maximum, probabily way less), and total sales could be under 6 million ( maybe under 5.5 million).

So Battlefront 2 probabily sold only 1.6-1.8 million. AGAIN, just speculate.
 

RexNovis

Member
Oct 25, 2017
4,192
I'm gonna quote my post from the other thread and ask again here since it seems like all the discussion migrated to this one.

Hey Mat I noticed you only list the top platforms for units and revenue in your YouTube video. Can you tell us which platforms come in #2 and #3 for December in both categories? I'm curious if the substantially higher price point for PS4 in December was enough to offset the sizable much more sizable unit gap between the two especially given the presence of the XB1X.

Cheers!

So yea any information as to how the revenue rankings went for HW?
 

Legacy

One Winged Slayer
Banned
Oct 25, 2017
15,704
Looking very good for Switch. I'm also glad to see Xenoblade 2 up there, now in my top 3 fav RPGs of all time.
 

Lappe

Banned
Nov 1, 2017
1,651
Ok, that's bad. VERY bad.
Battlefront 1 sold 4.68 million at retail in 2015, and a lot of units were from the bundle (like >1 million), so digital ratio can't be much big... at the time digital was like 20% for most games.

I'll speculate now, do not quote me right there, but i imagine that, at best, Battlefront 1 got 20% digital (at maximum, probabily way less), and total sales could be under 6 million ( maybe under 5.5 million).

So Battlefront 2 probabily sold only 1.6-1.8 million. AGAIN, just speculate.

Sorry for quoting, but the First Battlefront sold WAAY over 10 milloin copies. Has to be at least 15 million at this point.

Edit. 14 million as of May 2016

Against all odds, the new "Star Wars" game is a major hit - Business Insider

It's down over 70% in units and nearly 40% in revenue from BF1...

But I'm sure that's just Rian Johnson's fault right?

What, how is that RJ's fault? He just directed the best Star Wars film made.
And still It's selling more than your average game, It would have sold better for sure without the controversy.
 
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Limabean01

Member
Oct 29, 2017
2,664
WA, australia
We know from Nintendo that switch sold 1.5 million, and we know from an Xbox PR tweet that the order was switch>Xbox>ps4. It also got leaked that xb1 was 1.36 million and PS4 was 1.08 million (3DS was 750k).
 
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imt558

Banned
Oct 27, 2017
599
Surprised to see a PUBG in 2nd place on Xbone list. Thought it would be No.1.

But Battlefront 2...what a fall compared to first one. Anyway, congrats to big 3.
 
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Mandos

Member
Nov 27, 2017
31,041
Maybe this would open up a licensing option to Factor 5 Reborn to release the Rogue Squadron trilogy for consoles...


With the shift to November sales, you really need to look at November+December numbers to see how a console sold during the holidays.
It's possible, but trilogy would be switch only since that's what factor v wants to do, and it's the only system that can support all game modes out of the box(it has a motion controlled lightsaber fighting mode)
 

BBboy20

One Winged Slayer
Member
Oct 25, 2017
22,044
FXUAtID.jpg


"Consoles are dead."
 

TimeFire

Avenger
Nov 26, 2017
9,625
Brazil
Ok, that's bad. VERY bad.
Battlefront 1 sold 4.68 million at retail in 2015, and a lot of units were from the bundle (like >1 million), so digital ratio can't be much big... at the time digital was like 20% for most games.

I'll speculate now, do not quote me right there, but i imagine that, at best, Battlefront 1 got 20% digital (at maximum, probabily way less), and total sales could be under 6 million ( maybe under 5.5 million).

So Battlefront 2 probabily sold only 1.6-1.8 million. AGAIN, just speculate.

If true, we could see something like Kirby sell more than freaking Star Wars?! How the mighty have fallen.

In other news, consoles are healthier than ever. Couldn't be a better time to be a videogame fan.
 

Zedark

Member
Oct 25, 2017
14,719
The Netherlands
If true, we could see something like Kirby sell more than freaking Star Wars?! How the mighty have fallen.

In other news, consoles are healthier than ever. Couldn't be a better time to be a videogame fan.
How much does Kirby sell in the US? It's probably just me being out of touch with the franchise, but I hold Kirby as a moderate seller, at least when compared to the AAA space.
 

Deleted member 5167

User requested account closure
Banned
Oct 25, 2017
3,114
Disney has to be pissed at this, right?

They were the ones that sold exclusivity rights, its their fault.
Notice how they haven't painted themselves into a corner with a single partner on the Marvel licencing side of things, with multiple marvel licenced products from multiple studios.
 

TimeFire

Avenger
Nov 26, 2017
9,625
Brazil
How much does Kirby sell in the US? It's probably just me being out of touch with the franchise, but I hold Kirby as a moderate seller, at least when compared to the AAA space.

I can't find reliable US numbers for the franchise, so maybe my affirmation was hyperbolic as I was messing up Kirby's global numbers with domestic ones... Maybe if we compare Kirby's WW numbers with Battlefront's US numbers we'll have a fairer fight haha.
 

Phendrift

Member
Oct 25, 2017
32,311
I wanna point out something. For 3DS NA this year, Metroid outsold
- a Fire Emblem game
- a Pikmin game
- a Mario & Luigi game
- a Mario Sports game
- a Yoshi game

While it's not the biggest seller, people should stop pretending that it bombs everytime
 

Deleted member 5167

User requested account closure
Banned
Oct 25, 2017
3,114
I wanna point out something. For 3DS NA this year, Metroid outsold
- a Fire Emblem game
- a Pikmin game
- a Mario & Luigi game
- a Mario Sports game
- a Yoshi game

While it's not the biggest seller, people should stop pretending that it bombs everytime

Maybe you want to contextualise what those "a ____ game" titles actually were, because you're mostly talking ports, spin offs and remasters.
 

Phendrift

Member
Oct 25, 2017
32,311
Maybe you want to contextualise what those "a ____ game" titles actually were, because you're mostly talking ports, spin offs and remasters.
- Fire Emblem is in the same boat as Samus Returns. Complete remake of an earlier game. They can be compared
- Spinoffs don't mean sales should be lower. Look at Mario Kart. Hey! Pikmin and Mario Sports Superstars both released earlier in the year than SR and were promoted through multiple directs.
- Yoshi was a Wii U port. 13m consoles vs. the 3DS' 70m. It would be brand new to most of the userbase
- M&L SS I can maybe see the port argument. But again, it has an entirely new mode, is a port of the fan favorite of the series, is likely new to a lot of the userbase and was revealed at E3 just like SR
 

Grads

Member
Oct 25, 2017
754
I wanna point out something. For 3DS NA this year, Metroid outsold
- a Fire Emblem game
- a Pikmin game
- a Mario & Luigi game
- a Mario Sports game
- a Yoshi game

While it's not the biggest seller, people should stop pretending that it bombs everytime
I don't think people were under the impression that it bombs in NA. That only happens in Japan.
 

John Harker

Knows things...
Member
Oct 27, 2017
4,361
Santa Destroy
if they don't sell through they can ship as much as they want and it's pointless.

It's not pointless.
They make money sending to retailers, not to consumers. After one, two months it's all about MTX of initial sales (retention + acquisition too, but these days that's mostly digital), so yes retail sell in is incredibly important.

It's guaranteed return on investment.
Digital can be riskier sometimes since you aren't guaranteed any recoup of costs, since you have to sell a unit to a player to make money. Retail offers you upfront revenue so you don't have to fire everyone immediately after a game ships.
 

slavesnyder

Member
Oct 26, 2017
1,127
SlaveSnyder Media Corp.
It's not pointless.
They make money sending to retailers, not to consumers. After one, two months it's all about MTX of initial sales (retention + acquisition too, but these days that's mostly digital), so yes retail sell in is incredibly important.

It's guaranteed return on investment.
Digital can be riskier sometimes since you aren't guaranteed any recoup of costs, since you have to sell a unit to a player to make money. Retail offers you upfront revenue so you don't have to fire everyone immediately after a game ships.
thank you, john. i'm here to learn stuff after all.
 

RexNovis

Member
Oct 25, 2017
4,192
Going through the thread I seem to be the only person asking about or interested in XB1X performance for the month in relation to total XBX HW and PS4 Pro. Unless I missed some discussion somewhere?

I figured there would be a lot more people asking about it given just how often it was talked about in these threads all year long leading up to its release. It seems like interest in its performance fell off a cliff after it's debut month. Personally I'd really like to know how it's sales stack up both in relation to the S and the other recently released iterative upgrade.
 

slavesnyder

Member
Oct 26, 2017
1,127
SlaveSnyder Media Corp.
Going through the thread I seem to be the only person asking about or interested in XB1X performance for the month in relation to total XBX HW and PS4 Pro. Unless I missed some discussion somewhere?
you are right. google search for xbox one x sales gives a lot of statements how amazin the console launch was, but after that there is radio silence apart from some articles who either say the future of xbox is peachy or turdy. nasty people might say that if there is no statement about current sales of the one x there might not be much to knit a good story from - or they are just drunk with happiness and paralysed from the overall success of the most powerful console of all times.
if there is proof needed for the stellar triumph, it's that the xbox one x day one edition definitely sold out much faster than the og xbox one day one edition.
 
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Oct 27, 2017
17,973
Going through the thread I seem to be the only person asking about or interested in XB1X performance for the month in relation to total XBX HW and PS4 Pro. Unless I missed some discussion somewhere?

I figured there would be a lot more people asking about it given just how often it was talked about in these threads all year long leading up to its release. It seems like interest in its performance fell off a cliff after it's debut month. Personally I'd really like to know how it's sales stack up both in relation to the S and the other recently released iterative upgrade.

Was data ever broken out by individual console SKU (i.e. slim vs. fat, original vs. S, etc.)?
 

RexNovis

Member
Oct 25, 2017
4,192
you are right. google search for xbox one x sales gives a lot of statements how amazin the console launch was, but after that there is radio silence apart from some articles who either say the future of xbox is peachy or turdy. nasty people might say that if there is no statement about current sales of the one x there might not be much to knit a good story from - or they are just drunk with happiness and paralysed from the overall success of the most powerful console of all times.
if there is proof needed for the stellar triumph, it's that the xbox one x day one edition definitely sold out much faster than the og xbox one day one edition.

The Scorpio edition is not still available anywhere right? So yea I'd say that's a big improvement over Day One edition haha

Was data ever broken out by individual console SKU (i.e. slim vs. fat, original vs. S, etc.)?

I vaguely remember having an idea of what the Pro to Slim split was for its launch months/year. At the time it seemed like what most everyone wanted to know. I guess I'm just a bit surprised to see what seems like so little interest in the performance of the X this month. But maybe I'm just mistaking lack of interest for tacit acceptance of the absence of information on the matter.
 

Bitch Pudding

Member
Oct 25, 2017
4,202
Sony execs mentioned a 20% share of the Pro several times, without being more specific of course. Mediacreate reports numbers for each SKU, but the resulting ratio doesn't necesarrily apply for the US.

In November someone who knows things spilled the beans with regard to the XBOX X (430k), but that includes all pre-orders of previous months on the one hand and happened in a month which is driven by discounts (hence pushed the baseline SKUs) on the other one. So that resulting ratio also doesn't necessarily apply for December nor the upcoming months.

Long story short, it would be great to at least get an idea how the X performed in December.
 
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Deleted member 8791

User requested account closure
Banned
Oct 26, 2017
6,383
The future implications of Game Pass is exciting for the industry at large imo. At least as someone who is all in on the digital future. Don't have much hope Nintendo following along though, heh. I think this is a move that can definitely make the Xbox brand grow even more.
 

Sense

Member
Oct 25, 2017
2,551
Well these threads will be filled with, of course the game didn't do great at retail because it launched on Gamepass. Hope ms gives out subscriber numbers from time to time like Netflix or we will never truly know how their games do.
 

DevilMayGuy

Member
Oct 25, 2017
13,579
Texas
Welp. Pack it up folks. NPD is now irrelevant again.
Yeah, Game Pass is gonna wreak havoc on the game sales charts.
Well these threads will be filled with, of course the game didn't do great at retail because it launched on Gamepass. Hope ms gives out subscriber numbers from time to time like Netflix or we will never truly know how their games do.
If a game gets a sequel, it did good. If it gets announced within a month of release, it did great. (mostly kidding)
 
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