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Master Milk

Member
Oct 25, 2017
2,450
A tweet reminded me of this thought I had while watching the direct, since apparently I wasn't the only one. While watching the Mario Tennis part, I was thinking to myself "Did they turn this shit into a fighting game?"
 
Oct 25, 2017
12,192
Fighting is a sport, it's only natural they end up similar in videogame adaptations tbh, specially 1v1 sports. At least from my point of view.
 
Nov 2, 2017
3,723
Yeah, I was definitely thinking something similar. I wanted to post something about how FG developers need to take notes about how that game is being produced and marketed - its gameplay systems are being introduced and explained - in relation to each other no less - to highlight the potential depth of the gameplay within the context of typical Nintendo party game flair. But they make it clear that if you want to dick around with your friends and family - there's a mode for that, too.

And they've even got a tournament thing lined up.

Shit's not hard. Provide the content and communicate what your game does, so you can set the proper expectations for the potential consumer. Of course, this is still a Nintendo game, but your competitive 1v1 game doesn't have to be a bottle of Dasani to get people to get excited about it.

Now show me doubles and I might get a Switch for that game.
 

Professor Beef

Official ResetEra™ Chao Puncher
Member
Oct 25, 2017
22,501
The Digital World
I think trying to unite the Meele and newest Smash game fanbase is a fool's errand. The megapatch to Smash 4 with changes to shields and such was a great move, just keep building off of that.
 

Kufkah

Permanently banned for usage of an alt-account.
Member
Oct 26, 2017
1,253
For me it's dash dancing and lagless landings. I don't want L canceling, though. Oh, and I want momentum to carry over to jumps again. What a dumb change.
Lmao this, started playing the game with MM and didn't notice it, switched to Sonic and dropped the game. ;p
 

supafamiman

Member
Oct 27, 2017
274
Does anyone else have issue with input buffering in Smash 4? That's one of the things I want changed.

My character has turned around accidentally so many times because of that (like when you jump, drift back, but were holding the stick back when your character is about to touch the ground, and your character turns around when they land). I don't know the frame details, but that input buffering window felt really long and I'd always get moves accidentally coming out because I was inputting something like 10-20 frames before.

I just want the next Smash to feel "in real-time" and responsive.
 

Professor Beef

Official ResetEra™ Chao Puncher
Member
Oct 25, 2017
22,501
The Digital World
Does anyone else have issue with input buffering in Smash 4? That's one of the things I want changed.

My character has turned around accidentally so many times because of that (like when you jump, drift back, but were holding the stick back when your character is about to touch the ground, and your character turns around when they land). I don't know the frame details, but that input buffering window felt really long and I'd always get moves accidentally coming out because I was inputting something like 10-20 frames before.

I just want the next Smash to feel "in real-time" and responsive.
I think that's a character issue, not a system one.
 
Nov 2, 2017
3,723
Does anyone else have issue with input buffering in Smash 4? That's one of the things I want changed.

My character has turned around accidentally so many times because of that (like when you jump, drift back, but were holding the stick back when your character is about to touch the ground, and your character turns around when they land). I don't know the frame details, but that input buffering window felt really long and I'd always get moves accidentally coming out because I was inputting something like 10-20 frames before.

I just want the next Smash to feel "in real-time" and responsive.


Oh yeah, that's the thing that they need to fix above all else. They've been doing this input buffer thing since Brawl, and it's made the games literally unplayable for me. It affects some characters more than others (I was furious that my projected projectile spam gameplan with Mega Man was rendered impossible upon release because of it) but it's definitely a systems element. It doesn't seem to bother non-Melee players as much.
 

Sheng Long

Moderator
Oct 27, 2017
7,590
Earth
Right now ebay has that 20% off thing going on right now. Good time to look for sticks and monitors etc. if you need something.
 
Oct 25, 2017
4,452
hmm let's see who won a that daigo tokido exhibition

jcEtpeH.jpg


oh
 

Rice Eater

Member
Oct 26, 2017
2,819
It's strange how Tokido crying has caused more twitter drama. I see Logan bashing Tokido or the Japanese in general for being arrogant because he showed more emotion in this lost to Daigo then his lost at Capcom Cup and I see Mena saying people gotta stop worshiping players from certain regions(Japan pretty much) to help grow the scene all over the world.
 

BadWolf

Banned
Oct 25, 2017
12,148
It's strange how Tokido crying has caused more twitter drama. I see Logan bashing Tokido or the Japanese in general for being arrogant because he showed more emotion in this lost to Daigo then his lost at Capcom Cup and I see Mena saying people gotta stop worshiping players from certain regions(Japan pretty much) to help grow the scene all over the world.

Glad I don't care to follow the drama, people are such idiots.

I just felt so terrible for Tokido and respect him even more after today. The guy really gives a shit.
 
Nov 2, 2017
3,723
ah, thanks, I was literally about to edit that post to say I found it on youtube right before you posted. I'm watching it now, sorry to waste your time.
 

Kadey

Banned
Oct 28, 2017
6,672
Southeastern PA
Justin hasn't done much when it comes to actual competing these days. But he's done so much for his legacy he really has nothing else to prove other than being able to hang with the modern players.
 

MadeMan

Member
Dec 3, 2017
275
Sydney, Australia
In case any VF Fans here are interested, Sydney's monthly YSB#58 was yesterday and we had a 14 man tournament:


Tournament starts at 24m 30s.
Some really close matches, good mix of newer and more experienced players.

Check out the channel for a LOT of other tournament footage too, 15 tournaments were run all up!
 

Saito

Member
Oct 25, 2017
1,812
I really felt for Tokido at the end of those matches as I am sure many others did. I only hope this is something that pushes him and not something he'll let bring him down.
 

Sheng Long

Moderator
Oct 27, 2017
7,590
Earth
In case any VF Fans here are interested, Sydney's monthly YSB#58 was yesterday and we had a 14 man tournament:


Tournament starts at 24m 30s.
Some really close matches, good mix of newer and more experienced players.

Check out the channel for a LOT of other tournament footage too, 15 tournaments were run all up!


Thanks! I gotta check this out.