darkslayer101

Member
Oct 25, 2017
1,178
Is it possible only to get the steelbook?
I see the Europe version has the limited edition, which is what I want. Do they have it in US?
 
Jan 11, 2018
9,673
Ghost was the first to try and humanize Kratos, if memory serves. Created a greater emotional response in me at least, and I'd assume it's why many consider it higher on the list as well. Ascension is effectively the Gears Judgement of the series, though not nearly as poorly designed. Just utterly forgettable and an obvious stopgap entry. I can't recall anything that happened in it, and I played it only a few years ago.

Kratos was humanized in every game except 2. Maybe slightly more effectively in GOS, but I didn't feel it was anything to write home about. Asension's story was forgettable but it was impressive that half of Santa Monica made it (the other half was working on the cancelled game), and it featured a fairly robust new multiplayer mode and a campaign just a hair shorter than GOW 3. It had better art direction, pacing, puzzles, and level design than 3. The only thing 3 had on it were boss fights, and even then, Ascension I feel had even better boss fights than GOW 2. It also features some of the best moments in the series like the Snake ride. I also feel it had the strongest opening of any GOW game besides maybe the first one (Gaia/Poseidon never impressed me that much, and the giant Statue at the beginning of GOW II I found pretty boring actually). The statue of Apollo is my favorite location in a GOW game after the lower levels of Pandora's Temple. Wayyyy too many damn goat men though, and I didn't like certain moves being locked behind the rage meter.

It's a matter of opinion though for sure, and thats fine.
 

ghostcrew

The Shrouded Ghost
Administrator
Oct 27, 2017
30,456
Agree to disagree then. I personally loved the Ryse combat and couldn't believe how fun it was after some of the pre release concern surrounding it. The game as a whole isn't fantastic I would agree but it's far away from being a bad game. Have you actually played it?

The first thing I thought when I saw this new GoW footage before it was taken down was how similar to the Ryse combat it was. Close, over the shoulder perspective. Solid visceral swipes and slashes with the use of a shield. Cool multiple choice finishing moves. I don't know how someone can say it isn't at least similar.

No one is saying it's going to be like Ryse as an actual game lol. A lot of extremely defensive people in here Jesus Christ...

I also instantly though "this combat looks like Ryse" and mean it as a positive. I loved the combat in Ryse. Yes, there is probably more variation in the combat in this GoW video but, at a base level, the viewpoint, the impact, the parries etc all instantly reminded my of the Ryse combat. I 100% don't mean that as a slur. I played over 30 hours of Ryse (20 of that in the co-op combat arenas!).
 

Deleted member 17403

User Requested Account Closure
Banned
Oct 27, 2017
2,664
Can't say that I disagree.

Kratos is just terrible and I don't know how they plan to ''redeeem'' him in this game.
I agree with everything you've said about Kratos. They should've just rebooted the franchise with Norse mythology and a Norwegian character rather than continuing to follow Kratos and continue his story but I'm willing to give them the opportunity to attempt to create a believably changed Kratos but we;ll see.
 

Kenzodielocke

Member
Oct 25, 2017
12,901
Yes, this is the most obvious choice just above, Dad of War, IMO.
It should be The Godfather though.

e6e3c0db-3343-4ea8-8e6rs6.jpeg
 

Deleted member 18161

user requested account closure
Banned
Oct 27, 2017
4,805
I also instantly though "this combat looks like Ryse" and mean it as a positive. I loved the combat in Ryse. Yes, there is probably more variation in the combat in this GoW video but, at a base level, the viewpoint, the impact, the parries etc all instantly reminded my of the Ryse combat. I 100% don't mean that as a slur. I played over 30 hours of Ryse (20 of that in the co-op combat arenas!).

I'm glad I'm not going crazy haha. Exclusives threads are the worst. Don't know why I bother lol...
 

B.O.O.M.

Member
Oct 25, 2017
8,819
God of War 2 - Best sense of an adventure
God of War 3 - Best boss battles by far, sense of scale
God of War: Ascension - Best puzzles and probably best combat
God of War: GoS - Best story and character development
God of War 1 - Foundations for an epic journey
God of War: CoO - Ifrit
 

GamerDude

Banned
Oct 28, 2017
6,313
If it was that one time it wouldn't be a problem. The fear is that it will be like TLoU where half of the game is doing stuff like that, slow walking and talking for cinematic purposes, and stupid crate "puzzles". All of that stuff added a couple hours to TLoU's time at least. It's needless bloat that makes replays more difficult than they should be.

What the hell are you talking about? You say "stuff like that" was half of The Last of Us, and then you say it added two hours. The Last of Us is a 15-plus hour game.

Furthermore, "slow walking and talking for cinematic purposes" is one of the most ridiculous reductive descriptors I have ever seen for The Last of Us. It is not for "cinematic purposes". The core of The Last of Us is the relationship between Joel and Ellie. If you don't like that, then I guess the game just wasn't for you. Personally, it was my favorite game of all time.
 
Oct 28, 2017
105
No it wasn't. The whole premise makes no sense whatsoever, and completely stupid. Going back in time to the moment when Zeus betrayed him instead of going back in time to save his family.

Well, at the time he could control his own fate, not that of others.

Even if we ignore that the writing is pretty stupid.

The whole reason Kratos started going on his mad rampage is cause he got mad that Zeus and the other gods were fed up with his shit and punished him for abusing his powers as the god of war. That's it...

He destroyed a fuckign mythology because of that.

This is factually wrong.

Yeah its pretty stupid. Then again God of War 2 introducing time travel as a concept made this kind of stupidity inevitable unfortunately.

It makes sense in regards to Greek mythology.

First of all; What you actually think of the story in GoW is subjective and I am in no way trying to persuade you to think that it's great. I just have a problem with what ends up being a simplification of something that isn't complicated to begin with.

The rest of this post is from the top of my head. Feel free to correct me.

God of war: A story about a man that seeks the help of the gods to overcome his imminent defeat. Tricked/blinded by Ares Kratos kills his family. He comes to realise what he has done and sets out on a quest to kill the God of War. The gods aid him and with the help of Pandoras Box Kratos takes the life of a god. He is then offered a place among the gods and ends up as The god of war himself. What should be noted is that the "stupid" Pandoras box "shit" in Gow III is because of Kratos' actions in the first game.

God of war II: Kratos is the God of war. He is seen on the battlefield, inspires people/soldiers and becomes more and more powerful. The gods, influenced by whatever is released from Pandoras Box, grows more and more paranoid and fears Kratos as he grows in power (the more people that pray to you the stronger you become). Zeus tricks Kratos to give up his powers and kills him. Kratos climbs out of Hades and sets out to find the Fates. And, yes, I can understand that time travel may seem out of place, but the Fates basically controls the fate of every human (and god). The only one the fates seem to answer to is Zeus himself (this is debatable). By defeating the sisters Kratos can control his own fate, not that of others. He is therefore granted the ability to save himself from being killed, but not his family. It may seem strange, but the writing in GoW II is pretty close to Greek mythology, and in that sense it makes, well, sense. I can agree that they could have conveyed how it happened in a different way, but that seems more like a design choice than actual writing. The problem (for Kratos) is that his fate is sealed the moment he is born, wich explains why we can hear the Fates speaking to him again towards the end of Gow III.

GoWIII: The gods have gone mad and so has Kratos. Kratos is an imminent threat to the whole of Olympus. In the end Kratos is freed from the madness (a moment of clarity) and may actually have changed his fate after all. GoW III really seems like the one that was the easiest to write, since it seems like you are traveling from boss to boss and are just mopping up the pantheon. It really feels like a last chapter.

I think it's OK for you to think the story is stupid, but it suits a game based on Greek mythology and makes sense in the context of it. A lot of what you guys found stupid seems to come down to how they visualized things like the time travels.

I would like to add that I think Kratos as a character is justified. I can also understand that some don't like him.
 
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Phendrift

Member
Oct 25, 2017
32,465
All this GOW3 hate :(

It's weird but I feel like it had kind of a unique "Metroid-y" vibe for a lot of it. It was always dark and moody because Kratos was either in the underworld or it was storming on Olympus, it also became increasingly isolated as he killed more gods. That, and it had backtracking to old areas with new abilities. I got kind of giddy when I got those Metroid like moments like where I was able to fix the bridge I had went to earlier in the game with the newly acquired Nemesis Whip.

The comparison doesn't go that far but Metroid is my favorite series so I really dug that stuff. Also, the combat is the best in the series from what I've played (1-3 and Chains)
 

jayu26

Member
Oct 25, 2017
4,622
Well, at the time he could control his own fate, not that of others.



This is factually wrong.



It makes sense in regards to Greek mythology.

First of all; What you actually think of the story in GoW is subjective and I am in no way trying to persuade you to think that it's great. I just have a problem with what ends up being a simplification of something that isn't complicated to begin with.

The rest of this post is from the top of my head. Feel free to correct me.

God of war: A story about a man that seeks the help of the gods to overcome his imminent defeat. Tricked/blinded by Ares Kratos kills his family. He comes to realise what he has done and sets out on a quest to kill the God of War. The gods aid him and with the help of Pandoras Box Kratos takes the life of a god. He is then offered a place among the gods and ends up as The god of war himself. What should be noted is that the "stupid" Pandoras box "shit" in Gow III is because of Kratos' actions in the first game.

God of war II: Kratos is the God of war. He is seen on the battlefield, inspires people/soldiers and becomes more and more powerful. The gods, influenced by whatever is released from Pandoras Box, grows more and more paranoid and fears Kratos as he grows in power (the more people that pray to you the stronger you become). Zeus tricks Kratos to give up his powers and kills him. Kratos climbs out of Hades and sets out to find the Fates. And, yes, I can understand that time travel may seem out of place, but the Fates basically controls the fate of every human (and god). The only one the fates seem to answer to is Zeus himself (this is debatable). By defeating the sisters Kratos can control his own fate, not that of others. He is therefore granted the ability to save himself from being killed, but not his family. It may seem strange, but the writing in GoW II is pretty close to Greek mythology, and in that sense it makes, well, sense. I can agree that they could have conveyed how it happened in a different way, but that seems more like a design choice than actual writing. The problem (for Kratos) is that his fate is sealed the moment he is born, wich explains why we can hear the Fates speaking to him again towards the end of Gow III.

GoWIII: The gods have gone mad and so has Kratos. Kratos is an imminent threat to the whole of Olympus. In the end Kratos is freed from the madness (a moment of clarity) and may actually have changed his fate after all. GoW III really seems like the one that was the easiest to write, since it seems like you are traveling from boss to boss and are just mopping up the pantheon. It really feels like a last chapter.

I think it's OK for you to think the story is stupid, but it suits a game based on Greek mythology and makes sense in the context of it. A lot of what you guys found stupid seems to come down to how they visualized things like the time travels.

I would like to add that I think Kratos as a character is justified. I can also understand that some don't like him.
Good write up. I didn't think you God Of War II in that way. That fits nicely with how Greeks viewed themselves.
 

Magoo

Member
Oct 28, 2017
2,300
UK
I noticed that too, struggling to find this or Far Cry 5 for a reasonable price. Another one to blame on Brexit perhaps. Looks like one for my Boomerang rental queue.

Whilst I'm still upset it isn't the God of War sequel I want, it does look like the perfect rental. I certainly can't bring myself to spending £45 on it though.

I tend to finish a game then sell it while it still has a decent price then put the money towards the next one. Usually works out at about the price of a rental.

Means my game collection is pretty poor though. Right now I only own Yakuza 0, Kiwami and Witcher 3 this far into the generation!
 
Jan 11, 2018
9,673
All this GOW3 hate :(

It's weird but I feel like it had kind of a unique "Metroid-y" vibe for a lot of it. It was always dark and moody because Kratos was either in the underworld or it was storming on Olympus, it also became increasingly isolated as he killed more gods. That, and it had backtracking to old areas with new abilities. I got kind of giddy when I got those Metroid like moments like where I was able to fix the bridge I had went to earlier in the game with the newly acquired Nemesis Whip.

The comparison doesn't go that far but Metroid is my favorite series so I really dug that stuff. Also, the combat is the best in the series from what I've played (1-3 and Chains)

If you liked that aspect in GOW III you'd probably dig Ascension. It does that and kicks it up several degrees.
 

Derrick01

Banned
Oct 25, 2017
7,289
What the hell are you talking about? You say "stuff like that" was half of The Last of Us, and then you say it added two hours. The Last of Us is a 15-plus hour game.

Furthermore, "slow walking and talking for cinematic purposes" is one of the most ridiculous reductive descriptors I have ever seen for The Last of Us. It is not for "cinematic purposes". The core of The Last of Us is the relationship between Joel and Ellie. If you don't like that, then I guess the game just wasn't for you. Personally, it was my favorite game of all time.

You can like it all you want but the game has next to 0 replayability because of all that nonsense. They were smart with uncharted 4 at least and added not just a level select but an encounter select so you can really skip all that BS that exists to only pad the game's time. Hopefully god of war does this too if they really went and added all that crap or it'll be good for 1 playthrough and a quick return only.
 

immsun

Banned
Jan 24, 2018
1,246
Just imagine this Combat in a Hercules type battle with enemies swarming you. Damm. Wouldn't that be glorious.

I do wonder how battle will play against that Big Guy which was shown in the Story trailer in the end.

Man only a month away now. Woot woot.
 

Deleted member 15538

User requested account closure
Banned
Oct 27, 2017
3,387
Still haven't decided, had a game for PS2 but never really played it.
One of the few times I'll have to rely on reviews I guess.