Dat Hyrule Warriors shipment is bad bad bad lol. Bomba Bin is going to come fast there.
Does the Japanese version have english? If so bargain imports here we come!Dat Hyrule Warriors shipment is bad bad bad lol. Bomba Bin is going to come fast there.
Famitsu has Kirby shipment between 400 and 530k. 1 million will come sooner than we thought.
Oh shitAlso Famitsu has the Switch version of AoT2 having sold more than the PS4 version not just for the week, but now period as the highest selling version, so right now we have:
Attack on Titan 2:
03./00. [NSW] Attack on Titan 2 # <ACT> (Koei Tecmo) {2018.03.15} (¥7.800) - 28.099 / NEW <60-80%>
11./03. [NSW] Attack on Titan 2 # <ACT> (Koei Tecmo) {2018.03.15} (¥7.800) - 10.334 / 38.433 <80-100%>
02./00. [PS4] Attack on Titan 2 # <ACT> (Koei Tecmo) {2018.03.15} (¥7.800) - 28.807 / NEW <40-60%>
14./02. [PS4] Attack on Titan 2 # <ACT> (Koei Tecmo) {2018.03.15} (¥7.800) - 9.077 / 37.884 <40-60%>
07./00. [PSV] Attack on Titan 2 # <ACT> (Koei Tecmo) {2018.03.15} (¥6.800) - 12.323 / NEW <40-60%>
18./07. [PSV] Attack on Titan 2 # <ACT> (Koei Tecmo) {2018.03.15} (¥6.800) - 4.218 / 16.541 <40-60%>
but why?(inb4 people want a battle royale kirby game)29./00. [3DS] Kirby Battle Royale <ACT> (Nintendo) {2017.11.30} (¥4.980) - 2.259 / 164.342 <80-100%> (+26%)
It's always considered one of the classic big Nintendo franchises there. Sells a lot of merch too.
Also Famitsu has the Switch version of AoT2 having sold more than the PS4 version not just for the week, but now period as the highest selling version, so right now we have:
Attack on Titan 2:
03./00. [NSW] Attack on Titan 2 # <ACT> (Koei Tecmo) {2018.03.15} (¥7.800) - 28.099 / NEW <60-80%>
11./03. [NSW] Attack on Titan 2 # <ACT> (Koei Tecmo) {2018.03.15} (¥7.800) - 10.334 / 38.433 <80-100%> (-63%)
02./00. [PS4] Attack on Titan 2 # <ACT> (Koei Tecmo) {2018.03.15} (¥7.800) - 28.807 / NEW <40-60%>
14./02. [PS4] Attack on Titan 2 # <ACT> (Koei Tecmo) {2018.03.15} (¥7.800) - 9.077 / 37.884 <40-60%> (-68%)
07./00. [PSV] Attack on Titan 2 # <ACT> (Koei Tecmo) {2018.03.15} (¥6.800) - 12.323 / NEW <40-60%>
18./07. [PSV] Attack on Titan 2 # <ACT> (Koei Tecmo) {2018.03.15} (¥6.800) - 4.218 / 16.541 <40-60%> (-66%)
Yeah Kirby merch is right up there with Pokemon and Splatoon.It's always considered one of the classic big Nintendo franchises there. Sells a lot of merch too.
Famitsu has some legs at the bottom for M+R, and I guess dqb.
pokken vs arms for weekly sales seems to go back and forth.
15k seems like a huge difference for VC4. When the number is that small. Don't know which way to lean.
The interesting thing is the sell-through. Switch version is over 80%, and it had stock problems on some stores. While the PS4 and PSV versions still sit with almost half of the copies unsold.
M+R will keep going i feel. It will be a good title for Obon for sure too
Do you Switch version to had some legs there Hiska? or it will be like Girl und Panzer where there is no huge restock coming for the title?
It is Kirby lol. Why so surprising? For some children who can't buy Star Allies yet, Kirby battle royale will satisfy their thirst.^_^
M+R will keep going i feel. It will be a good title for Obon for sure too.
Do you Switch version to had some legs there Hiska? or it will be like Girl und Panzer where there is no huge restock coming for the title?
Why look so far, at Obon, golden week is upon us soon!
Personally I am skeptical, it is unusual for an "anime game" to have very good legs (Xenoverse is a big exception to the rule)
Sammy intensifies. Dat Swimsuit Tharja too will make sure FEW to return to greatness lol.
GW nowadays is Lame Week lol. Not so much thing happen anymore.^_^
I think, AoT2 on Switch can probably had some better legs on the virtue that AoT is still a huge mainstream IP i think? Not on the level of Xenoverse at all though.
I think that if the third season of the Anime was starting on April, it could have showed pretty good legs (all versions, but probably Switch the best of them).
Being the third season on July, it's a missed oportunity. I'm not sure if legs will last so long (3 months to go), and if so, they might be minimal, just in the Top 50.
The cap on the Switch's initial shipment is about 46k. It should exhaust that supply by next week's chart.The interesting thing is the sell-through. Switch version is over 80%, and it had stock problems on some stores. While the PS4 and PSV versions still sit with almost half of the copies unsold.
I think the the worse problem is figuring out how much demand is needed before restockingThe cap on the Switch's initial shipment is about 46k. It should exhaust that supply by next week's chart.
What do retailers do when one version of the game sells out and the others hit the bomba bins?
I'm also curious, it's kind of a conundrum - if you put some versions of a game in the bomba bin, logically it should affect the sales of the non discounted version.The cap on the Switch's initial shipment is about 46k. It should exhaust that supply by next week's chart.
What do retailers do when one version of the game sells out and the others hit the bomba bins?
01./01. [NSW] Kirby Star Allies <ACT> (Nintendo) {2018.03.16} (¥5.980) - 94.150 / 317.961 <60-80%> (-58%)
16./11. [3DS] Pokemon Ultra Sun / Ultra Moon # <RPG> (Pokemon Co.) {2017.11.17} (¥4.980) - 6.393 / 2.198.231 <80-100%> (-9%)
12./00. [NSW] PriPara All Idol Perfect Stage! <ACT> (Takara Tomy) {2018.03.22} (¥5.980) - 10.096 / NEW <40-60%>
11./03. [NSW] Attack on Titan 2 # <ACT> (Koei Tecmo) {2018.03.15} (¥7.800) - 10.334 / 38.433 <80-100%> (-63%)
10./09. [NSW] The Legend of Zelda: Breath of the Wild # <ADV> (Nintendo) {2017.03.03} (¥6.980) - 10.876 / 870.895 <80-100%> (+6%)
20./18. [NSW] Dragon Ball: Xenoverse 2 for Nintendo Switch <FTG> (Bandai Namco Games) {2017.09.07} (¥6.800) - 3.731 / 135.341 <80-100%> (+13%)
25./22. [NSW] Pokken Tournament DX <FTG> (Pokemon Co.) {2017.09.22} (¥5.980) - 2.925 / 231.005 <80-100%> (+11%)
26./26. [NSW] Arms <FTG> (Nintendo) {2017.06.16} (¥5.980) - 2.759 / 351.051 <80-100%> (+16%)
30./27. [3DS] Doraemon: Nobita no Takarajima <ADV> (FuRyu) {2018.03.01} (¥5.480) - 2.180 / 13.517 <60-80%> (-6%)
I think Zelda Musou is another example of there being a portable version already offered before, and there's no "game X can now be played portable!" factor to wow consumers.
Yeah there's obviously an upper limit to how well Musou games can sell especially when the overall brand is facing serious fatigue.It's also a porting of a game that originally sold 150k units. It didn't seem Hyrule Warriors was constrained much by Wii U userbase. The game is simply not that appealing overall to Japanese gamers. The Switch version can reach 50-60k when it's all said and done which is an ok result. In the West, the game might perform a little bit better.
I think it Hyrule Musou DX should be looked as an up port from the 3ds one instead of a port of the wii u versionYeah there's obviously an upper limit to how well Musou games can sell especially when the overall brand is facing serious fatigue.
It's just that I feel Zelda Musou having not even a good selling point, missing the "hey look it's finally on portable!", just makes the matters that much worse.
Given the context, reaching 50k should probably be considered decent enough sales I guess.
It's also a porting of a game that originally sold 150k units. It didn't seem Hyrule Warriors was constrained much by Wii U userbase. The game is simply not that appealing overall to Japanese gamers. The Switch version can reach 50-60k when it's all said and done which is an ok result. In the West, the game might perform a little bit better.
Actually, it's "not great."
Users Predictions: 5 Million Switch in Japan
Source: gamedatalibrary
3DS: 52 weeks
GBA: 54 weeks
NDS: 56 weeks
WII: 60 weeks
PS2: 79 weeks
PS1: 114 weeks
GBC: 114 weeks
PSP: 117 weeks
PS3: 180 weeks
PS4: 181 weeks
PSV: 234 weeks
Switch?
56.
DQ11 (which really isn't that demanding as it's turn-based) having an infinite development hell really strongly suggests that Square is never going to be able to/be interested in porting over most of their PS4 games.
I would say DQ11 launching 2-3 years after the PS4 version strongly suggests that KH3 and others will never come to Switch.
Users Predictions: 5 Million Switch in Japan
Source: gamedatalibrary
3DS: 52 weeks
GBA: 54 weeks
NDS: 56 weeks
WII: 60 weeks
PS2: 79 weeks
PS1: 114 weeks
GBC: 114 weeks
PSP: 117 weeks
PS3: 180 weeks
PS4: 181 weeks
PSV: 234 weeks
Switch?
USERS PREDICTIONS (weeks - numbers)
skullwaker: 75 weeks - 5.020.000
But if that was truly the case as I seen some people suggesting, would S-E even be talking about the Switch version at all on the press release for the localization?I think the reason for the long delay isn't for technical reasons but because there's some sort of temporary exclusive deal with Sony preventing it to be released for Switch. This can explain why there's no 3DS version for the west as well.
dang, switch is pretty behind all the big hitters.
Users Predictions: 5 Million Switch in Japan
Source: gamedatalibrary
3DS: 52 weeks
GBA: 54 weeks
NDS: 56 weeks
WII: 60 weeks
PS2: 79 weeks
PS1: 114 weeks
GBC: 114 weeks
PSP: 117 weeks
PS3: 180 weeks
PS4: 181 weeks
PSV: 234 weeks
Switch?
USERS PREDICTIONS (weeks - numbers)
Lichtsang: 73 weeks - 5.010.000
skullwaker: 75 weeks - 5.020.000
I think the reason for the long delay isn't for technical reasons but because there's some sort of temporary exclusive deal with Sony preventing it to be released for Switch. This can explain why there's no 3DS version for the west as well.
I will go with 78 - 5.015.000Users Predictions: 5 Million Switch in Japan
Source: gamedatalibrary
3DS: 52 weeks
GBA: 54 weeks
NDS: 56 weeks
WII: 60 weeks
PS2: 79 weeks
PS1: 114 weeks
GBC: 114 weeks
PSP: 117 weeks
PS3: 180 weeks
PS4: 181 weeks
PSV: 234 weeks
Switch?
USERS PREDICTIONS (weeks - numbers)
Lichtsang: 73 weeks - 5.010.000
skullwaker: 75 weeks - 5.020.000
I think Fukuzatsu actually saw the switch version of Nobunaga's ambition and the new Atelier still at full prices while their playstation counterparts were heavily discountedI'm also curious, it's kind of a conundrum - if you put some versions of a game in the bomba bin, logically it should affect the sales of the non discounted version.
We have seen Switch games perform well despite being a late port though, while other versions of same game were highly discounted - did that occur in Japan as well?