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Chris1964

Chris1964

SalesEra Genius
Member
Oct 25, 2017
11,155
Famitsu has Kirby shipment between 400 and 530k. 1 million will come sooner than we thought.
 

foxuzamaki

One Winged Slayer
Member
Oct 25, 2017
21,582
Also Famitsu has the Switch version of AoT2 having sold more than the PS4 version not just for the week, but now period as the highest selling version, so right now we have:

Attack on Titan 2:

03./00. [NSW] Attack on Titan 2 # <ACT> (Koei Tecmo) {2018.03.15} (¥7.800) - 28.099 / NEW <60-80%>
11./03. [NSW] Attack on Titan 2 # <ACT> (Koei Tecmo) {2018.03.15} (¥7.800) - 10.334 / 38.433 <80-100%>

02./00. [PS4] Attack on Titan 2 # <ACT> (Koei Tecmo) {2018.03.15} (¥7.800) - 28.807 / NEW <40-60%>
14./02. [PS4] Attack on Titan 2 # <ACT> (Koei Tecmo) {2018.03.15} (¥7.800) - 9.077 / 37.884 <40-60%>

07./00. [PSV] Attack on Titan 2 # <ACT> (Koei Tecmo) {2018.03.15} (¥6.800) - 12.323 / NEW <40-60%>
18./07. [PSV] Attack on Titan 2 # <ACT> (Koei Tecmo) {2018.03.15} (¥6.800) - 4.218 / 16.541 <40-60%>
Oh shit
 

Fularu

Member
Oct 25, 2017
10,609
AoT2 is going to face the same shipment issues Xeno 2 had

It's going to outsell both PS4 and Vita sku combined prety easily
 

OuterLimits

Banned
Nov 2, 2017
987
Sucks to see NNK and Valkyria 4 do poorly . I'm not optimistic they are going to do well in the West either.
 

JJConrad

Member
Nov 3, 2017
671
I don't think I've seen Media Create and Famitsu disagree this much in a long time. There's pretty significant variances for almost every newer release.

Which one is the superior tracker this week?
 

hiska-kun

Member
Oct 26, 2017
3,410
Also Famitsu has the Switch version of AoT2 having sold more than the PS4 version not just for the week, but now period as the highest selling version, so right now we have:

Attack on Titan 2:

03./00. [NSW] Attack on Titan 2 # <ACT> (Koei Tecmo) {2018.03.15} (¥7.800) - 28.099 / NEW <60-80%>
11./03. [NSW] Attack on Titan 2 # <ACT> (Koei Tecmo) {2018.03.15} (¥7.800) - 10.334 / 38.433 <80-100%> (-63%)

02./00. [PS4] Attack on Titan 2 # <ACT> (Koei Tecmo) {2018.03.15} (¥7.800) - 28.807 / NEW <40-60%>
14./02. [PS4] Attack on Titan 2 # <ACT> (Koei Tecmo) {2018.03.15} (¥7.800) - 9.077 / 37.884 <40-60%> (-68%)

07./00. [PSV] Attack on Titan 2 # <ACT> (Koei Tecmo) {2018.03.15} (¥6.800) - 12.323 / NEW <40-60%>
18./07. [PSV] Attack on Titan 2 # <ACT> (Koei Tecmo) {2018.03.15} (¥6.800) - 4.218 / 16.541 <40-60%> (-66%)

The interesting thing is the sell-through. Switch version is over 80%, and it had stock problems on some stores. While the PS4 and PSV versions still sit with almost half of the copies unsold.
 

Mory Dunz

Member
Oct 25, 2017
36,437
Famitsu has some legs at the bottom for M+R, and I guess dqb.

pokken vs arms for weekly sales seems to go back and forth.


15k seems like a huge difference for VC4. When the number is that small. Don't know which way to lean.
 

casiopao

Banned
Oct 28, 2017
5,044
but why?(inb4 people want a battle royale kirby game)

It is Kirby lol. Why so surprising? For some children who can't buy Star Allies yet, Kirby battle royale will satisfy their thirst.^_^

Famitsu has some legs at the bottom for M+R, and I guess dqb.

pokken vs arms for weekly sales seems to go back and forth.


15k seems like a huge difference for VC4. When the number is that small. Don't know which way to lean.

M+R will keep going i feel. It will be a good title for Obon for sure too.

The interesting thing is the sell-through. Switch version is over 80%, and it had stock problems on some stores. While the PS4 and PSV versions still sit with almost half of the copies unsold.

Do you Switch version to had some legs there Hiska? or it will be like Girl und Panzer where there is no huge restock coming for the title?
 

Rainrir

Attempted to circumvent ban with alt account
Banned
Oct 25, 2017
1,337
M+R will keep going i feel. It will be a good title for Obon for sure too

Why look so far, at Obon, golden week is upon us soon!

Do you Switch version to had some legs there Hiska? or it will be like Girl und Panzer where there is no huge restock coming for the title?

Personally I am skeptical, it is unusual for an "anime game" to have very good legs (Xenoverse is a big exception to the rule)
 

hiska-kun

Member
Oct 26, 2017
3,410
It is Kirby lol. Why so surprising? For some children who can't buy Star Allies yet, Kirby battle royale will satisfy their thirst.^_^

M+R will keep going i feel. It will be a good title for Obon for sure too.

Do you Switch version to had some legs there Hiska? or it will be like Girl und Panzer where there is no huge restock coming for the title?

I think that if the third season of the Anime was starting on April, it could have showed pretty good legs (all versions, but probably Switch the best of them).

Being the third season on July, it's a missed oportunity. I'm not sure if legs will last so long (3 months to go), and if so, they might be minimal by that time, just in the Top 50.
 
Last edited:

casiopao

Banned
Oct 28, 2017
5,044


Sammy intensifies. Dat Swimsuit Tharja too will make sure FEW to return to greatness lol.

Why look so far, at Obon, golden week is upon us soon!



Personally I am skeptical, it is unusual for an "anime game" to have very good legs (Xenoverse is a big exception to the rule)

GW nowadays is Lame Week lol. Not so much thing happen anymore.^_^

I think, AoT2 on Switch can probably had some better legs on the virtue that AoT is still a huge mainstream IP i think? Not on the level of Xenoverse at all though.
 

foxuzamaki

One Winged Slayer
Member
Oct 25, 2017
21,582


Sammy intensifies. Dat Swimsuit Tharja too will make sure FEW to return to greatness lol.



GW nowadays is Lame Week lol. Not so much thing happen anymore.^_^

I think, AoT2 on Switch can probably had some better legs on the virtue that AoT is still a huge mainstream IP i think? Not on the level of Xenoverse at all though.

Need to buy the dlc sooner or later
 
Last edited:

casiopao

Banned
Oct 28, 2017
5,044
I think that if the third season of the Anime was starting on April, it could have showed pretty good legs (all versions, but probably Switch the best of them).

Being the third season on July, it's a missed oportunity. I'm not sure if legs will last so long (3 months to go), and if so, they might be minimal, just in the Top 50.

It will also depend on 3rd season reception there.

The first 12 episode of 3rd Season is going to harsh as that is the low part of AoT.
 

silpheed-mcd

Member
Oct 27, 2017
2,384
No Pac-man

001.gif


Nintendo: 69,1%

Sony: 30,8%

Microsoft: 0,2%
 

JJConrad

Member
Nov 3, 2017
671
The interesting thing is the sell-through. Switch version is over 80%, and it had stock problems on some stores. While the PS4 and PSV versions still sit with almost half of the copies unsold.
The cap on the Switch's initial shipment is about 46k. It should exhaust that supply by next week's chart.

What do retailers do when one version of the game sells out and the others hit the bomba bins?
 

foxuzamaki

One Winged Slayer
Member
Oct 25, 2017
21,582
The cap on the Switch's initial shipment is about 46k. It should exhaust that supply by next week's chart.

What do retailers do when one version of the game sells out and the others hit the bomba bins?
I think the the worse problem is figuring out how much demand is needed before restocking
 

silpheed-mcd

Member
Oct 27, 2017
2,384
Users Predictions: 4 Million Switch in Japan


migg-4milshade.png




Source: gamedatalibrary


GBA: 41 weeks

3DS: 44 weeks

NDS: 54 weeks
WII: 54 weeks

NSW: 56 weeks

PS2: 66 weeks

GBC:
81 weeks

PSP: 94 weeks

PS1: 107 weeks

PS4:
151 weeks

PS3: 163 weeks

N64: 182 weeks

PSV:
185 weeks

NGC:
259 weeks




Switch: 56 weeks, 4.037.144


CONGRATULATIONS LOCK
(no rectified winner) and DarkDetective (rectified winner)!

LOCK:
54 weeks - 4.040.000

DarkDetective:
49 weeks - 4.020.000 (rectified: 57 weeks - 4.025.000)







USERS PREDICTIONS (weeks - numbers)

Arthoneceron:
51 weeks - 4.075.000
CaviarMeths: 54 weeks - 4.027.720
CSSD: 52 weeks - 4.016.000
DarkDetective: 49 weeks - 4.020.000 (rectified: 57 weeks - 4.025.000)
Datajoy:
51 weeks - 4.032.700
Elfteiroh: 53 weeks - 4.032.558
Grads: 48 weeks - 4.020.000
James: 47 weeks - 4.058.000 (rectified: 49 weeks - 4.075.000)
Limabean01:
52 weeks - 4.025.000
LOCK: 54 weeks - 4.040.000
Mr. Pointy: 49 weeks - 4.010.000
Nemesis162: 52 weeks - 4.016.000
Nintendojitsu: 50 weeks - 4.000.000
Nitejohn: 50 weeks - 4.100.000
Piston: 53 weeks - 4.014.414
RailWays: 50 weeks - 4.025.000
silpheed-mcd's wife: 48 weeks - 4.003.330
skullwaker: 50 weeks - 4.030.000
Squiddo: 50 weeks - 4.075.000
Tribal_Cult: 60 weeks - 4.050.000
Zedark: 48 weeks - 4.058.000
 
Last edited:

Pooroomoo

Member
Oct 28, 2017
4,972
The cap on the Switch's initial shipment is about 46k. It should exhaust that supply by next week's chart.

What do retailers do when one version of the game sells out and the others hit the bomba bins?
I'm also curious, it's kind of a conundrum - if you put some versions of a game in the bomba bin, logically it should affect the sales of the non discounted version.
We have seen Switch games perform well despite being a late port though, while other versions of same game were highly discounted - did that occur in Japan as well?
 

Mark H

Member
Oct 27, 2017
1,679
I think Zelda Musou is another example of there being a portable version already offered before, and there's no "game X can now be played portable!" factor to wow consumers.
This seemed to be the case also with DQB1, and it'll also be interesting to see how Ys8 fares in that regard.
 

sfortunato

Member
Oct 25, 2017
6,740
Italy
01./01. [NSW] Kirby Star Allies <ACT> (Nintendo) {2018.03.16} (¥5.980) - 94.150 / 317.961 <60-80%> (-58%)

Such high sales are surprising given the limited Switch installed base and the fact that Switch audience tends more towards young adults rather than kids. The game release window is clever as Golden Week is approaching. It will be a big seller in April-May.

16./11. [3DS] Pokemon Ultra Sun / Ultra Moon # <RPG> (Pokemon Co.) {2017.11.17} (¥4.980) - 6.393 / 2.198.231 <80-100%> (-9%)

We can say Ultra Sun/Ultra Moon surpassed many expectations. Before its release, the higher threshold for many was 2m, while it was able to go well above. With 3DS dire release schedule it can keep selling well, better (in relative terms) than Sun/Moon back then.

12./00. [NSW] PriPara All Idol Perfect Stage! <ACT> (Takara Tomy) {2018.03.22} (¥5.980) - 10.096 / NEW <40-60%>

Target audience is young female---quite outside Switch current audience. On 3DS, the better debut of the franchise was at 30k. The game can have some legs, as Sumikko Gurashi.

11./03. [NSW] Attack on Titan 2 # <ACT> (Koei Tecmo) {2018.03.15} (¥7.800) - 10.334 / 38.433 <80-100%> (-63%)

It's a very good sign if some multi-platform games on Switch start outselling PS4 counterparts. Attack on Titan didn't do really well overall but still it seems the Switch version can drive some sales.

10./09. [NSW] The Legend of Zelda: Breath of the Wild # <ADV> (Nintendo) {2017.03.03} (¥6.980) - 10.876 / 870.895 <80-100%> (+6%)
20./18. [NSW] Dragon Ball: Xenoverse 2 for Nintendo Switch <FTG> (Bandai Namco Games) {2017.09.07} (¥6.800) - 3.731 / 135.341 <80-100%> (+13%)
25./22. [NSW] Pokken Tournament DX <FTG> (Pokemon Co.) {2017.09.22} (¥5.980) - 2.925 / 231.005 <80-100%> (+11%)
26./26. [NSW] Arms <FTG> (Nintendo) {2017.06.16} (¥5.980) - 2.759 / 351.051 <80-100%> (+16%)

What's quite amazing about the legs of these games is the fact that they don't belong to genre known to be leggy. Fighting games are pretty frontloaded. ARMS at 400k is quite surprising after its launch, while Zelda dropped below 10k for months last year.

30./27. [3DS] Doraemon: Nobita no Takarajima <ADV> (FuRyu) {2018.03.01} (¥5.480) - 2.180 / 13.517 <60-80%> (-6%)

And people were wondering why FuRyu keeps releasing Doraemon games ;) these are leggy and sell well over time.
 

sfortunato

Member
Oct 25, 2017
6,740
Italy
I think Zelda Musou is another example of there being a portable version already offered before, and there's no "game X can now be played portable!" factor to wow consumers.

It's also a porting of a game that originally sold 150k units. It didn't seem Hyrule Warriors was constrained much by Wii U userbase. The game is simply not that appealing overall to Japanese gamers. The Switch version can reach 50-60k when it's all said and done which is an ok result. In the West, the game might perform a little bit better.
 

Mark H

Member
Oct 27, 2017
1,679
It's also a porting of a game that originally sold 150k units. It didn't seem Hyrule Warriors was constrained much by Wii U userbase. The game is simply not that appealing overall to Japanese gamers. The Switch version can reach 50-60k when it's all said and done which is an ok result. In the West, the game might perform a little bit better.
Yeah there's obviously an upper limit to how well Musou games can sell especially when the overall brand is facing serious fatigue.
It's just that I feel Zelda Musou having not even a good selling point, missing the "hey look it's finally on portable!", just makes the matters that much worse.
Given the context, reaching 50k should probably be considered decent enough sales I guess.
 

CeroMiedo

Member
Oct 26, 2017
4,337
Yeah there's obviously an upper limit to how well Musou games can sell especially when the overall brand is facing serious fatigue.
It's just that I feel Zelda Musou having not even a good selling point, missing the "hey look it's finally on portable!", just makes the matters that much worse.
Given the context, reaching 50k should probably be considered decent enough sales I guess.
I think it Hyrule Musou DX should be looked as an up port from the 3ds one instead of a port of the wii u version
 

skullwaker

Member
Oct 25, 2017
2,267
It's also a porting of a game that originally sold 150k units. It didn't seem Hyrule Warriors was constrained much by Wii U userbase. The game is simply not that appealing overall to Japanese gamers. The Switch version can reach 50-60k when it's all said and done which is an ok result. In the West, the game might perform a little bit better.

I think the bigger point of contention is that the game already had a port on a successful handheld with HW Legends. HWDE exists primarily for the west as far as I can tell, considering the original version did quite well here despite being on the Wii U.
 

silpheed-mcd

Member
Oct 27, 2017
2,384
Users Predictions: 5 Million Switch in Japan


5-million-instagram-followers.png




Source: gamedatalibrary


3DS: 52 weeks

GBA: 54 weeks

NDS: 56 weeks

WII: 60 weeks

PS2: 79 weeks

PS1: 114 weeks
GBC: 114 weeks

PSP: 117 weeks

PS3: 180 weeks

PS4: 181 weeks

PSV: 234 weeks




Switch?

USERS PREDICTIONS (weeks - numbers)

Andri:
72 weeks -5.000.001
Arthoneceron:
77 weeks - 5.003.000
Astrogamer: 69 weeks - 5.006.444
Cartridge Games: 72 weeks - 5.015.00
CaviarMeths: 74 weeks - 5.005.005
ccc: 74 weeks - 5.018.000
Cefalopop: 70 weeks - 5.011.005
DarkDetective: 72 weeks - 5.020.000
FormatCompatible: 78 weeks - 5.015.000
Heartskips: 79 weeks - 5.001.200
Joseki: 74 weeks - 5.001.000
Lichtsang: 73 weeks - 5.010.000
Limabean01: 77 weeks - 5.030.000
LOCK: 76 weeks - 5.040.000
Monolithsoft: 71 weeks : 5 035 000
Mr.Pointy: 74 weeks - 5,030,000
Nemesis162: 65 weeks - 5.015.000
Nintendojitsu: 69 weeks - 5.007.045
Nocturnal: 69 weeks - 5.006.969
Pooroomoo: 78 weeks - 5.033.133
RailWays: 77 weeks - 5.015.000
skullwaker: 75 weeks - 5.020.000
Welfare: 78 weeks - 5.029.000
Zedark: 73 weeks - 5.020.000
 
Last edited:

Deleted member 19702

User requested account closure
Banned
Oct 27, 2017
1,722
DQ11 (which really isn't that demanding as it's turn-based) having an infinite development hell really strongly suggests that Square is never going to be able to/be interested in porting over most of their PS4 games.

I would say DQ11 launching 2-3 years after the PS4 version strongly suggests that KH3 and others will never come to Switch.

I think the reason for the long delay isn't for technical reasons but because there's some sort of temporary exclusive deal with Sony preventing it to be released for Switch. This can explain why there's no 3DS version for the west as well.
 
Jan 2, 2018
10,699
Users Predictions: 5 Million Switch in Japan


5-million-instagram-followers.png




Source: gamedatalibrary


3DS: 52 weeks

GBA: 54 weeks

NDS: 56 weeks

WII: 60 weeks

PS2: 79 weeks

PS1: 114 weeks
GBC: 114 weeks

PSP: 117 weeks

PS3: 180 weeks

PS4: 181 weeks

PSV: 234 weeks




Switch?

USERS PREDICTIONS (weeks - numbers)

skullwaker: 75 weeks - 5.020.000


73 weeks - 5.010.000

Edit: If Labo really turns out to be a big, hardware moving, phenomenon, the Switch will reach those numbers much sooner of course. I'm really looking forward to the end of April.
 
Last edited:

FormatCompatible

One Winged Slayer
Member
Oct 25, 2017
12,071
I think the reason for the long delay isn't for technical reasons but because there's some sort of temporary exclusive deal with Sony preventing it to be released for Switch. This can explain why there's no 3DS version for the west as well.
But if that was truly the case as I seen some people suggesting, would S-E even be talking about the Switch version at all on the press release for the localization?

The lack of release for the 3ds on the west don't seem to come from a deal so much as general apathy towards that version on the part of the us branch of S-E just like they didn't gave to much attention to prior DQ on the system. Personally I really don't see where this idea of a deal comes from.
 

Deleted member 5535

User requested account closure
Banned
Oct 25, 2017
13,656
Users Predictions: 5 Million Switch in Japan


5-million-instagram-followers.png




Source: gamedatalibrary


3DS: 52 weeks

GBA: 54 weeks

NDS: 56 weeks

WII: 60 weeks

PS2: 79 weeks

PS1: 114 weeks
GBC: 114 weeks

PSP: 117 weeks

PS3: 180 weeks

PS4: 181 weeks

PSV: 234 weeks




Switch?

USERS PREDICTIONS (weeks - numbers)

Lichtsang: 73 weeks - 5.010.000
skullwaker: 75 weeks - 5.020.000

65 weeks - 5.015.000
 

Atram

Member
Oct 25, 2017
550
Germany
Is there a way to compare PS3 vs. PS4 total Software Sales yoy or ytd?

I remember someone posting here something regarding this and that the PS4 was a little behind the PS3 because the lack of 500k+ sellers (or maybe my mind is tricking me).
 

ACL

Member
Nov 18, 2017
1,304
I think the reason for the long delay isn't for technical reasons but because there's some sort of temporary exclusive deal with Sony preventing it to be released for Switch. This can explain why there's no 3DS version for the west as well.

Most likely, yes. Sony was heavily involved in marketing DQ games and DQ11 in Japan after all. Most 3rd parties that have such deals also don't go around telling everyone that they are sell-outs.

But anyway, before the market isn't flooded and filled to the brim with used copies it just doesn't make too much sense to launch the Switch version. It's such a brillant strategy that it has to be applied worldwide.

Now seriously, they managed to release two different DQ 11 games at the same time in Japan, that there'll be a Switch version was planned years ago and not a change of heart after they saw Switchs success, like it clearly was in Valkyria Chronicles 4s case, which will launch this year.
 

FormatCompatible

One Winged Slayer
Member
Oct 25, 2017
12,071
Users Predictions: 5 Million Switch in Japan


5-million-instagram-followers.png




Source: gamedatalibrary


3DS: 52 weeks

GBA: 54 weeks

NDS: 56 weeks

WII: 60 weeks

PS2: 79 weeks

PS1: 114 weeks
GBC: 114 weeks

PSP: 117 weeks

PS3: 180 weeks

PS4: 181 weeks

PSV: 234 weeks




Switch?

USERS PREDICTIONS (weeks - numbers)

Lichtsang: 73 weeks - 5.010.000
skullwaker: 75 weeks - 5.020.000
I will go with 78 - 5.015.000
 

CeroMiedo

Member
Oct 26, 2017
4,337
I'm also curious, it's kind of a conundrum - if you put some versions of a game in the bomba bin, logically it should affect the sales of the non discounted version.
We have seen Switch games perform well despite being a late port though, while other versions of same game were highly discounted - did that occur in Japan as well?
I think Fukuzatsu actually saw the switch version of Nobunaga's ambition and the new Atelier still at full prices while their playstation counterparts were heavily discounted