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Yasumi

One Winged Slayer
Member
Oct 25, 2017
4,578
Forgive my rant.

I'm not looking at this thread, but I just got to the part where Mythra appears and this game has got to be one of the worst written games I've played period. I usually avoid garbage like this (which is why this can qualify as "worst" for me), but I was tricked because Xenoblade and X were decent to good in the writing department.


Fucking garbage shounen anime shit, starting with little girl getting kidnapped because she's stupid, Pyra makes a stupid anime decision to go alone without telling anybody (which turns out to not matter anyways because this story is ass). Only decent character sacrifices himself for nothing because the main character is such a shit. The villains are shit, stupid-ass punk asshole that speaks like everything is a play is fucking awful and cringey. Everyone just powering up like it's dragonball z without any of the charm and all of the bad decisions. "I WILL NEVER USE MY SECRET POWER, HNNNNNN I'M USING MY SECRET POWER" Suddenly becomes a super saiyan who is also no longer pyra because this game can't get dumb enough as it is. I'm sitting here at the party formation screen after this "tryharding to be epic, but is actually just frustratingly stupid" scene and I no longer want to play the game. I haven't played a game with writing this poor since the last 3rd of Dragon Age II.

Once again, forgive the rant. I'm probably just gonna let this sit here until the switch turns itself off, go cleanse myself with a Falcom game, and come back after I've forgotten everything I just saw.
Dang, you're not even in chapter 4 yet. Get ready for it to get dumber.
 

JNH

Member
Oct 27, 2017
1,301
France
After chap 4* it's more bearable though (I'm also ranting about most of the anime stuff... And still loved Ji... the game)


*this chapter is very special.
 

Momo

Member
Oct 25, 2017
2,049
Who believes the theory that the Infernal Guldo is Lady Meyneth from the original game?

latest


latest
 
Oct 25, 2017
3,723
Forgive my rant.

I'm not looking at this thread, but I just got to the part where Mythra appears and this game has got to be one of the worst written games I've played period. I usually avoid garbage like this (which is why this can qualify as "worst" for me), but I was tricked because Xenoblade and X were decent to good in the writing department.


Fucking garbage shounen anime shit, starting with little girl getting kidnapped because she's stupid, Pyra makes a stupid anime decision to go alone without telling anybody (which turns out to not matter anyways because this story is ass). Only decent character sacrifices himself for nothing because the main character is such a shit. The villains are shit, stupid-ass punk asshole that speaks like everything is a play is fucking awful and cringey. Everyone just powering up like it's dragonball z without any of the charm and all of the bad decisions. "I WILL NEVER USE MY SECRET POWER, HNNNNNN I'M USING MY SECRET POWER" Suddenly becomes a super saiyan who is also no longer pyra because this game can't get dumb enough as it is. I'm sitting here at the party formation screen after this "tryharding to be epic, but is actually just frustratingly stupid" scene and I no longer want to play the game. I haven't played a game with writing this poor since the last 3rd of Dragon Age II.

Once again, forgive the rant. I'm probably just gonna let this sit here until the switch turns itself off, go cleanse myself with a Falcom game, and come back after I've forgotten everything I just saw.
ok
 

Tebunker

Member
Oct 25, 2017
3,844
Doesn't it drop a name tag after you kill it? I forget the name on it.
It does but it doesn't show the name. It does however look the same as the name tag on the female scientist you see in cutscenes in the end game.



I beat the game last night. Really enjoyed it. Kind of loved the batshit story. I didn't come here for some great exposition. Rarely do games have good writing. And no I don't care for the 'good for games' type of moniker.

Anyway I liked most of the characters, might be my favorite rpg ensemble in a long time. Felt like the mercs and the town development was a little underbaked fluff. Overall liked what happens in the final chapter.

Not 100% sold on the final cutscene though. I would have liked to see more connections beyond the few they had with other games.

I will say this too, I got about 60% through the first and lost interest, X was just a hot mess for me, but for some reason this one was compelling
 

Reki

Member
Oct 25, 2017
1,956

It was part of the liberties they took when rewriting the "Let's begin the experiment" scene.

The thing with the monster being Galea/Meyneth was discussed some pages ago I think, and the consensus was that it was just Monolith reussing assets.
 
Oct 25, 2017
9,872
I just finished it.

I kind of feel like I missed out because I didn't know there was any connections to the first game until I looked at this thread. Not sure if I should play the first game or just try to read a summary about who Klaus is. When he said that there was a third aegis who went missing I thought it was going to be some dumb reveal that Rex was the third aegis or something, but I guess that's another XB1 thing?

Anyway, it was a very anime story. I thought it was okay. The game is a lot better in the second half than the first half.
 

HBK

Member
Oct 30, 2017
8,010
I thought it was going to be some dumb reveal that Rex was the third aegis or something, but I guess that's another XB1 thing?
Most people speculate it's a Xeno1 character called Alvis, even though this implies quite a bit of retconning (which Xeno2 does in spades anyway). But there is (as of yet) no confirmation about that. It's just speculation, albeit a plausible one.
 

OniLinkPlus

Self-Requested Ban
Banned
Oct 25, 2017
600
Most people speculate it's a Xeno1 character called Alvis, even though this implies quite a bit of retconning (which Xeno2 does in spades anyway). But there is (as of yet) no confirmation about that. It's just speculation, albeit a plausible one.
I mean, no more retconning than what Xeno2 already does. Alvis straight up calls himself the operating computer for the space station. Xeno2 already retconned that there were in fact 3 computers, not 1, and one of those computers disappeared into another reality. It's a pretty straight line to draw from there to "Alvis = Ontos", he basically says as much himself.
 

Deleted member 2834

User requested account closure
Banned
Oct 25, 2017
7,620
What are the connections to Xenoblade 1? I finished both games and didn't really see anything? Obviously, Nopon exist in both, but I mean in terms of plot.
 

Deleted member 5535

User requested account closure
Banned
Oct 25, 2017
13,656
What are the connections to Xenoblade 1? I finished both games and didn't really see anything? Obviously, Nopon exist in both, but I mean in terms of plot.

How? O.o Well, Malos uses a Monado in the game and Klaus good part is the architect of this world, while his bad part is in X1 and the good part dies when Shulk kills his bad part. We even hear Shulk voice.
 

Deleted member 2834

User requested account closure
Banned
Oct 25, 2017
7,620
How? O.o Well, Malos uses a Monado in the game and Klaus good part is the architect of this world, while his bad part is in X1 and the good part dies when Shulk kills his bad part. We even hear Shulk voice.
I see. I forgot that Zanza's name is Klaus, although I suspected that his other half is the antagonist from Xenoblade 1. When do we hear Shulk's voice?

I thought the story was kinda wank compared to Xenoblade 1 tbh.
 

OniLinkPlus

Self-Requested Ban
Banned
Oct 25, 2017
600
When do we hear Shulk's voice?
The mid-battle break in the final boss. Klaus hears Shulk shouting out his final attack against Zanza ("Today, we fell a god and then seize our destinies") and then warns Rex "Time's running out."
Also, the chapter 10 opening is straight-up a recreation of the ending of Xenoblade 1.
 

Deleted member 2834

User requested account closure
Banned
Oct 25, 2017
7,620
The mid-battle break in the final boss. Klaus hears Shulk shouting out his final attack against Zanza ("Today, we fell a god and then seize our destinies") and then warns Rex "Time's running out."
Also, the chapter 10 opening is straight-up a recreation of the ending of Xenoblade 1.
Oh I see. Damn, it's been just too long, I honestly didn't remember that. Too bad it was lost on me.
 

Yarbskoo

Member
Oct 27, 2017
2,980
What are the connections to Xenoblade 1? I finished both games and didn't really see anything? Obviously, Nopon exist in both, but I mean in terms of plot.
Man, I don't know how you finished the game without seeing any connections. The phase transition experiment that created Xenoblade's world took place on Xenoblade 2's earth. Half of Klaus's body was pulled into that universe and became Zanza. Xenoblade 2's plot is so similar to Xenoblade 1's, in both subtle and not so subtle ways, because Xenoblade's world is essentially a mirror universe of 2's. You can hear Shulk killing Zanza at about the same time Rex is about to kill Malos, because Shulk is Rex's counterpart in that mirror universe.

Once you realize Nia is Melia's counterpart, you already know Nia can't be with Rex.
 
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Unknownlight

One Winged Slayer
Member
Nov 2, 2017
10,619
I mean, no more retconning than what Xeno2 already does. Alvis straight up calls himself the operating computer for the space station. Xeno2 already retconned that there were in fact 3 computers, not 1, and one of those computers disappeared into another reality. It's a pretty straight line to draw from there to "Alvis = Ontos", he basically says as much himself.

The main problem is that Alvis is implied to have been there since the creation of Xenoblade 1's universe, while the Aegises weren't created until some time after the experiment.

Personally, I think Monolith covered their asses by saying that Ontos "triggered a spacetime transition event", which means he could've moved to any arbitrary moment in time to the other universe, which means the problem is fixed so long as you're willing to accept pedantic exact wordings.
 

TheGreatLugia

Member
Oct 25, 2017
2,078
The main problem is that Alvis is implied to have been there since the creation of Xenoblade 1's universe, while the Aegises weren't created until some time after the experiment.
Pneuma and Logos still existed as trinity processors before getting reformatted into Aegises to oversee the Blade system, and Ontos disappeared as a trinity processor without ever getting reformatted into an Aegis. The impression I got from Chapter 10 was that Klaus wasn't sure when Ontos disappeared. If Ontos is Alvis, he could have disappeared during the experiment or immediately after. After the experiment ended, we don't know if Klaus ever checked on the trinity processors again before he started working on the Blade system. As a result, Klaus might not have an accurate estimate for when Ontos vanished.
 
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Unknownlight

One Winged Slayer
Member
Nov 2, 2017
10,619
Pneuma and Logos still existed as trinity processors before getting reformatted into Aegises to oversee the Blade system, and Ontos disappeared as a trinity processor without ever getting reformatted into an Aegis.

Oh, really? I misunderstood that part then. Okay, that works too.

The point is that unless a future Xenoblade game decides to retcon it, it's pretty clear that Alvis is meant to be the missing Aegis regardless of any nitpicky details.
 

TheGreatLugia

Member
Oct 25, 2017
2,078
Oh, really? I misunderstood that part then. Okay, that works too.

The point is that unless a future Xenoblade game decides to retcon it, it's pretty clear that Alvis is meant to be the missing Aegis regardless of any nitpicky details.
If I'm not missing any details, I think this is the general order of events in Alrest:

1. Ontos, Logos, and Pneuma are trinity processors that communicate directly with the Conduit on the First Low Orbit Station

2. Klaus activates the Conduit and creates a new universe, leaving the original universe destroyed

3. Ontos vanishes from the original universe while Logos and Pneuma remain in the original universe

4. Much later in the original universe, Klaus creates the Blade system and reformats Logos and Pneuma as Aegises to oversee the Blade system.

5. Much later in the original universe, Amalthus climbs the world tree and takes the reformatted Logos and Pneuma. Amalthus bonds with Logos' core crystal and Malos awakens.

6. In the original universe, Addam bonds with Pneuma's core crystal and Mythra awakens

If Ontos is Alvis, the general sequence of events for the Xenoblade 1 universe would probably be the following:

1. Ontos, Logos, and Pneuma are trinity processors that communicate directly with the Conduit on the First Low Orbit Station

2. Klaus activates the Conduit and creates a new universe, leaving the original universe destroyed

3. Ontos vanishes from the original universe and enters the new universe the Conduit created. Since Ontos vanishes before Klaus begins working on the Blade system in the original universe, Ontos is never reformatted into an Aegis and continues to exist as a trinity processor. At some point in time in the new universe, Ontos takes on the name Alvis.

4. Zanza and Meyneth awaken as the souls of the Bionis and the Mechonis. From there, the backstory of Xenoblade 1 plays out.
 

Mr.Fletcher

Member
Nov 18, 2017
9,594
UK
Yeah, I think that's right from what I remember. I'd have to go back and play XC to gain more clarity, but I do believe Ontos is Alvis.

I've heard people say it doesn't match up perfectly, and maybe it doesn't, but it feels like the story in XC2 is written in such a way as to deliberately lead you to that conclusion.
 

TheGreatLugia

Member
Oct 25, 2017
2,078
I've heard people say it doesn't match up perfectly, and maybe it doesn't, but it feels like the story in XC2 is written in such a way as to deliberately lead you to that conclusion.
I think it should match up if Ontos disappears from the original universe during or immediately after the experiment. I think the question is whether Klaus had been regularly checking on the trinity processing units after the experiment ended and Ontos disappeared right before work on the Blade system began, or if Klaus had ignored the trinity processing units after the experiment until he began working on the Blade system, at which point he finally realized Ontos was long gone.
 

Maxina

Banned
Oct 28, 2017
3,308
Forgive my rant.

I'm not looking at this thread, but I just got to the part where Mythra appears and this game has got to be one of the worst written games I've played period. I usually avoid garbage like this (which is why this can qualify as "worst" for me), but I was tricked because Xenoblade and X were decent to good in the writing department.


Fucking garbage shounen anime shit, starting with little girl getting kidnapped because she's stupid, Pyra makes a stupid anime decision to go alone without telling anybody (which turns out to not matter anyways because this story is ass). Only decent character sacrifices himself for nothing because the main character is such a shit. The villains are shit, stupid-ass punk asshole that speaks like everything is a play is fucking awful and cringey. Everyone just powering up like it's dragonball z without any of the charm and all of the bad decisions. "I WILL NEVER USE MY SECRET POWER, HNNNNNN I'M USING MY SECRET POWER" Suddenly becomes a super saiyan who is also no longer pyra because this game can't get dumb enough as it is. I'm sitting here at the party formation screen after this "tryharding to be epic, but is actually just frustratingly stupid" scene and I no longer want to play the game. I haven't played a game with writing this poor since the last 3rd of Dragon Age II.

Once again, forgive the rant. I'm probably just gonna let this sit here until the switch turns itself off, go cleanse myself with a Falcom game, and come back after I've forgotten everything I just saw.
Haha. Hopefully it's not a trails of cold steel game.
 

Mr.Fletcher

Member
Nov 18, 2017
9,594
UK
I think it should match up if Ontos disappears from the original universe during or immediately after the experiment. I think the question is whether Klaus had been regularly checking on the trinity processing units after the experiment ended and Ontos disappeared right before work on the Blade system began, or if Klaus had ignored the trinity processing units after the experiment until he began working on the Blade system, at which point he finally realized Ontos was long gone.

I'm with you.

I'd love to see XC get ported to Switch. Having both games on one machine would be wonderful (and I'm not prepared to dig out my Wii again!).

It feels like Xenoblade 3 would be an amazing opportunity to bring both worlds together. I know Monolith are working on other stuff, but if nothing else, hopefully the success of XC2 encourages them to come back and do another.
 

B-Dubs

That's some catch, that catch-22
General Manager
Oct 25, 2017
32,895
Pneuma and Logos still existed as trinity processors before getting reformatted into Aegises to oversee the Blade system, and Ontos disappeared as a trinity processor without ever getting reformatted into an Aegis. The impression I got from Chapter 10 was that Klaus wasn't sure when Ontos disappeared. If Ontos is Alvis, he could have disappeared during the experiment or immediately after. After the experiment ended, we don't know if Klaus ever checked on the trinity processors again before he started working on the Blade system. As a result, Klaus might not have an accurate estimate for when Ontos vanished.
It could be that Ontos is what's making the world of XBX so weird.
 
Nov 8, 2017
277
Thanks TheGreatLugia for the summary. Nice to see it broken down like that.

Hey, did you guys see that the new rare blades will start being added from May? I guess I now know when i'll start my 2nd playthrough.
 

iamaustrian

Member
Nov 27, 2017
1,291
question:

Why does Rex scream "GEEOOORGEE!!!" when you go into a battle with an overpowered enemy?

who is george?
 

Muras

Member
Oct 28, 2017
336
I think it should match up if Ontos disappears from the original universe during or immediately after the experiment. I think the question is whether Klaus had been regularly checking on the trinity processing units after the experiment ended and Ontos disappeared right before work on the Blade system began, or if Klaus had ignored the trinity processing units after the experiment until he began working on the Blade system, at which point he finally realized Ontos was long gone.

I've heard from a few people that in the Japanese version, Klaus mentions that Ontos triggers the space-time transfer right away, rather than after some unspecified amount of time. Unfortunately I can't confirm it since I don't know Japanese, but it wouldn't surprise me if a supposedly little detail like that was lost in translation.

In regards to Alvis and Aegis speculation though... I've noticed the other day how monotone Alvis' personality is compared to Pyra/Mythra and Malos. He's much more machine-like and logic driven than the other two, and was thinking that perhaps this is a result of him never being involved in the Blade management side of things since the "thoughts and emotions" of various human drivers were never processed by him. I also don't get the feeling that Klaus "reformatted" or "turned" Pneuma/Logos into Blades, but rather just gave them new instructions/directives. Like, "uninstalled" the Conduit management software and "installed" the Blade management software, leaving Pneuma and Logos relatively unchanged overall physically. Like Alvis, I think they could've taken on a humanoid form right after the experiment, but they'd be a lot more "machine-like" like him as well. It's just speculation but I think it makes sense.
 

Chromanin

Banned
Feb 14, 2018
410
Just dropping in to give my opinion on the plot:
I totally loved Xenoblade Chronicles' plot, until that ending. That ending was seriously dissapointing, because it just threw crazy stuff in there without giving it a proper backstory you could actually grow to. Something that Takahashi expertly did in Xenogears.

Xenoblade Chronicles 2 actually fixes the biggest problem I had with the ending of XC1. However, this time the rest of the story is just stupid.

XC2 does not properly build up anything, and throws you action scene after action scene. I don't expect all games to be like Trails in the Sky, but I expected the game to AT LEAST be on the same level of XC1 where we actually got the time and effort to care about the world they live in. XC2 the world doesn't exist except for a party of 10 that actually have any relevance whatsoever.
 

FiXalaS

Member
Oct 27, 2017
6,569
Kuwait.
Just dropping in to give my opinion on the plot:
I totally loved Xenoblade Chronicles' plot, until that ending. That ending was seriously dissapointing, because it just threw crazy stuff in there without giving it a proper backstory you could actually grow to. Something that Takahashi expertly did in Xenogears.

Xenoblade Chronicles 2 actually fixes the biggest problem I had with the ending of XC1. However, this time the rest of the story is just stupid.

XC2 does not properly build up anything, and throws you action scene after action scene. I don't expect all games to be like Trails in the Sky, but I expected the game to AT LEAST be on the same level of XC1 where we actually got the time and effort to care about the world they live in. XC2 the world doesn't exist except for a party of 10 that actually have any relevance whatsoever.

many people skip NPC dialogue, but they actually add a great amount of depth to the world in XC2
 

TheGreatLugia

Member
Oct 25, 2017
2,078
I've heard from a few people that in the Japanese version, Klaus mentions that Ontos triggers the space-time transfer right away, rather than after some unspecified amount of time. Unfortunately I can't confirm it since I don't know Japanese, but it wouldn't surprise me if a supposedly little detail like that was lost in translation.

In regards to Alvis and Aegis speculation though... I've noticed the other day how monotone Alvis' personality is compared to Pyra/Mythra and Malos. He's much more machine-like and logic driven than the other two, and was thinking that perhaps this is a result of him never being involved in the Blade management side of things since the "thoughts and emotions" of various human drivers were never processed by him. I also don't get the feeling that Klaus "reformatted" or "turned" Pneuma/Logos into Blades, but rather just gave them new instructions/directives. Like, "uninstalled" the Conduit management software and "installed" the Blade management software, leaving Pneuma and Logos relatively unchanged overall physically. Like Alvis, I think they could've taken on a humanoid form right after the experiment, but they'd be a lot more "machine-like" like him as well. It's just speculation but I think it makes sense.
To clarify, you mean you heard that in the Japanese dialogue, Klaus says Ontos disappeared immediately after the experiment?

Reformatted might not be the most accurate description. I generally mean how Klaus modified the trinity processors in some manner to fit them into the Blade system as the Aegises, and that Ontos didn't receive any modifications.
 
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shinken

Member
Oct 27, 2017
1,919
Yeah, the XC1 connections got lost on me too :( It was just so long ago. I got XC1 day (EU release) one and played rightaway, so it was 7 years ago.
Although young Klaus did look very familiar to me when I first saw him.
 

TheGreatLugia

Member
Oct 25, 2017
2,078
Yeah, the XC1 connections got lost on me too :( It was just so long ago. I got XC1 day (EU release) one and played rightaway, so it was 7 years ago.
Although young Klaus did look very familiar to me when I first saw him.
Watch 0:00-1:44 and 3:22-3:39:

 
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Muras

Member
Oct 28, 2017
336
To clarify, you mean you heard that in the Japanese dialogue, Klaus says Ontos disappeared immediately after the experiment?

I've heard from other people who know Japanese claim that Klaus more or less says Ontos leaves right after or during the experiment. Not the most reliable information, of course, but I can totally see a detail like that getting overlooked in translation. It wouldn't be the first time in gaming history, that's for sure.

Reformatted might not be the most accurate description. I generally mean how Klaus modified the trinity processors in some manner to fit them into the Blade system as the Aegises, and that Ontos didn't receive any modifications.

I thought that might be the case. I've just seen so many other people think that the Trinity CPUs were outright changed from one thing to another, and I've never had that impression and doesn't make much sense if Alvis is indeed Ontos (Why WOULD he take physical humanoid form when he was never a Blade, if being a Blade is part of that ability?). I just feel it's much more likely they always had that capability from the start, especially considering the technology was meant to replace human brain cells. It's never talked about, but I could see cores serving this function not by being surgically transplanted but rather having one's consciousness downloaded and then uploaded to a core (Kinda like mimeosomes from XBX), with the core manifesting a physical form based on that consciousness. The people in Morytha likely had their cores corrupted after the experiment, resulting in the monsters we see.
 

Oniletter

Banned
Oct 27, 2017
1,245
. XC2 the world doesn't exist except for a party of 10 that actually have any relevance whatsoever.
This is just not true.
The NPC dialogue is absolutely expertly written and goes a long way for those looking for more world building. The refugee crisis in the Praetaerium, being colonized by Mor Ardain, the stress of living on a dying continent that is heating up in the process, there are so many different view points and accounts to take in, I thought it was very well done.
 

TheGreatLugia

Member
Oct 25, 2017
2,078
I've heard from other people who know Japanese claim that Klaus more or less says Ontos leaves right after or during the experiment. Not the most reliable information, of course, but I can totally see a detail like that getting overlooked in translation. It wouldn't be the first time in gaming history, that's for sure.
If that info is correct, then I'd be pretty shocked if Ontos isn't Alvis. The timing lines up perfectly.
 

Maledict

Member
Oct 25, 2017
4,110
The interesting thing for me is where is the Lady Meyneth equivalent for XBC2? Klaus was split into two halves, one good (XBC2) and one bad (XBC1). It would be logical to assume that Lady Meyneth had the same happen, and that her "good" half was present in XBC1. Given that she's the equivalent of Klaus, and there's no "God enemy" present in XBC2 she doesn't appear to be in that universe at all, which suggests there was a third reality created and that's where she is? (A universe where only an evil architect / god style personality ended up would be a very bad place I guess!).

Also, I didnt think that the world of XBC2 was the original earth. From my understanding of the dialogue, Its another alternate waveform universe created at the same time as XBC1, and several cities were pulled through at the time of creation?
 

Momo

Member
Oct 25, 2017
2,049
The interesting thing for me is where is the Lady Meyneth equivalent for XBC2? Klaus was split into two halves, one good (XBC2) and one bad (XBC1). It would be logical to assume that Lady Meyneth had the same happen, and that her "good" half was present in XBC1. Given that she's the equivalent of Klaus, and there's no "God enemy" present in XBC2 she doesn't appear to be in that universe at all, which suggests there was a third reality created and that's where she is? (A universe where only an evil architect / god style personality ended up would be a very bad place I guess!).

Also, I didnt think that the world of XBC2 was the original earth. From my understanding of the dialogue, Its another alternate waveform universe created at the same time as XBC1, and several cities were pulled through at the time of creation?

It's been speculated that the Infernal Guldo in the Land of Morytha is Meyneth/Galea. The name tag we see after defeating it suspiciously matches the one we see on Galea.
 

Maledict

Member
Oct 25, 2017
4,110
I havent seen that theory (beyond the two pics above), and can't remember the name tag. I guess my issue with that theory is that the three times we've seen these characters, they've been literal gods in the world with the powers of creation and destruction on a fundamental level. They also have access to Monado's. It doesn't make much sense for Meyneth to be a shambling, unintelligent beast in the bottom of the world tree. Plus, it doesn't have the same "wormhole" graphic that the Architect does linking him to Klaus in the first game.
 

Deleted member 2834

User requested account closure
Banned
Oct 25, 2017
7,620
Man, I don't know how you finished the game without seeing any connections. The phase transition experiment that created Xenoblade's world took place on Xenoblade 2's earth. Half of Klaus's body was pulled into that universe and became Zanza. Xenoblade 2's plot is so similar to Xenoblade 1's, in both subtle and not so subtle ways, because Xenoblade's world is essentially a mirror universe of 2's. You can hear Shulk killing Zanza at about the same time Rex is about to kill Malos, because Shulk is Rex's counterpart in that mirror universe.

Once you realize Nia is Melia's counterpart, you already know Nia can't be with Rex.
Dawg, I played XC1 more than half a decade ago. I have no clue how you all remember all these details so well, but I appreciate it all the same lol.
 

Madao

Avalanche's One Winged Slayer
Member
Oct 26, 2017
4,716
Panama
a part of me regrets not having played the first Xenoblade. the endgame of 2 would have blown my mind like 2x if that was the case.

at least i did play Xenoblade X so if that one ever gets a sequel, i'm ready.
 

Chromanin

Banned
Feb 14, 2018
410
This is just not true.
The NPC dialogue is absolutely expertly written and goes a long way for those looking for more world building. The refugee crisis in the Praetaerium, being colonized by Mor Ardain, the stress of living on a dying continent that is heating up in the process, there are so many different view points and accounts to take in, I thought it was very well done.
NPC dialogues are not what I mean. I'm talking about the main party interactions and how the world responds to them in major cutscenes. In XC1, the beginning, there was a long opening where your relationship with Reyn is properly built, together with the context you have with the village. You feel there's a context, a world behind these characters.

In XC2, you are doing crazy shit within 30 minutes of playing the game. And that's just annoying.

I guess my other big complaint is that the world is so unbelievable. I believe there was some talk about trade in one of the villages and I was thinking how the fuck that was possible, you go out the village and you're in danger of getting one shot killed by pretty much anyone. Not to mention that there's barely any traffic going and coming from the villages.

XC2's world is not alive, it's not breathing, it's static and unbelievable.
 

Yarbskoo

Member
Oct 27, 2017
2,980
Dawg, I played XC1 more than half a decade ago. I have no clue how you all remember all these details so well, but I appreciate it all the same lol.

I may have missed some of the small stuff the first time, like how both games start with the protagonist fighting a crab that was hiding in some salvage, or how they both visit an ancient vessel before getting their fancy red sword, but I recognized the experiment that destroyed the world as soon as it showed up in a flashback in Chapter 7, and a lot of the lines in Chapter 10's intro are word for word from Xenoblade's ending.

I guess my other big complaint is that the world is so unbelievable. I believe there was some talk about trade in one of the villages and I was thinking how the fuck that was possible, you go out the village and you're in danger of getting one shot killed by pretty much anyone. Not to mention that there's barely any traffic going and coming from the villages.

I'm not sure I agree with that. I seem to remember quite a few NPCs that were visitors from other areas in Alrest, and just about every town in the game had a port with plenty of titan ships and cargo scattered around. It was at least as believable as Colony 6 and Colony 9 being pretty much the only Homs settlements in the entire world until one gets wrecked.
 
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Clix

Banned
Still not finished with the game, as I just entered the World Tree, but so far it's been pretty friggin' great. I see some complaints about the story, and to that I would say that the main problem is that Xenoblade 1 always pushed you forward with a sense of urgency, especially since most side quests were completed automatically and not have to get distracted by the affinity chart. Xenoblade 2 tries to push you forward, but at the same time, it is so easy to just get distracted and lose momentum. Between the rare blade system, which is both annoying and addictive at the same time, and then trying to max out affinities for your favorites, leading to time wasting doing merc missions I would have hardly touched, to going around the world chasing a blade affinity node completion or quest.

Rex: "Okay, we are deep in the ruined city of the Land of Morytha, thread carefully as shit just got real guys and there is no going back"

Dormach: "Wait, wait, wait. If I need two kill two gorillas to unlock this node"

Agate: "Well if we are doing that, just send me on a merc mission and I should be able to collect the last bit of ore I need"

Ursula" "Can I do my concert on the way back?"

*fast travels to Torigoth*

So once I wrap the game up, I plan to do a New Game Plus with story blades only on Rex, and then my favorites for the others, and just push on forward at all times without distractions. Cause the world building is quite good, I enjoy the crazy story, and the characters are delightful.