It's not a bad game. You simply didn't like it. Learn the difference. You made the declarations: "its not a great game" and "gameplay is simply bad". You state it all matter-of-fact-like. That's not an opinion.
Up to you though. You're the one that makes yourself look like a fool in front of everyone when you say that Shenmue is a bad game. You're the one being ignorant. If you want to be ignorant then you're going to get called out. Like I have with you here. That's how ignorance works.
What is this madness?!
The story is definitely a slow-burn, but it's still incredibly engrossing and it gets really good in Shenmue II as the scope cracks open.
And the characters are forgettable? What? Shenmue II in particular has one of, if not the best, most memorable cast in gaming!
Yes to both, though it included an amiibo.
Shenmue (1) characters are super memorable to me as well, maybe more so than 2's. I loved how they had little stories going on in the background of the story as you played (if you spoke to certain characters enough you got little snippets of the characters lives). It was a great way to get to know Ryo's close friends. 2 had a different atmosphere entirely since Ryo was in a foreign country, but its pretty impossible not to remember Ren, Joy and Wong (oh, and Cool Z and his huge ghetto blaster).
Could you go into more detail, because this just sounds like "I didn't like it", which doesn't necessarily translate into "this is not a great game".
Regardless, Shenmue II is magnitudes better (and bigger) than the first one, so if you didn't play that because you didn't like Chapter I, that sucks.
Yesssss. Part ice queen, part sensei. Her story arc in II and how it ties into Ryo's was great work. A beacon of physical and spiritual strength that helps guide Ryo, if only a little, away from the path of a killer.Don't forget about Xiuying. She's one of my favourite female characters ever in gaming alongside Ada Wong from Resident Evil and Bayonetta. She's amazing!
Yesssss. Part ice queen, part sensei. Her story arc in II and how it ties into Ryo's was great work. A beacon of physical and spiritual strength that helps guide Ryo, if only a little, away from the path of a killer.
Plus, dope theme music.
I'm really worried about the lack of shadows, fog and atmosphere on the Remaster version.
Now, I consider that the game had some severe flaws: First, gameplay. Theres no skill involved on almost any section (and the actual action scenes are incredible weak, like the fights in the factory/port, dont recall exactly what place it was, but im referring to the one you reached when taking the bug at the town entrance), and mostly feels like a walking simulator. That wouldnt be necessarily bad, but combined with a bland, boring story (IMO), and some forgettable characters, starting with Ryo -which could be easily a generic NPC on a nowadays game- made my experience quite forgettable overall on that time.
I was really hoping they would re-do the visuals, Dreamcast era graphics don't hold up much in 2018. Even most PS2 games don't.
I was really hoping they would re-do the visuals, Dreamcast era graphics don't hold up much in 2018. Even most PS2 games don't.
Yeah, I'm probably going to try and be more careful with spoilers from now on.Now that this is happening, I feel like people should start to use the spoiler tag every time they wanna talk about one or several story bits ;)
I'm pretty interested to see what they choose to be the achievement/trophies.Adam Koralik just posted a little thing on his Facebook, and confirmed achievements.
Y'know, for anybody who cares.
Shenmue's major difference from Bethesda games and its second major difference from Yakuza is that you can't manipulate time in Shenmue. There's no rest function and you have to sleep at a certain time of the day. You have to find something to do with every hour of Ryo Hazuki's day, and you have to more or less follow the daily pattern of a normal person. This is really where the life simulation element of Shenmue comes in.
DEMUL shots. 2x internal resolution.
Prologue:
IMO, the remastered version is way, way better than DEMUL. Even from compressed YouTube footage we can see that D3T have rebuilt the lighting, and Shenhua and the skybox have seen improvements on the textures. The lighting model in the remaster is really so much better, there's also anti-aliasing, and they've managed to almost entirely get rid of the persistent jaggies that plagued Shenhua's hair even on emulators downsampling from 3x internal resolution and above.
Opening:
There are a few visual bits and pieces missing, but it's nowhere near as extreme as that video makes it out to be.
Considering they've made vast, vast improvements to the prologue, including anti-aliasing that doesn't seem to be present in the rest of the video, I think we have to take that "work in progress" label seriously instead of panicking like D3T doesn't know what they're putting out. Remain calm.
Yeah, I literally know nothing about the story of Shenmue. Like not even a plot synopsis. It was always this amorphous name that I knew because people on the internet would mention it in thread; I only ever learned it existed in the first place through GAF posts in the last four years or so. Like it might the only famous classic game series that I would be going into completely blind.Yeah, I'm probably going to try and be more careful with spoilers from now on.
I'm pretty interested to see what they choose to be the achievement/trophies.
Yeah, I literally know nothing about the story of Shenmue. Like not even a plot synopsis. It was always this amorphous name that I knew because people on the internet would mention it in thread; I only ever learned it existed in the first place through GAF posts in the last four years or so. Like it might the only famous classic game series that I would be going into completely blind.
That was just all gameplay details and locations. I don't know anything about the characters or the story. Like I'm assuming "Shenmue" is the name of the protagonist? But I don't know that for sureI gave you like a 800 word breakdown of the plot yesterday, haha, you still know nothing about it?
That was just all gameplay details and locations. I don't know anything about the characters or the story. Like I'm assuming "Shenmue" is the name of the protagonist? But I don't know that for sure
Shenmue is, no joke, the father of modern gaming. Just about everything you can think of that is common in AAA games today, was pioneered in Shenmue. Even little things you wouldn't expect, like procedural generating forests, stems from Shenmue. When Shenmue was in production, it was something that was literally 15 years too early. Insanely ground breaking.
In terms of gameplay, it's a mix of an adventure game kinda like Heavy Rain, albeit more open, and an action RPG, with the combat itself being lifted from Virtua Fighter. You train, you level up, you learn new moves. In Shenmue I, the focus is on day to day living, perhaps more like harvest moon or any other daily sim game, but shenmue II is much more of a story focused game, with a much bigger emphasis on underground fighting tournaments. There isn't much combat in shenmue I, where shenmue II is full of it.
Unfortunately, the format shift between shenmue I and shenmue II ruined some of the more ambitious aspects. Example, even though there isn't much fighting in Shenmue I, there is a dojo where you can train and level up, and the game highly encourages it. THis is because, when you get to shenmue II, the moves you learned carried over, so you'd have a custom-made fighter for Shenmue II that would affect your approach to the underground fighting tournaments. But since Shenmue I was on the dreamcast, and shenmue II in the us was on the xbox, they couldn't transfer saves, and thus they just basically gave you all the moves in the US version of shenmue II, ruining the character-building.
The story itself is classic wuxia kung fu. It begins grounded with a mystery -- you come home and see your father murdered before your eyes by a chinese man named Lan Di. Your father, who was a martial arts master, hands of a sacred mirror to Lan Di before Lan Di performs a forbidden and fatal technique on your father. In his last dying moments, he begs you to keep your friends close. Ryo vows in that moment to avenge his father's death.
Pretty much all of Shenmue I is focused on beginning your adventure, i.e. raising money to travel to china to begin your quest. As such, it's kinda light on story. You discover that the mirror your father handed over was part of a pair, and that he had hidden the other mirror on the grounds of his dojo which Ryo finds. These mirrors are ancient magics, and it's said whoever holds both of them can summon a dragon that will devour the world.
Shenmue II is where everything really kicks into high gear. Ryo travels to china and finds out more about Lan Di, the mirror, and his own destiny. Throughout Shenmue I and II there is a repeated legend that is narrated:
He shall appear from a far eastern land across the sea,
A young man who has yet to know his potential,
This potential is a power that could either destroy him or realize his will,
His courage shall determine his fate,
The path he must traverse, fraught with adversity, I await whilst praying,
For this destiny predetermined since ancient times,
A pitch black night unfolds with the morning star as its only light,
And thus the saga… Begins…
You uncover that your father and Lan Di had a shared past, that there is a secret society of martial arts masters who are trying to gather the mirrors, and that there is a young woman living in the mountains that Ryo has been destined to meet for hundreds of years. This young woman seemingly has otherworldly powers and can communicate with nature in strange, unknown ways. In their brief time together, Ryo sees her do a number of pretty weird, mystical things.
Along the way, you also go through a surprisingly star-wars like adventure. You meet Ren of Heavens, for example -- probably the closest Shenmue has to a Han Solo. You fight crime lords. You travel to the ancient walled city of Kowloon. It's great. Shenmue II ends with a massive, massive cliff hanger, just as the story reaches it's climax. That's why people have been dying for it.
The other side of why this is such a requested series is because of YU SUZUKI. This is his magnum opus. His life's work. Yu Suzuki is Mr. Sega. Think of a classic sega game that ISN'T Sonic or Shinobi, and Yu Suzuki was involved. Yu Suzuki was the heart and soul of Sega's arcade empire. Hang On, Space Harrier, Outrun, Virtua Racing, Virtua Fighter, Daytona USA, etc -- all Yu Suzuki. Shenmue was basically the last thing he was ever allowed to work on. When the Dreamcast died, Sega's best developer was given a "window seat" where he was technically still an employee, but not allowed to make anything. For 20 years, he was on the "window seat." Imagine if Shigeru Miyamoto disappeared after Mario 64 and wasn't allowed to make games. THat's what happened with Yu Suzuki.
Shenmue III is Yu Suzuki's grand return to gaming. And Shenmue III is being made by a restored version of AM2, his classic team.
The hype for Shenmue III is real.
Sweet!Adam Koralik just posted a little thing on his Facebook, and confirmed achievements.
Y'know, for anybody who cares.
Shenmue is nothing like Yakuza. Only similarity is the Japanese setting.I've been a Yakuza fan since Yakuza 3 and played it to death, always wanted to play Shenmue but never had a Dreamcast or Xbox and always forgot about emulation.
No excuses now.
I still rem3ber getting the first game for Christmas after the game launched. One of the best Christmas breaks of my childhood.
Sure, you can rip your original discs and jump through all the hoops to get it working in DEMUL...
Europeans are a "global audience" however, so it's factually not a "first time".Yes, everybody knows that. Europe is not the globe, the rest of the world will get both dubs. And that's for Shenmue 1 too, which had the English dub in Europe.
I doubt most people can rip their dreamcast discs. Its not a simple process. You literally have to Crack them, and it requires all sorts of special hardware.
That is still not an easy task to do, the last time that I checked. You really can't just put a GD-ROM disc into a PC disc drive and get it to read. GD-ROM data is stored on a third layer, which can't be read by like 99% of disc drives. You would still have to rip the disc from a real Dreamcast using a Dreamshell micro SD card reader (which can be found for about $30-40 dollars) or use a rare and hard to find Dreamcast broadband adapter.
Dreamcast discs are a pain in the ass.