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wtd2009

Member
Oct 27, 2017
986
Oregon
Stoked to finally be able to play this. I'm happy they focused on QOL features when deciding what elements of the game to update.
 

borges

Banned
Oct 28, 2017
1,668
Argentina
It's not a bad game. You simply didn't like it. Learn the difference. You made the declarations: "its not a great game" and "gameplay is simply bad". You state it all matter-of-fact-like. That's not an opinion.

Up to you though. You're the one that makes yourself look like a fool in front of everyone when you say that Shenmue is a bad game. You're the one being ignorant. If you want to be ignorant then you're going to get called out. Like I have with you here. That's how ignorance works.

Probably the most ridiculous response ive read in Era since inception.
In case you couldnt get it, what i originally said was entirely my opinion. I believe Shenmue is a bad game. That comes from my experience playing and completing the game. It doesnt mean that the game is objectively bad. That thing does not exist in the first place.
And please, take my humble advise: dont go for the life insulting those who dont agree with you.
 

shadowman16

Member
Oct 25, 2017
32,052
What is this madness?!

The story is definitely a slow-burn, but it's still incredibly engrossing and it gets really good in Shenmue II as the scope cracks open.

And the characters are forgettable? What? Shenmue II in particular has one of, if not the best, most memorable cast in gaming!

Shenmue (1) characters are super memorable to me as well, maybe more so than 2's. I loved how they had little stories going on in the background of the story as you played (if you spoke to certain characters enough you got little snippets of the characters lives). It was a great way to get to know Ryo's close friends. 2 had a different atmosphere entirely since Ryo was in a foreign country, but its pretty impossible not to remember Ren, Joy and Wong (oh, and Cool Z and his huge ghetto blaster).
 

Spaghetti

Member
Dec 2, 2017
2,740
DEMUL shots. 2x internal resolution.

Prologue:

demul07a_160818screenq6sem.png


demul07a_160818screen60s98.png


IMO, the remastered version is way, way better than DEMUL. Even from compressed YouTube footage we can see that D3T have rebuilt the lighting, and Shenhua and the skybox have seen improvements on the textures. The lighting model in the remaster is really so much better, there's also anti-aliasing, and they've managed to almost entirely get rid of the persistent jaggies that plagued Shenhua's hair even on emulators downsampling from 3x internal resolution and above.

Opening:

demul07a_160818screenlcsgh.png

demul07a_160818screenlush0.png


There are a few visual bits and pieces missing, but it's nowhere near as extreme as that video makes it out to be.

Considering they've made vast, vast improvements to the prologue, including anti-aliasing that doesn't seem to be present in the rest of the video, I think we have to take that "work in progress" label seriously instead of panicking like D3T doesn't know what they're putting out. Remain calm.
 

MisterSnrub

Member
Mar 10, 2018
5,912
Someplace Far Away
Looks like I'm finally doing a replay then! All I really remember from my childhood playthrough is: creepy rooftop gremlin guy, buying chocolate from the Tomato market that did nothing, forklift races. I definitely remember it being awesome though.
 

Contranova

Member
Oct 26, 2017
457
NYC
30 dollars for BOTH games is a freaking steal. I'm so happy for the fans and that people of this generation can enjoy it! =)
 
Oct 29, 2017
4,450
Australia
Shenmue (1) characters are super memorable to me as well, maybe more so than 2's. I loved how they had little stories going on in the background of the story as you played (if you spoke to certain characters enough you got little snippets of the characters lives). It was a great way to get to know Ryo's close friends. 2 had a different atmosphere entirely since Ryo was in a foreign country, but its pretty impossible not to remember Ren, Joy and Wong (oh, and Cool Z and his huge ghetto blaster).

Don't forget about Xiuying. She's one of my favourite female characters ever in gaming alongside Ada Wong from Resident Evil and Bayonetta. She's amazing!

DgCV0Y5l.jpg
 

borges

Banned
Oct 28, 2017
1,668
Argentina
Could you go into more detail, because this just sounds like "I didn't like it", which doesn't necessarily translate into "this is not a great game".

Regardless, Shenmue II is magnitudes better (and bigger) than the first one, so if you didn't play that because you didn't like Chapter I, that sucks.

Sure.
Theres two things I like about Shenmue: Technically speaking, was a marvel at that time. It was the first game I recall I could open cases, catching things on the scenario, and having a remarkable dynamic weather system. The recreation of the main japanese town (dont recall its name) was fantastic as well. It felt like a real town, and the level of detail (like going to an arcade and actually playing some Sega games there) was great.
Also, the game feeling of "hey, go there, talk to people and try to figure what happened" was awesome. In some way, I had that feeling of "i never play a thing like these before", similar to what happened to me when I first play MGS on PS1.
Now, I consider that the game had some severe flaws: First, gameplay. Theres no skill involved on almost any section (and the actual action scenes are incredible weak, like the fights in the factory/port, dont recall exactly what place it was, but im referring to the one you reached when taking the bug at the town entrance), and mostly feels like a walking simulator. That wouldnt be necessarily bad, but combined with a bland, boring story (IMO), and some forgettable characters, starting with Ryo -which could be easily a generic NPC on a nowadays game- made my experience quite forgettable overall on that time.
When I think on the great time I had with my DC as a kid, games like Jet Set Radio, Crazy Taxi, Sonic and PSO come to my mind. But not Shenmue.
I think some people will love the game eventually, and I really hope Shenmue III to be great, though. Dont want to flood this thread with negativity, because this remaster is 100% good news.
 

Spaghetti

Member
Dec 2, 2017
2,740
Don't forget about Xiuying. She's one of my favourite female characters ever in gaming alongside Ada Wong from Resident Evil and Bayonetta. She's amazing!

DgCV0Y5l.jpg
Yesssss. Part ice queen, part sensei. Her story arc in II and how it ties into Ryo's was great work. A beacon of physical and spiritual strength that helps guide Ryo, if only a little, away from the path of a killer.

Plus, dope theme music.
 

Son Goku

Banned
Oct 31, 2017
4,332
Is it weird that I paid $60 into the Kickstarter way back to get the physical ps4 release of 3 without ever touching either of these? Definitely picking this up!
 

Iwao

Member
Oct 25, 2017
11,811
Now, I consider that the game had some severe flaws: First, gameplay. Theres no skill involved on almost any section (and the actual action scenes are incredible weak, like the fights in the factory/port, dont recall exactly what place it was, but im referring to the one you reached when taking the bug at the town entrance), and mostly feels like a walking simulator. That wouldnt be necessarily bad, but combined with a bland, boring story (IMO), and some forgettable characters, starting with Ryo -which could be easily a generic NPC on a nowadays game- made my experience quite forgettable overall on that time.

This is the most detached explanation I've ever heard about Shenmue. The combat is certainly skill-based, as is piecing together information to solve mysteries to progress the story, and it's obtuse to claim otherwise. I assume your explanation here only covers Chapter I and not anything after it? The gameplay of the Yokosuka chapter is multi-faceted, but it's certainly more of a slow-burn adventure/mystery game than an action game so calling it a walking simulator in 1999/2000 is like calling out the adventure genre. Weird.

You can criticise Chapter I all day, but without the context of character growth and pacing in its grandiose and more action-packed sequel, you lose out in the end. Especially when this thread is about both games, and it seems like you've only played the first one and disregarded its sequel. Ryo's character development over the course of the second game is one that is noted by fans, I'm surprised that you think that framing Ryo's character as "a generic NPC on a nowadays game" makes sense, when the game isn't a nowadays game but one that came out over 15 years ago. The actual fact is that the characters are as memorable as you want them to be, and the more you talk to people and find out about their lives and connections, the more endearing they are.
 
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Arrahant

Member
Nov 6, 2017
815
NL
Finally able to see what all the fuzz was about all these years. Grabbing the pc version day 1.

Hopefully we'll get an easy allies first reaction item :')
 

plast

Member
Oct 25, 2017
172
I hope they give the option to play with the original aspect ratio. All the wide screen shots look super stretched.
 

Xenon

Banned
Oct 27, 2017
1,266
I will buy this even though I don't think I'd ever have time to actually play through it again.

I was really hoping they would re-do the visuals, Dreamcast era graphics don't hold up much in 2018. Even most PS2 games don't.

I always believed that Dreamcast games held up better simply because of the VGA adapter. The system always had cleaner output.
 

potatohead

Banned
Oct 28, 2017
3,889
Earthbound
Demul version is great I run it at 5x internal which is sharp AF

Only problem is the ui is clunky and input for Demul doesn't have that great support but is workable

Gladly will double dip on this
 
Oct 31, 2017
8,624
Now that this is happening, I feel like people should start to use the spoiler tag every time they wanna talk about one or several story bits ;)
 

Spaghetti

Member
Dec 2, 2017
2,740
Adam Koralik just posted a little thing on his Facebook, and confirmed achievements.

Y'know, for anybody who cares.
 

Suede

Gotham's Finest
Member
Oct 28, 2017
12,524
Scotland
Now that this is happening, I feel like people should start to use the spoiler tag every time they wanna talk about one or several story bits ;)
Yeah, I'm probably going to try and be more careful with spoilers from now on.

Adam Koralik just posted a little thing on his Facebook, and confirmed achievements.

Y'know, for anybody who cares.
I'm pretty interested to see what they choose to be the achievement/trophies.
 

Red.Sparrow

Alt account
Banned
Apr 10, 2018
67
I've been a Yakuza fan since Yakuza 3 and played it to death, always wanted to play Shenmue but never had a Dreamcast or Xbox and always forgot about emulation.

No excuses now.
 

ParsnipForest

Member
Oct 27, 2017
571
Australia
I watched the trailer again and I agree that the 16x9 footage looks a bit stretched horizontally. The shot from the pier in Shenmue 2 has no shadows either, but hey, it's a work-in-progress.

On a side note, I don't know why the trailers for this and Shenmue 3 have used Shenhua's theme so heavily and not the main Sedge Tree theme music, which is one of the best pieces of video game music ever composed.

I also hope Shenmue III will now adopt the Shenmue I & II logotype, which is infinitely better (sorry, Yu Suzuki!).
 

Deleted member 12790

User requested account closure
Banned
Oct 27, 2017
24,537
Shenmue's major difference from Bethesda games and its second major difference from Yakuza is that you can't manipulate time in Shenmue. There's no rest function and you have to sleep at a certain time of the day. You have to find something to do with every hour of Ryo Hazuki's day, and you have to more or less follow the daily pattern of a normal person. This is really where the life simulation element of Shenmue comes in.

This isnt true in shenmue 2 at all. In fact, shenmue 2 was one of the very first open world games to let yoy skip time. You can choose to jump time forward in shenmue 2 whenever you want, and they are adding that feature back into shenmue 1 with this remaster.
 

MrCunningham

Banned
Nov 15, 2017
1,372
DEMUL shots. 2x internal resolution.

Prologue:

demul07a_160818screenq6sem.png


demul07a_160818screen60s98.png


IMO, the remastered version is way, way better than DEMUL. Even from compressed YouTube footage we can see that D3T have rebuilt the lighting, and Shenhua and the skybox have seen improvements on the textures. The lighting model in the remaster is really so much better, there's also anti-aliasing, and they've managed to almost entirely get rid of the persistent jaggies that plagued Shenhua's hair even on emulators downsampling from 3x internal resolution and above.

Opening:

demul07a_160818screenlcsgh.png

demul07a_160818screenlush0.png


There are a few visual bits and pieces missing, but it's nowhere near as extreme as that video makes it out to be.

Considering they've made vast, vast improvements to the prologue, including anti-aliasing that doesn't seem to be present in the rest of the video, I think we have to take that "work in progress" label seriously instead of panicking like D3T doesn't know what they're putting out. Remain calm.


It seems like their current build is missing the colour filters from the Dreamcast version, in general. The soft orange glow on Shenhua is missing, and the desaturated filter from the opening scene is also not there yet. But some of your other points hold true. There are definitely some texture improvements as well as anti-aliasing upgrades. They are not huge upgrades, but they do help create a cleaner image when moving to 1080. Really hope the PC version can go even higher on the resolution.

I honestly think the original games still hold up really well artistically. Sure you can point to lower polygon models (they were high poly for 1999), muddy textures, some wonky low-tier looking NPC's and a few other visual short comings that became more apparent over time.

But looking at those Demul images, the original game still has a really consistent visual style to it. The artists made great use of colour and filters to create different moods.
 

More_Badass

Member
Oct 25, 2017
23,623
Yeah, I'm probably going to try and be more careful with spoilers from now on.

I'm pretty interested to see what they choose to be the achievement/trophies.
Yeah, I literally know nothing about the story of Shenmue. Like not even a plot synopsis. It was always this amorphous name that I knew because people on the internet would mention it in thread; I only ever learned it existed in the first place through GAF posts in the last four years or so. Like it might the only famous classic game series that I would be going into completely blind.
 

Deleted member 12790

User requested account closure
Banned
Oct 27, 2017
24,537
Yeah, I literally know nothing about the story of Shenmue. Like not even a plot synopsis. It was always this amorphous name that I knew because people on the internet would mention it in thread; I only ever learned it existed in the first place through GAF posts in the last four years or so. Like it might the only famous classic game series that I would be going into completely blind.

I gave you like a 800 word breakdown of the plot yesterday, haha, you still know nothing about it?
 

Mhj

Attempted to circumvent ban with alt account
Banned
Oct 30, 2017
879
I literally know nothing about these games except that they praised. Looking forward to play them on PS4 or X1, whichever port is technically the best.
 

SpecX

The Fallen
Oct 30, 2017
1,811
I wanted this but never expected it to happen. I cannot wait to dive back into this world. I would hope they let you continue your save from 2 to 3, but that might be asking too much.
 

Deleted member 12790

User requested account closure
Banned
Oct 27, 2017
24,537
That was just all gameplay details and locations. I don't know anything about the characters or the story. Like I'm assuming "Shenmue" is the name of the protagonist? But I don't know that for sure

Er:

Shenmue is, no joke, the father of modern gaming. Just about everything you can think of that is common in AAA games today, was pioneered in Shenmue. Even little things you wouldn't expect, like procedural generating forests, stems from Shenmue. When Shenmue was in production, it was something that was literally 15 years too early. Insanely ground breaking.

In terms of gameplay, it's a mix of an adventure game kinda like Heavy Rain, albeit more open, and an action RPG, with the combat itself being lifted from Virtua Fighter. You train, you level up, you learn new moves. In Shenmue I, the focus is on day to day living, perhaps more like harvest moon or any other daily sim game, but shenmue II is much more of a story focused game, with a much bigger emphasis on underground fighting tournaments. There isn't much combat in shenmue I, where shenmue II is full of it.

Unfortunately, the format shift between shenmue I and shenmue II ruined some of the more ambitious aspects. Example, even though there isn't much fighting in Shenmue I, there is a dojo where you can train and level up, and the game highly encourages it. THis is because, when you get to shenmue II, the moves you learned carried over, so you'd have a custom-made fighter for Shenmue II that would affect your approach to the underground fighting tournaments. But since Shenmue I was on the dreamcast, and shenmue II in the us was on the xbox, they couldn't transfer saves, and thus they just basically gave you all the moves in the US version of shenmue II, ruining the character-building.


The story itself is classic wuxia kung fu. It begins grounded with a mystery -- you come home and see your father murdered before your eyes by a chinese man named Lan Di. Your father, who was a martial arts master, hands of a sacred mirror to Lan Di before Lan Di performs a forbidden and fatal technique on your father. In his last dying moments, he begs you to keep your friends close. Ryo vows in that moment to avenge his father's death.

Pretty much all of Shenmue I is focused on beginning your adventure, i.e. raising money to travel to china to begin your quest. As such, it's kinda light on story. You discover that the mirror your father handed over was part of a pair, and that he had hidden the other mirror on the grounds of his dojo which Ryo finds. These mirrors are ancient magics, and it's said whoever holds both of them can summon a dragon that will devour the world.

Shenmue II is where everything really kicks into high gear. Ryo travels to china and finds out more about Lan Di, the mirror, and his own destiny. Throughout Shenmue I and II there is a repeated legend that is narrated:


He shall appear from a far eastern land across the sea,
A young man who has yet to know his potential,
This potential is a power that could either destroy him or realize his will,
His courage shall determine his fate,
The path he must traverse, fraught with adversity, I await whilst praying,
For this destiny predetermined since ancient times,
A pitch black night unfolds with the morning star as its only light,
And thus the saga… Begins…

You uncover that your father and Lan Di had a shared past, that there is a secret society of martial arts masters who are trying to gather the mirrors, and that there is a young woman living in the mountains that Ryo has been destined to meet for hundreds of years. This young woman seemingly has otherworldly powers and can communicate with nature in strange, unknown ways. In their brief time together, Ryo sees her do a number of pretty weird, mystical things.

Along the way, you also go through a surprisingly star-wars like adventure. You meet Ren of Heavens, for example -- probably the closest Shenmue has to a Han Solo. You fight crime lords. You travel to the ancient walled city of Kowloon. It's great. Shenmue II ends with a massive, massive cliff hanger, just as the story reaches it's climax. That's why people have been dying for it.


The other side of why this is such a requested series is because of YU SUZUKI. This is his magnum opus. His life's work. Yu Suzuki is Mr. Sega. Think of a classic sega game that ISN'T Sonic or Shinobi, and Yu Suzuki was involved. Yu Suzuki was the heart and soul of Sega's arcade empire. Hang On, Space Harrier, Outrun, Virtua Racing, Virtua Fighter, Daytona USA, etc -- all Yu Suzuki. Shenmue was basically the last thing he was ever allowed to work on. When the Dreamcast died, Sega's best developer was given a "window seat" where he was technically still an employee, but not allowed to make anything. For 20 years, he was on the "window seat." Imagine if Shigeru Miyamoto disappeared after Mario 64 and wasn't allowed to make games. THat's what happened with Yu Suzuki.

Shenmue III is Yu Suzuki's grand return to gaming. And Shenmue III is being made by a restored version of AM2, his classic team.

The hype for Shenmue III is real.

I kept it generalized and avoided major spoilers, but that indeed is basically the story to Shenmue.

As for what Shenmue itself is... it's not something you find out until like the last moments of Shenmue II, right at the very end. The name didn't make sense for 99% of people who played it, it's never even mentioned in Shenmue 1 at all in any capacity.
 

ParsnipForest

Member
Oct 27, 2017
571
Australia
Comparing this to DEMUL is interesting, but it's the real hardware comparisons (DC/Xbox/360) that matter most, as those are the only legitimate way of playing the Shenmue games right now.

Sure, you can rip your original discs and jump through all the hoops to get it working in DEMUL...not exactly convenient or a realistic method for 99.9% of people interested in this release. Also, Shenmue 1 is only half the package. I never hear about people emulating Shenmue 2, which probably means it's a mess.
 

MrCunningham

Banned
Nov 15, 2017
1,372
Sure, you can rip your original discs


That is still not an easy task to do, the last time that I checked. You really can't just put a GD-ROM disc into a PC disc drive and get it to read. GD-ROM data is stored on a third layer, which can't be read by like 99% of disc drives. You would still have to rip the disc from a real Dreamcast using a Dreamshell micro SD card reader (which can be found for about $30-40 dollars) or use a rare and hard to find Dreamcast broadband adapter.

Dreamcast discs are a pain in the ass.

I doubt most people can rip their dreamcast discs. Its not a simple process. You literally have to Crack them, and it requires all sorts of special hardware.

Basically, this.

Dreamcast GD-ROM discs are not like optical discs found on other game consoles (outside of the GameCube). You really can't just dump them into a PC disc drive and rip out the data.
 
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Deleted member 12790

User requested account closure
Banned
Oct 27, 2017
24,537
That is still not an easy task to do, the last time that I checked. You really can't just put a GD-ROM disc into a PC disc drive and get it to read. GD-ROM data is stored on a third layer, which can't be read by like 99% of disc drives. You would still have to rip the disc from a real Dreamcast using a Dreamshell micro SD card reader (which can be found for about $30-40 dollars) or use a rare and hard to find Dreamcast broadband adapter.

Dreamcast discs are a pain in the ass.

Those result in raw, encrypted dumps. You still have to manually deecrypt them by hand, per game, to get them running. It's not just about dumping you disc, it's about making the data usable, which is not a uniform process among games. it has to do with how games are loaded onto the dreamcast into memory. They are not read linearly into memory from the disc, they are scrambled and read out of order using a psuedo scattering algorithm. If you read a non-decrypted game into the dreamcast, when the game moves past the bootloader and starts moving the program into memory, it'll get destroyed and turned into gibberish. This was the Dreamcast's anti-piracy measure. All those DC images online? They are pre-scrambled in the opposite direction so that, when the program is read out of order, it'll "unscramble" them into the correct order into memory.


Groups like Echelon weren't just ripping games and putting them online. If it was that easy, anybody could have done it. They were actually cracking games one by one, just like old PC piracy.
 
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