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Which will you throw in the PC Storage first?

  • Pikachu

    Votes: 590 16.2%
  • Eevee

    Votes: 571 15.7%
  • Your hopes and dreams

    Votes: 2,083 57.4%
  • Jmon

    Votes: 387 10.7%

  • Total voters
    3,631

Wijuci

Member
Jan 16, 2018
2,809
So you spend like 30 seconds lowering their health and then the next ten minutes throwing balls?

And preventing a KO, using paralysis, etc...
I'm not saying it's complicated, just don't pretend it's just throwing balls.

As an aside, I'm pretty sure Legendaries will be caught like in PoGo Raid Battles: first you defeat them, then you try to catch them. Otherwise, it would be terribly anticlimatic.
 

Thornquist

Member
Jan 22, 2018
1,501
Norway
I think the best thing about these announcements are the fact that Pokemon as a franchise is going to fully embrace the Switch, which means that Nintendo will in the future most likely focus all their software teams on a single console. This should mean more 1st party games for everyone.

Game Freak better deliver on this 2019 game though, LGP/LGE seems like really safe rehashes.

Top down, no camera control, tile-based landscape - all features of a bygone era from the 90's. How people defend this crap from the behemoth franchise that is Pokemon is baffling to me.
 

Axe

Member
Oct 27, 2017
2,770
United Kingdom
So it looks like the Pokedex descriptions are taken from Pokemon Yellow, which isn't terribly surprising.
JbxPW.png


This appears to be the pause menu. There are three options:
- Save your progress
- Take your Pokemon for a stroll
- Back to your adventure

Hopefully previous menu functions are assigned to other buttons (D-pad maybe?), because I find it hard to believe we wouldn't be able to access the bag or party screen in some way.
Jb1Kq.png
 

Skittzo

Member
Oct 25, 2017
41,037
As an aside, I'm pretty sure Legendaries will be caught like in PoGo Raid Battles: first you defeat them, then you try to catch them. Otherwise, it would be terribly anticlimatic.

Yeah this is what I was thinking too. I really hope it's not like "here's a legendary Pokemon that can destroy whole cities in the blink of an eye, just throw some balls at it for 20 minutes and it's yours forever!"
 

Deleted member 5764

User requested account closure
Banned
Oct 25, 2017
6,574
Seeing them reiterate that next year's games are more traditional or "main line" as if trying to avoid backlash is worrying, honestly. There's a scenario here that I feel is likely and is the worst route to go with these new games.

First Go P/E removes entire elements to the point of oversimplification to capture the mobile audience, but also introduces significant additions. Like the pokeball tossing and visual overworld encounter system.

Then next year's mainline games go straight back to old mechanics, forgoing the additions made in Go P/E.

So then you're in a Sonic situation where there's a separation for classic and new fans and the series doesn't really go anywhere. Even if some of the games are good, it feels like a cheap way to cover your bases instead of understanding what makes the games appealing and expanding on that.

I just want the series to move forward. There's no reason they can't make changes and improvements that respect the core of the game.

Is it weird that I kind of hope they stick to their guns on the new capture mechanic? Battling wild Pokémon always felt kind of tedious to me and I generally just threw Pokeballs without fighting anyway. Either that or just landing one attack before attempting. I think there's room for depth there if they expand on what Go does. Different capture "difficulties", different Poké balls, different Pokémon tendencies (moving, jumping, maybe using certain "attacks" in defense).
 

Black_Red

Member
Oct 27, 2017
2,929
Well, let me go ahead and tell my 8 year old daughter who loves Pokemon and Pokemon Go that a bunch of old men on an internet forum say she is wrong and Pokemon is not really geared towards someone her age anyway but to some old fogies who know better. While I am at it, that you all demand her lunch money too.

Id prefer that over the series dropping the audiences that following the game for more than 20 years tbh.

It's not like being annoyed at the removal of content it's unfair criticism, and having more Pokémon doesnt push younger kids away.
 
Last edited:

crimzonflame

Member
Oct 25, 2017
5,761
Ive never seen a thread where opinions are so split evenly down the middle. Waiting to see the battle system before I make judgement.
 

Skittzo

Member
Oct 25, 2017
41,037
So it looks like the Pokedex descriptions are taken from Pokemon Yellow, which isn't terribly surprising.
JbxPW.png


This appears to be the pause menu. There are three options:
- Save your progress
- Take your Pokemon for a stroll
- Back to your adventure

Hopefully previous menu functions are assigned to other buttons (D-pad maybe?), because I find it hard to believe we wouldn't be able to access the bag or party screen in some way.
Jb1Kq.png

I seriously doubt that's the only pause menu. That's probably more like the save menu.
 
Nov 1, 2017
2,337
Can you customize your character or is it just your dumb little head pet you can dress up? I would appreciate skin tone options if I was buying this thing.
 

Keyouta

The Wise Ones
Member
Oct 25, 2017
4,200
Canada
I'm sort of thinking the games will play through most of the main campaign without having to battle wild Pokemon, but that would be weird on the Mewtwo encounter specifically.

So, at Mewtwo, here's a battle that you actually have to fight, then capture him. Thus having slowly worked players into knowing to weaken and capture Pokemon, past that you'd be able to do so, in the normal sense versus the Go-like way up to that point.
 

Deleted member 32018

User requested account closure
Banned
Nov 8, 2017
7,628
And preventing a KO, using paralysis, etc...
I'm not saying it's complicated, just don't pretend it's just throwing balls.

Exactly the same could be said for the new Go style system though. We probably have to use items to enhance catch rate we have to aim and we have to time the throw. Also there's probably the chance that the Pokemon will run away like in Go. It's different but not less involved than the old way imo.
 

NZerker12

Member
Oct 25, 2017
1,540
My bet that, as in GO, you will need to battle him before catching him. In Pokemon Go, you have Raids with legendary, pseudo-legendary and other strong/rare Pokemon. You team up with more people, and take the Pokemon down with your team. After said battle, you can catch the Raid Pokemon (or try, that Fucking Lugia escaped every single ball I threw at him)

So you have to fight it first separately before you can catch it. Whats the bloody point of that?

GF Employee #1: Hey we have a battle system where you can choose to fight and capture your Pokemon in one battle. Should we keep using that?
GF Employee #2: Nah lets have them battle that sucker then they can catch them after they beat them, to make it feel more rewarding.
GF Employee #1: Genius!!

Like whats the point of separating it into two battles when they had a system in place for doing it all in one. Makes no sense.

Then again this is GameFreak so it should be expected
 

Gobias-Ind

Member
Nov 22, 2017
4,025
So it looks like the Pokedex descriptions are taken from Pokemon Yellow, which isn't terribly surprising.
JbxPW.png


This appears to be the pause menu. There are three options:
- Save your progress
- Take your Pokemon for a stroll
- Back to your adventure

Hopefully previous menu functions are assigned to other buttons (D-pad maybe?), because I find it hard to believe we wouldn't be able to access the bag or party screen in some way.
Jb1Kq.png

Yeah, there's got to be some other menu. Maybe that screen is simplified for the sake of the trailer and communicating the "take your Pokemon for a stroll" aspect of the Poke Ball? There's gotta be a way to access items, party, Pikachu/Eevee dress up, the petting thing etc.
 

Rndom Grenadez

Prophet of Truth
Member
Dec 7, 2017
5,641
It isn't a bad place to start but there'll be a culture shock with the 2019 game because of how different it's gonna be. If you want a more traditional Pokemon game get Pokemon Ultra Sun/Ultra Moon.

Probably not, if you're talking about traditional one

It has been made exactly for you.

I guess my biggest worry is the fact that it can seem overwhelming when there are SO many Pokemon to catch in the later game and I tend to be a completionist. Also...I don't have a 3DS.
 

lvl 99 Pixel

Member
Oct 25, 2017
44,714
Top down, no camera control, tile-based landscape - all features of a bygone era from the 90's. How people defend this crap from the behemoth franchise that is Pokemon is baffling to me.

were you fine with them releasing Ultra Sun and Moon which was very similar to the first games but with 5 new Pokemon and some story stuff?
 

digifire

Member
Oct 25, 2017
310
Hey does anyone remember what they answered when asked whether the Pokeball Plus would would with future tittles? I can't seem to find that info anywhere...
 

ResetGreyWolf

Member
Oct 27, 2017
6,429
While I'm not loving random battles being removed, I get it. This game is for a certain audience. Y'all are getting your more traditional Pokemon game in 2019. This game is just a bonus. It looks fun to me, something to hold us over until the core game releases.

Wouldn't surprise me if random battles are gone from next year's Pokemon as well tbh. Of all the changes you see requested in Pokemon games, this is probably the biggest one. Most people just play Pokemon with constant repels on anyway.
 

Skittzo

Member
Oct 25, 2017
41,037
I'm sort of thinking the games will play through most of the main campaign without having to battle wild Pokemon, but that would be weird on the Mewtwo encounter specifically.

So, at Mewtwo, here's a battle that you actually have to fight, then capture him. Thus having slowly worked players into knowing to weaken and capture Pokemon, past that you'd be able to do so, in the normal sense versus the Go-like way up to that point.

Nah I have a feeling it'll be more like Pokemon GO raids, where you battle the legendary Pokemon and defeat it, then have a chance to catch it. I don't think there will be any traditional weakening of wild Pokemon this time around. They want everyone to be able to catch everything, they don't want you to accidentally KO the Pokemon and miss your one chance.
 

Arkanim94

Member
Oct 27, 2017
14,135
Exactly the same could be said for the new Go style system though. We probably have to use items to enhance catch rate we have to aim and we have to time the throw. Also there's probably the chance that the Pokemon will run away like in Go. It's different but not less involved than the old way imo.
this game is a big OG safari zone.
ABORT ABORT!
 

Prophet Five

Pundeath Knight
Member
Nov 11, 2017
7,692
The Great Dark Beyond
I was... not excited about it last night but I've warmed up to it as of this morning. I understand the implementation of the Go features but I feel like I'm going to miss wild battles. I hope there's plenty of trainer battles to make up for it. I also hope CP doesn't completely replace traditional leveling/evolution but we'll see. Also, Eevee version for sure.
 

QisTopTier

Community Resettler
Member
Oct 25, 2017
13,717
I guess my biggest worry is the fact that it can seem overwhelming when there are SO many Pokemon to catch in the later game and I tend to be a completionist. Also...I don't have a 3DS.
There are only so many pokemon in each title, the rest come over from older games that people use pokemon bank for or online trading if they don't have the older games
 

Deleted member 5764

User requested account closure
Banned
Oct 25, 2017
6,574
Do we know how fly works? From the trailer it looks you can roam freely but maybe I'm wrong.

No clue. I got the impression that what we saw in the trailer was just the "ride" mechanic rather than the HM replacement stuff. I'd be surprised if Fly did anything besides warping you to another area.
 

Deleted member 30151

User requested account closure
Banned
Nov 2, 2017
674
The more I see the trailer and reading the infos from the event, the more my excitement grows. What we get is a fresh take without calling it a mainline entry, and next year we get a brand new mainline game. What I hope is, since they only presented new features in the trailer, people will calm a little when they focus a little more on the core mechanics and showing gameplay next to the gimmicks.
 

Shadow-Link

Banned
Oct 27, 2017
1,081
I'm holding out hope that trainers will become progressively more interesting in subsequent battles. I know it's a bit of a long shot. There will be some sort of supplement for the absence of wild pokemon battles. I don't suppose they're making a game that is completely devoid of challenge.

GF need to clarify this. If they are changing a core mechanic they should have explained it ASAP.
 

Vylder

Member
Oct 25, 2017
3,256
My only concern about this game is how long it will take to beat the game. These games were not particulary long in the past, and with wild Pokemon battles not being in the way, it will most likely cut off a few hours of gameplay that I used to have before.