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Tsukuba will be added to the season 2 schedule - which track should make way?

  • Willow springs

    Votes: 7 23.3%
  • Monza

    Votes: 6 20.0%
  • Neither - keep the original schedule

    Votes: 3 10.0%
  • Do all of them - Adds additional week, finale on the 13th May

    Votes: 14 46.7%

  • Total voters
    30
  • Poll closed .

Fifanutz

Member
Nov 2, 2017
720
Yes, you need to plug into the headset to get the 3D binaural sound. You've got a Pro haven't you with the 3rd USB around the back?

As Sejanoz mentioned in the other thread, have you ever tried VR and do you know if you get motion sick? I jumped in as soon as they became available and i'm lucky as I don't get motion sick but some people can suffer really badly from it. I demoed GT in VR to 2 workmates, 1 was absolutely fine but the other felt sick all night after sticking the X-Bow into a barrier and doing 3 spins!
I do have a Pro the external drive is plugged in the rear port. The wheel in the front leaving just one free port. Would a port adapter work that I could plug in giving me additional usb slots?
I've never even demoed VR
 

DHC-Shannow

Member
Oct 29, 2017
1,326
Manchester, England
I do have a Pro the external drive is plugged in the rear port. The wheel in the front leaving just one free port. Would a port adapter work that I could plug in giving me additional usb slots?
I've never even demoed VR
I've used a USB hub on mine without any issues but not for VR. As long as its USB 3.0 it should be fine.

Had a bit of a google and couldn't find any PSVR tour events or shops near you that do demo's, I did find this site however...

https://virtuallymine.co.uk/products/playstation-vr

Doesn't tell you any rates for hiring it but it might be worth a try before you buy.
 

Fifanutz

Member
Nov 2, 2017
720
I've used a USB hub on mine without any issues but not for VR. As long as its USB 3.0 it should be fine.

Had a bit of a google and couldn't find any PSVR tour events or shops near you that do demo's, I did find this site however...

https://virtuallymine.co.uk/products/playstation-vr

Doesn't tell you any rates for hiring it but it might be worth a try before you buy.
Nice one bud. I just gave them a call and it's a very reasonable £20 per day hire, for that you receive the unit the night before, get a full 24hrs and post it back the following day. You also have to cover post and packaging mind. I'll probably try get a demo for my next day off!
 

DHC-Shannow

Member
Oct 29, 2017
1,326
Manchester, England
Nice one, happy to help :-) Its worth downloading some of the free stuff first too like the Playroom VR as that'll give you some static games to get used to VR before you go leathering around a track :-)
 

Fifanutz

Member
Nov 2, 2017
720
In
Nice one, happy to help :-) Its worth downloading some of the free stuff first too like the Playroom VR as that'll give you some static games to get used to VR before you go leathering around a track :-)
Think I may have downloaded some of the ps+ VRVofferings too so I should have a fair bit to try out
 

Bebpo

Member
Feb 4, 2018
4,597
Picked this up finally in the $20 sale on PSN and played a bit. How do you look around the inside of your car in the garage? I want to appreciate these rendered interiors but I couldn't find an explore your car kinda option in garage.

The photo mode is pretty amazing!

Kinda surprised though that there's no S2000. Figured it's a staple for Honda like the NSX or the Subaru WRX or Mitsubishi Lancer.
 

DHC-Shannow

Member
Oct 29, 2017
1,326
Manchester, England
Picked this up finally in the $20 sale on PSN and played a bit. How do you look around the inside of your car in the garage? I want to appreciate these rendered interiors but I couldn't find an explore your car kinda option in garage.

The photo mode is pretty amazing!

Kinda surprised though that there's no S2000. Figured it's a staple for Honda like the NSX or the Subaru WRX or Mitsubishi Lancer.

You probably want the main GT Sport thread here...

https://www.resetera.com/threads/gran-turismo-sport-ot-putting-it-all-on-the-line.637/page-146

In answer to your question though, you can't go inside the car outside of actually driving the car unless you've got VR. And yes there's a lot of cars you might expect to be in the game that aren't in there at the moment, but they have increased the car count by over 50 since release and seem to be committed to increasing it for free on a monthly basis so the S2000 may well turn up soon (or never, we just don't know).

Yeh sorry I've been shit this week :(

I'll get them done tomorrow morning.

No worries bud, I know you're a busy man :-) You gonna make that VR leap too? Fifanutz has taken the plunge (bring on the VR time trial challenge!)
 
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Sprint Series Round 2 Results:

gtsportsprintseries2htuuh.png


Pending

granturismosport_201834u09.png

gtsportsprintr2standi4cugc.png

The race 1 results are on the basis of the replay of the first race shared by DHC-Shannow above being correct since nobody shared the race replay in game :@ . If there were any last minute changes in position that are not reflected in the race results table above then please notify me and share the replay in game and the standings will be updated accordingly after the next race.

Next Race info:

3j5up8.png
 

eyeball_kid

Member
Oct 25, 2017
10,241
Kinda wish this race was an hour earlier this week; just realized that it starts the same time as the Microsoft keynote.
 

DHC-Shannow

Member
Oct 29, 2017
1,326
Manchester, England
OldGit_Gamer has opened up a 4 point gap over CLR_CMOS and 5 points over me after that last round, and Brands Hatch is one of his favourite circuits too - looks like someone is going to need to pull something special out the bag to stop him opening that gap up even more.

JamboGT is only half a point behind me and Sejanoz only a point behind him so outperforming those 2 guys is essential if I want to stay in the top 3.

Can't say I'm particularly confident about tonight, a mixture of it not being my favourite track and an intense dislike of understeering FF cars but we'll see. I will say this about the FF's tho, they're very forgiving if you run wide so you can really throw it into corners without too much fear of the consequences. Unless there's carnage at the front I think the reverse grid race will work a lot more like GHG intended this week and will really slow down the leaders of race 1, gonna be fun (I hope!).
 
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cooldawn

Member
Oct 28, 2017
2,450
I'm torn. For the first time in 3 years I want to see the Microsoft press conference...'fifteen world premiers' and all that.

I might be out.
 

Fifanutz

Member
Nov 2, 2017
720
Watch the conference after on YouTube. If last year's Microsoft exclusives were anything to go by they'll be pants anyway
 

JamboGT

Vehicle Handling Designer
Verified
Oct 25, 2017
1,451
Yeah, I am out for tonight, I totally forgot about MS conference being on Sunday, will be at a mates for it. Sorry guys.

Was going to go with the Mégane myself, managing 29s ok with it whereas the Scirocco was a struggle to get into 29s at all.
 
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Sejanoz

Member
Nov 10, 2017
1,685
Best I could do with the Megane was 1:30.050 - and I barely tried the Scirocco
Need to fiddle around with the brakes I think.
 

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Watch the conference after on YouTube. If last year's Microsoft exclusives were anything to go by they'll be pants anyway

Most of their 15 world premiers will just be third party trailers shown first like usual. MS usually gives stuff away for watching live on their Mixer app though.

Forza Horizon will be another great exclusive, but the Crew 2 stepped up and looks pretty solid right now too.
 
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Ok since it's looking like we would only have a half full grid (at best) due to the MS E3 conference clash, this weeks race is POSTPONED.

I will update you all tomorrow on what the schedule will be for the rest of the season.

This conference better be bloody worth it...
 

eyeball_kid

Member
Oct 25, 2017
10,241
Well hopefully we can reschedule this one for later, as though I'm not a fan of the FWD cars I think this would turn out to be a fierce battle.

I'd better start practicing now for Le Mans as I can barely even get a clean lap in.
 

Fifanutz

Member
Nov 2, 2017
720
Hopefully I'm back in time for next week's race I've got a beach party for my mother in law's 70th birthday. It's a daytime thing so barring ridiculous traffic on the way back I should make it in time. I've yet to touch the Lemans cars or the track yet though
 

eyeball_kid

Member
Oct 25, 2017
10,241
After running a few laps with the 919 on La Sarthe, I'm thinking it might be a bit optimistic for us to be race-ready at those speeds in a few days. :) Having quite a hard time judging the braking points at the ends of those long straights when driving 220mph. Maybe I'll get the hang of it.
 
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After running a few laps with the 919 on La Sarthe, I'm thinking it might be a bit optimistic for us to be race-ready at those speeds in a few days. :) Having quite a hard time judging the braking points at the ends of those long straights when driving 220mph. Maybe I'll get the hang of it.

Everyone has a week.

  • Braking point for the first chicane along the mulsanne is at around 150m (in between the 100m and 200m boards - look for the kink in the barrier on the left)
  • The second chicane is slightly later, brake at or slightly before the 100m mark dependant on what's comfortable for you to get the car settled going into the chicane
  • For the mulsanne corner get the angle of the car straight and brake just as you reach the long kerb on the right hand side, allow the car to drift out to the left to open the corner up as much as possible
  • The next corner is Indianapolis which is probably the toughest corner on the whole track because of the slight right hander the precedes it. You actually want to lift off just before the right hander to get the car settled and then brake hard as soon as you have the car straight. If you are brave you can stay on the throttle through the right hander and brake straight after the kerb on the right but you need to have your line 100% correct or you'll end up missing the braking point and run deep, so it's safer to lift off slightly as mentioned above.
  • Arnage is simple, brake hard just before the 50m marker. It's slowest corner on the track, be patient, hit the apex and you will be ok.
All the other corners on the track are pretty straight forward and simply rely on a single gear down and getting your line right in most cases.
 

DHC-Shannow

Member
Oct 29, 2017
1,326
Manchester, England
I did the le mans endurance event in GT League tonight for some practice - it's got tyre deg and fuel consumption on of course so isn't a complete match for this weekends event but it was a good way to spend an hour getting used to the track and the car. These cars are so much easier to drive than the group C beasts we raced the other night, especially in the slow corners. My fastest lap was a 1:25.3 on the last lap of the race so low fuel but also worn tyres if you want to see how you compare.
 

eyeball_kid

Member
Oct 25, 2017
10,241
I did the le mans endurance event in GT League tonight for some practice - it's got tyre deg and fuel consumption on of course so isn't a complete match for this weekends event but it was a good way to spend an hour getting used to the track and the car. These cars are so much easier to drive than the group C beasts we raced the other night, especially in the slow corners. My fastest lap was a 1:25.3 on the last lap of the race so low fuel but also worn tyres if you want to see how you compare.

...1:25? Is that really possible on La Sarthe? My currently terrible pace is about 3 minutes off yours. Granted I've never raced La Sarthe before in my life, only watched it on TV, but looking at lap records and the qualifying times for Le Mans 24h last year, people in LMP1 were doing laps of around 3:20. Is GTS really that far off the real times? If you're doing 1:25 laps then I might as well throw in the towel!
 
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...1:25? Is that really possible on La Sarthe? My currently terrible pace is about 3 minutes off yours. Granted I've never raced La Sarthe before in my life, only watched it on TV, but looking at lap records and the qualifying times for Le Mans 24h last year, people in LMP1 were doing laps of around 3:20. Is GTS really that far off the real times? If you're doing 1:25 laps then I might as well throw in the towel!

3:18's are possible.

My qualifying time for the first LMP1 Le Mans race on the day the update released was a high 3:23.

Basically you need to manipulate the KERS system to your advantage. In this game the KERS system is set to "hot-lap" mode which means that it is set so that it automatically deploys upon throttle application reaching a certain percentage instead of needing to be manually deployed by pressing a button. In real life that's basically the setting the teams set these cars to for qualifying whereas for the race they change the setting so that it gets deployed manually and acts more as a "push to pass button"so drivers will save the KERS for when they are in the slip stream of another driver to perform an overtake or they will use it defensively to prevent being overtaken in some situations. Other key things to note:
  • KERS is recovered upon braking (in real life the 2017 LMP1 cars also start recovering some KERS on lift-off as you might notice on kobayashi's record lap below) so that means braking for a little bit longer in the big braking zones has it advantages
  • KERS is driven through the front wheels, when KERS is not active these cars are rear wheel drive
  • Applying half throttle in smaller acceleration zones (such as the short straight between Indianapolis and Arnage) has its advantages as you will then be reserving all of the KERS energy for a longer straight where the amount of time gained by using it will be far greater.
  • There is a limit to the amount of KERS that can be used per lap, this varies track by track and is based around the length of the track in question. So you might find that if you've been heavy on KERS use then you will find that it won't be activated anymore from around the half way section on the track
  • There is an indicator on the steering wheels (or interior screens) of the cars to show how much KERS you are generating under braking, how much you are using on straights and when it is being activated
I will do a couple of quick laps later today to see at what % of throttle application KERS is activating in this game and how much KERS you are allowed to use per lap (in % form). In the meantime take a look at Kobayashi's lap record from last year and keep an eye on the hybrid (the overall amount of KERS limit left for the lap), throttle and brake bars in the broadcast HUD at the top left:

 
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DHC-Shannow

Member
Oct 29, 2017
1,326
Manchester, England
...1:25? Is that really possible on La Sarthe? My currently terrible pace is about 3 minutes off yours. Granted I've never raced La Sarthe before in my life, only watched it on TV, but looking at lap records and the qualifying times for Le Mans 24h last year, people in LMP1 were doing laps of around 3:20. Is GTS really that far off the real times? If you're doing 1:25 laps then I might as well throw in the towel!
Lol whoops :-) Yeah I'd been drinking, it was a 3:25 I was quite pleased with :-)
 

DHC-Shannow

Member
Oct 29, 2017
1,326
Manchester, England
3:18's are possible.

My qualifying time for the first LMP1 Le Mans race on the day the update released was a high 3:23.

Basically you need to manipulate the KERS system to your advantage. In this game the KERS system is set to "hot-lap" mode which means that it is set so that it automatically deploys upon throttle application reaching a certain percentage instead of needing to be manually deployed by pressing a button. In real life that's basically the setting the teams set these cars to for qualifying whereas for the race they change the setting so that it gets deployed manually and acts more as a "push to pass button"so drivers will save the KERS for when they are in the slip stream of another driver to perform an overtake or they will use it defensively to prevent being overtaken in some situations. Other key things to note:
  • KERS is recovered upon braking (in real life the 2017 LMP1 cars also start recovering some KERS on lift-off as you might notice on kobayashi's record lap below) so that means braking for a little bit longer in the big braking zones has it advantages
  • KERS is driven through the front wheels, when KERS is not active these cars are rear wheel drive
  • Applying half throttle in smaller acceleration zones (such as the short straight between Indianapolis and Arnage) has its advantages as you will then be reserving all of the KERS energy for a longer straight where the amount of time gained by using it will be far greater.
  • There is a limit to the amount of KERS that can be used per lap, this varies track by track and is based around the length of the track in question. So you might find that if you've been heavy on KERS use then you will find that it won't be activated anymore from around the half way section on the track
  • There is an indicator on the steering wheels (or interior screens) of the cars to show how much KERS you are generating under braking, how much you are using on straights and when it is being activated
I will do a couple of quick laps later today to see at what % of throttle application KERS is activating in this game and how much KERS you are allowed to use per lap (in % form). In the meantime take a look at Kobayashi's lap record from last year and keep an eye on the hybrid (the overall amount of KERS limit left for the lap), throttle and brake bars in the broadcast HUD at the top left:



This is really interesting stuff bud, I wonder how much of it is implemented in the game. I was reading for the endurance event about people trail braking to regenerate KERS energy to reduce fuel consumption but with the level of competition in the event I didn't need to do any of that. I did notice the rears spinning up exiting a couple of bends but it was never uncontrollable, I guess the KERS was kicking in at the front and helping out too.
 
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This is really interesting stuff bud, I wonder how much of it is implemented in the game. I was reading for the endurance event about people trail braking to regenerate KERS energy to reduce fuel consumption but with the level of competition in the event I didn't need to do any of that. I did notice the rears spinning up exiting a couple of bends but it was never uncontrollable, I guess the KERS was kicking in at the front and helping out too.

Yeh the cars powering all 4 wheels when KERS is being used definitely happens in this game.

Just did a bit of testing and this is what I found with the R18 (there might be slight differences in the way the KERS simulation works for the other cars):
  • The KERS does regenerate on throttle lift off (coasting) however it isn't as much as when braking
  • If you lock up the brakes (if you run Abs off) or by turning the front wheels while braking too much (even with Abs on) then the KERS regeneration is reduced
  • The amount of KERS used on acceleration seems to be linear with throttle input (e.g. Half throttle will use half as much KERS compared to full throttle)
  • KERS allocation per lap seems to be evenly spread out across the corners so "saving" KERS for use on corner exits that lead to longer straights is not really possible or efficient
  • Braking earlier than necessary and trail braking (like you said) will both result in increased KERS regeneration
Managed to get down to a 3:22 but no way can I bang out that sort of time consistently...
 

eyeball_kid

Member
Oct 25, 2017
10,241
Lol whoops :-) Yeah I'd been drinking, it was a 3:25 I was quite pleased with :-)

Ah whew. ;) And yeah you should be pleased with that time!

From what I remember of old Le Mans commentary, Toyota's TS030 system was a bit different than the 919. While the 919 gets a 4WD mode when it activates, Toyota's is RWD all the time but the KERS could activate at any speed. I think it regens in a different way also. I need to buy the Toyota, never had a chance to play with it. The TS040 is apparently 4WD, no idea why PD put the old one in the game.

Got down to a 3:40 last night. Have a long way to go, but starting to get the hang of it.

I can definitely see why so many race drivers at Le Mans go off at the end of those long straights though, must be easy to space out and misjudge the braking point.
 

Fifanutz

Member
Nov 2, 2017
720
Tonight is the night I start practicing for this race still not driven the cars or this track yet. In fact I've hardly touched GT since the last race was postponed. 3:40 seems like a reasonable target to aim for tonight (I hope)
 

DHC-Shannow

Member
Oct 29, 2017
1,326
Manchester, England
Ah whew. ;) And yeah you should be pleased with that time!

From what I remember of old Le Mans commentary, Toyota's TS030 system was a bit different than the 919. While the 919 gets a 4WD mode when it activates, Toyota's is RWD all the time but the KERS could activate at any speed. I think it regens in a different way also. I need to buy the Toyota, never had a chance to play with it. The TS040 is apparently 4WD, no idea why PD put the old one in the game.

Got down to a 3:40 last night. Have a long way to go, but starting to get the hang of it.

I can definitely see why so many race drivers at Le Mans go off at the end of those long straights though, must be easy to space out and misjudge the braking point.

Looking on the app it's got the Audi down as MR and the Toyota and Porsche down as 4WD - it also has the Audi with the best acceleration and the Porsche with the best top speed (I've only got the Audi so set my time in that) - the TS020 was MR like you mentioned.

Tonight is the night I start practicing for this race still not driven the cars or this track yet. In fact I've hardly touched GT since the last race was postponed. 3:40 seems like a reasonable target to aim for tonight (I hope)

Take your time to learn the track before really pushing, and due to the massive high speed runs between each corner it's much better to go in slow and maximize your exit than leave your braking late and come out slow, losing you time all the way down the next straight.
 
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Ah whew. ;) And yeah you should be pleased with that time!

From what I remember of old Le Mans commentary, Toyota's TS030 system was a bit different than the 919. While the 919 gets a 4WD mode when it activates, Toyota's is RWD all the time but the KERS could activate at any speed. I think it regens in a different way also. I need to buy the Toyota, never had a chance to play with it. The TS040 is apparently 4WD, no idea why PD put the old one in the game.

Got down to a 3:40 last night. Have a long way to go, but starting to get the hang of it.

I can definitely see why so many race drivers at Le Mans go off at the end of those long straights though, must be easy to space out and misjudge the braking point.

Ignore the old models, the KERS systems in them are very different and aren't being used for this race, they wouldn't be competitive.
 

eyeball_kid

Member
Oct 25, 2017
10,241
Take your time to learn the track before really pushing, and due to the massive high speed runs between each corner it's much better to go in slow and maximize your exit than leave your braking late and come out slow, losing you time all the way down the next straight.

Yeah, I started trying to learn the track with the Porsche 919, bad choice. I bumped down to Gr.3 and just did laps until I didn't nosedive into the sand every time. Only then did I start driving the LMP1 again.

Good to know about the Toyota, interested to try it. I've only been using the 919 since the LMP1s came out. And yeah GHG, there's been so many changes to the LMP1s the past few years I wasn't sure what systems they were running with.
 

Kaze13

Member
Oct 25, 2017
213
Tonight is the night I start practicing for this race still not driven the cars or this track yet. In fact I've hardly touched GT since the last race was postponed. 3:40 seems like a reasonable target to aim for tonight (I hope)
Yeah. My first lap was above 3:40 and I got it down to 3:33 and probably sub 3:30....how are people getting 3:25 and lower?!
 

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Looking on the app it's got the Audi down as MR and the Toyota and Porsche down as 4WD - it also has the Audi with the best acceleration and the Porsche with the best top speed (I've only got the Audi so set my time in that) - the TS020 was MR like you mentioned.

I've only got the Audi and Porsche and can get nearly identical times with BOP on. The Porsche definitely has higher top speed along with a 7th gear.

I had no idea the game simulated the kers system though and certainly have to change my driving.
 

DHC-Shannow

Member
Oct 29, 2017
1,326
Manchester, England
Ok I've done plenty of miles tonight on the track and managed a 3:24.3 in VR and a 3:23.3 in 2D - even on low penalties the track is still a twat for slapping a penalty on you. I had an optimum of 3:21.9 but could never get a clean lap near that.

Anyway here is my VR lap in cockpit and replay mode. The cabin is proper tiny as is the screen as you can see! The video has been cropped and scaled (it'd be square in VR) so looks worse than how it looks in the headset...



 

eyeball_kid

Member
Oct 25, 2017
10,241
Was able to slice a few seconds off tonight, down to a 3:34.5 with the Porsche. Not very consistent yet though.
 

eyeball_kid

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Oct 25, 2017
10,241
What top speed were you hitting on the straight bud? I'm wondering if the Audi is gonna struggle on the straights if the Porsche is much quicker.

You know, I've been so focused on not missing my brake points that I haven't paid much attention. I think when I first ran it on La Sarthe I topped out around 218mph? But that might've been the no-chicane version. I can check for you tomorrow. I know that in the Sport races I've run with it, the Porsche blows the doors off the Mazda in low gears due to the 4WD of the KERS, but doesn't necessarily have the highest top speed. Not sure about the Toyota, I never see people run it here in NA.
 

Sejanoz

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Nov 10, 2017
1,685
Yeah I'm also struggling with the last third of the track. It looks completely different from GT5/6, at least going by memory. Can't find reference points
 
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Yeah I'm also struggling with the last third of the track. It looks completely different from GT5/6, at least going by memory. Can't find reference points

The last third of the track (arnage, the Porsche curves and then the two Ford chicanes) has evolved a lot over the last 5 years or so. Most of it in the name of safety as there are increased run-offs in most areas there now.

I'll try and get a video up of the 3:22 i did with the HUD on so that it can give everyone some reference points if you need it.