Please make trailer analysis and comparisons in good faith. I've seen nothing that's bad ( it's absolutely normal to compare big IPs of competitor publishers, etc ) and thus it's just a general statement, but don't antagonise each other.
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Regarding Halo and TLOU2's views:
1. TLOU's brand recognition and fanbase has grown over the years. Even with only one game in its belt - its social metrics are not inferior to games that have many games and are multi-generational IPs. People fucking love TLOU.
2. Gameplay premieres "traditionally" do better than reveal/teaser trailers. When it comes to E3 trailers - the ones with the most momentum are more often than not - longform gameplay demos, and not the 2-3 minute reveals.
It's not an apple-to-apple comparison in both perspectives. Halo Infinite has the handicap of being a 'reveal teaser' instead of a gameplay premiere, and the latter historically performs more better in terms of views and momentum. TLOU2 has the handicap of not being an IP like what some would put Halo or Zelda at - multi-generational IPs that are really huge.
If both Halo Infinite and TLOU2 have a gameplay reveal trailer next year, I expect Halo's to win convincingly by virtue of it being the 'first reveal of gameplay' as opposed to TLOU's 2nd ( or 3rd ) gameplay trailer by then.