6 games beaten in February takes me to a total of 16 for my second monthly update, still decent pace if a little slower than January, and including a few that I'v been meaning to get to for quite a while.
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11.
Chained Echoes (Xbox One) | 4 February 2023 | 9/10
Completed with 100% of achievements unlocked (1,000G). Far from being 'just another' retro-style JRPG,
Chained Echoes is pretty much the highest-quality homage to
Chrono Trigger that I've played, succeeding in capturing the meticulous world design, epic narrative scale and, particularly, dynamic tactical feel of its turn-based battle system - and arguably surpassing its clear inspiration in some ways.
Set amidst a war of conquest by a recently-ascended prince, the story follows an expanding party as they seek allies in an attempt to stop the war - and ultimately a much greater threat. While the writing isn't the game's strongest facet, it does a good job of pressing forward the story, remaining compelling in the face of a handful of optional quests - just be warned that the game's first act (of four) is by way the longest, probably around half of the total! The pixelart that depicts the world is unfailingly detailed and attractive, imbuing the environments with a real sense of life - even if the backdrops themselves are mostly static - and with chests, hidden caves and buried treasure spread liberally to reward exploration.
Eschewing a traditional levelling system, character progression in
Chained Echoes comes mostly from gradually expanding each party member's skills with points earned from each 'significant' encounter (mostly bosses) and equipment upgrades. This *will* be controversial, but to my mind works well, with the absence of a need to grind making for a refreshing change, and preventing the ability to win battle simply by out-levelling opponents - in-battle tactics are key. This brings me to the game's strongest facet, its battle system, which introduces a truly innovative 'overdrive' system. This sees the party's battle readiness represented by a bar, starting in a minimum position and gradually increasing with attacks/abilities and damage taken as the party 'warms up' and reaches an 'overdrive' level, increasing damage dealt, reducing damage taken and halving skill costs; however, exceeding a limit sees the party 'overheat', instead taking increased damage. Battles then become focused on managing this overdrive level, which is reduced by defending and the use of skills that fit into a rotating type (physical attack, magic attack, buffs, etc.), ensuring an ever-present requirement for tactical thought, always compelling. With a total of 12 diverse characters available, with up to 8 participating in a given battle (4 active, 4 in reserve), an impressive level of variety in approach is possible too. Also notable is the implementation of automatic full-healing after every encounter, an approach that more RPGs really should follow!
It's not perfect, with a few elements that don't quite hit home as they might - a crystal-based weapon customisation system is a notable example that's just a bit too complex and involved to feel worth exploring - but when taken alongside the stunning fact that the whole game was created near-single-handedly, as a complete package
Chained Echoes is very impressive.
12.
Klonoa Phantasy Reverie Series - Klonoa: Door To Phantomile (PS5) | 6 February 2023 | 6/10
13.
Klonoa Phantasy Reverie Series - Klonoa 2: Lunatea's Veil (PS5) | 12 February 2023 | 7/10
Completed with platinum trophy earned. In
Klonoa Phantasy Reverie Series, we have a well-made remaster of a pair of classic PS1/PS2 '2.5D' platformers, with an attractive gloss on the original graphics. With this being my first experience with these games, I've not sense of nostalgia around them and found the gameplay to be somewhat slower and floaty than I'd typically prefer in a platformer, with the level design being based around the capturing and throwing of enemies to achieve a double-jump - it's decent enough, but nothing that I found overly inspiring. Mechanically both games are largely similar, though the second game
(Lunatea's Veil) mixes things up with occasional forced-scrolling 3D sections - which honestly I didn't find to be particularly enjoyable. Generally the level of difficulty is quite low here, though if you play with a completionist mindset, seeking out all of the collectibles in each level pushes up the difficulty level significantly, quite frequently requiring more involved/advanced movements to reach some out-of-the-way items - and particularly in the second game, sees some interesting use of the '2.5D' approach, as the side-scrolling stages wind their way through 3D space.
14.
CrossCode: A New Home (Switch) | 19 February 2023 | 10/10
Complete playthrough, including all side quests. Well, we start from knowing that
CrossCode is one of the greatest games of all time - and against that high bar, the
A New Home succeeds wonderfully. Adding four new episodes to the base game's story, it's fantastic once again to be back in the company of Emilie, Lukas et al (alongside some characters who we might now have expected, all of whose characterisation is an absolute joy throughout. Adding an expansive new beach area and probably the game's largest dungeon - alongside expansions to other areas, a set of new, high-level quests, area-appropriate enemies and plenty more - there's an impressive amount of content here, all with the same meticulous level design that
CrossCode particularly excelled at. I absolutely should not have waited as long as I did to play this, but time has done nothing to lessen the experience.
15.
Supraland Crash (PC - Steam) | 25 February 2023 | 8/10
100% in-game completion; 100% of achievements unlocked.
Supraland returns with a fully-featured DLC campaign and once again there's an engrossing combination of 3D 'Metroidvania' exploration/upgrading, platforming and puzzles. While it feels that there's a bit of an overuse of relatively minor collectibles required to progress, which don't in themselves provide any direct upgrade (there are now bones, coins and scrap pieces), these don't detract too heavily from the satisfaction of puzzle-solving or finding (and reaching!) a hidden area. A charming sense of humour and fun runs through the game, with its frequent fourth-wall breaking always raising a smile, whether that comes from well-designed achievements or in-game dialogue.
16.
Wario Land 3 (GBC - Nintendo Switch Online) | 2 March 2023 | 8/10
All treasures and all music coins collected on all levels, plus time trial runs. For its time,
Wario Land 3 is an impressive proto-'Metroidvania', building on the puzzle focus from
Wario Land II with levels that, while individually self-contained, change and evolve as treasures are collected from other levels. Once again, it's (nearly) impossible for Wario to die, with enemies instead inflicting temporary status effects - which in fact are often key to progressing through various obstacles (e.g., blocks that can only be passed with flames), though at other times can be frustrating with time spent waiting for them to expire. The levels are generally well-designed and expansive, though the intricacy with which some treasures (which are the game's key collectible) are hidden does get a bit excessive at times - and the overall pace of gameplay is quite slow, which won't appeal to everyone. Playing via emulation would definitely be my recommendation, where 'rewind' functionality can help to mitigate much of the frustration where it does occur.