Yeah this is a prime example why leaks like this hurt we have a 5 second clip of early development footage and people are already trying to judge the quality of the game.
Yeah this is a prime example why leaks like this hurt we have a 5 second clip of early development footage and people are already trying to judge the quality of the game.
How does it do that exactly? Because it has better shooting? ME3 has more RPG Elements than ME2, not only does it 1:1 copy the skill tree from the previous game it doubles the amount of skills you can invest in, plus unlike the 2nd game you can be more specific in the way you want to play your character because you have total freedom in choosing your loadout, the crux was that when you have more weapons with you your abilities cooldown would take longer, but when you only had a pistol it could be up to 200% faster.
Like if ME3 isn't an RPG but straight up shooter so is ME2 in this comparison because the third game builds on all of it's mechanics and only adds more depth and choice.
It does so more in comparison to ME2, like you say the Level Design in ME3 is boring compared to the 2nd game and i don't see how? Each level in ME2 is as hyper linear as they are in ME3, the way you explore places like the citadel is exactly the same as in ME2. Only thing i would agree with is there is less depth in the interactions but you still make decisions, you still have the paragon and renegade playstyle it's not like that stuff isn't there.The overall design of the game feels very much shooter focused. You also don't need to explain to me how they reworked the skills, because I'm very familiar with them. Simply being able to modify weapons and armor more over the previous game doesn't make it "more" of an RPG at all either. There's a whole lot less depth in the third game than the second as far as interactions go, and the world design and level design is just...boring in comparison to the second game. None of the games were ever full-fledged "RPGs" anyway, or shooters and were always called shooter/rpg hybrids. The third game just became way more of a shooting gallery than the previous two however, similar to Bioshock Infinite in that regard.
It does so more in comparison to ME2, like you say the Level Design in ME3 is boring compared to the 2nd game and i don't see how? Each level in ME2 is as hyper linear as they are in ME3, the way you explore places like the citadel is exactly the same as in ME2. Only thing i would agree with is there is less depth in the interactions but you still make decisions, you still have the paragon and renegade playstyle it's not like that stuff isn't there.
Bend maybe?
They have lots of 3rd person shooter experience. Maybe they had DG2 or this and this is what Sony Greenlit. (Talking out of my butt of course)
Resistance spiritual successor?
Good.
All shooters basically play the same? You're obviously entitled to your opinion, but that is reductive to an insane degree.This is just the new Mass Effect reboot that got scrapped, and then outsourced.
I mean, technically they're not wrong. The Mass Effect games never excelled at being shooters, and compared to some previous RPGs were pretty light in that regard. As an overall package though, even while straddling the line between both genres? The first and second were fantastic. The third game tried even harder to be a shooter, and while it definitely improved upon the previous two games in that regard, it shows that was more of a focus. The narrative was trash, the companions were mostly boring and so were most of the settings and arenas.
The most praise ME3 got was for the multiplayer...hmm.
Not every game needs to be a shooter (first or third), first-person, or open-world. Something many developers kind of forgot starting with gen 7. I don't have disdain for shooters, they just do nothing for me anymore, and trying to force the gene into games that generally play better without it always seem to hold back better combat designs with Action/Adventure games and RPGs. Mainly because they basically all play the same way.
You could argue the same for turn-based, but at least for a while there's a semblance of thought behind your actions. I find both styles boring anymore.
All shooters basically play the same? You're obviously entitled to your opinion, but that is reductive to an insane degree.
Okay, I'm not a big modern shooter fan, but I can't agree here. Quake, an arena shooter, plays absolutely nothing like CoD, a low TTK military shooter, or Mass Effect, a stop'n'pop shooter with a heavy RPG focus. They're completely different experiences.Fundamentally yes, they do, regardless of how they're dressed upthat otherwise. Play Quake and play a modern FPS and you're not going to have a night and day differing experience.
Unless you think that the act of pointing and shooting means everything is the same, which is basically like saying all melee based action games are the same because you press a button to perform a melee attack.
Spoken like someone that hasn't played a modern FPS or Quake. Quake and something like Call of Duty are two vastly different games. Sure you point click and shoot shit, but that's about where the similarities endFundamentally yes, they do, regardless of how they're dressed up otherwise. Play Quake and play a modern FPS and you're not going to have a night and day differing experience.
I think you should play more shooters, and maybe on the higher skill levels so you are forced to engage with their mechanics more.Fundamentally yes, they do, regardless of how they're dressed up otherwise. Play Quake and play a modern FPS and you're not going to have a night and day differing experience.
Spoken like someone that hasn't played a modern FPS or Quake. Quake and something like Call of Duty are two vastly different games. Sure you point click and shoot shit, but that's about where the similarities end
Sumo's Project Carbon.Always cool to see more Sci-Fi RPGs. The Sony OT says this is from a European studio too, maybe Sumo's project?
That's really not a lot of experience to back up such a sweeping claim.Ironically, I started with Doom in '94 and played pretty much all of the bigger first-person shooters up until Halo 2 which included Arena and Unreal Tournament. Then tried out various outliers like Bulletstorm and just stopped for a while. Ended up playing Halo again later regularly with friends, Gears and also COD, but sure, you can believe I have no experience. 🤷♂️
Fundamentally they are more similar than not.
While obviously I can't say if this will come out or not, I'll mention I personally have seen a lot more of this game, and more recent stuff of this game than this clip. NOT THIS CLIP, but the game itself beyond this clip is at least at a point currently the game is fully voice acted, music composed specifically for it, been far more fine tuned than this clip.This clip is obviously so early in development that I don't think there's anything to really get out of it. Like even "Sony is publishing an Action RPG" isn't something you can really take away from it because who knows if this game will even come out, especially with this leak out in the wild.
Starfield doesn't have a chance.
Huh, full voice acting and soundtrack implemented? I guess a game always has a chance of being scrapped but it sounds like this is decently far along. Curious to see more of it when it gets officially shown as that eye in the sky is tripping me outWhile obviously I can't say if this will come out or not, I'll mention I personally have seen a lot more of this game, and more recent stuff of this game than this clip. NOT THIS CLIP, but the game itself beyond this clip is at least at a point currently the game is fully voice acted, music composed specifically for it, been far more fine tuned than this clip.
I just am looking forward to it eventually getting announced on my side and the devs properly showing it off.
That's really not a lot of experience to back up such a sweeping claim.
Bethesda has never developed a good combat system in any of their games.
its just another video game and all video games are fundamentally the same if you really think about it, ADD IT TO THE PILE
Complaining gives peoples lives meaning I guess.
Eh, I'm just trying to suss out why you'd think something like that. Maybe you play every shooter that comes out, I don't know.Do I really need to list every dedicated first-person shooter, third-person shooter as well as the multitudes of other genres that had combat based around them that I've played over nearly thirty years?
If you really want me to I can, but it's not going to change anything.
It's no f*cking wonder we never get to see games early, because people don't understand how games are f*cking made.Man I swear Era is an awful place sometimes. Literally 5 seconds of a game that is seemingly very early in development and we have people in here whining? What the fuck are y'all mad about?
The devs are arachnids.i dunno why but for some reason it makes me think 'Spiders'
the developer, not the arachnid
This isn't even a "people don't understand how games are made" situation. It's literally dissent over the rumored genre. It's so tiring. 😩It's no f*cking wonder we never get to see games early, because people don't understand how games are f*cking made.
That's... That's almost worse.This isn't even a "people don't understand how games are made" situation. It's literally dissent over the rumored genre. It's so tiring. 😩