Wait .. so the Pro version maintains native 4k through out while XBX drops horizontally in stress areas ... oh my ..
someone check in with space_nut and see if he's still breathing.
At the cost of frame rates. The 1X is disappointing IMO but it's not like the Pro is perfect.
Yeah, true. Surprised they went ahead with a dynamic implementation on the X and not on Pro. Ideal case scenario would have been the same treatment on Pro as well, even though the bigger drops you see on the video only last a few seconds while the alpha heavy effects remain on the screen.
I would also have liked to see them give a few minutes to mods as well, we know there are both 'lite' and 'heavy' mods available which increase/reduce foliage and other things, some of those might have positive benefits on performance just like others would have negative due to limited console memory.
But I really want to see the nut's reply in that comparison topic, I won't lie :p
Bethesda have always treated their builds bizarrely. The 360 versions of their games had tearing, the PS3 versions were v-sync'd and dropped frames instead. That's a nonsensical decision. Either you favour slow down, tearing, or skipping frames, there's no reason to favour one for one machine and another for another.It really is bizarre that XB1 X has dynamic res and Pro doesn't. One could almost be mistaken in thinking they swapped the builds by accident :P
Playing quite a bit of Gravity Rush 2 on the Pro right now. Is down sampling automatic, or is there a hidden option somewhere? Draw distance does seem improved, as does texture pop in, but that could be attributed to the improved hard drive.
Nice. It does seem sharper with some areas looking straight up cell animation. I just haven't played on a vanilla PS4 in so long that I wasn't sure if it was just a placebo effect.
"It only replaces space heaters."the pro still warms up my room while visiting the blacksmith in nioh. that's an enhancement to me
So I just got the pro and when I play the Witness it has a constant very loud buzz noise. It sounds like something is vibrating like crazy. Does it seem like I got a bad ps4 pro that needs to be replaced? This can't be normal.
When I played Knack 2 the console was kind of loud but it was just fan noise, zero buzz sound.
Sounds like coil whine. Does the noise happen only as soon as a Pro patched game starts? Because that's when the second half of the GPU gets activated and any coil whine will become apparent. If it's the fan then the noise will come and go throughout the game, the coil whine will be consistent.So I just got the pro and when I play the Witness it has a constant very loud buzz noise. It sounds like something is vibrating like crazy. Does it seem like I got a bad ps4 pro that needs to be replaced? This can't be normal.
When I played Knack 2 the console was kind of loud but it was just fan noise, zero buzz sound.
Sounds like coil whine. Does the noise happen only as soon as a Pro patched game starts? Because that's when the second half of the GPU gets activated and any coil whine will become apparent. If it's the fan then the noise will come and go throughout the game, the coil whine will be consistent.
Coil whine really annoys me on my PS4, perhaps more than the fans. Strangely my X has no audible coil whine whatsoever.
Coil whine explained here: https://lifehacker.com/this-video-explains-what-coil-whine-is-and-how-to-avoid-1669522880
So when is Bloodborne getting a Pro update? I know 4K 60fps is a stretch but I'd be happy with 4Kcb 30fps! Cmon Sony/From! This is not only one of the best exclusives on PS4 but my GOAT!
yep
One game that gonna push the limits of the console is the new God Of War.
Santa Monica always create beatiful games, maybe the pro have same enhancements.
The existing material for God of War is promotional shots, so not necessarily indicative of the real output of the finished game. But in them at least, the game is most definitely not using the specific Decima approach. It's much sharper than that, and doesn't seem to use any reconstruction method I know. Might not be the case in the final build, of course.At this point, following Horizon's lead, I fully expect all first party games to utilize CB or other rendering techniques to reach as close to 2160p as possible.
So as the game's out now, does anyone able to tell if A Hat in Time has Pro enhancements?
I doubt ND will let go of their 1440p upscaled approachAt this point, following Horizon's lead, I fully expect all first party games to utilize CB or other rendering techniques to reach as close to 2160p as possible.
So any word on whether any of those Jak games come with Pro enhancements ?
Zero Pro support, as with all PS2 Classics.
The PS2 emulator needs to be Pro-enabled to push these games to higher resolutions. You only get a minor performance boost owing to the better CPU/Boost Mode.
Shame, I thought there was talk of some sort of Pro enhancements for the lot.
I'm curious what looks better, games running at higher than 1080p but not native 4K on a 4K tv or downsampling to 1080p on a 4K tv. I have a 4K tv (a pretty cheap one that I know is rubbish in the grand scheme of things) but I've yet to see proper 4K content on it besides the screensaver images. Playing GT Sport still looks great in 1080p to me on it, wondering if a game like that looks better staying at 1080p on a Pro, or using the faux K?
I will be getting a Pro early next year and can't wait, and while I'm not expecting miracles I am curious to see how much better my games looks. (GT Sport and Rocket League in endless rotation atm!).
Probably upgrading from a launch PS4 to a Pro to go with my new 4K/HDR TV when the sale starts on Sunday.
Would you all say the upgrade's been worth it? I've been reading up on reviews, but they're all a year old and talk about the limited library of 4K games at the time. How's the state of the PS4 Pro nowadays?
Couldn't be more happy with it, a great console to go with my 4K TV.
Probably upgrading from a launch PS4 to a Pro to go with my new 4K/HDR TV when the sale starts on Sunday.
Would you all say the upgrade's been worth it? I've been reading up on reviews, but they're all a year old and talk about the limited library of 4K games at the time. How's the state of the PS4 Pro nowadays?
Dead Rising 4 graphics PS4 Pro vs. Xbox One X
Fortunately, we were able to check out Dead Rising 4 on the PS4 Pro and Xbox One X. If you were expecting a massive boost over the game's Xbox One or PS4 versions, think again. Barring slightly sharper looking textures, lighting, and shadows thanks to a bump in resolution on the Xbox One X, it looks a bit better versus the PS4 Pro, but not as much as to warrant an upgrade to the Xbox One X. This is after a 4GB patch on the PS4 Pro and a 30GB update to the Xbox One X version of the game.
Dead Rising 4 frame rate PS4 Pro vs. Xbox One X
Unlike other games enhanced for the PS4 Pro and Xbox One X, there's no option to choose a higher frame rate or better resolution, leaving you stuck with whatever Capcom has ascertained to be fit for your TV. This is disappointing considering the sheer number of zombies that populate the screen - the carnage that ensues would benefit from a smoother frame rate. If a 60fps experience is what you're looking for, the PC version is best for you, with this being achievable on a modest rig.
Back of the box has the Pro enhanced label (not my image). But that label doesn't exactly guarantee any extra enhancements these days either.
Also this article:
https://gadgets.ndtv.com/games/feat...box-one-ps4-pro-xbox-one-x-comparison-1783729
Really debating upgrading to Pro from slim this week. Idk, I'm using a 1080p TV for the foreseeable future but my main platform is ps4. When I look into Pro enhancements for 1080p sets I just get confused lol.
I just really want to play MHW, SotC and RDR2 in the best way possible but paying for an upgrade? Idk.
Thanks! I have about a week from Sunday to decide lolMHW and SoTC will both have great benefits on the Pro.
Both offer 1080p/60 FPS modes or higher resolutions (Both would/should down sample too if that's your ideal solution).
RDR2 .. not sure because that's R*'s first game with these mid-gen consoles in market. But if you're getting a good deal with trade or something, no reason not to get a Pro. It's a better version of the OG/Slim PS4 in every way (technologically). The number of games that don't downsample are only in a handful and even in most cases there, you get other 1080p benefits (eg Outlast 2 doesn't downsample but for 1080p TV's it has better AA and draw distance as just 1 example)
Where I live it is possible to get a Pro for roughly 15% more than a slim in terms of price. I think that amount of money is worth it (if you can afford it). I feel as though, if you are going to spend a few hundred dollars, you might as well get the option that will offer you the best experience. Good luck deciding!