As some already noticed there is a problem with the scanlines on the Super Nt. Especially on 1080p60 and if you turn of V Interplation they are placed between pixels.
I don't understand how this could have happend after Kevtris was working with My Life in Gaming for so many months - how did they find the problems with some obscure games, but didn't notice that basics like the scanlines and limited range/full range are messed up?
I found a temporary solution until Kevtrix will fix the problem and rework the scanlines: You can use the scaler settings (HQ2x, HQ3x, HQ4x) to move the scanlines. This will change the graphics slightly, but at least the scanlines (especially in 1080p60 mode) look much better that way.
Settings working for me:
1080p60, 1462x1200, HQ3x, Disable H Interpolation OFF, Disable V Interpolation ON, Normal Scanlines, Scanline Depth 128-192
720p60, 877x720, No Scaler, Disable H Interpolation OFF, Disable V Interpolation ON, Normal Scanlines, Scanline Depth 128-192
Another problem is that the Super Nt identifies itself as Limited Range device, but the output is Full Range or somewhere in between. So I would recommend to try setting your monitor/TV to Full Range and Gamma 2.4. Results may vary depending on your monitor/TV.