Both are using the same tegra Xavier chip. NX board just uses a cutted one due to bad yield.
So the Xavier NX has 512 CUDA cores really but they just disable some of them?
Both are using the same tegra Xavier chip. NX board just uses a cutted one due to bad yield.
We don't know tegra xavier's performances. It uses way more IO space than Xbox one x's chip (47% GPU die space allocated vs less than a third for Xavier). It has a really large part dedicated to hardware acceleration and it has 2 to 3x the number of DDR channels needed for a new switch.Which I mean again then doesn't the Xavier NX line up pretty well for what a Switch "Pro" (if Nintendo wants to do that) would need?
And I forgot to mention that Volta GPUs are not meant for gaming, as Volta GPUs are currently used in automotive cars and supercomputers.Maybe backwards compatibility is easier to achieve than we think or Nvidia doesn't really have a big problem taking the Xavier NX GPU and combing that with the ARM A57 GPU cluster instead. They'd just be combining existing products they already make.
We don't know tegra xavier's performances. It uses way more IO space than Xbox one x's chip (47% GPU die space allocated vs less than a third for Xavier). It has a really large part dedicated to hardware acceleration and it has 2 to 3x the number of DDR channels needed for a new switch.
That being said, it probably has the best GPU in the mobile market but we don't know the Carmel core performance. We only know that it is roughly on par with 10/7 nm A75/[email protected] in spec 2006 CPU benchmark running @2GHz on 12 nm.
Yes. The same as shield TV stick and Jetson nano running Nintendo switch's defective SOCs and shield TV pro using too hot or power consuming nintendo switch SOCs.So the Xavier NX has 512 CUDA cores really but they just disable some of them?
The problem with tegra Xavier is die space lost for unnecessary logic such as hardware video acceleration or DDR/PCIe/NVLINK channels.I think it's probably safe to assume it would be about double the existing Switch at least, enough to have the "Pro" moniker.
If you're going past that I'm not really even sure what product you're making anymore ... is that supposed to be a new console entirely?
The problem with tegra Xavier is die space lost for unnecessary logic such as hardware video acceleration or DDR/PCIe/NVLINK channels.
GPU and CPU are not arguments against the use of this chip in a successor. $/die space is. Actually, Xavier CPU may have a better single threaded performance than the ARM A70 line on the same node/same clocks. Especially with the Cortex X1 existence and A78 being aimed at best PPA.
Xavier is probably in its EOL period due to it being on 12 nm. That being said, all you said will still be true for Orin that is targeted towards devices consuming from 5W to 45W. A range in which one could easily find a Switch with a magnesium alloy.Yeah but the NX board is pretty small overall and it consumes not a ton of power.
I just think the economics play into this ... Nvidia probably spent as much or more making that Xavier chip as the Tegra X1 and I'm guessing they haven't gotten the return on it they would have liked. Car automation has not really taken off as quickly as maybe was being hyped 2-3 years ago.
They have this perfectly good, usable chip that has some nice horsepower but they don't really have a vendor for it.
Even if it isn't the most efficient design and wasn't intended for game systems, I guess neither really was the Tegra X1.
What performance does Nintendo even want for a Pro model? I don't think they're asking for the moon here.
The X1 isn't the greatest mobile SoC ever, but I don't think you're really going to be finding a better x86-based one that would fit in with the Switch's constraints.What's to elaborate? X1 is considerably downclocked in Switch to hit the mobile power envelope and/or thermals - and it has active cooling too. It may be a good gaming SoC thanks to its GPU but it's not a good mobile SoC from power consumption perspective.
Nintendo generally doesn't mandate that all games must run on the base console like Sony and Microsoft do. I don't see why they'd start now. Especially when it would probably really help them get more ports.The real utility in upgrading the Switch chip would open the door to a lot of PS4 era ports just because the hardware is not far off from handling those fairly well. The problem with that is how do those games run on the old Switch.
I think just having current Switch games run in higher resolution isn't really a big draw since they're not exactly cutting edge games visually to begin with.
Xbox One X is the only one that came close to that, and that was only really the GPU, with the CPU and RAM getting very modest upgrades in both Xbox One X and PS4 Pro. A Switch Pro could realistically be 2x across the board.The biggest disappoint about a 2021 Switch Pro with 2x the performance is that it significantly under shoots what is possible.
IIRC PS4 Pro and the One X came out ~4-years after the initial launch and were a 3x-5x improvement over the initial base models.
Nintendo isn't chasing parity with pure performance, as I doubt they won't even be able to match something remotely "numbers specwise" without costs balooning.The biggest disappoint about a 2021 Switch Pro with 2x the performance is that it significantly under shoots what is possible.
IIRC PS4 Pro and the One X came out ~4-years after the initial launch and were a 3x-5x improvement over the initial base models.
Best info will probably be Orin die size. Maybe September 1st or October 1st.This gets me excited can't wait to more rumors start popping up. If they are beginning production Q4 this year we don't have long before some serious info starts dropping.
lol no. The worst case scenario is a die shrunk model of Tegra X1 model at 8 or 7nm. And that's what we will likely get, mostly for easy CPU compatibility (A57s). But that's not absolutely the worst case scenario, its if we don't 2x power in CPU, RAM and GPU and it ends up being a new 3DS with boosts to CPU and RAM, that would be a worst case scenario.A Switch Pro doesn't necessarily have to mean a mid gen refresh of the old Switch (already happened btw with the Lite and the new revision using the 16nm SOC). It could be a Switch Pro in terms of Nintendo games playing at 4K but a Switch 2 in terms of exclusive third party support.
A Switch Pro releasing in 2021 could at worst feature a Turing based chip, which would still an incredible leap.
A 5nm ARM X1 chip based on Ampere would be the best case scenario and that is something I would expect in a Switch 2 releasing in 2023. However, it is possible Nintendo wants to use modern tech and release that in 2021, then that'd be state of the art tech from just a year ago.
That would be expensive, but I could see Nvidia giving them good prices, especially when they really buy ARM.
Might as well keep the momentum going until Switch 2 arrives in 2024 and get more xbone and PS4 compatible games, past and future (2 years). If it ends up being 2x as powerful as OG Switch in every way, then it will be on par with xbone. How might they advertise this you say?I kinda think a mid-step upgrade is kind of pointless. Nintendo's own games more or less run OK on the Switch, are 3rd parties really going to support some mid-gen refresh? Given that it would probably have to fracture the userbase and most of them are starting to move on to PS5/XBSX, I think probably not.
I think 1 October 2020 would be the most likely date for any news about the Orin SoC since 1 September 2020 is all about the consumer Ampere GPUs and the Orin SoC is a SoC for automotive cars and other professional applications.Best info will probably be Orin die size. Maybe September 1st or October 1st.
We must temper our expectations. Nintendo hasn't even significantly upgraded their GPU for past handhelds for pro revisions. 2x in CPU, GPU and Ram is realistic, and I'm really hoping we get those and nothing worse. We can't reach more than 2x unless its not on TX1, which I'm not betting on.The biggest disappoint about a 2021 Switch Pro with 2x the performance is that it significantly under shoots what is possible.
IIRC PS4 Pro and the One X came out ~4-years after the initial launch and were a 3x-5x improvement over the initial base models.
Ignore the Tegra X1 information if you want, I've heard it from very credible sources, everyone is wrong sometimes, but it's not like they are throwing out the 80 Million+ Switch units, of which between 25 and 30 Million will be sold this FY, just to release exclusives on a smaller userbase, if they wanted to do that, they should have released it years ago.
What lines up is a 2021 upgraded Gen1 Switch, or a Switch+ and at the end of 2023 launch a Switch 2, something that fits with every comment Nintendo has made about a longer life cycle for the Switch and Switch hitting the middle of that life cycle at the beginning of this year.
Could go eitherway, i'd say if it was early 2024 it'd be more likely to be an upgraded Ampere type. With late 2024 being slightly more likely.If the "Nintendo Switch 2" releases on 2024, I wonder what are the chances of Nintendo and Nvidia going for a Tegra SoC with a Hopper based GPU.
From a technical standpoint, I would say the same as going for an Ampere based SOC in 2021.If the "Nintendo Switch 2" releases on 2024, I wonder what are the chances of Nintendo and Nvidia going for a Tegra SoC with a Hopper based GPU.
I'm ready for it. Just the information that kind of proves it's coming then we can really get into speculation.Best info will probably be Orin die size. Maybe September 1st or October 1st.
2K is 1080p while 1440p is 2.5K.2k? Theoretically they could probably do that with 2.5x the GPU and 51.2GB/s bandwidth. I don't think Nintendo will aim for 2k for switch pro though. It's going to be a 1080p machine for 1st party games.
Welp, that's a problem. So the GPU is the main bottleneck? They could scale down on graphical detail.. I'm sure they could optimize it somewhat better. Will be interesting to see if Nintendo allows third parties to make switch pro exclusive games. They won't sell nearly as well as selling it on OG switch as well though.
No, 2k is 1440p.2K is 1080p while 1440p is 2.5K.
Pretty safe bet that their games will definitely hit 1080p on a revision, which would be really nice.
If a new and more powerful model is scheduled for early 2021, Nintendo will probably have to reveal it before showing trailer of games supporting a supposed better power profile otherwise it could mean that there will only be a QOL update (stable 720p in handheld mode and 1080p in docked mode)
yeah I don't expect to see any of those this year either... I think this is a likely scenarioKnowing Nintendo they will wait and showcase a game running on the hardware, then highlight the new hardware afterwards... I really do think the first time we really see BoTW2, Bayo3 and MP4 will be on the new Switch.
The specifications of the new machine have yet to be finalized, though the Kyoto-based company has looked into including more computing power and 4K high-definition graphics, people briefed on the strategy told Bloomberg News, asking not to be identified because it's private.
The dock is actually the main thing holding it back from 4k right now. The Tegra X1 is perfectly capable of outputting 4k but the HDMI controller in the dock can't output 4k at 60Hz.I highly doubt a Switch Pro would get anywhere near 4k. Unless they release a dock with processing power in it as well I would be very surprised.
I think the Switch Pro is or new Switch will be a nicer, 1080p machine.
1080p screen.
50% higher clocked CPU. 50% higher clocked GPU
2x the memory bandwidth (128-bit bus, instead of 64-bit, but not 256-bit like Xavier)
Same ARM CPU architecture as Switch/Tegra X1 - However. more efficient Volta GPU cores, instead of Maxwell cores.
but still just 256 of them like in Switch / Tegra X1, not 512 GPU cores like Xavier. Nintendo won't go beyond 256-GPU/CUDA cores until its true next-gen system in 3-4 years.
Much better able to handle 1080p + AA in games at 30fps or 60fps when docked and on a large 1080p display. The next Monster Hunter game for Switch will take full advantage of Switch Pro, so will BoTW2 and Metroid Prime Trilogy HD/Remastered. Not to mention Metroid Prime 4 in ~2023m assuming that game has not been slated for Nintendo's next-gen Hybrid without cross-gen support.
So what are we looking at here possibly? A Turing gpu? As long as we get DLSS i'm fine.
The way that bloomberg article is written, almost sounds like its saying next year's switch model will support it natively, vs output. Now I personally don't believe it will be natively though and they probably got it mixed with output... unless there is a dock with an scd involved that has an additional GPU and some crazy fast speed thunderbolt connection, or its a docked version of the switch...The dock is actually the main thing holding it back from 4k right now. The Tegra X1 is perfectly capable of outputting 4k but the HDMI controller in the dock can't output 4k at 60Hz.
They would have to make a Xavier NX SOC on 8nm specifically, as the full Xavier would be too big even after the 8nm shrink (I guess something around 200 mm^2).They could die shrink X1 again and squeeze a little extra blood out of the stone but it seems very unlikely the direction they would go. Something like Xavier NX would make more sense. Its a scaled down Xavier with alot of the fluff cut from it and in a much lower thermal package. NX is a 384 Core Volta Product with 48 Tensor Cores as well. The CPU cores seem like the only questionable aspect
the framebuffer bus on the NX can _not_ deal with 4k resolution throughput at a reasonable framerate, lolThe dock is actually the main thing holding it back from 4k right now. The Tegra X1 is perfectly capable of outputting 4k but the HDMI controller in the dock can't output 4k at 60Hz.
I wonder if Nvidia might be interested in entering the market where mobile smartphones might be running on Windows 10 on Arm. It seems that Windows 10 on Arm developers managed to get dual display support working on the Microsoft Lumia 950 XL. If Nvidia does manage to successfully acquire Arm, I think this might give us a hint about how the CPU cores are configured on the Tegra SoC on the "Nintendo Switch 2".
I dunno about the latter. That's too ambitious for Nintendo to be releasing tech a couple months old. TX 1 or hell a die shrunk modified Xavier NX is more possible at this point. But still.. the CPU is the issue here for compatibility reasons. Would they really go with a different CPU for a pro model (regardless of backwards compatibility, still takes work, especially Carmel cores)They would have to make a Xavier NX SOC on 8nm specifically, as the full Xavier would be too big even after the 8nm shrink (I guess something around 200 mm^2).
This of course would be possible, but why not build a Nintendo specific SOC then without all the unnecessary silicon of Xavier? The GPU part of Xavier is only 1/4 of the die area (it is the half on the now disclosed XBSX die for comparison), Carmel CPU cores are also extremely huge compared to ARM designs (Cortex A7x).
From my point of view it either is another die shrink of TX1 (or TX2 if they want the bigger memory interface) or a custom chip based on the Orin architecture with A78 CPU cores (hopefully 8) and at least 512 CUDA cores and without the automotive related "fat". I am keeping the CUDA core count conservative here, next week we should be wiser how big they are on 8nm.
Is the a reason for this assumption? I genuinely don't know enough about the tech to understand why it would have to wait.
I would've though were Nintendo and NVidia collaborating on a revision and were open to improvements all across the board, DLSS would be part of the discussion.
In addition the "gen 1" Tensors that Xavier has can't run DLSS or similar software.Well for one the Nvidia job posting looking for a software engineer was not to long ago and they currently don't have a chip designed to take advantage of DLSS in a Tegra(like) form factor. Even if both companies were looking to use some kind of Xavier variation, it would kind of be pointless because they could probably get the same performance metric out of Maxwell/Pascal cores @8nm and then move on to newer architecture for Switch 2.
Turing and Ampere actually have Tensor cores built into the SM's where as Xavier has DL accelerators added on to perform machine learning tasks.
Tegra Xavier - Nvidia - WikiChip
Tegra Xavier is a 64-bit ARM high-performance system on a chip for autonomous machines designed by Nvidia and introduced in 2018. Xavier is incorporated into a number of Nvidia's computers including the Jetson Xavier, Drive Xavier, and the Drive Pegasus.en.wikichip.org