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Tora

The Enlightened Wise Ones
Member
Jun 17, 2018
8,641
The base AC-42 is disgusting, wonder how it improves with a few attachments
 

LebGuns

Member
Oct 25, 2017
4,127
So there's absolutely no stealth in this game, right? With all the recon drones and scanning, all I see on The minimap are enemy icons. I still remember the furor around 3D spotting and now we even have a much, much much worse system.
 

Theorry

Member
Oct 27, 2017
61,131
So there's absolutely no stealth in this game, right? With all the recon drones and scanning, all I see on The minimap are enemy icons. I still remember the furor around 3D spotting and now we even have a much, much much worse system.
not really no. Also with the pokeballs and 128 players. Impossible to have good flank even with a silencer.
 

Whales

"This guy are sick"
Member
Oct 25, 2017
3,228
So there's absolutely no stealth in this game, right? With all the recon drones and scanning, all I see on The minimap are enemy icons. I still remember the furor around 3D spotting and now we even have a much, much much worse system.

nope
they should absolutely remove proximity mines, they are broken
 

Dodgerfan74

Member
Dec 27, 2017
2,696
So there's absolutely no stealth in this game, right? With all the recon drones and scanning, all I see on The minimap are enemy icons. I still remember the furor around 3D spotting and now we even have a much, much much worse system.

With auto-marking turrets, proximity grenades, wall hack skills, spotting drones, spotting from vehicles, and shots on Paik spotting, stealth is basically only effective against people actively texting on their phones.
 

Naru

Member
May 11, 2019
2,373
The BC2 weapons are still broken, when you run and then stop and shoot the bullets go everywhere just not where you pointing your gun at. And I am pretty sure there was a cheater in my last game because he killed us with an LMG from across the map and behind cover.
 

RoboPlato

Member
Oct 25, 2017
6,815
The BC2 weapons are still broken, when you run and then stop and shoot the bullets go everywhere just not where you pointing your gun at. And I am pretty sure there was a cheater in my last game because he killed us with an LMG from across the map and behind cover.
They said the fix for Portal weapons is coming in the next update
 

Ostron

Member
Mar 23, 2019
1,965
So there's absolutely no stealth in this game, right? With all the recon drones and scanning, all I see on The minimap are enemy icons. I still remember the furor around 3D spotting and now we even have a much, much much worse system.
It's a sad state of affairs. People threw a hissy fit for one specialist having a on use ability blind to the obvious fact that everyone will just be spotted always all the time anyway. They had such a good direction in V and now this, disheartening to say the least.
 

Belvedere

Member
Oct 27, 2017
2,685
I'm surprised to see BFV called shallow by comparison. 2042 is utterly brain-dead for the most part. You spawn, chuck your two prox sensors, chuck your two Sundance anti-armor that will seek whatever is around, then hunt down icons on your minimap. If armor is nearby, use an M5 instead before hunting down minimap icons.

You're always spotted half a dozen ways so there's no real point in stealth, flanking, or strategy. You're going to die if someone remotely competent is nearby either way. It's not like you can use the audio to your advantage because footstep audio is weird and vehicles are silent for some reason.

You're basically guaranteed 25 kills and 25 assists a game of conquest without really having to pay any attention.

The sandbox has more variety in the abstract, but most of it is functionally useless in practice. There's reasons you never see Raos. Every game is basically decided entirely by which team spams vehicles more aggressively so you're limited to the extent you can really sway anything, even with aggressive objective play.

I understand this sentiment but to be honest, I haven't witnessed many uncoordinated matches like you describe since the first few days of early access. Also, I think Rao is becoming more prominent now that people are realizing what an AA contributor he can be.

And I wish what you said about 25 kills was true, I've hardly ever seen anyone in my squads get more than 15 kills lol.

Just curious but are you playing with crossplay enabled?
 

Exposure

Member
Oct 25, 2017
1,667
The proximity grenades is like, the big problem that needs an overhaul in my experience: a lot of other spotting stuff in the game are either brief map spots or require the user to be pretty close before it's useful and I've definitely been able to get around that relatively fine in the fights where it's just been that stuff, if I wouldn't mind some tweaks here and there.

Casper's drone does need some nerfs but one of the biggest things in its favour is that it doesn't really risk attention to it when it's doing its job passively: it has the durability of a wet paper towel so even just getting active warnings about being drone spotted would help if it meant people would actually shoot at it a lot more often from the current "how is nobody else noticing this right now???". (I think a fourth of my intel ribbons so far has been from just the one person to realize there was a drone spotting us and shooting it)

And then there's proxy sensors: they're like casper's drone in terms of how well they work, except instead of at least needing people to be somewhat visible from its position they can just work through walls and still spot everybody in range, you can easily refill them, you start with two of them to begin with, they have a pretty big range...

Like something needs to change with those things at least on a more severe level compared to a bunch of other stuff.
 
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Xyber

Member
Oct 27, 2017
1,301
Well, the PP is almost unusable at slightly longer ranges now. The initial recoil is crazy.
I really think they should've adjusted the damage drop-off and given it a slight recoil increase. It is still an SMG and it shouldn't have that much recoil and feel like I'm shooting with an AK. :P

MP9 is superior now and I haven't even unlocked the drum mag for it yet.
 

Gero

Member
Oct 28, 2017
10,259
Yes proxy mines needs a huge nerf or a total rework. You are spotted pretty much the whole round because these fucking balls are everywhere.
 

Theorry

Member
Oct 27, 2017
61,131
Funny thing is sometimes hipfiring feels more solid then aiming even with a dmr when people are like 15 meters away. There is something really wrong in the core of aiming in this game. Wich is really bad for a shooter haha
 

Xyber

Member
Oct 27, 2017
1,301
Yes proxy mines needs a huge nerf or a total rework. You are spotted pretty much the whole round because these fucking balls are everywhere.

Make it a gadget and not a grenade, limit it to 1. That's all they can really do. That way more people would have to decide if they want to give up something else for it. Not having a normal grenade is barely a downside.

I think they should just make it so your operators are part of a class and that class have a pool of gadgets to pick from that best fits their class. Support can pick heal/ammo, recon can pick proximity sensor, soflam etc.
 

Dodgerfan74

Member
Dec 27, 2017
2,696
I understand this sentiment but to be honest, I haven't witnessed many uncoordinated matches like you describe since the first few days of early access. Also, I think Rao is becoming more prominent now that people are realizing what an AA contributor he can be.

And I wish what you said about 25 kills was true, I've hardly ever seen anyone in my squads get more than 15 kills lol.

Just curious but are you playing with crossplay enabled?

Pretty much all conquest games play out similarly from what I've seen. Sometimes one team gets rolled faster/slower than the norm but basically the same.

Stuff like Rao is nice in theory but in game no decent pilot will be low/slow enough to let you hack them. Even if you do, they'll just take off across the map out of range and by time they get to another area with lots of players they'll be back online. And that's if someone is actually running and using the AA launcher. It's pretty terrible unless you're always running with a fully coordinated squad of four. Why even go through all that effort when you can just throw a Sundance grenade straight up without even knowing a vehicle is there to force out flares?

Crossplay definitely off. Console players with excessive bloom, broken aim assist, and kind of janky controls versus mouse and keyboard one shot body snipers is not worth playing for even a minute.
 

Gero

Member
Oct 28, 2017
10,259
Make it a gadget and not a grenade, limit it to 1. That's all they can really do. That way more people would have to decide if they want to give up something else for it. Not having a normal grenade is barely a downside.

I think they should just make it so your operators are part of a class and that class have a pool of gadgets to pick from that best fits their class. Support can pick heal/ammo, recon can pick proximity sensor, soflam etc.

yeah i think it needs to be a gadget
 

Belvedere

Member
Oct 27, 2017
2,685
Well, the PP is almost unusable at slightly longer ranges now. The initial recoil is crazy.
I really think they should've adjusted the damage drop-off and given it a slight recoil increase. It is still an SMG and it shouldn't have that much recoil and feel like I'm shooting with an AK. :P

MP9 is superior now and I haven't even unlocked the drum mag for it yet.

My fear was that the PP wasn't OP but that the other guns were pure shite due to the bloom issues.

How's the DM7 btw? That seemed like a far bigger concern since you could take anyone down with two body shots from over 800 yards.
 

arimanius

Member
Oct 27, 2017
3,280
Feels like my mouse sensitivity keeps changing during games sometimes. It gets super fast for some reason.
 

T'Chakku

Avenger
Oct 25, 2017
2,590
Toronto
After a run of very frustrating games, I decided to go through the trouble of turning off crossplay on XSS and, wow, game was way more fun without PC players running around everywhere.

Downside is it took a while for my lobby to fill up. About half the players were bots when we started.
They'd better have plans for Next-gen only or input based crossplay. The way they're doing it now is utterly stupid.
 

Gero

Member
Oct 28, 2017
10,259
After a run of very frustrating games, I decided to go through the trouble of turning off crossplay on XSS and, wow, game was way more fun without PC players running around everywhere.

Downside is it took a while for my lobby to fill up. About half the players were bots when we started.
They'd better have plans for Next-gen only or input based crossplay. The way they're doing it now is utterly stupid.

So stupid that xbox players cant turn it off ingame. Im on PS and playing crossplay off and the matchmaking takes like 5-10 sec max with full PS lobbies.
 

RoboPlato

Member
Oct 25, 2017
6,815
Make it a gadget and not a grenade, limit it to 1. That's all they can really do. That way more people would have to decide if they want to give up something else for it. Not having a normal grenade is barely a downside.

I think they should just make it so your operators are part of a class and that class have a pool of gadgets to pick from that best fits their class. Support can pick heal/ammo, recon can pick proximity sensor, soflam etc.
This is a change I would really like to see since it would solve a bunch of issues at once. I don't mind the specialist system too much in practice but restricting gadgets would go a long way. The specialists are already classified as Assault, Engineer, Recon, and Support so it would be an easy to understand change. I like being able to use whatever weapons on each class, keep that, but maybe add some bonuses if you use them with a certain type of specialist.
 

Dodgerfan74

Member
Dec 27, 2017
2,696
Make it a gadget and not a grenade, limit it to 1. That's all they can really do. That way more people would have to decide if they want to give up something else for it. Not having a normal grenade is barely a downside.

I think they should just make it so your operators are part of a class and that class have a pool of gadgets to pick from that best fits their class. Support can pick heal/ammo, recon can pick proximity sensor, soflam etc.

Can't switch it to a gadget because then it competes with launchers. The last thing the game needs is fewer people running anti-vehicle equipment.
 
Apr 30, 2019
1,182
So stupid that xbox players cant turn it off ingame. Im on PS and playing crossplay off and the matchmaking takes like 5-10 sec max with full PS lobbies.

i want my money back at this point for that reason. When I bought the game I didn't know I would basically be forced to play against pc players with keyboard and mouse. It's so dumb that you can disable crossplay in the menus on PS5 but not on Xbox and I can't find an answer as to why from dice anywhere. I'm never giving dice another dime for pulling this shit.
 

nolifebr

Banned
Sep 1, 2018
11,465
Curitiba/BR
Being able to turn off crossplay within game menus might be a requirement from Sony to allow cross-play as a whole. If I'm not mistaken, the same happens with other games.
 
Feb 19, 2018
1,654
Lol they just reuploaded this one. 8 years later again accurate haha


Engineer: Are you sure they fixed it?
Medic: They fixed... a lot of it...
Engineer: What does a lot mean?
Recon: I mean, probably a handful ... Two handfuls ... two good handfuls!
Engineer: Okay, do they still have massive Netcode issues?
Recon: *sighs*
Engineer: What about being kicked out of servers?
Medic: Well, you know...
Engineer: Like all the time!
Medic: How's your internet?
Engineer: My internet's fine! [...] The lag, the rubber banding [...] What about the dying, the killed in action shit?

It's kind of insane how accurate and relevant that episode is again after 8 years. God I can't wait for their first episode for 2042, shit is going to be hilarious.
 

AndyD

Mambo Number PS5
Member
Oct 27, 2017
8,602
Nashville
Make it a gadget and not a grenade, limit it to 1. That's all they can really do. That way more people would have to decide if they want to give up something else for it. Not having a normal grenade is barely a downside.

I think they should just make it so your operators are part of a class and that class have a pool of gadgets to pick from that best fits their class. Support can pick heal/ammo, recon can pick proximity sensor, soflam etc.
I think they can make it a one time pulse that marks where people are in the moment but not continuous. Like a one time Paik pulse.
 

VariantX

Member
Oct 25, 2017
16,910
Columbia, SC
Just realized that using matchmaking leaves you blind as to what settings the servers are going to have. I was playing a few games of breakthrough then on the fourth match, game decides to put me in a server with everything turned off... I do not want to play this game without scopes with the distance involved. Im already busy grinding out one gun at the moment and not having access to damn scopes makes it incredibly hard to do anything at distance with how massive the maps are now. I think I just want a server browser for official DICE maps for 2042 content. Im tired of my settings constantly changing from that shit. If I were on last gen I would be heated as the load times would just push me away from playing the game entirely.
 

RoboPlato

Member
Oct 25, 2017
6,815
Just realized that using matchmaking leaves you blind as to what settings the servers are going to have. I think I just want a server browser for official DICE maps for 2042 content. Im tired of my settings constantly changing from that shit.
Matchmaking is always official, default servers. Only in Portal are there any customs
 

LebGuns

Member
Oct 25, 2017
4,127
not really no. Also with the pokeballs and 128 players. Impossible to have good flank even with a silencer.

nope
they should absolutely remove proximity mines, they are broken

With auto-marking turrets, proximity grenades, wall hack skills, spotting drones, spotting from vehicles, and shots on Paik spotting, stealth is basically only effective against people actively texting on their phones.
Honestly feels like CoD with a constant spam of UAVs. It's completely ridiculous. I honestly didn't know how many spotting abilities there are until I read these spots and HOLY SHIT.
 

Skyfireblaze

Member
Oct 25, 2017
11,257
Now that I can finally play the game somewhat properly after upgrading my PC I have a ton of fun. But I realized something regarding the 2042 maps, I know 128 players need quite bit of space and I don't even find the maps too big as some do but why I everything on these maps so comically huge? Hallways? Huge! Buildings? Huge! Rooms? You bet they are huge! it makes me feel as if the game plays with toy-soldiers 😅
 

Whales

"This guy are sick"
Member
Oct 25, 2017
3,228
Honestly feels like CoD with a constant spam of UAVs. It's completely ridiculous. I honestly didn't know how many spotting abilities there are until I read these spots and HOLY SHIT.

They are honestly not that bad at all, casper requires you to sit down and use his drone, and the wall hacks are or close quarters.

The inly dumb shit is the proximity sensors that literally requires no effort, cover basically 5km of distance (a whole ass objective and more) and you also spawn with TWO of them. They should just remove them, the game would be more fun without.
 

Saucycarpdog

Member
Oct 25, 2017
16,427
Everyone gonna switch to the SOFLAM if they nerf Casper drones and proxi grenades.

Just get to a high place and scan the area.
 

GlamPrime

Banned
Nov 1, 2021
1,210
After a run of very frustrating games, I decided to go through the trouble of turning off crossplay on XSS and, wow, game was way more fun without PC players running around everywhere.

Downside is it took a while for my lobby to fill up. About half the players were bots when we started.
They'd better have plans for Next-gen only or input based crossplay. The way they're doing it now is utterly stupid.

So stupid that xbox players cant turn it off ingame. Im on PS and playing crossplay off and the matchmaking takes like 5-10 sec max with full PS lobbies.

The UK Sales and EU sales are a factor. I have 2042 for both my PS5 and SX and it's a night and day difference. Especially population. I bought it on SX because I have a lot of friends who, when are schedules align, play multi together. They've all switched to PS5 to be free of PC and for the population of multi.

There was vid on one of the reddits of a Series S user trying to get a game a peak times it was surprisingly slow.
 

ScoutDave

Member
Oct 25, 2017
5,335
Jesus Christ. I had my Xbox just freeze up and shut off 6 times trying to play a match of Breakthrough. Seemed to always happen on Manifest as well. Its like this new patch made optimization for X even worse.
 

bitcloudrzr

Member
May 31, 2018
14,063
So there's absolutely no stealth in this game, right? With all the recon drones and scanning, all I see on The minimap are enemy icons. I still remember the furor around 3D spotting and now we even have a much, much much worse system.
This might not be what you had in mind and I did have another player in the party, but I can get around with a reasonable level of stealth. I never ran silencers in BF prior to this game and now that is all I run.