... I'm starting to think Ol' Phil is a sleeper agent. A console captain of chaos. I mean, it keeps things interesting and competitive right? Lol!A British video game industry veteran, Harrison was a prominent face at both PlayStation and Xbox during their worst console launches — the overpriced PlayStation 3 and badly managed Xbox One. He joined Google in 2018 as vice president of Stadia.
Agent Harrison has secretly been working for Nintendo all along.
Holy shit, the Wii U did not do better than the PS5. The PS5 broke sales launch records. The Wii U made a little over a third of what the PS5 made in sales three months in it's lifetime.
PS5 sells 4.5 million units.
Wii U sold 13.56 million units in it's life.
Not saying they all run over to stadia. I mean with that that stadia is growing more and more. Ps5 stock issues because of demand? Ok but even the wii u did sell more. I know that ps5 would sell much more if there was enough stock, but i dont see this solved soon. Another reason to switch to stadia.
Their post to me seemed more like global sales, imo. Regardless, the PS5 is going to soon blast through the Wii U lifetime sales.Might be confusing it with Japanese sales. In Japan, Wii U sold more launch aligned than PS5. At its current trajectory, PS5 won't pass Wii U in Japan. That trajectory will probably change and PS5 will have a longer life cycle, but still.
The product is good, the platform is terrible.
I would say marketing was a big issue. They just didn't leverage their strengths.
They could have had bi-monthly 'Stadia Directs' where at the end you play a demo for an upcoming release. That's technically feasible within the constraints of the platform.
In its beta form Luna, Amazon's cloud gaming platform, had Twitch integration.
When it came for Stadia (later) it took the form of an opt-in link buried in YouTube description boxes. Maybe they were worried about antitrust consequences - but all the same they didn't leverage their position.
Even with the platform as mediocre as it is I think Stadia could have had moderate success with good marketing.
Edit: Hadn't seen the other similar responses to your post, and your response. Nevermind.
Their post to me seemed more like global sales, imo. Regardless, the PS5 is going to soon blast through the Wii U lifetime sales.
So far I don't think so cause they're roster is more focused on existing stuff that's a bit more niche.
There was never Japanese sales mentioned once in the kurt comments in this thread. Your comment is unnecessary.Worldwide it's a done deal, so done it was done even before PS5 launched. But if somebody sees the Japanese sales and doesn't get the context, they might get the wrong impression.
One advantage of Luna is that it runs on top of Windows so they don't have to invest much to get games to run on it. Stadia requires Vulkan ports.
There was never Japanese sales mentioned once in the kurt comments in this thread. Your comment is unnecessary.
The indie idea is a strange one to me; so Google should have made games that are often designed to run on super low end hardware?
The tech giants think streaming is going to blow up on cell phones, but cell phones can play the games people want to play on cell phones just fine.. same idea. A contradiction.
Hah. What a hit.
He is the poison chalice.Agent Harrison has secretly been working for Nintendo all along.
They were making that Molineux Milo Kinect thing all over again lmaoThis is what they thought would push the industry forward? A virtual assistant pet?
Good god.
They only had to compensate for the sales they would lose vs the new players and exposure it'd bring to the game. Rockstar didn't have to port it.Wonder how much it cost for MS to get RDR2 on gamepass. It was there for 4 months I think, maybe they paid a monthly fee (or it was just a short contract).
This is what they thought would push the industry forward? A virtual assistant pet?
Good god.
Does it? They paid a lot of money (presumably) to prevent the game from hitting PC. So it's still getting to consoles.That Judgment Remaster announcement is starting to make a lot of sense now.
*For Sega.Does it? They paid a lot of money (presumably) to prevent the game from hitting PC. So it's still getting to consoles.
How in the world is Stadia a competitor to PC gaming? Like, who would go "You know, instead of paying 60$ for this game on Steam, let me pay 60$ to stream this game to my Gaming PC. My GPU needs some time off."
Oh yeah, for sure. Even if it's a bit of scummy move to your PC audience.
Yet more and more are stepping over to stadia instead/waitiing of investing in ps5
The ET, Dreamcast, etc thing was real, it was part of this popup museum they did. While ET, Dreamcast, etc were failures, they are part of gaming history.
No, it is a real thing that really happened.
The descriptions don't make sense because Google couldn't be bothered.
Now hold on a second. The picture may be real, but someone just *has* to have snuck in and replaced the Game Boy, Wii, etc. with this stuff. It's just a little *too* on-the-nose. There is no way management signed off on literally putting E.T. on a pedestal, when it's renowned for being one of the all-time biggest industry failures.
Stock shortages are temporary.Not saying they all run over to stadia. I mean with that that stadia is growing more and more. Ps5 stock issues because of demand? Ok but even the wii u did sell more. I know that ps5 would sell much more if there was enough stock, but i dont see this solved soon. Another reason to switch to stadia.
This is pretty much a question I have had too. Black Ops 3 marketing (and thus timed DLC exclusivity) switching from Xbox to PS4 was one of several things that lead to the PS4 reigning supreme the entire generation and the Xbox One not doing so hot.I'm surprised Google didn't try to get Call of Duty on the system. Wonder if Activision didn't consider it worth it or maybe their price was too high even for Google
I mean, I'm pretty sure when MS entered the console space 20 years ago they also started paying for ports of several third party games just so that they could develop a brand presence, and even as recently as with the Yakuza games, MS paid for (and even helped develop according to the credits) the ports of the Yakuza games. And while the porting likely didn't cost as much, games were also much cheaper to make back then, and Xbox is also a much more popular platform in today's world (plus whatever MS paid to get the games on Gamepass as well muddies the waters).Damn. Google spent millions PER port. Then asked buyers to shell out full price (to try and recoup) for a streaming only version of a game. No wonder they've dropping out. Google was losing money hand over fist on Stadia. Then they saw MS flexing with Bethesda and they finally said "Fuck it this ain't for us".
Another ridiculous mistake (because Google hates MS so much) was forcing developers into using only Linux (not windows) for their games. They probably thought they were fucking MS somehow with that move. Smh
These guys don't know anything about this business. Nice try though.
I guess I don't understand the porting payments.
Isn't Stadia basically just a cloud'd up PC?
No, it is a real thing that really happened.
The descriptions don't make sense because Google couldn't be bothered.