I would say more like 'barebones' and 'sometimes not working the way it should work'No, it's not the best. In fact, the word "atrocious" comes to mind.
I would say more like 'barebones' and 'sometimes not working the way it should work'No, it's not the best. In fact, the word "atrocious" comes to mind.
Even their curated library display is atrocious and hurts my eyes each time I open the store to grab that free game. Who decided webm files would be great to have on every single title's page? Why is there no actual catalogue of games neatly shown that isn't various box sizes spewing forth from the depths of hell? Why the hell does being halfway down the catalogue and then clicking store not bring me back to the top?I had a jolly good time showing someone the difference in chat/messenger features yesterday.
Even their curated library display is atrocious and hurts my eyes each time I open the store to grab that free game. Who decided webm files would be great to have on every single title's page? Why is there no actual catalogue of games neatly shown that isn't various box sizes spewing forth from the depths of hell? Why the hell does being halfway down the catalogue and then clicking store not bring me back to the top?
There are just so, so many under-developed "features" for this storefront that beg the question of what in the heck are they doing over in Epic's studio. It is an absolute mockery to the bare basics of any functional storefront with them actively asking for consumer and developer time despite all those clear issues. That is some crazy arrogance on their behalf and sheer ignorance on the behalf of those who defend such poor designs.
Thanks. I'm not a native english speaker, so i wasnt familiar with that term before now :) I guess it means that its not up to a current standard? I do wonder what the reason is for them leaving out the shopping cart though.
No explanation but the shopping cart is currently slated for 2020. A lot of things to look forward to.
Generally, I'd agree when it comes to certain things but not simplistic things such as shopping carts, sales and store pages. Not from a billion dollar company.
Yeah, the missing shopping cart is what sticks the most out for me, since its a basic feature in an online store. I actually dont think i've heard of an online shop that doesnt have a shopping cart. I mean, its not exactly a feature thats absolutely necessary to get things to work, but i'm just curious why such basic feature is not there from the start.It was already answered, but for me, the following are features I use and rely on constantly:
- shopping cart (lol)
- wishlist
- cloud saves
- gifting (this wasn't mentioned in other lists I think, but it's pretty important to me)
- universal controller support (absolutely mandatory for me)
- family sharing (same as above, I can share my library with my SO and vice-versa)
A billion-dollar company not even having a shopping cart, wishlist and gifting is, well, really sad.
Yeah it's pretty close to "not up to a current standard". More specifically it means that it is not suitable for the task it intended to be used for.Thanks. I'm not a native english speaker, so i wasnt familiar with that term before now :) I guess it means that its not up to a current standard? I do wonder what the reason is for them leaving out the shopping cart though.
Lol.I had a jolly good time showing someone the difference in chat/messenger features yesterday.
You're missing the part where Epic has initially listed the price as 2.99 (using your example), making it look like that was the official price.IMHO this is completely stupid discussion. This isn't a race down to lowest price like some developer stated. If you sell me your game for 12.99 and I in turn offer the game for 2.99 to my customers but I still pay you 12.99 for your game than who cares no one is hurt o don't get it.
Unless you as a developer have some kind of agreement about sales pricing with distribution partners I do not see anything wrong.
Maybe I'm missing something but on face value Epic has done nothing wrong.
They have done wrong in some circumstances, be it poor communication or lack of tools to actually single out chosen titles for sale but the developers have also played foul here. It has just been an overall clusterfuck of crap that could have been mostly avoided had the storefront been designed with modern features and not something from the bare basic early 00's.IMHO this is completely stupid discussion. This isn't a race down to lowest price like some developer stated. If you sell me your game for 12.99 and I in turn offer the game for 2.99 to my customers but I still pay you 12.99 for your game than who cares no one is hurt o don't get it.
Unless you as a developer have some kind of agreement about sales pricing with distribution partners I do not see anything wrong.
Maybe I'm missing something but on face value Epic has done nothing wrong.
So Epic is not responsible for managing the Epic Store Epic Mega Sale?
Considering how popular achievements are there definitely is a need. If I have the option to buy on a platform with achievements damn right im taking it.
No, it's not the best. In fact, the word "atrocious" comes to mind.
Wait what? Do you mean new games as in at launch price or just any game without acheivements?On Steam, i only buy new games only if they have achievements. It was a big reason why i didn't buy Ghost recon: wildlands on steam. Achievements are quite important to the gamer who clocks hours in a game and wants to see some sort of 'medals' for it lol. Also don't tell me that playstation people don't value their 'trophies' and 'platinums' greatly because they REALLY do that and thats all fine and dandy. Point is a lot of gamers consider achievements as pretty important for themselves.
Wait what? Do you mean new games as in at launch price or just any game without acheivements?
Ah okay. i misunderstood, sorry!New games at launch price that release but don't have (steam) achievements... but well if its a fairly new game on sale price that counts for me as well.
its pretty damn rare when that happens but often more than not i don't buy them.
You suggested that publishers reacting to Epic's totally mismanaged sale by pulling their games etc is not Epic's fault.
Managing their store is absolutely Epic's responsibility.
Edit: Even if you want to blame the publishers/developers, Epic explicitly said that the purpose of their store was to advance the cause of all developers. By any measure they have failed to effectively do that if developers are reacting the way they are to this sale.
You're overreacting. It's not Epic's fault if a developer pulls their game off the store or tries to increase the base price of their game during the sale.
Like I said, the only mistake they made until now (unless there's been some updates I missed regarding Oxygen and BL3) is not talking about the sale to Paradox before its launch.
And I see you still haven't updated your OP regarding Ubisoft...
Well you're wrong. Of course it's Epic's fault if the sale they have organised has been a disaster.
What is the update on the Ubisoft situation?
So it's Epic's fault if Supergiant tried to increase the base price of their game during the sale ?
Like I wrote down yesterday, Ubi games were pulled off the store before the sale and if you read your OP it sounds like it happened on the first day of said sale.
It's quite possible that due to their exclusivity agreement, Supergiant couldn't pull their game the EGS like the other publishers. I imagine increasing the price like that wasn't something they were keen on doing, but they felt they had no other choice since they're locked into the store by contract. It backfired spectacularly, and they backpedaled pretty quick on it, but Epic absolutely shares some blame in this all.
Yes it is. If Epic had a proper plan, had a storefront with more robust functionality, and properly coordinated everything with developers/publishers, the situation with Supergiant would not have occurred. As has been discussed in this thread, Steam (for example) have procedures in place specifically to prevent games from having their base price increased during or immediately before a sale. Because Valve know what they are doing and have taken 15 years to refine Steam.So it's Epic's fault if Supergiant tried to increase the base price of their game during the sale ?
Like I wrote down yesterday, Ubi games were pulled off the store before the sale and if you read your OP it sounds like it happened on the first day of said sale.
Yes it is. If Epic had a proper plan, had a storefront with more robust functionality, and properly coordinated everything with developers/publishers, the situation with Supergiant would not have occurred. As has been discussed in this thread, Steam (for example) have procedures in place specifically to prevent games from having their base price increased during or immediately before a sale. Because Valve know what they are doing and have taken 15 years to refine Steam.
Do I need to quote the definition of "coinciding" again? Something does not require causality to happen at the same time.
Although why are Epic advertising a discount that is not in fact available on this store page?
Well yeah, EGS is pretty bad compared to Steam, everybody knows that. It still needs basic features but you can't expect anyone to have a store as great as Steam on day one.
No you don't, coinciding means occurring at the same time and the Ubi games were pulled before the sale so it didn't happen at the same time in the end ;)
Or you could have bookmarked it. Or you could have clicked on a link that Ubisoft or Epic have shared on social media. Or you could have clicked on a link from an article/forum thread. That page is available to absolutely everyone with a web browser. Why are they advertising a discount that is not available?That page isn't available to anyone if you browse through the store. You only see it if you google it and you perfectly know that.
So you agree that it is Epic's fault, glad we got that out of the way.
I don't expect the Epic Store to be as good as Steam out of the gate, but the reason to criticize it for it's shortcomings is with hope that it can get better. It has a long way to go, but pretending those flaws don't exist isn't going to benefit anyone.
I don't see any mention of creating a mechanism to prevent this type of manipulative pricing mechanism on their roadmap.
The problem with Ubisoft games is ongoing, and still occurring right now. The Epic sale is running now. Now is the same time as now.
Or you could have bookmarked it. Or you could have clicked on a link that Ubisoft or Epic have shared on social media. Or you could have clicked on a link from an article/forum thread. That page is available to absolutely everyone with a web browser. Why are they advertising a discount that is not available?
And this is a store-wide sale by the way, so all games should have the Epic discount on their page.
Well yeah, EGS is pretty bad compared to Steam, everybody knows that. It still needs basic features but you can't expect anyone to have a store as great as Steam on day one.
Well yeah, EGS is pretty bad compared to Steam, everybody knows that. It still needs basic features but you can't expect anyone to have a store as great as Steam on day one.
No you don't, coinciding means occurring at the same time and the Ubi games were pulled off before the sale so it didn't happen at the same time in the end ;)
That page isn't available to anyone if you browse through the store. You only see it if you google it and you perfectly know that.
And this is a store-wide sale by the way, so all games should have the Epic discount on their page.
"you can't expect this new console to support HD graphics on day one"
That's what your argument sounds like, since HD is about as old as Steam. Yes you can.
Well yeah, EGS is pretty bad compared to Steam, everybody knows that. It still needs basic features but you can't expect anyone to have a store as great as Steam on day one.
Well yeah, EGS is pretty bad compared to Steam, everybody knows that. It still needs basic features but you can't expect anyone to have a store as great as Steam on day one.
I think we should drop the Steam comparisons honestly... this defending of EGS is embarrassing. The store isn't even as good as the uplay or Origin store...
As has been repeated ad nauseum: yes we can expect that. EGS is competing with Steam of today, not Steam of 15 years ago. New entrants into an existing market don't get the benefit of iterative improvements, because they are entering an already mature market.
It's not just bad compared to what Steam is now. It's bad compared compared to what even the Ubisoft store was day one.
I think we should drop the Steam comparisons honestly... this defending of EGS is embarrassing. The store isn't even as good as the uplay or Origin store...Its pathetic and barebones and in beta/alpha state. A big company as epic couldn't even muster to make a storefront/launcher thats even half as good as steam overall and you expect this to be forgivable? Lmao. Now with this blunder of epic's, they've shown that they're not only incapable of launching a proper storefront/launcher that lives upto the current standard of a launcher(e.g. uplay/Origin) but they don't even have a proper back-end network developed or so it seems, they're already miscommunicating important stuff such as informing devs about sale prices... They've got the resources, the money to do it but they always act in haste and in greed. This is what got them. Epic's failures uptil now surpasses even MS's attempts at trying to force itself into the PC market because Epic's been persistently non-budging and pretty damn anti-consumer consistently.
10 years ago yeah. But I guess Switch still doesn't have 720p minimum so that's out of the window.
A store went live without a search bar (and stayed that way for 3 months).I said much the same in the PC Gaming thread, but actually went further, and I think to really understand how bad the EGS is, we need to go further.
We should not compare EGS to Steam. We should not compare it to Origin or UPlay. We should compare it to general retail: Amazon. Bestbuy. John Lewis, Waterstones, etc.
A store went live without a shopping cart; without gifting; without a way to exclude items from a sale outside of removing them from the store; without release date information being mandatory (something that could even be against the law in Germany); without regional-pricing; and then, for their first store-wide sale, neglected to inform at least one major publisher that their title would be discounted.
Would any single one of those things be acceptable in general retail, let-alone a specific aspect of retail, like clothes, books, comics, or auto-parts?
Why defend what is so obviously amateurish? No-one benefits from the defence of the EGS store, as people will simply lower their expectations, rather than expect a multi-million (billion?) dollar company to do better.
My favorite is the framing of "isn't the best" or "isn't where it should be."
I mean we can frame a literal dumpster fire as isn't the best dumper or where a dumpster should be.
It's nifty narrative contortion work for sure.
I was holdimg out buyung from Epic store but caved wuth this sale. Got metro exodus for 34.95 and a free game and Idon't regret it. But wtf is up with the store having no add to cart button? What year is this!? This store us more bare bones than bones. It's the bare bone without marrow. Jebus.
Why are you putting words in my mouth ? Some of you in this thread and other PC related threads have been pretty weird lately...
Well yeah, EGS is pretty bad compared to Steam, everybody knows that. It still needs basic features but you can't expect anyone to have a store as great as Steam on day one.
Yeah, the missing shopping cart is what sticks the most out for me, since its a basic feature in an online store. I actually dont think i've heard of an online shop that doesnt have a shopping cart. I mean, its not exactly a feature thats absolutely necessary to get things to work, but i'm just curious why such basic feature is not there from the start.
This is the saddest part, knowing that the store is utter shite yet still rewarding Epic for their fuckery because they are having a sale they never wanted to do in the first place. What this sale has no doubt shown Epic is that if they throw enough money around and bribe enough people then features no longer matter, only price cuts. Sad state of affairs.
You are here comparing EGS to steam here right? You stated this yourself, iam not the one putting words in your mouth tbh.
That post was my answer to OP, I didn't compare them in the first place.
And my previous post was an answer to you saying among other things that I was pretty much defending Epic and that's not what I've been doing in this thread: I'm just not as biased as you are on that subject (eg. "they always act in haste and in greed", "Epic's been persistently non-budging and pretty damn anti-consumer consistently").
You saying we should drop the comparisons with steam and then dunk on Epic nonetheless was hilarious though.
Not sure why you're surprised by this. We do it all the time, whether it be shopping on Amazon and the elimination of retail jobs or buying cheap/easy to use game consoles for their exclusives regradless of their third party predatory practices. It's the nature of the beast. Of course the Epic store will improve and add more features but prices matters a lot more to some.
The only thing really holding me off is I have a hard time buying games that come out of the gate with multiple versions.
Ok i get that you were just replying to the OP's comment there but this whole situation is not about being biased really. EGS lacks pretty basic features and it still went on to conduct such a mega event such as a month long sale. Epic's actions uptil now clearly have shown haste tbh... throwing money around to make 3rd party games exclusive to a half baked store is pretty much 'acting in haste and greed' and making a quick & early buck out of it really... idk what else you can call that. A big company such as epic could've VERY easily take their sweet time in building a Class A competitor to steam.