My wife and I just finished the campaign for Destiny 2 because we badly wanted a game that would fill our Borderlands hole (we've put 300+ hours into both Borderlands and the Pre-Sequel).
Needless to say, Destiny 2 has proven to be a pretty horrible game from a complete package standpoint. Bungie seems unable to figure out how to make a cut scene link into gameplay. The story was horrible (so much so we grew increasingly annoyed everytime we were pulled away for one of the many cutscenes).
Its sad because the gunplay is excellent. The controlls are excellent. But my god the world and story wrapped around those elements are beyond horrible. Even the music was crap, which I did not expect at all from Bungie given how good Halo was with music.
Things I'd do to fix it:
- Reboot the whole story, its horrible. Get rid of every character and stop hiring Too Human character design artist (thats a joke, but the characters do look ridiculously video gamey and bad)
- Give a much wider variety of enemy designs, I felt like I was fighting the exact same enemies over and over again.
- Why am I being pulled into 3rd person in the farm/end game area? And if you are going to force us into that, why are the character animations so bad? These areas serious suck.
- Hire new voice actors for your key NPC's. At best they are bland, at worse they sound cheap.
- Change loot drops so they arent silly glow orbs, take borderlands method of actually showing the weapon/armor/item.
- More weapons with more variety please. I like modding the weapons and thats nice, but I really want substantially more from this.
- Why the hell is the skill tree so Tiny? Borderlands takes forever to get down your skill trees and it makes leveling up feel AMAZING! so why the heck are the skill trees here so tiny? It really kills replayablity.
Ha yeah, speaking of the story when I was playing this with my friend I kept being pulled out of the story. I'm the only guardian with light huh? So who are all these other jamokes running around the farm? And on patrol? And in strikes? It was ridiculous that the reality of the game undercut the fiction immediately and jarringly. It would have made way more sense to have it so when you reactivated the shard, everyone got their light back. Fixed. A tiny gripe in the great scheme of things, but significant in terms of the way I related to the game.
Destiny 2 was a great disappointment really, I think I put 50 hours into it, poor show. Having said that, this Destructoid article is really just a whining clickbait forum post dressed up as news. Lost Sector drops being capped was there from the day 1. You don't need to go to a forum to figure it out or be a genius, you just notice you stop getting drops and realise "oh, I guess they cap these". Yeah, sub optimal but not something I'd shout about personally. I can just imagine the staff at Bungie seeing this reaction and face palming. I'm not without empathy.