This was posted in the recent Q&A in English
http://www.capcom.co.jp/ir/english/data/explanation.html
Guess it was obvious and Predictable at 5M , but it is always good to see confirmation from Capcom that the game achieved its Fiscal Year target ( [Current Fiscal Year Ending March 2018 )
http://www.capcom.co.jp/ir/english/data/explanation.html
Monster Hunter: World (MHW below) has shipped 5 million units. Tell me how this title is performing against its target and about your methods for recognizing expenses.
We have not disclosed our target unit sales for MHW, however it has already achieved our target for the current fiscal year. Looking at recent sales trends for our major titles, we had anticipated a slower pace of first-year sales compared to previous entries in the series; however, its initial performance has exceeded our expectations. As the development cost of each of our titles is distributed across the title's lifetime unit sales target, we will recognize a portion of MHW's total cost of development proportionate to its Q4 sales.
Guess it was obvious and Predictable at 5M , but it is always good to see confirmation from Capcom that the game achieved its Fiscal Year target ( [Current Fiscal Year Ending March 2018 )
Last edited: