Could be a media-event as well, not sure. But hopefully, June 11.I hope they do in depths video like they did for Wtcher 3 (If I remember correctly, they has a series of 3/4 videos, presenting the world, side activities, etc.)
A demo is highly unlikely, but I'd love it if they released the Character Creator.
Could you drop me a link? I must have missed it.Prominent Polish Youtuber already said they'll be having hands on on June 8th and then be sharing footage and dev interviews after the 12th.
Geoff said there will be playable content at the Summer Game Festival. CP2077 would be perfect for that.A demo is highly unlikely, but I'd love it if they released the Character Creator.
Always love when devs do that.
Geoff said there will be playable content at the Summer Game Festival. CP2077 would be perfect for that.
I mean I get it, you don't want to be spoiled. But their games are usually so long that seeing 20-30 minutes of gameplay probably won't divulge much of the story/content.
I already bought the game day 1 when it was released for pre-purchase on steam. I already have vacation planned for its release (and even changed it when the release date changed). I don't need any swaying. :DI mean I get it, you don't want to be spoiled. But their games are usually so long that seeing 20-30 minutes of gameplay probably won't divulge much of the story/content.
A public demo isn't happening, but it should. This isnt' a situation where they can fly people out to play the game, so why not allow everyone to try the demo?
Cyberpunk 2077 was announced the same year everyone was going goofy over Mayan 2012 prophecies.
Let that sink in.
With asterisk of development not starting before 2016-ish when TW3 and expansions wrapped up. Until then they had small team doing some work on it.
They did have intention to developed TW3 and CP77 in parallel with two teams, but requirements of TW3 development tied whole studio to it. They had a lot lessons to learn with that games development, we will see (hopefully) payoff of those in few months.
Remember when they said that 2012 CGI was their visual target for real time graphics and everyone laughed at them as it being unrealistic goal?
I understand we all want to see more but this sentiment always comes up that is hard to agree with.Still, I'm super keen to see what the current build looks like. For a game as hyped as it is CDPR has been very cagey.
Amazing, I hope we can get footage of what this will look like on Series X/PS5 too. Or would that be too much to hope for?
Doubt it. I don't think it is as easy now-a-days to split up a section from a game, even an open world one, and have just that section be on the floor. They mostly have the full playable code and start and stop it and the correct times. They don't want folks to somehow break out and get access outside of the "demo area"
Too much to hope for.
They haven't shown single second of current-gen versions and have been open about not committing to next-gen version at this time.
Doubt it. I don't think it is as easy now-a-days to split up a section from a game, even an open world one, and have just that section be on the floor. They mostly have the full playable code and start and stop it and the correct times. They don't want folks to somehow break out and get access outside of the "demo area"
I hope media can get their own footage while free roaming the world. All we got to see so far was specific missions, but I want the media to try it themselves and report back on how good the game is actually to play.
They can easily do a public demo via Stadia. No modding or data mining.
iirc they showed TW3 on consoles close to release right?
Can't remember how close though.
Hopefully we can see console stuff before release, no need to hide those shabbier versions away till day 1 haha
Service that barely handles finished and optimized games used to stream and play unfinished and unoptimized game?
What possibly could go wrong?
There are people playing Destiny 2 and Doom Eternal quite well on Stadia, among others. Why would cyberpunk 2077 be any different?
It'd still run better on Stadia than on base consoles, anyway.