So what are we looking at in terms of docked performance if we use the current Switch clock speeds?
So what are we looking at in terms of docked performance if we use the current Switch clock speeds?
Does using a "sequel" chip (very technical language I'm using here) allow for easy backward compatibility?
I want nothing more than for Nintendo to start facilitating a persistent library as all other vendors do.
I mean if the Switch 2 comes out and there's no BC, we're all going to be miffed.
Nintendo isn't releasing a $500 system. They just won't.I just can't imagine a DLSS powered Switch 2 that costs less than $500.
probably ps4 pro, before dlssSo what are we looking at in terms of docked performance if we use the current Switch clock speeds?
My technical knowhow is more software than hardware. But from someone knowledgeable on the subject...
Goddamn...
Wait really? I thought it was ~PS4 Pro performance with DLSS? It hitting near PS4 Pro performance with no DLSS seems wild to me.
Probably thanks to more modern hardware compared to what the PS4 Pro used.Wait really? I thought it was ~PS4 Pro performance with DLSS? It hitting near PS4 Pro performance with no DLSS seems wild to me.
Sounds awesome. I am excited.
PS. i don't actually know what any of this means.
My technical knowhow is more software than hardware. But from someone knowledgeable on the subject...
Goddamn...
DLSS itself isn't going to increase the cost of the hardware, but the current and coming economic conditions could.I just can't imagine a DLSS powered Switch 2 that costs less than $500.
I genuinely think this could result in a shit storm even Nintendo can't ignore. I doubt they are this dumb though.
Please Nintendo, I need a (backwards compatible) Switch 2 so badly
It is, but if you think about it from the perspective of the Switch being more powerful than the Xbox 360 it's not that crazy.Oh sorry I missed that.
Wow, that's kinda a huge huge leap isn't it from the current switch.
I try to keep expectations in check. 1536 cores is quite a bit and it's a newer generation. there are some bottlenecks though, like memory bandwidth and power limits.Wait really? I thought it was ~PS4 Pro performance with DLSS? It hitting near PS4 Pro performance with no DLSS seems wild to me.
It is, but if you think about it from the perspective of the Switch being more powerful than the Xbox 360 it's not that crazy.
Sounds promising. Also sounds like they plan to continue supporting the original Switch, so this will be more like a PS4/PS4 Pro situation.Not that this confirms anything but, when asked about hardware, the president of Nintendo always re-iterates their focus with the next hardware transition:
This screams BC to me, but you never know
- They don't want to start over
- They want to make sure that they're able to maintain the Switch userbase of 100+ million
- They want to ensure that the transition to the next hardware is as smooth as possible (specifically mentions avoiding past mistakes)
Source:
Nintendo says the transition to its next console is ‘a major focus for us’ | VGC
The company wants to alleviate the risk of resetting its userbase…www.videogameschronicle.com
You mean 3DS/New 3DSSounds promising. Also sounds like they plan to continue supporting the original Switch, so this will be more like a PS4/PS4 Pro situation.
Even with good hardware I'd say the odds of Nintendo going for realistic artstyles on their games is very slim. The games are gonna look fantastic though.Just imagining Nintendo games on the same level visually in technical level with games like Red Dead Redemption 2, Horizon, God of War, etc etc is already making my mouth drool, hahaha.
Sounds promising. Also sounds like they plan to continue supporting the original Switch, so this will be more like a PS4/PS4 Pro situation.
More like GameBoy and GameBoy Color.
Basically, it's Switch 2. No, wait, Switch Pro. No, no Switch lite OLED
I change my mind, my sources misheard
But there IS a Switch successor being developed! For sure! Confirmed!
/s obviously
Even with good hardware I'd say the odds of Nintendo going for realistic artstyles on their games is very slim. The games are gonna look fantastic though.
You're also in a tiny form factor that is designed to run a chip at most 20W. PS4 Pro was hitting 150W.Probably thanks to more modern hardware compared to what the PS4 Pro used.
nearly done with xenoblade 3, a lot of these areas would look amazing if there was a proper shadow-casting sunOh yeah not saying that Nintendo gonna pursue realistic graphics for their games, I just meant to say it's exciting to see their games on their hardware that is capable of handling such games technically speaking. Stuff like Zelda, Fire Emblem, Xenoblade......... *droll*
This is the key. It will all boil down to the power limits.You're also in a tiny form factor that is designed to run a chip at most 20W. PS4 Pro was hitting 150W.
Isn't the SteamDeck roughly at PS4 level? No way the Switch 2 is that strong then.
we've seen ray tracing on a mobile phone. I'm not worried
A super switch god that's gone super saiyanOkay, but most importantly; WHAT'S THE POWER LEVEL AT? I needs my DBZ metrics! :P
Which game?
It will be impressive considering valve is selling the steam deck at a loss too, so if Nintendo makes a stronger system and for $400 and sells it for a profit that's really impressiveIsn't the SteamDeck roughly at PS4 level? No way the Switch 2 is that strong then.
Not really. It's PS4 level by resolution. So, it runs games the PS4 runs at 1080p at 720p/PS4 performance, more or less. So definitely weaker than a PS4. I imagine Switch 2 is closer to Xbox One or slightly worse in handheld. Docked, with DLSS using Ultra Performance (720p->4K) probably closer to PS4 Pro.Isn't the SteamDeck roughly at PS4 level? No way the Switch 2 is that strong then.
The consoles are AMD hardware so this 2070 comparison you're making is literally nonsensical.If the series x and PS5 are similar to a Turing 2070 feature wise wouldn't a SOC based on ampere be more modern?