I'm... WHEW.So are all you guys okay? Because I'm officially exhausted/devastated after that. What even happens now?
I mean they can't even go into the town now right? They risk drawing the Shepard's and have no one powerful enough to help them.
I'm... WHEW.
It was a rough way to go. Casting Blood Maledict and accidentally knocking yourself out. I don't know where things go from here, but then again, if some resurrection shenanigans are going to happen it makes perfect sense for a character like Molly. I'd like to see them bury him and have him wake up again with no memories of his prior life with the Nein. I think that, aside from the likely route of Tal making a new character altogether, would be really interesting.
Not sure why the spoilers in here, I thought it was established that you shouldn't come in here if you haven't seen the latest.
Anyway, I've always thought the "the show is scripted" stuff was ridiculous, but it did seem a bit odd that Ashly immediately ran away from the fight. Like as if Matt told her "look this guy is really powerful so just hang back since we have you booked for future episodes". Probably not, but her actions were odd for someone who wanted revenge. Matt did look legit shook at how things turned out though.
The hate Ashley is getting on twitter and the like is disgusting.
The hate Ashley is getting on twitter and the like is disgusting.
Ugh, that is horrible to hear. I was really hoping people wouldn't be like that. It was a perfectly reasonable roleplaying choice to act scared of Lorenzo when trying to confront him. I dunno if any of the other slavers were available for her to go into melee range with, without approaching Lorenzo? If there was, she should have done that to help the party some while still under the effect of the self-imposed "frightened" effect.The hate Ashley is getting on twitter and the like is disgusting.
Yikes yikes yikes yikes yikes yikes yikes.
Also, what the hell was Lorenzo's class?
Next week should be interesting. I have a feeling the next new character will be a HEALER.
Ooooh, I see. Thanks.I think either high level Ogre Mage or Oni that has changed shape.
I 100% love the new camera angles. The new combat cameras in particular are sooooooooooooooooo nice.
Well the plan wasn't well conceived and mistakes all around, but I think they were intended to lose in the first place, just not with any planned deaths. They really should have tried searching the cages for their friends while sneaking at night or while invisible way before any combat was initiated. Trying to break someone out of cage/shackles during a fight would take 3+ rounds and however many rounds it would be to find someone useful in a fight without equipment....
So we got no damage from Nott or Ashly's characters when the odds were already against them. Plus, the sneak attack damage on Molly should never have happened (was at a disadvantage), and Slow can only be dispelled per person instead of AOE, which is meant more towards an ongoing effect like Wall of Fire (Caleb's ongoing Slow wasn't a continuous cube of slow, as the people affected by the Slow spell can move wherever they want and still be slowed until they make a save or Caleb's concentration is ended). It all just added up to things going badly for them, and they didn't roll that great either.
Yikes yikes yikes yikes yikes yikes yikes.
Not sure why Sam stuck to the unlock the cages plan when he clearly saw they were randos who wouldn't be able to help them. I was fine with Ashley roleplaying disadvantage against a guy her character was afraid of on her first turn, but they really could have used Nott's help at least. That battle was basically 3 on 7. That dispell magic shouldn't have been that powerful either, but it is what it is. This is great for roleplaying, stakes, and the story, though. I'm just bummed that "fans" are going to be incredibly nasty over the next week.
I live for that second or two of awkward framing after Matt sits down.
I'm sure that was rough for Taliesin, but I REALLY hope they don't just bring Molly back somehow. Introducing stakes like this to their game (right after 3 other party members have been kidnapped, no less) is awesome. I really don't want them to undercut a big character death like that.
Just think of all the extra drama that will be added to the game now. Jester, Fjord, and Yasha were already going to be affected by their kidnapping, but now when they return they will have to deal with the fact that one of their friends died trying to save them. And it happened because they weren't there with him. Oooooo, I can't wait.
I live for that second or two of awkward framing after Matt sits down.
But really, that slight panning in the battle was great. Just a small detail that made the whole thing more dynamic.
Also, nice that they have a system for showing us their fancy map now. I wonder if they are worried about damaging the map by just having it out in the middle of the table at all times? It would be nice if the the camera can show it whenever they are discussing geography related information. They might not want it out all the time in case of stray dice rolls scuffing it up or spilled drinks, but it's very slick and helpful to have the map visible to the audience like that. I'd prefer they didn't have to do 30 seconds to a minute of setup every time they want to show it to the audience, but it's up to them.
Wait, Molly's was a Matt -created backstory?I guess if you're gonna lose someone it might as well be the one that didn't have a player created back story. Then it's Matt's narrative loss instead of the player's, and Matt has to drop plot elements all the time.
I'm sure that was rough for Taliesin, but I REALLY hope they don't just bring Molly back somehow. Introducing stakes like this to their game (right after 3 other party members have been kidnapped, no less) is awesome. I really don't want them to undercut a big character death like that.
Also they did chose to to into a fight where they knew they were outnumbered and had no healer.
Meanwhile, in New York...
Taliesin, like Molly, doesn't know his life before his resurrection. He left that part to Matt. And any look of recognition that made it seem like he knew what his former life was, like when first meeting the Black Tabaxi, is because he confused them with something from his post resurrection life.
I'm sure that was rough for Taliesin, but I REALLY hope they don't just bring Molly back somehow. Introducing stakes like this to their game (right after 3 other party members have been kidnapped, no less) is awesome. I really don't want them to undercut a big character death like that
There was no way they were going to win that fight.What I wasn't quite sure of from the way Matt phrased it was whether they actually had a shot or not. I think Lorenzo must be like level 10 or something and the fight was already pre-determined. Matt loves to use the "get your ass kicked, get stronger, and come back for round 2" narrative device so that would be likely, but the way he talked made it sound like it was just bad luck. It certainly didn't seem like he was expecting what happened to happen though.
I honestly expect Molly to crawl out of his grave with no memories next episode.Good setup for a new villain, seems like he's an oni, which is interesting. Molly wasn't a favorite of mine out the gate, but the character grew on me.
I could see him rerolling with the ghost class, but would rather see a new character at this point. And with his backstory, I think it'd be interesting to run into Molly in 50 episodes in a crowd with no memory of the party, or any interest in finding out who they are.
I don't know about that.I guess if you're gonna lose someone it might as well be the one that didn't have a player created back story. Then it's Matt's narrative loss instead of the player's, and Matt has to drop plot elements all the time.