(I'm the person who made the camera tools and received their lovely email)Such an unfortunate there exist an EULA for that, to not provide any mod on their games. It's not about to provide the custom or modded game data, but the camera tool itself that read/tampered their games, along with rules and agreement that came with it.
As for camera tool modder, I guess he just have to follow their instructions and then, he could choose to never have/do any mod for their games ever.
(I'm the person who made the camera tools and received their lovely email)
My suspicion is that they think I distribute some of their assets as the page they linked to seems to talk about that. But I do nothing of the sort, I only distribute my own code, none of theirs, no assets of any kind. The tools change code at runtime in memory, which is the same as running MSI Afterburner which hooks into the game for instance. The adjustments are solely done to be able to take screenshots from the game (I reenable 3rd person view too, which is in the game code to begin with, not sure if they're mad about that lol :D ).
What strikes me the most is that they didn't even ask first, like "Hey we saw you distribute a mod for our game, but are you distributing any of our assets?" (which is something I can understand), but they went into full offense mode.
I don't understand what their end goal is, to be honest. I do this now for a long time and I got nothing but support/praise from publishers and devs for my work. My photomode mods are usable in over 350 games (the Unreal Engine Unlocker alone in over 320 games), it's not new or anything :)
We'll see. I've replied back with questions which parts of the EULA I apparently violate (as I'm a EU citizen and EULAs aren't binding) and explained I don't distribute anything from theirs. It's a bit tiring tho.
Hunt Showdown is quite possibly the best multiplayer experience on PC right now. Baffles me they dont put more effort into it.
I hope this somehow blows up in their face spectacularly. Like they get a lot of bad press, one of the higher ups sees this, and is like "Adam from PR did WHAT??""
I wouldn't be surprised if they're just salty that you're using Patreon and are thus "making money" off Crysis, even though you're making tools for hundreds of other games too.(I'm the person who made the camera tools and received their lovely email)
My suspicion is that they think I distribute some of their assets as the page they linked to seems to talk about that. But I do nothing of the sort, I only distribute my own code, none of theirs, no assets of any kind. The tools change code at runtime in memory, which is the same as running MSI Afterburner which hooks into the game for instance. The adjustments are solely done to be able to take screenshots from the game (I reenable 3rd person view too, which is in the game code to begin with, not sure if they're mad about that lol :D ).
What strikes me the most is that they didn't even ask first, like "Hey we saw you distribute a mod for our game, but are you distributing any of our assets?" (which is something I can understand), but they went into full offense mode.
I don't understand what their end goal is, to be honest. I do this now for a long time and I got nothing but support/praise from publishers and devs for my work. My photomode mods are usable in over 350 games (the Unreal Engine Unlocker alone in over 320 games), it's not new or anything :)
We'll see. I've replied back with questions which parts of the EULA I apparently violate (as I'm a EU citizen and EULAs aren't binding) and explained I don't distribute anything from theirs. It's a bit tiring tho.
Adam from PR probably isn't to blame, but he will get the blame, best believe that.I hope this somehow blows up in their face spectacularly. Like they get a lot of bad press, one of the higher ups sees this, and is like "Adam from PR did WHAT??""
(I'm the person who made the camera tools and received their lovely email)
My suspicion is that they think I distribute some of their assets as the page they linked to seems to talk about that. But I do nothing of the sort, I only distribute my own code, none of theirs, no assets of any kind. The tools change code at runtime in memory, which is the same as running MSI Afterburner which hooks into the game for instance. The adjustments are solely done to be able to take screenshots from the game (I reenable 3rd person view too, which is in the game code to begin with, not sure if they're mad about that lol :D ).
What strikes me the most is that they didn't even ask first, like "Hey we saw you distribute a mod for our game, but are you distributing any of our assets?" (which is something I can understand), but they went into full offense mode.
I don't understand what their end goal is, to be honest. I do this now for a long time and I got nothing but support/praise from publishers and devs for my work. My photomode mods are usable in over 350 games (the Unreal Engine Unlocker alone in over 320 games), it's not new or anything :)
We'll see. I've replied back with questions which parts of the EULA I apparently violate (as I'm a EU citizen and EULAs aren't binding) and explained I don't distribute anything from theirs. It's a bit tiring tho.
That they have a different opinion about this is clear, but that doesn't mean it's reason to threaten someone with legal action.I don't play Crysis Trilogy Remastered, but I believe they don't come with their own Photo Mode equivalent feature and possibly no Nvidia Ansel support? Which means, the games don't offer players to move the camera freely or using unlimited timespeed or camera paths in gameplay or/and cutscenes.
So, they also possibly think the camera tool itself, without any authorization as mentioned above, change the way of how the games work than intended.
Sadly, nope.If you can sort this out with Crytek, while having your camera tools kept without being removed, that would be great and I just hope all the best.
Underrated reply lmao
(I'm the person who made the camera tools and received their lovely email)
My suspicion is that they think I distribute some of their assets as the page they linked to seems to talk about that. But I do nothing of the sort, I only distribute my own code, none of theirs, no assets of any kind. The tools change code at runtime in memory, which is the same as running MSI Afterburner which hooks into the game for instance. The adjustments are solely done to be able to take screenshots from the game (I reenable 3rd person view too, which is in the game code to begin with, not sure if they're mad about that lol :D ).
What strikes me the most is that they didn't even ask first, like "Hey we saw you distribute a mod for our game, but are you distributing any of our assets?" (which is something I can understand), but they went into full offense mode.
I don't understand what their end goal is, to be honest. I do this now for a long time and I got nothing but support/praise from publishers and devs for my work. My photomode mods are usable in over 350 games (the Unreal Engine Unlocker alone in over 320 games), it's not new or anything :)
We'll see. I've replied back with questions which parts of the EULA I apparently violate (as I'm a EU citizen and EULAs aren't binding) and explained I don't distribute anything from theirs. It's a bit tiring tho.
As an EU citizen you can wipe your ass with their C&D letter. Please don't bend your knee.We'll see. I've replied back with questions which parts of the EULA I apparently violate (as I'm a EU citizen and EULAs aren't binding) and explained I don't distribute anything from theirs. It's a bit tiring tho.
We should lock em behind bars forever!"People being able to take beautiful pictures of our games and post them on social media for free is bad, actually."
The PR guy is just the messenger; these kind of [stupid] decisions are taken by legal after someone high up in the chain flags it to them.
Just wanted to say sorry you are going through this and your photo mods are dope as hell(I'm the person who made the camera tools and received their lovely email)
My suspicion is that they think I distribute some of their assets as the page they linked to seems to talk about that. But I do nothing of the sort, I only distribute my own code, none of theirs, no assets of any kind. The tools change code at runtime in memory, which is the same as running MSI Afterburner which hooks into the game for instance. The adjustments are solely done to be able to take screenshots from the game (I reenable 3rd person view too, which is in the game code to begin with, not sure if they're mad about that lol :D ).
What strikes me the most is that they didn't even ask first, like "Hey we saw you distribute a mod for our game, but are you distributing any of our assets?" (which is something I can understand), but they went into full offense mode.
I don't understand what their end goal is, to be honest. I do this now for a long time and I got nothing but support/praise from publishers and devs for my work. My photomode mods are usable in over 350 games (the Unreal Engine Unlocker alone in over 320 games), it's not new or anything :)
We'll see. I've replied back with questions which parts of the EULA I apparently violate (as I'm a EU citizen and EULAs aren't binding) and explained I don't distribute anything from theirs. It's a bit tiring tho.
As an EU citizen you can wipe your ass with their C&D letter. Please don't bend your knee.
haha, that's pretty much what it is, isn't it?Oh man, they should sue MS for including a screenshot function in Windows too.
And Sony, and Nintendo, and Apple and Linux...