No, not magic, just great tech.
No, not magic, just great tech.
Yep that on it's own is bad enough but when you consider that they only let reviewers use PC footage it goes hand in hand with showing that they knew there were issues and tried to hide itThe console comments remind me of what happened on Uncharted 3 - they definitely had an issue they couldn't see in the office. http://www.1up.com/features/mapping-uncharted-3-drake-deception2630.html?pager.offset=7
Doesn't excuse the literally everything else though - and I'm no dev, but the line "seeing improvements each and every day" just before launch might say more about the active state of the product than they're intending
Q: Didn't you test old-gen consoles to keep tabs on the experience?A: We did. As it turned out, our testing did not show many of the issues you experienced while playing the game.
They are shifting the blame to their QA in their apology video. Class act.That's...really hard to believe when the retail version has bug every 5 minutes and has utterly poor performance even at glance.
Dumping Intel was half the battle.
I bought the Collector's edition for PS4 and applied for a refund through the Helpmerefund campaign. Yesterday I received the refund on Paypal, but didn't get any instructions on how to send the game back to them. Anyone did?
Q: Didn't you test old-gen consoles to keep tabs on the experience?
A:
We did. As it turned out, our testing did not show many of theissuescrashes you experienced while playing the game. As we got closer to launch, we saw significant improvements each and every day, and we really believed we'd deliver in the final day zero update
they should just come out and say it how it is "the QA team picked those issues up but didnt get to fix them before our launch date because we rushed this game out" and stopped talking like their QA didnt see all those stuff.Heh, they changed this Q&A (changes formatted below):
Because obviously they saw many issues already (and saying otherwise is pretty insulting to their QA team)
Clearly you did since you actually went through my post history and you weren't even involved in the conversation"Potato platforms" + your post history is very telling.
don't know why anyone would take you seriously when you're so obviously being disingenuous.
If they can end up delivering even half of what Hello Games did in the end, this whole thing will be a distant memory.
Everything Hello Games and CDPR will say from now on will be taken with a huge grain of salt. Their credibility is damaged for years.
Hello Games have earned back more respect than they ever did in the first place, while not charging for it. This CDPR shit is on a different level to them.Everything Hello Games and CDPR will say from now on will be taken with a huge grain of salt. Their credibility is damaged for years.
Except Hello Games actually redeemed themselves and delivered on their promises and even added more features to the game than was promised.
Everything Hello Games and CDPR will say from now on will be taken with a huge grain of salt. Their credibility is damaged for years.
Well the agreement was to receive a refund if you were to agree to send the game back to them. I mean the CE was quite pricey and to just give the money back like that is kind of odd? They never turned around and said I don't need to send it back. As far as I'm aware I still need to send it back to them.My friend got PS4 refund this morning and he said he didn't have to send the game back. Considering we're in height of a pandemic if they asked you to go to the post office to go send them back the game I'd tell them to fuck off.
They really should have delayed the game till fall 2021 and cancelled the ps4/xb1 versions by then nobody would have given a fuck about those,oh well...
Nonsense.
Gamers can and will believe any old shit and preorder digitial games with unknown quality. Nobody ever seems to learn, so why would they learn in the next few years?
Here was my approach:
1. Cyberpunk looks interesting, I wonder if it will be good?
2. Waits for release
3. Sees it is shit
4. Doesn't buy it
It isn't fucking hard guys, but here we are time and time again.
hindsight is 20/20 and all that but lets not pretend CDPR wouldnt have cancelled the ps4/xb1 versions in a heartbeat if they knew what would have happenedthis they should just cancel PS4 and Xbox comment is irritating and shows how little people on this forum forget companies are businesses. You can't just cancel a game with a massive instal base of users you won't recoup your budget. It doesn't work that way you can't just turn around and remove it especially how small the ps5 and xboxX series are available to customers even though PC is main target audience.
this they should just cancel PS4 and Xbox comment is irritating and shows how little people on this forum forget companies are businesses. You can't just cancel a game with a massive instal base of users you won't recoup your budget. It doesn't work that way you can't just turn around and remove it especially how small the ps5 and xboxX series are available to customers even though PC is main target audience.
Who the fuck is going to care about this game in fall 2021 lol
Ha! It was always the fault of the QA team! And the consoles CDPR was developing for because they were too weak! Totally clears upper management. Thank you!
... fuck this bigot company and their GAMERS™ response
Oh, yeah, I forgot: it's also the fault of the customers. Never CDPR!
It's the same on PCSo I have only just decided to launch this game to see how bad of a dumpster fire it is, but I did not know that the AI was non-existent? Is that on PC as well or is it a console issue due to this (typical) CDPR focus on PC first for big wows? I skimmed the video and it was hilariously vague/empty promises, using blatant scapegoating to avoid the clear management issues that resulted in staff crunching deadly hours and project restarts that caused mismatched game designs.
funny thing is i do my gaming on a base xbox one console,i rather have nothing than a broken mess of a game that the hardware cant handle so the publisher/shareholders make money off my backThat and it pretty much says "fuck everyone who can't afford PCs or next-gen consoles; they deserve to get nothing because CDPR wanted to make a new Crysis more than they wanted to make a game that can work on all platforms."
Such statements are just representative of the whole elitist attitude behind stuff like the mass-screaming over "cross-gen," or the dogmatic aversion so many have to 30fps. It's especially bad because those feelings are never reciprocated in instances where the version for more privileged people is worse than the one for 'the poors'; nobody was saying Warner Bros. should have cancelled Arkham Knight's PC port to focus on consoles only, or complaining that DLC might be affected because of the PC being a "potato platform."
Like to so many it's as if console players didn't pay the exact same $60 for this game that PC (and to a lesser extent next-gen) owners did. They're somehow less deserving of a proper working product because they dared to not have hardware that is prohibitively expensive for the vast majority of people.
They really think they have a GTA with endless replayability in their hands.
GTA has a living breathing world with random, complex, unpredictable AI interactions that haven't aged even after 8 years, CP2077 is an on-rails story driven game with an empty open world to fill the gaps...
So I have only just decided to launch this game to see how bad of a dumpster fire it is, but I did not know that the AI was non-existent? Is that on PC as well or is it a console issue due to this (typical) CDPR focus on PC first for big wows? I skimmed the video and it was hilariously vague/empty promises, using blatant scapegoating to avoid the clear management issues that resulted in staff crunching deadly hours and project restarts that caused mismatched game designs.
funny thing is i do my gaming on a base xbox one console,i rather have nothing than a broken mess of a game
GTA has a living breathing world with random, complex, unpredictable AI interactions that haven't aged even after 8 years, CP2077 is an on-rails story driven game with an empty open world to fill the gaps...
Funny you say that, cause when I try to explore the world in GTAV I see a building and is completely dead unless you are on a mission to do something on it. Instead in CP you can find an old house with a security room, notes, rooms with lots of details, things to hack, multiple ways to enter it and you might not even be on a mission to do something there. In GTA you would only be able to enter this house from one scripted point and that's only if you are on an active mission, otherwise the door might just be closed. Yes the AI is dead in CP, but there's also an interesting story in every corner of the world and the mission design of GTA is completely dated with the choices you can make to approach them tbh.
I'd like to see this comparisons also show how interactive the objects are when you are in the middle of a shooting, you can try to see how many things are static in GTA where in CP they break, fall, etc.. Of course the game is full of problems, but I also think it's dishonest to not mention the things it does good when comparing these games.
Clearly not, this is not how Hello Games went about making up for their mistakes
I have a question, which is not entirely clear to me.
When Witcher 3 came out, was it as broken and buggy as CP2077? Was it improved with the patches they incorporated?