The one ring to rule them all
Pushing to deliver on time for what would be the perfect release date from their point of view, and then realizing they couldn't achieve Gold by then. Again, as much as this isn't an exact science, it's still bad planning.Delaying it half a year so that they can work extra long hours on top of that makes me wonder why they announced the release date in April to begin with.
Amazing post.I'm officially boycotting this, unless reviews are incredible.
Oh course they aren't forced to. They are given *stomp* the opportunity to *stomp* not work *stomp* the overtime *stomp* if they don't *stomp* want to but *stomp* it is encouraged.Crunch isn't a problem since they get paid but I hope people aren't forced to or if they want time off they can get it.
this is the rallying cry of the hypocritical gamer. We can officially retire that pic of the BOYCOTT MODERN WARFARE 2 steam pic. This post is gamer perfection. Wow. Kudos to you. Unless you're serious.I'm officially boycotting this, unless reviews are incredible.
Because we want people to be able to work in their preferred jobs and still have a good work/life balance throughout the year. Who could imagine people wanting a better world? Of course the other industries are upsetting as well. This thread is about a specific company in the gaming industry though.I never understand the outcry against "crunch time" from gamers (at least gamers on this forum and other social media outlets). These are paid professionals who know what they are getting into from the start. There are so many industries where this happens (I am in one of them - public accounting, and we work 80 hours a week no problem during certain months of the year). That is the nature of the job for many, and they are compensated with a good salary and benefits. It does suck, believe me. But why do so many of you get upset about this? Are you upset that people on Wall Street work 90+ hours a week? I'm talking the entry-level analysts who don't get the BIG bucks. Does that upset you too? What about people who make movies and TV shows who work insane hours? This isn't unusual and while that doesn't make it right, it's the reality of the situation and everyone who does research before entering a job/career should know what they are getting into. This is their career choice and they can leave for another development-type job if they want to. Or a different career if the job is impacting their health. I just don't get why so many people get upset about this.
I never understand the outcry against "crunch time" from gamers (at least gamers on this forum and other social media outlets). These are paid professionals who know what they are getting into from the start. There are so many industries where this happens (I am in one of them - public accounting, and we work 80 hours a week no problem during certain months of the year). That is the nature of the job for many, and they are compensated with a good salary and benefits. It does suck, believe me. But why do so many of you get upset about this? Are you upset that people on Wall Street work 90+ hours a week? I'm talking the entry-level analysts who don't get the BIG bucks. Does that upset you too? What about people who make movies and TV shows who work insane hours? This isn't unusual and while that doesn't make it right, it's the reality of the situation and everyone who does research before entering a job/career should know what they are getting into. This is their career choice and they can leave for another development-type job if they want to. Or a different career if the job is impacting their health. I just don't get why so many people get upset about this.
UmmCD Projekt just shot themselves in the foot.
I don't know how much the rest of you know about Polish culture (I'm an expert), but honor and shame are huge parts of it. It's not like it is in America where you can become successful by being an asshole. If you screw someone over in Poland, you bring shame to yourself, and the only way to get rid of that shame is repentance.
What this means is the gaming public, after hearing about this, is not going to want to purchase Cyberpunk 2077 for either consoles or PC, nor will they purchase any of CD Projekt's games. This is HUGE. You can laugh all you want, but CD Projekt has alienated an entire market with this move.
CD Projekt, publicly apologize and cancel the delay or you can kiss your business goodbye.
This will be forgotten about when everyone has their hands on the game, unfortunately
It's not something that's encouraged in any tech industry as it's usually the result of bad management/planning. (unless encouraged by sociopathic managers who are very cheap)Working extra hours isn't enough to say it's abuse or mistreatment. This is just the nature of working on a large software product.
Working extra hours isn't enough to say it's abuse or mistreatment. This is just the nature of working on a large software product.
And every naughty dog or Sony Santa Monica game.
Stop delaying games and treat your workers right are like mutually exclusive things.man, i do enjoy their Witcher games but they really need to get their shit sorted out.
why get Keanu on stage to announce a release date then wait until 3 months before it to announce it'll not come out until September? surely they knew they wouldn't make that day long before now?
and even with this delay they still need to get their workers doing crazy hours?
this kind of behavior is making me consider not paying full price at launch. if they are quite happy making us wait then i could just make them wait before getting any of my money. maybe i could pick the game up in 2021/2022 when the inevitable GOTY edition comes out. maybe i'll get it for like £15. not sure i want to spend £250 on the collector's edition anymore...
this sort of stuff needs to stop. stop delaying games and treat your workers right.
Oh course they aren't forced to. They are given *stomp* the opportunity to *stomp* not work *stomp* the overtime *stomp* if they don't *stomp* want to but *stomp* it is encouraged.
You have to remember that video games aren't like other tech. They are the unholy intersection of the tech and entertainment industries. And unlike a lot of the entertainment industry, video games don't have much in the way of worker protection or existing unionsIt's not something that's encouraged in any tech industry as it's usually the result of bad management/planning. (unless encouraged by sociopathic managers who are very cheap)
In the long term, it leads to employee burnout.
I never understand the outcry against "crunch time" from gamers (at least gamers on this forum and other social media outlets). These are paid professionals who know what they are getting into from the start. There are so many industries where this happens (I am in one of them - public accounting, and we work 80 hours a week no problem during certain months of the year). That is the nature of the job for many, and they are compensated with a good salary and benefits. It does suck, believe me. But why do so many of you get upset about this? Are you upset that people on Wall Street work 90+ hours a week? I'm talking the entry-level analysts who don't get the BIG bucks. Does that upset you too? What about people who make movies and TV shows who work insane hours? This isn't unusual and while that doesn't make it right, it's the reality of the situation and everyone who does research before entering a job/career should know what they are getting into. This is their career choice and they can leave for another development-type job if they want to. Or a different career if the job is impacting their health. I just don't get why so many people get upset about this.
Sounds like their not. Also it doesn't sound like he knows they will, he just assumes the delay is gonna requireCrunch isn't a problem since they get paid but I hope people aren't forced to or if they want time off they can get it.
As a game developer who's worked in AAA for nearly 8 years, I disagree with a lot of what's written here. You can love your job but still be disgusted with crunch.I am a game developer and really enjoy the office and team, it doesn't even feel like a job... We get a lot of "OMG, they had crunch time on the game this shouldn't happen" on gaming forums and I always find it funny that the gaming community cares more about us staying late during a crunch than we do... We love our jobs and if someone has a kid, date or just want to go home to their wife, we let them.
Crunch isn't as bad as you all make it sound, some of us actually enjoy it, but regardless... We all enjoy the job, or we wouldn't be here.
Yes, because I'm sure everyone is in the same situation as you so you can speak generally with confidence. It's not likely we have had tons of articles from other people in the video game industry speaking out about how destructive crunch was.I am a game developer and really enjoy the office and team, it doesn't even feel like a job... We get a lot of "OMG, they had crunch time on the game this shouldn't happen" on gaming forums and I always find it funny that the gaming community cares more about us staying late during a crunch than we do... We love our jobs and if someone has a kid, date or just want to go home to their wife, we let them.
Crunch isn't as bad as you all make it sound, some of us actually enjoy it, but regardless... We all enjoy the job, or we wouldn't be here.
I am a game developer and really enjoy the office and team, it doesn't even feel like a job... We get a lot of "OMG, they had crunch time on the game this shouldn't happen" on gaming forums and I always find it funny that the gaming community cares more about us staying late during a crunch than we do... We love our jobs and if someone has a kid, date or just want to go home to their wife, we let them.
Crunch isn't as bad as you all make it sound, some of us actually enjoy it, but regardless... We all enjoy the job, or we wouldn't be here.
They release a game every few years. I'm sure the Witcher 3 money is drying up fast. They have bills to pay, and investors to keep happy.
It absolutely is. Regardless of pay. How do you expect someone to have a normal private life when constantly working overtime - not even mentioning having a family at home. That's messing with people's mental health after a while. From experience you also do a lot of stuff "as a favour", whether you want it or not. If your colleagues are doing it, you'll be pressured into doing it.Working extra hours isn't enough to say it's abuse or mistreatment. This is just the nature of working on a large software product.
Yep, I have been in triple A for 12 years now, through Nintendo, Sony and Disney... If crunch disgusts you, then don't do it. If it is forced through the studio, then you need to find a better studio.As a game developer who's worked in AAA for nearly 8 years, I disagree with a lot of what's written here. You can love your job but still be disgusted with crunch.
I think you're referencing the Rockstar article and the friends I have there said they were able to go home whenever they wanted. It was the newbies who were too scared to ask that started complaining... But, sure. CRUNCH IS BADYes, because I'm sure everyone is in the same situation as you so you can speak generally with confidence. It's not likely we have had tons of articles from other people in the video game industry speaking out about how destructive crunch was.
No I'm talking about many articles from all over the industry. You think Rockstar is first time this has come up?Yep, I have been in triple A for 12 now, through Nintendo, Sony and Disney... If crunch disgusts you, then don't do it. If it is forced through the studio, then you need to find a better studio.
I think you're referencing the Rockstar article and the friends I have there said they were able to go home whenever they wanted. It was the newbies who were too scared to ask that started complaining... But, sure. CRUNCH IS BAD
Mad respect for the dude being honest.
"During a Q&A session, CD Projekt Red was asked if the development team would need to "crunch" to finish Cyberpunk 2077. Adam Kicinski, who is CD Projekt Red's joint CEO, confirmed that he expects the team to need to work long hours to finish the game, though he said there is a plan in place to attempt to lessen the periods of crunch."
"To some degree, yes--to be honest," Kicinski said. "We try to limit crunch as much as possible, but it is the final stage. We try to be reasonable in this regard, but yes. Unfortunately."
Burnout is a serious problem, but look at the burnout rate of coders vs other game industry jobs and tell me the percentage of how many people other than coders are leaving.... I started out coding, after about a year or so I too got burnt out. Everyone thinks they love to code until it is literally all you do. Mentally I just got bored and couldn't do it anymore. So, I changed positions to a team lead and absolutely love it.so that's why the video game industry has one of the highest rates of burnout, especially among young developers.
I am a game developer and really enjoy the office and team, it doesn't even feel like a job... We get a lot of "OMG, they had crunch time on the game this shouldn't happen" on gaming forums and I always find it funny that the gaming community cares more about us staying late during a crunch than we do... We love our jobs and if someone has a kid, date or just want to go home to their wife, we let them.
Crunch isn't as bad as you all make it sound, some of us actually enjoy it, but regardless... We all enjoy the job, or we wouldn't be here.
It absolutely is. Regardless of pay. How do you expect someone to have a normal private life when constantly working overtime - not even mentioning having a family at home. That's messing with people's mental health after a while. From experience you also do a lot of stuff "as a favour", whether you want it or not. If your colleagues are doing it, you'll be pressured into doing it.
Of course it depends on where you're working at but almost no one will go to court if a company is breaking labour laws a bit here and there. After all you'd ideally want to work at a place for a longer period of time and not make your own work life miserable by suing your employer.
Even here in Germany companies can get away with a lot of crap. I even had to sue one of my former workplaces for not paying me on purpose after a dispute for 3 months. The consequences for companies for not paying you are laughable. For me they're devastating.
So when your employer gets a bit liberal with the definition of crunch, you're screwed.