Official Website
Developer: Team Ninja
Publisher: Koei Tecmo
Platforms: Playstation 4, Xbox One, PC via Steam
Release Date: "Early 2019"
Playable Characters:
Stages:
Media:
Reveal Trailer, IGN Interview with Gameplay
Whats New in DOA6?:
A Meter bar, located under the health bar.
No Tag Battles.
Power Blows, Power Launchers and Critical Bursts have been removed.
Mashing the special button (set to R1/RB by default) will make you perform a Fatal Rush, an auto-combo.
Sidesteps have been replaced by "Side Attacks".
Pressing -> S when your Meter is full will perform a Break Blow. It's an invincible attack that beats out Highs, Mids, Throws, but loses to Lows. This is what triggers the close up of the face smashing and will even tear clothes. It also works in juggles and with the enivornment.
Pressing <- S when your Meter is full will perform a Break Hold, this is another way to beat the Break Blow. You can also use this to evade an attack, move behind the opponent automatically and get to deal damage. Break Holds will hold any attack, so you don't have to guess the opponents next attack.
Some of the info above may not be 100% correct and could change by the time the game comes out.
I'll update everything once we get better shots of characters, stages and more info in general.
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