As you may know, Dead Space remake has had a series of livestreams focusing on audio engineering, showing pathways where they can improve on the original. There's actually some really interesting pieces of audio engineering and how they have a clear vision to enhance the sound of a horror game, which is super important.
They have reiterated three times that the footage in itself is placeholder and a first pass and they want to be open about this because they want feedback and be transparent with the community, as they have explained that they wanted from them to show their audio system. Which is why it says it's all development footage in the footage itself.
Well the community has struck back:
It doesn't matter that the livestream showcases footage where the remake is noticeably darker and they said that lighting is not final
Nor does it matter the audio side of things is actually really promising if you look at the videos, the pulse rifle does sound great, and there's some great feat of audio engineering, even one where Isaac will have three different takes of the same line depending on his state (Running, Injured, Calm).
Considering the reaction despite the massive disclaimer, it seems to me that there is no way developers can win by being open about what they're doing. Now people call it a shit remake and immediately decided it's not worth anything when all devs wanted was feedback and showcase what they're working on.
Should it spell the end of open communication and go back only to vertical slice without involving the fans? I think the message to Electronic Art & Motive is quite clear from these reactions.
They have reiterated three times that the footage in itself is placeholder and a first pass and they want to be open about this because they want feedback and be transparent with the community, as they have explained that they wanted from them to show their audio system. Which is why it says it's all development footage in the footage itself.
Well the community has struck back:
It doesn't matter that the livestream showcases footage where the remake is noticeably darker and they said that lighting is not final
Nor does it matter the audio side of things is actually really promising if you look at the videos, the pulse rifle does sound great, and there's some great feat of audio engineering, even one where Isaac will have three different takes of the same line depending on his state (Running, Injured, Calm).
Dead Space | The A.L.I.V.E. System | Audio Deep-Dive Part 1 (2022)
THIS LIVESTREAM MAY CONTAIN CONTENT NOT SUITABLE FOR ALL AUDIENCES.Motive invites you to the latest in their series of early looks at the development of the ...
youtu.be
Considering the reaction despite the massive disclaimer, it seems to me that there is no way developers can win by being open about what they're doing. Now people call it a shit remake and immediately decided it's not worth anything when all devs wanted was feedback and showcase what they're working on.
Should it spell the end of open communication and go back only to vertical slice without involving the fans? I think the message to Electronic Art & Motive is quite clear from these reactions.