Not quite the same thing, but in Watch_Dogs the protagonist goes on his mission because the bad guys killed his niece, the only family member he seems to care much about.
Definitely counts.
Not quite the same thing, but in Watch_Dogs the protagonist goes on his mission because the bad guys killed his niece, the only family member he seems to care much about.
Dawg, if Days Gone was somehow a stealth Kino's Journey game...
In exchange we then got Kyrieeeee!Eh, other than DMC1 it hasn't really been a main motivation of the protagonist of the series.
How much does Quiet Man Count?
I mean, it's about the mom... but the girlfriend looking like the mom being kidnapped...
I still think it fits well enough in the spirit of the trope. Faye was created to be dead, to have that impact male characters, and motivate them to go on their journey. We're denied seeing her, and knowing how she died, because she only matters as a plot device. Her setting the events into motion, and NPCs telling us how cool she is and knows everything and how does the sickest wheelies, doesn't really change that. Another thing to keep in mind is that God of War has played the dead wife card before too, in the more classic fridging sense. Dead women is just the DNA of the franchise, I guess.Um, God of War doesn't fit the trope at all.
1) Faye died naturally. A big part of 'fridging' someone is that the cause of death is suppossed to act as a super motivator for them. Normally it's towards he person who killed their partner (such as the original comic that coined the phrase).
2) Faye is revealed to have been gaining their every move since the beginning. She's not a passive 'thing' to only serve as a motivator for Kratos, she's been manipulating him since the start. Not in a hostile or evil way, but she has her own motivations and agency in the story that persist after her death.
Not every story where a partner dies is 'fridging' someone.
Death importance: Drives Talion to get revenge against Sauron by running around a map of mud for 20 hours cutting off orc heads so they could get replaced with new orcs called Snarlblast Pisslord or whatever.
I still think it fits well enough in the spirit of the trope. Faye was created to be dead, to have that impact male characters, and motivate them to go on their journey. We're denied seeing her, and knowing how she died, because she only matters as a plot device. Her setting the events into motion, and NPCs telling us how cool she is and knows everything and how does the sickest wheelies, doesn't really change that. Another thing to keep in mind is that God of War has played the dead wife card before too, in the more classic fridging sense. Dead women is just the DNA of the franchise, I guess.
Way to be disingenuousSo it's been used in 11 different franchises? Hardly mind blowing.
Dane surely gave Dante a heads up regarding Trish. "It's ok, bro. Just go for it!"
This. Fridging is more about how female characters are brutalised in violent ways and the character soley existed to serve that purpose. That's why Faye from God of War imo doesn't fit at all. She wasn't violently murdered to set Kratos on a revenge quest and she stays an important character through the whole game. A characters death isn't automatically problematic when it's treated properlyI think the trope is wider than "fridging" and that's largely because it's effective. Death and loss is used a lot in stories, for motivation and for an easy to relate to emotional state. Just off the top of my head you have Assassin's Creed II (Dead Dad & Brothers), Assassin's Creed Origins (Dead Child), Hellblade (Dead Boyfriend), Final Fantasy X (Dead Brother/Boyfriend), Kingdom Come: Deliverance (Dead Parents), Life is Strange (Dead Dad), Horizon: Zero Dawn (Dead Dad) and Mass Effect Andromeda (Dead Dad) where this pops up without it being the wife and/or mother.
That isn't to say fridging isn't or can't be an issue, I suspect if you listed every game where the death of a loved one is used for story or character building purposes you would end up with more dead women than men although I also presume this is tied to the fact that male characters are more common so you are more likely to have dead wife than dead husband. It's just that it's not something is going to go away because the wider trope works and has been around for as long as fiction has.
So it's been used in 11 different franchises? Hardly mind blowing.
Lords of Shadow gets bonus points for making the dead wife a damsel in distress even after death since she still needs saving because her soul is trapped without being able to go to heaven.
I love the first LoS game (and only the first one) but man is that story clunky at times (except for the ending which I legitimately like).
Are there any games about a female character on a quest for revenge over the loss of a male lover? Honest question has that been done?
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I'd totally forgotten about that game. And frankly Dante's Inferno is even worse. At least LoS has the decency to show Marie fully clothed. The former on top of it all has the dead wife's spirit half naked showing her breasts to the world.That's Dante's Inferno as well.
With an extra dose of getting the tonguing from the Devil.
I'd totally forgotten about that game. And frankly Dante's Inferno is even worse. At least LoS has the decency to show Marie fully clothed. The former on top of it all has the dead wife's spirit half naked showing her breasts to the world.