• Ever wanted an RSS feed of all your favorite gaming news sites? Go check out our new Gaming Headlines feed! Read more about it here.
  • We have made minor adjustments to how the search bar works on ResetEra. You can read about the changes here.
Oct 27, 2017
7,530
How anyone played the Beta and thought that was a worthy game of Battlefield I'll never know. It was absolute shit in so many ways, so many baffling design decisions. I went straight back to BF1 and BFV which are great.
 

Darryl M R

The Spectacular PlayStation-Man
Member
Oct 25, 2017
9,724
When this game was first announced I was so excited since it looked like Battlefield 4 [2.0]. I always pre-order my games a few days before release to take advantage of pre-loading.

I played the beta and realized this game was not going to be ready for prime time. I don't understand how this game was allowed to release. I know people say that about other games, but this one was clearly not ready for prime time.
 

Deleted member 12009

User requested account closure
Banned
Oct 27, 2017
1,141
I generally love these videos, but this one, in particular, is so hyperbolic and gross. The hand wringing over the lack of communication over Xmas was cringe then and its still cringe, and the frothing at the mouth over specialists and their end quotes was always reactionary. I mean, a whole fuckin' section of the video is just covering specialists. This game, like many other releases the past few years, suffered terribly from covid burnout, and I wish that he'd spent at least a little time talking about behind the scenes issues beyond 'they were making a BR and switched lanes'- a claim which is still not substantiated and continues to feed an erroneous narrative about the design intent. I even agree with most of the criticism in this video about balance and map design, but the constant 'nudge nudge wink wink' about battle royale intentions just comes off as entirely mean spirited and disingenuous.

Regardless, I've come to realize the largest issue isn't map design or bugs that can be fixed, it's that people REAAAALLY don't like the specialists. I just don't get it. I have played a lot of this game and enjoyed it, even considering the bugs, and found I didn't miss the class system that much at all. From a design standpoint, there's a ton of flexibility, but I just don't buy the disdain being entirely predicated on classes vs characters. An opinion further cemented by reading comments about the game at launch and dealing with a discord member going on a long diatribe about the loss of 'realistic' battlefield, and suggested that the women being over represented was unrealistic and the mission end dialogue being too cringey to stand. Even showing him portal wasn't enough, as he was so upset over the specialists he couldn't bother.
 
Last edited:

AM_LIGHT

Member
Oct 30, 2017
3,729
It's sad really. If the assholes at EA weren't greedy bastards and delayed the game until it was polished this would not have happened.
Even from a financial perspective it would have been better waiting to release a good product in the long run instead of this mess.
Even if the game is fixed no one cares anymore.
 

Aleman

Member
Dec 20, 2018
716
I'm shocked at the lack of maps in Portal mode, that would rescue the game. Oh well, Hell Let Loose is great and scratching the same itch that Battlefield used to.
 

AgentOtaku

Member
Oct 27, 2017
4,450
Just tried to join a match on Series X as I wanted to see the 4.0 update.
All modes, just hung there with around 15-30 people needed to join... For like 10 mins. This is on a Sunday afternoon. Never got into an actual game.

Franchise fan for 20 years and yeah, this is truly tragic.
 

Anastasis

Teyvat Traveler
Member
Oct 25, 2017
3,612
I always only wanted to play the retro BF Portal modes, they feel and look so good, but even at launch didn't take off (there was one player whose servers stayed pretty stable only).
 

j7vikes

Definitely not shooting blanks
Member
Jan 5, 2020
5,777

Yeah I get it. But how many people spent that money and won't spend anymore. A lot of money to be made after initial purchases if you can keep the player base wanting it. Instead they didn't get any of that and likely cost themselves numerous future customers.

But I'm also in the camp of who the hell spends 130 bucks on a game before it's even out? And especially multiplayer games which could easily have a shit ton of fixes needed. I get people do it but I'm always gonna scratch my head
 

Deleted member 93841

User-requested account closure
Banned
Mar 17, 2021
4,580
I bought the Ultimate Edition on Steam for 80€ or so, and Steam ended up refunding me even though I was way, waaay over the 2h refund limit. I've got a fairly high end rig and no matter what I did or what tricks and tweaks I applied, it just would not run okay in multiplayer. It stuttered so badly in MP All Out Warfare mode (funnily enough, not in offline bot matches) that it was quite literally unplayable for me, as I could not win any firefights. The game would report solid 60fps, then when I checked my 1% FPS Lows were dropping into the 20s all the time.
 
Last edited:

Alvaro

Member
Feb 13, 2019
750
I absolutely love this series, i was kinda blown away when i saw he posted an overwatch one.
 

Lionheart360

Member
Oct 27, 2017
1,256
Just tried to join a match on Series X as I wanted to see the 4.0 update.
All modes, just hung there with around 15-30 people needed to join... For like 10 mins. This is on a Sunday afternoon. Never got into an actual game.

Franchise fan for 20 years and yeah, this is truly tragic.
Make sure you have crossplay turned on. It's near impossible to find platform-specific matches, but generally, there are always lobbies available in crossplay.
 

pksu

Member
Oct 27, 2017
1,246
Finland
BFV still feels more complete and better designed game overall with much more fun maps. It sounds great, runs great and looks great. I've never really cared GAAS nature of modern shooters anyway, if the core gameplay works it keeps working even without new trinkets and skins released every week. And no amount of glitter can fix broken design.

Too bad all my friends dropped BF games for PUBG/Warzone and 2042 did absolutely nothing to convince anyone. I hope crew behind Battlebit Remastered can make it work, earlier tests were promising for sure.
 

KDC720

Member
Oct 25, 2017
3,359
Yeah I don't really seem them turning it around it at this point, it would require a complete re-work of the game. The entire design of 2042 seems antithetical to what a lot of people want from a Battlefield game, and it's a shame because I think the setting they chose is perfect after two historical games in a row.

I'm guessing it will get a bit of a boost once it hits EA Play/Gamepass/PS Now, which might be enough to carry it for the years worth of content they are obligated to put out, but beyond that I think it's done. I don't think the franchise is done though, but the next one can't be a clunker or even a mild disappointment like BFV.
 

Overflow

Member
Oct 29, 2017
3,156
Wollongong
As someone who bought each Battlefield game at launch, and who suffered through the first year of Battlefield 4 -- I was flabbergasted at how unplayable the beta was. As the biggest Battlefield fan in my group of friends, even I couldn't justify picking up 2042. Just unbelievable how thoroughly they botched it.

Add onto this how phenomenonal Hell Let Loose has been on PS5, and I almost forget 2042 even launched.
 

Kreim

Member
Dec 6, 2017
1,260
The beta broke my heart. Been a BF fan since 02' trying to get the game to run on a compaq presario PC.


Might have to check out Hell Let Loose though. Is it legit good on console? PS5 player base stable?
 

EVIL

Senior Concept Artist
Verified
Oct 27, 2017
2,783
DICE's biggest issue has been them not being giving BF games enough time in the oven as is proven with this video which I am actually pretty sure is mainly due to EA pushing for a BF release every other year. This grueling timeline is simply not sustainable for quality content, especially not when you are aiming to great a Games as a Service game. A game like that would need twice the development time of any other MP game since you want to push out swinging with content lined up for at least a year out, so you can focus on patching any technical issues that would then not eat up resources and delay any future content.

This issue was very apparent in BFV, and which makes it even more heartbreaking that they managed to fix a lot of the technical issues that plagued that game in the 2 years after right before they pulled the plug.

and a BF game def needs a lot more time if they experiment with the core mechanics which to me just all feels very undercooked and doesn't play well with the rest of the mechanics. Its not just the class system being gone, its choosing to go BIG with 128 players and not radically redesign the way it handles squads, squad gameplay, map design, capture points and squad communication. Its interesting when you look back at Battlefield 2 and it having a far more capable squad system than Battlefield 2142. You can't just blindly increase player size without having to deal with the impact of such a decision, and to me it just felt like it was pushed trough for marketing reason (bigger and better) and all complaints and worries just being shoved aside.
 
Last edited: