you can steal one from the MULEs but you can't store it in the garage. but you'll be able to fab vehicles soonAnyone know how to get a vehicle on the episode/chapter 3 area? I miss my bike :(
hey you're in this thread too how's it hangingI love making it to a new destination and then turning back around and going back to the one before, picking up all the lost cargo between and making sure those parcels get to their rightful home.
I have to set that on 1, the darkest setting, for the left picture to be barely visible and I've left hdr luminosity at default. Looks good to me. Any brighter and it looks washed out. I'm on a KS8000.Has there been any analysis of the HDR, struggling to land on settings that I like. The brightness in game thing (make picture on left invisible) seems too dark.
I started out on hard and after about 10 hours playing I have seen one Game over screen and that was because I destroyed a package. Hard in this game is something between easy and normal in other games. Maybe your cargo gets damaged easier in Hard, I don't know.Thread is moving fast and was at work since 5am.
Has anyone posted what the differences are between Normal and Hard. A friend said Normal was way too easy, but have not heard how hard is or what the differences are? Thank You!
Man I may be playing the game wrong but every lost container I find I just dumb at the nearest outpost 😂
I'm an important man with a quest from the president to save America I don't got time to deliver your monster drinks
o/ hey! Going well thank you. How are you? Really loving this. I can't stop going back and forth between unlocked points picking up the lost cargo to deliver though lol. Refining the route over the course of multiple trips to avoid hazards and make it more efficient is really satisfying. Plus seeing people having used them too each time is neat.
i'm doing well. yeah it's so much fun. i would never say "death stranding is enby culture"... but...o/ hey! Going well thank you. How are you? Really loving this. I can't stop going back and forth between unlocked points picking up the lost cargo to deliver though lol. Refining the route over the course of multiple trips to avoid hazards and make it more efficient is really satisfying. Plus seeing people having used them too each time is neat.
Beautiful as always, dude. Such a gorgeous game. Keep them coming!
So uh. does just always holding L2R2 mitigate the entire mechanics of the game? Because so far I havent encountered anything thats reqiured or punished me for just holding both that keep me upright no matter what.
Seems like it. I figured there would be a stamina drain for doing that, but there is no downside that I can tell so far.So uh. does just always holding L2R2 mitigate the entire mechanics of the game? Because so far I havent encountered anything thats reqiured or punished me for just holding both that keep me upright no matter what.
IKR?Geoff Keighley I delivered your figurines, but MULEs got more of them. I ain't AmiAmi, mate.
it slows you down a bit and i found that annoyingSo uh. does just always holding L2R2 mitigate the entire mechanics of the game? Because so far I havent encountered anything thats reqiured or punished me for just holding both that keep me upright no matter what.
You also get weapons later on that require your hands to be free.
Did you go for it? As long as you know what you're getting into I'd recommend it based on the first couple hours. Very interesting, I didn't expect to be so intrigued by the world so quickly.
I didn't realise there was a live action trailer.
It definitely resonates on that level. If the first number of hours of the game are meant to be the worst then I'm set. Love that I have all of tomorrow to be in this. Just want to wrap myself up in it right now, the traversal and isolation is wonderful,.i'm doing well. yeah it's so much fun. i would never say "death stranding is enby culture"... but...
...but...
So uh. does just always holding L2R2 mitigate the entire mechanics of the game? Because so far I havent encountered anything thats reqiured or punished me for just holding both that keep me upright no matter what.
Loving this so far after a few hours.
The only thing that leaves a bad taste in my.mouth is the weird product tie-ins. Monster Energy and AMC adverts, really?
Really diminishes the artfulness the game is aiming for.
It might say a package is ruined by Timefall but if you look at the cargo screen there are two health meters for packages: one for the container, and one for the cargo. Timefall only damages the container. The cargo is still intact. If you fall then, you may damage the cargo at that point though, so you have to be careful, but there's no need to ditch the cargo yet.Liking it so far, though I'm still working out how things work. Didn't realize the lost packages had a specific destination they needed to be taken to and took them to the first distribution center I went to when the game opens up before finding out that I needed to take it back to the first city. The constant rain just deteriorated the packages until I just abandoned them to move on, but it still gives me notifications on them.
Hoping there will be a way to connect ladders to make the bigger rivers easier to cross over them.