Also not to compare one game with another, but didn't RDR 2 suffer from bad pacing and repetitive missions too? I remember being equally excited for RDR2, got the game on launch. The first hour was great, then a few hours in I thought it was equally good and then it became somewhat of a snoozefest due to bad pacing. But I don't remember critics complaining much about it. With Death Stranding the story, characters, and themes explored in the game feels enough reason to be excited and engaged while playing despite whatever repetitiveness it might make a player go through in it's journey no? It's like Death Stranding has the word 'unique' written all over it. Hurry up Nov 8th!