• Ever wanted an RSS feed of all your favorite gaming news sites? Go check out our new Gaming Headlines feed! Read more about it here.
  • We have made minor adjustments to how the search bar works on ResetEra. You can read about the changes here.
Oct 30, 2017
8,967
received_2524745510947014.jpeg

received_2631442656917123.jpeg

received_2672772186076692.jpeg


This unfortunately is the stuff I expected.
 

VPplaya

Member
Nov 20, 2018
1,968
Yep unfortunately this seems to be confirming everything I feared with this: what we have seen is mostly all there is. Will be fun for some people, not me. Also just wow at the people saying maybe they were just playing it wrong. Maybe, just maybe, its a bit of a miss.
 
OP
OP
vestan

vestan

#REFANTAZIO SWEEP
Member
Dec 28, 2017
24,640
I can't pull the quote cuz I don't remember where I read it so I could be talking out of my ass
No you're right, I remember this too.

Some people are accusing this dude of just rushing through the game, I've no idea if that's what he's doing but Kojima said that certain areas have certain BTs, you have to make the conscious decision to plot out a course that will ensure you can get your job done. I think the leaker just means stuff like activities you can do because he went and clairifed that games like RDR2 have fishing but Death Stranding doesn't have anything outside of just using the open-world to get from one point to another.
 

Backers

Member
Apr 10, 2018
711
Bordeaux, France
The fact that Kojima had to show 1h+ of gameplay because the people kept crying about the fact that we never saw raw gameplay might have ruined it... I looked at it because I'm really curious and i would have loved to discover myself the robot skating thing, the exo skeletons...
 

Finaj

Member
Oct 25, 2017
5,362
This is a game that is probably going to need a demo to convince me to put down $60 for it. It looks interesting, but I don't know if it's a game I'll love or absolutely despise (lol).
 

DeadlyVirus

Member
Oct 29, 2017
1,254
The setting, themes, concepts and everything around the game is interesting to me. It's just the gameplay that has me bummed...and gameplay is kinda important for a video game
 
Gameplay Impressions #6

benzy

Member
Oct 25, 2017
4,262
More impressions from Shirrako.

"pacing is way off
Story is interesting, just too much gaps in between
if you don't play this game often you'll forget what happened before the next cutscene happens"
"DS is basically 1hr of cool shit
4hrs of delivering packages to npcs"

open world is more interesting than MGSV, but has the same drawbacks of open world -
"it's more interesting lol, mgs5 was so dead
hard to beat it"

"it's fun when you explore new land
but when the game asks you to drive back 5km just to deliver a package to a place you've been to before
you're like "fk off""

"all the safe houses look the exact same
they all have the exact same building you enter to connect
and all the resting places are 100% copy and paste the same in all of them"


"Minecraft has elements of hiding and taking shelter when it's dark
this has no day/night cycle which is a huge fail
but it has rain
when it rains you need to take shelter or it will damage your cargo"

"well i like exploring
and roleplaying, aka playing the game like i am really there"

"just know the start of the game is a bit of a chore at some times"

"it's not as good as RDR2 or God of War
but then again, it's a different game
it's focus is cooperation and exploration
if you are expecting third person stealth action MGS6
you're gonna want to refund"
 
Oct 26, 2017
9,859
More impressions from Shirrako.

"pacing is way off
Story is interesting, just too much gaps in between
if you don't play this game often you'll forget what happened before the next cutscene happens"
"DS is basically 1hr of cool shit
4hrs of delivering packages to npcs"

open world is more interesting than MGSV, but has the same drawbacks of open world -
"it's more interesting lol, mgs5 was so dead
hard to beat it"

"it's fun when you explore new land
but when the game asks you to drive back 5km just to deliver a package to a place you've been to before
you're like "fk off""

"all the safe houses look the exact same
they all have the exact same building you enter to connect
and all the resting places are 100% copy and paste the same in all of them"


"Minecraft has elements of hiding and taking shelter when it's dark
this has no day/night cycle which is a huge fail
but it has rain
when it rains you need to take shelter or it will damage your cargo"

"well i like exploring
and roleplaying, aka playing the game like i am really there"

"just know the start of the game is a bit of a chore at some times"

"it's not as good as RDR2 or God of War
but then again, it's a different game
it's focus is cooperation and exploration
if you are expecting third person stealth action MGS6
you're gonna want to refund"

Now i know how a new IP was made in 3 years with 100 main devs.

Still interested and day one.
 

Caiops

Banned
Oct 27, 2017
2,107
Really disappointed we are not going to fight one of these five figures in the sky.

Looks sequel bait
 

Ricelord

Avenger
Oct 25, 2017
6,483
More impressions from Shirrako.

"pacing is way off
Story is interesting, just too much gaps in between
if you don't play this game often you'll forget what happened before the next cutscene happens"
"DS is basically 1hr of cool shit
4hrs of delivering packages to npcs"

open world is more interesting than MGSV, but has the same drawbacks of open world -
"it's more interesting lol, mgs5 was so dead
hard to beat it"

"it's fun when you explore new land
but when the game asks you to drive back 5km just to deliver a package to a place you've been to before
you're like "fk off""

"all the safe houses look the exact same
they all have the exact same building you enter to connect
and all the resting places are 100% copy and paste the same in all of them"


"Minecraft has elements of hiding and taking shelter when it's dark
this has no day/night cycle which is a huge fail
but it has rain
when it rains you need to take shelter or it will damage your cargo"

"well i like exploring
and roleplaying, aka playing the game like i am really there"

"just know the start of the game is a bit of a chore at some times"

"it's not as good as RDR2 or God of War
but then again, it's a different game
it's focus is cooperation and exploration
if you are expecting third person stealth action MGS6
you're gonna want to refund"
shadow of the UPS confirmed
 

Neoraxis

Member
Nov 27, 2017
863
Shirrako's impressions is exactly what i expected from the game, i mean you follow the news and media of the game you should know by now, its an open world game made by a small time in a very short time.

Still day one for me.
 

Tibarn

Member
Oct 31, 2017
13,370
Barcelona
I see that all the new impressions continue the "boring gameplay" trend which is a shame.

I'll make my own opinion when I play it, but considering all the leaker's comments I wonder why did they base a full open world game on the worst aspect of existing ones (repetitive quests and lots of boring traversal) and tried to sell it as a new genre.

It should be related to time/budget constraints, after MGSV I hoped that Kojima will try to push lots of options and great gameplay again.
 
OP
OP
vestan

vestan

#REFANTAZIO SWEEP
Member
Dec 28, 2017
24,640
Some more bits from Mr. Throwaway:

  • The Death Stranding event isn't explained that much. Seems like they (UCA) don't know. Deadman explained long ago how Bridge Babies were being used to help understand the Death Stranding but public opinion was heated so they eased off only to find out a group of separatists (Homo Demens) were doing the same. The first voidout killed the President, and the second one occured. The tech (Bridge Babies?) was lost until recently.
  • Upgrades are gained from story progression and side missions (we kinda knew this already)
 

Quinton

Specialist at TheGamer / Reviewer at RPG Site
Verified
Oct 25, 2017
17,286
Midgar, With Love
There's one thing I want to say, and fair warning, I'll likely say it again a couple of times in future threads.

Whether folks love or loath the core gameplay loop, I hope those that kept saying "It's obvious Kojima is holding a ton back from previews, dude made MGS2 after all lmao" stop with this narrative going forward. More than once, I saw people insisting that the idea that Death Stranding is primarily about walking great distances delivering cargo is foolish, because Kojima is famous for his mindfucks.

Yes, he is. After a fashion. But Metal Gear Solid 2 came out 18 years ago. There are US citizens who can legally vote now who were born just after its release. The "whoa mindfuck preview footage campaign!" Hideo Kojima is 18 years older now. He still loves his secrets but to the best of my knowledge he hasn't willfully misrepresented a video game since 2001. Not nearly to such an extent, and not nearly to the extent that some folks seem ready to predict whenever a new A Hideo Kojima Game (TM) is on the horizon.

There's a solid chance I'll like Death Stranding. But we had the gist of "what do you even do in this game tho lol" well within our grasp a long time ago. I highly recommend that those who still mention the MGS2 twist marketing as reason to doubt everything we see in contemporary Kojima titles take things a bit more literally next time around.

I say this because we stand on the brink of an inevitable deluge of bizarre "Kojima tricked me, this game is soooo boring" threads. I know it. I have foreseen it.
 
OP
OP
vestan

vestan

#REFANTAZIO SWEEP
Member
Dec 28, 2017
24,640
I hope those that kept saying "It's obvious Kojima is holding a ton back from previews, dude made MGS2 after all lmao" stop with this narrative going forward. More than once, I saw people insisting that the idea that Death Stranding is primarily about walking great distances delivering cargo is foolish, because Kojima is famous for his mindfucks.
This so much. It pisses me off. People are gonna go into this game thinking there's gonna be an MGS2 tier mindfuck and twist but when the story/gameplay is more straightforward, they're gonna get mad at Kojima for not including something he never promised.
 

Quinton

Specialist at TheGamer / Reviewer at RPG Site
Verified
Oct 25, 2017
17,286
Midgar, With Love
This so much. It pisses me off. People are gonna go into this game thinking there's gonna be an MGS2 tier mindfuck and twist but when the story/gameplay is more straightforward, they're gonna get mad at Kojima for not including something he never promised.

Yeah. It's mindbogglingly ridiculous. Like, be a Kojima fan or don't be a Kojima fan. For the most part, I am a Kojima fan, myself! But the notion that he does these things with every game he makes is such a weirdly self-destroying prophecy.
 

Deleted member 42105

User requested account closure
Banned
Apr 13, 2018
7,994
Whether folks love or loath the core gameplay loop, I hope those that kept saying "It's obvious Kojima is holding a ton back from previews, dude made MGS2 after all lmao" stop with this narrative going forward. More than once, I saw people insisting that the idea that Death Stranding is primarily about walking great distances delivering cargo is foolish, because Kojima is famous for his mindfucks.

For alot of us, the MGS2 hope was the only thing we could cling too.

I fucking hated what I saw at TGS, it felt like I was watching a great director fall completely out of touch.
 

Doggg

▲ Legend ▲
Member
Nov 17, 2017
14,468
For alot of us, the MGS2 hope was the only thing we could cling too.

I fucking hated what I saw at TGS, it felt like I was watching a great director fall completely out of touch.

Sadly, it does feel like he's lost the plot. He honestly seemed to think he was doing something completely new and unprecedented. But here we've hearing that there really isn't anything new about the whole social strand thing. He himself admitted that he doesn't really play a lot of other games.
 

Tibarn

Member
Oct 31, 2017
13,370
Barcelona
I say this because we stand on the brink of an inevitable deluge of bizarre "Kojima tricked me, this game is soooo boring" threads. I know it.
I can see this. The same way that suggesting that what we have seen so far is what we will got (a crazy idea it seems) triggers all the fanboys to reply to you saying that "there's no way Kojima isn't hidding a complete new game as a surprise", we will see negative threads related to the lack of any big surprise, if the leaks are to be trusted.

I mean, take a look at discord, there are some posters that are even disregarding solid opinions from what seem to be confirmed leakers because "they score won't compute for the Metacritic average so their opinions won't take down the game from 90+ MC". Which is really sad, it seems like they only need a high MC to validate their "opinions".

This hype culture at the end only hurts realistic expectactions, every time I read a "GOTG" as a reaction to a single trailer or a single announcement I wonder what the hell is happening here.
 

DoubleTake

Member
Oct 25, 2017
6,529
So the game is as tedious as I expected damnit. I guess I'll sit this one out for sure then.

So the online elements arent that game changing or what??
 

Deleted member 11421

User requested account closure
Banned
Oct 27, 2017
1,935
Ya the alt right dude who made like 200 videos for rdr2 where he "killed the annoying feminist" and "deported mexicans".

Kinda disappointing how his following keeps growing. I know we're hungry for spoilers but he's the worst. Still making KKK RDR2 videos just a couple weeks ago lol

So he's really dumb to post this with his real nickname, i don't think he will receive anymore review code anytime soon

He's not a reviewer but his source of playing many big games early probably is.

Even ignoring the stuff he got banned for briefly last year, I don't look at him as someone to trust in terms of game impressions.

He essentially blitzes through games as fast as possible to post them on youtube first with clickbait titles/thumbnails.
 

Deleted member 2379

User requested account closure
Banned
Oct 25, 2017
1,739
Sadly, it does feel like he's lost the plot. He honestly seemed to think he was doing something completely new and unprecedented. But here we've hearing that there really isn't anything new about the whole social strand thing. He himself admitted that he doesn't really play a lot of other games.

didn't he say his own team wasn't a fan of the concept originally but eventually came around to it?
 

Phendrift

Member
Oct 25, 2017
32,307
There has to be more to it. Even if the guy has it and had finished the game, they wouldn't tease those five figures as much as they did if they weren't relevant.

Unless they are sequel bait or it just made for a very cool aesthetic.
To be honest I never thought about it and think it was just the aesthetic.

if they actually looked different from other BTs than maybe
 
OP
OP
vestan

vestan

#REFANTAZIO SWEEP
Member
Dec 28, 2017
24,640
Mama details:

  • Mama's child was meant for Locke (her sister), because she wanted a kid but her husband died horribly in an accident, the place Mama gets attacked, and she gives birth to a BT. She feels bad so she keeps it, she eventually develops and upgrades her cuffs so she can sever ties with the BT, which Sam is asked to do. She's weak, so she's wrapped up in a bodybag. That's when you come across Higgs in the Tokyo Game Show 2018 trailer and he summons the Catcher.
 

Doggg

▲ Legend ▲
Member
Nov 17, 2017
14,468
If these impressions are true they probably came around to it because they really had no other choice. Its Kojima's baby after all.

It could be that they just took a kind of leap of faith. They do seem very loyal to him. Like, working for Kojima, you probably get used to hearing strange ideas that actually play better than they sound at first.
 

Quinton

Specialist at TheGamer / Reviewer at RPG Site
Verified
Oct 25, 2017
17,286
Midgar, With Love
For alot of us, the MGS2 hope was the only thing we could cling too.

I fucking hated what I saw at TGS, it felt like I was watching a great director fall completely out of touch.

It's hard not to empathize with someone in your position, so I hear you and I'm sorry things have turned out this way. D:

I can see this. The same way that suggesting that what we have seen so far is what we will got (a crazy idea it seems) triggers all the fanboys to reply to you saying that "there's no way Kojima isn't hidding a complete new game as a surprise", we will see negative threads related to the lack of any big surprise, if the leaks are to be trusted.

I mean, take a look at discord, there are some posters that are even disregarding solid opinions from what seem to be confirmed leakers because "they score won't compute for the Metacritic average so their opinions won't take down the game from 90+ MC". Which is really sad, it seems like they only need a high MC to validate their "opinions".

This hype culture at the end only hurts realistic expectactions, every time I read a "GOTG" as a reaction to a single trailer or a single announcement I wonder what the hell is happening here.

Gotta say, that's even worse than what I was talking about! This entertainment medium has gotten wild. Though I suppose it's hardly limited to gaming. I've seen that sort of thing for upcoming movies in popular franchises and it's like. :|
 

Phendrift

Member
Oct 25, 2017
32,307
There's one thing I want to say, and fair warning, I'll likely say it again a couple of times in future threads.

Whether folks love or loath the core gameplay loop, I hope those that kept saying "It's obvious Kojima is holding a ton back from previews, dude made MGS2 after all lmao" stop with this narrative going forward. More than once, I saw people insisting that the idea that Death Stranding is primarily about walking great distances delivering cargo is foolish, because Kojima is famous for his mindfucks.

Yes, he is. After a fashion. But Metal Gear Solid 2 came out 18 years ago. There are US citizens who can legally vote now who were born just after its release. The "whoa mindfuck preview footage campaign!" Hideo Kojima is 18 years older now. He still loves his secrets but to the best of my knowledge he hasn't willfully misrepresented a video game since 2001. Not nearly to such an extent, and not nearly to the extent that some folks seem ready to predict whenever a new A Hideo Kojima Game (TM) is on the horizon.

There's a solid chance I'll like Death Stranding. But we had the gist of "what do you even do in this game tho lol" well within our grasp a long time ago. I highly recommend that those who still mention the MGS2 twist marketing as reason to doubt everything we see in contemporary Kojima titles take things a bit more literally next time around.

I say this because we stand on the brink of an inevitable deluge of bizarre "Kojima tricked me, this game is soooo boring" threads. I know it. I have foreseen it.
The whole media campaign thing tied into MGS2's themes themself of misinformation in the media, too.

There will never be another game like it and there's really no reason for him to try and pull it off again.
 
Oct 25, 2017
16,738
For alot of us, the MGS2 hope was the only thing we could cling too.

I fucking hated what I saw at TGS, it felt like I was watching a great director fall completely out of touch.

that's your own fault. He literally showed you the game and what is was about. The only thing that could potentially be a surprise with the game was story aspects.

he's never withheld gameplay elements. Only in MGS2 and that was in regards more so with the story.
 
Dec 6, 2017
10,997
US
I expected a game with genius gameplay ideas. Something where it starts as a simple premise but grows and grows more and more complex to the point where the entire world is filled with crazy gameplay situations and ideas. You know a KOJIMA GAME. Great bosses. Great mechanics.

This is 100% what I've been expecting. His games have always felt amazing to play and especially his last one. Based on that 'trend', my assumption was kind of that whatever I'm seeing will probably FEEL much more complex and interesting to actually control/engage with, much like MGSV where I found even simple things highly enjoyable to actually do.

I'm still more than likely gonna get it Day 1 but these impressions are certainly dampening my hype quite a bit. What they're saying actually sounds more boring than what would dampen my hype only 'a bit', but I'm still willing to take some of these with a grain of salt.

That being said, if it turns out to be truly boring ass gameplay, it'd certainly be a first. I also hope Kojima invested in a bomb shelter in that case, the backlash and Schadenfreude would be of legendary proportions.
 

MilesQ

Member
Oct 25, 2017
5,490
I expected a game with genius gameplay ideas. Something where it starts as a simple premise but grows and grows more and more complex to the point where the entire world is filled with crazy gameplay situations and ideas. You know a KOJIMA GAME. Great bosses. Great mechanics.

And yes there is hope that it's one person but he is describing everything I wish it wasn't. Subjective part is do you like wandering around walking but what he is describing is objective, you don't do much of anything but travel. Did he finish the game? Maybe the last half is totally different like some have been hinting.

I mean, we like to poke fun at walking sim games, but this is legitimately a walking simulator with weight, stamina, etc that force the player to be more tactical in how they play the game.

That's pretty unique in terms of gameplay mechanics, it seems much deeper than the likes of Fallout or Elder Scrolls.
 
Oct 25, 2017
16,738
This is 100% what I've been expecting. His games have always felt amazing to play and especially his last one. Based on that 'trend', my assumption was kind of that whatever I'm seeing will probably FEEL much more complex and interesting to actually control/engage with, much like MGSV where I found even simple things highly enjoyable to actually do.

I'm still more than likely gonna get it Day 1 but these impressions are certainly dampening my hype quite a bit. What they're saying actually sounds more boring than what would dampen my hype only 'a bit', but I'm still willing to take some of these with a grain of salt.

That being said, if it turns out to be truly boring ass gameplay, it'd certainly be a first. I also hope Kojima invested in a bomb shelter in that case, the backlash and Schadenfreude would be of legendary proportions.

doubtful. Again a lot of you are putting too much weight into how a few people feel about the game.

not a lot of people will like this. The game is centered around walking where even walking on an incline could cause you to lose your cargo.

but anyone magically expecting this game to morph into a stealth action game like MGS wasn't paying attention to anything we saw
 

Deleted member 51691

User requested account closure
Banned
Jan 6, 2019
17,834
There's one thing I want to say, and fair warning, I'll likely say it again a couple of times in future threads.

Whether folks love or loath the core gameplay loop, I hope those that kept saying "It's obvious Kojima is holding a ton back from previews, dude made MGS2 after all lmao" stop with this narrative going forward. More than once, I saw people insisting that the idea that Death Stranding is primarily about walking great distances delivering cargo is foolish, because Kojima is famous for his mindfucks.

Yes, he is. After a fashion. But Metal Gear Solid 2 came out 18 years ago. There are US citizens who can legally vote now who were born just after its release. The "whoa mindfuck preview footage campaign!" Hideo Kojima is 18 years older now. He still loves his secrets but to the best of my knowledge he hasn't willfully misrepresented a video game since 2001. Not nearly to such an extent, and not nearly to the extent that some folks seem ready to predict whenever a new A Hideo Kojima Game (TM) is on the horizon.

There's a solid chance I'll like Death Stranding. But we had the gist of "what do you even do in this game tho lol" well within our grasp a long time ago. I highly recommend that those who still mention the MGS2 twist marketing as reason to doubt everything we see in contemporary Kojima titles take things a bit more literally next time around.

I say this because we stand on the brink of an inevitable deluge of bizarre "Kojima tricked me, this game is soooo boring" threads. I know it. I have foreseen it.
The E3 demo ended up being surprisingly representative of the final game.