This doesn't sound that far away from what Splinter Cell was doing with it's PvE multiplayer. I'd give it a shot.
This doesn't sound that far away from what Splinter Cell was doing with it's PvE multiplayer. I'd give it a shot.
Yeah, same. I was expecting something more coop focused.The thread title really made me think of co-op multiplayer....
They sold their license for it to Tencent when they were unable to secure backing from any other publisher, and then shortly after Tencent booted them off development of it, and presumably Tencent shitcanned everything when it became apparent it couldn't be GaaS'd-Up combined with it being NightDive that actually owned the IP.
I remember one of Tencent's PR accounts going-loud about "We own System Shock now!" only for them to retract the statement when NightDive gave them a gentle tap on the shoulder to inform them of the contrary.
That series is deadCan we just have a new Deus Ex already, please?
Remake, reboot, sequel, whatever
I dont think he has a choice. I really doubt Embracer wants to make a new Thief game after cancelling deus ex and Epic Mickey hasnt been a thing for a while.And Thief and Epic Mickey ? I hope Warren Spector doesn't create amazing titles to just allow them to be buried.
I'm willing to eat crow, but I 100% believe he won't be able to pull this off properly. It either won't be an immersive sim, or it will be a disaster. I simply don't think he has the funding/time to be able to iterate on this to the point of solving the obvious design choices that will suck the fun out of the game.
The issue with adding multiplayer is that the systems that you create can now be a negative very quickly based on how the other player decides to play. Multiplayer people want to win, and fair-play is rarely part of the equation.
If this was Co-op though... I would be interested again.
Don't you see, I'm immersing myself by griefing you until you uninstall the game.When I think of Immersive Sim multiplayer is the absolute last thing to come to mind.
I agree with him, having a game which is essentially a sandbox of systems in a multiplayer envirnoment sounds awesome. All the interactions sound fun af!
I think ImSim design could absolutely be used in an interesting way in a multiplayer context. Seems like a lot of people here just hate any form of MP on principle.