There's no reason for rares to remain useful in the endgame. That wasn't the case in D2 or D3 after their expansions and patches.
Unless they add runewords back in and make them only work on rares! š
There's no reason for rares to remain useful in the endgame. That wasn't the case in D2 or D3 after their expansions and patches.
There's no reason for rares to remain useful in the endgame. That wasn't the case in D2 or D3 after their expansions and patches.
It's one of those weird things - every Diablo game launches with rares being the best in slot in the end game, and everytime they change that because it simply isn't fun sorting through endless items and comparing stats constantly.
rares cant roll uber affixes or be masterworked so in the current iteration they are definitely uselessrares are definitely useful and can be better than dropped legendaries if you're trying to min max. you can ignore them as a casual player but no committed player is going to overlook the option of getting a 2/2 drop and the ability to perfect it
Can you no longer turn a rare into a legendary with legendary aspects?Um, you can't according to the patch notes unless I missed something. Greater Affixes can only drop on legendary or unique found items, and cannot be enchanted?
Can you no longer turn a rare into a legendary with legendary aspects?
I think with the reduced affixes, you are pretty fast at that point. in the PTR I already am, I only look at legendaries with greater affixes, everything else does not interest me anymoreyou get a perfect rare. you temper it and add a legendary affix to it and masterwork it. it can't have uber rolls but those are random drops and you're not going to keep on grinding them to get your build going. the uber gear only comes into play when you're trying to perfect your existing build.
rares I don't think I ever looked at on the PTR, their only use in the endgame is salvage
I think with the reduced affixes, you are pretty fast at that point. in the PTR I already am, I only look at legendaries with greater affixes, everything else does not interest me anymore
rares I don't think I ever looked at on the PTR, their only use in the endgame is salvage
starting with season 4 you will only get ancestral 925 gear from monster level 95+, and you don't really start with a lot of mats on the PTR, I ran out in the first few minutes with testing the new systems a little bit.Yes, PTR is a different story because you're starting at 100 and have access to infinite high tier legendary gear and crafting mats.
Corpse Tendrils and Corpse Explosion are incredible for crowd control and damage, respectively, and Blood Mist is one of if not the best defensive skill in the game. But I haven't played Necro since launch so my insight might be outdated.Necrobros what skills are must haves? First time playing. I hear bone spear is really good.
I'm a bit worried about the veiled crystals (the amount) when it comes to imprinting, rerolling, tempering, etc. while it is nice that they streamlined and limited costs (gold) for rerolling, the crystal costs seem out of hand. It's ok if you have to farm some stuff in order to get the best possible gear and everything, but I really don't want to farm days and days just to partially finish one character so to say. Together with the mats farming for Duriel/Andariel I don't think this will be a lot of fun (for me at least) and to be fair, Blizzard said that they will check their data and feedback and then decide if they make some adjustments to these values (so there is still hope). Also you just start out with a certain amount of mats on PTR, the experience will be different if you played from 1 to 100 maybe/hopefully. I know a certain amount of grind is part of these games, but I'm not the biggest fan, especially if you need one thing for everything you wanna do. Raxx had to create like 50 chars with deleting and boosting or more just to reroll some item values on one piece of gear... ;) I ran out of mats myself very quickly as well, couldn't even try everything I wanted or imprint aspects that I wanted on one chars (though I didn't create/del chars on PTR like Raxx did ^^).
Every time I hit 100 I have had practically infinite veiled crystals. Pretty sure this won't be an issue unless it really costs way too much. This past season I have 1.6k crystals and I think that's on the low end.
it's always confused me when people worry about the veiled crystals economy. I too have always had plenty. Granted with the lower frequency of drops I'd hope Blizz have balanced around this. But I would presume they will just drop as frequently as they do now but just as pure drops rather than the need to salvage.
I've only been playing for a few days but man this sucks not being able to connect to the servers. First time this has happened to me.
I have the house to myself and just want to drink some beers and kill shit.
š¢
no to the first one, you definitely need spezific gear with spezific affixes, however there so so many of them that that takes a lot of timeGot the game through GamePass and enjoying it so far. Beat campaign with a tornado druid then rolled a season chain lightning sorcerer. Sorcerer definitely feels more fun. Hit 50 then jumped to W3 last night. My main experience is with D3 and it felt more concrete in what you were looking for as far as gear goes. This one, it feels like you're not looking for actual specific gear, just better gear to put your desired aspect on. Is that mostly correct or am I missing something?
Thanks. I should pay attention more on items and their details, not just number of their main powers!1. The mobility preset on your boots determine what you get - faster dash cooldown, multiple dashes, etc. Look for boots with '+2 dodge charges'.
2. You can earn some platinum (premium currency) from progressing the paid seasonal pass.
3. You will encounter them in open world locations apart from towns, but not in dungeons or when you're doing campaign missions.
The loot replacement cycle continues with notable curb from 50-70, though you'll want to finish the seasonal tasks and start focusing more on Tree of Whisper tasks, Helltide farming, Legion events, etc so you can build up an ample supply of materials to summon the bosses in endgame, around level 80+.Just a question since I never played a Diablo game with seasonal content. After reaching level 50 you just continue the same stuff basically until you reach max level? I am asking because if there are 50 more levels to gain, there is no real reason to upgrade anything. I apply one or two needed aspects for my build and that is it. You still go through the gear so fast that there is no point to min/max anything. Right? This is the " mid or end game". Nightmare dungeons and the other stuff to level up and get up to date gear on the way to 100 that you will replace every few minutes or so?
I'd recommend to not spend anything, at least until you unlocked all the free transmogs by salvaging the gear you find.I started a Barbarian and chose the recommended Seasonal option. This is my first time playing. My character will move to the Eternal realm at the end of the season right?
Not too worried about this for now as I'm just enjoying the gameplay, but I'm a big fan of transmog and visual customization, is there good looking free gear to chase? I had a look through some articles and videos of Barbarian outfits you can find in-game but none of them even come close to the paid skins (which are all so expensive).
Anyone got any examples of their free transmog Barbarians at all? Would love to see what's possible here without spending.
Oh I'm not buying anything at these prices, just want to know if there's anything I like to work toward.I'd recommend to not spend anything, at least until you unlocked all the free transmogs by salvaging the gear you find.
when the game released, I'd say the free transmogs were just as good as the paid ones. they just added almost 0 free new ones and tons of paid ones over the year. the paid ones are certainly flashier, but that does not mean better.
this is my free transmog from back in the beta. but you should find them all on youtube
Is there some kind of glitch going on with seasonal activities giving grim favors that doesn't seem to count when you kill enemies or complete objectives? Played twice today where the counter for killing 100 constructs kept resetting and where I had to kill an herald twice when you only need to kill it once... Never had this issue when I played earlier when the season was brand new.
Yeah, sorry, meant the seasonal story. I've done a bit of it but mostly been filling out the stones with the world content. With less than a month to go, wondering if Its worth messing with. I guess it's the only chance to do it thoughThe seasonal story? It's pretty short and unlocks the seasonal content, like the seasonal dungeon type.
Yeah, it's definitely worth a play through. I rather enjoy the plots, but with there was more to it.Yeah, sorry, meant the seasonal story. I've done a bit of it but mostly been filling out the stones with the world content. With less than a month to go, wondering if Its worth messing with. I guess it's the only chance to do it though