https://www.eurogamer.net/articles/digitalfoundry-2019-sekiro-shadows-die-twice-performance-analysis
Everything from this video is taken from the first 2hrs so no spoilers.
- Using TAA, clean image quality
- Good per object motion blur
- Xbox one 900p 30fps cap bad frame pacing with noticible stutter and judder but can use 120hz mode which improves things.
- PS4 1080p has Cleaner shadows compared to base X1, 30fps cap bad frame pacing with noticible stutter and judder
- PRO 3200 x 1800 look like it uses uses reconstruction, uncapped framerate, unstable frame rate 38-48fps
- X1X 3200 x 1800 looks a little cleaner. Has cleaner shaper shadows compared to the pro, uncapped framerate 38 - 42fps but has 120hz resulting in less frame variability and is the smoothest console in this mode
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